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Operation: Harsh Doorstop: Difference between revisions
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{{WIP}} | {{WIP}} | ||
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
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==M1911A1== | ==M1911A1== | ||
An [[ | An [[M1911A1]] appears as a primary weapon for the Squad Leaders for the (anachronistic for the era) WWI US Army faction, and as sidearm for the WWII and Vietnam era US forces. | ||
[[File: | [[File:M1911Colt.jpg|350px|thumb|none|WWII era Colt M1911A1 with parkerized finish - .45 ACP]] | ||
[[File:M1911Render.jpg|600px|thumb|none|A render of the | [[File:M1911Render.jpg|600px|thumb|none|A render of the M1911A1 model used in Operation Michael and Overlord, lacking any markings.]] | ||
[[File:M1911A1Render.jpg|600px|thumb|none|Ditto, but the Operation Rolling Stone version, slightly better markings and a correct pin layout for the rear frame.]] | [[File:M1911A1Render.jpg|600px|thumb|none|Ditto, but the Operation Rolling Stone version, slightly better markings and a correct pin layout for the rear frame.]] | ||
[[File:OHD 1911.jpg|600px|thumb|none|An American officer wielding his trusty sidearm in WWI, presumably stolen out of the time warp that taught him a two-handed grip.]] | [[File:OHD 1911.jpg|600px|thumb|none|An American officer wielding his trusty sidearm in WWI, presumably stolen out of the time warp that taught him a two-handed grip.]] | ||
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[[File:OHD 1911Slidelock.jpg|600px|thumb|none|At least the slide locks back like it should.]] | [[File:OHD 1911Slidelock.jpg|600px|thumb|none|At least the slide locks back like it should.]] | ||
[[File:OHD 1911 Safety.jpg|600px|thumb|none|Whenever the player character unequips any sidearm, the character will always engage the safety, and also disengage it every time it is re-equipped.]] | [[File:OHD 1911 Safety.jpg|600px|thumb|none|Whenever the player character unequips any sidearm, the character will always engage the safety, and also disengage it every time it is re-equipped.]] | ||
==Walther P38== | ==Walther P38== | ||
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==Beretta M9== | ==Beretta M9== | ||
A [[Beretta 92F]] (distinguished by the slighlty more curved dust cover), standing in for the military issue [[Beretta M9]] appears as the sidearm to the Gulf War era US Army faction. Available only to Squad Leader and Marksman kits. | |||
[[File: | [[File:Beretta92F LeftSide.jpg|350px|thumb|none|Beretta 92F - 9x19mm]] | ||
[[File:BerettaM9Render.jpg|600px|thumb|none]] | [[File:BerettaM9Render.jpg|600px|thumb|none]] | ||
[[File:OHD M9.jpg|600px|thumb|none|[[Call of Duty 4: Modern Warfare|"Your show sucks!"]]]] | [[File:OHD M9.jpg|600px|thumb|none|[[Call of Duty 4: Modern Warfare|"Your show sucks!"]]]] | ||
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The [[Makarov]] appears as the sidearm available to the NVA, Russian military, and Insurgent factions. Much like the M9, it's also exclusive to Squad Lead and Marksman kits. | The [[Makarov]] appears as the sidearm available to the NVA, Russian military, and Insurgent factions. Much like the M9, it's also exclusive to Squad Lead and Marksman kits. | ||
[[File:MakarovPM.jpg|350px|thumb|none|Makarov PM - 9x18mm]] | [[File:MakarovPM.jpg|350px|thumb|none|Makarov PM - 9x18mm]] | ||
[[File:MakarovRender.jpg|600px|thumb|none|The render of the PM.]] | [[File:MakarovRender.jpg|600px|thumb|none|The render of the PM. Despite the hammer being cocked, the trigger is still in the double-action position.]] | ||
[[File:OHD Makarov.jpg|600px|thumb|none|Back to the past, an NVA soldier in the jungle brandishes his Makarov.]] | [[File:OHD Makarov.jpg|600px|thumb|none|Back to the past, an NVA soldier in the jungle brandishes his Makarov.]] | ||
[[File:OHD MakarovIrons.jpg|600px|thumb|none|Almost twenty some years after Vietnam. His Russian counterpart finally gives us a look down the sights in 1991.]] | [[File:OHD MakarovIrons.jpg|600px|thumb|none|Almost twenty some years after Vietnam. His Russian counterpart finally gives us a look down the sights in 1991.]] | ||
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[[File:OHD G19Irons.jpg|600px|thumb|none|A look through the tritium sights.]] | [[File:OHD G19Irons.jpg|600px|thumb|none|A look through the tritium sights.]] | ||
[[File:OHD G19Reload.jpg|600px|thumb|none|The operator reloads his Glock at his own leisure. Note the Glock logo on the grip.]] | [[File:OHD G19Reload.jpg|600px|thumb|none|The operator reloads his Glock at his own leisure. Note the Glock logo on the grip.]] | ||
[[File:OHD G19SlideLock.jpg|600px|thumb|And now its out of ammo.]] | [[File:OHD G19SlideLock.jpg|600px|thumb|none|And now its out of ammo.]] | ||
[[File:OHD G19EmptyReload.jpg|600px|thumb|Fix that by dropping the mag...]] | [[File:OHD G19EmptyReload.jpg|600px|thumb|none|Fix that by dropping the mag...]] | ||
[[File:OHD Glock19EmptyReload2.jpg|600px|thumb|Stuff a new one in...]] | [[File:OHD Glock19EmptyReload2.jpg|600px|thumb|none|Stuff a new one in...]] | ||
[[File:OHD G19SlideRelease.jpg|600px|thumb|none|And then thumbing the slide release with the off hand.]] | [[File:OHD G19SlideRelease.jpg|600px|thumb|none|And then thumbing the slide release with the off hand.]] | ||
=Rifles & Carbines= | =Rifles & Carbines= | ||
==M16A2== | |||
The [[M16 rifle series#M16A2 Rifle|M16A2]] is correctly depicted as the standard issue rifle for the Gulf War US forces. A grenadier variant is also available. As per usual, it is capable of semi auto and three-round burst. | The [[M16 rifle series#M16A2 Rifle|M16A2]] is correctly depicted as the standard issue rifle for the Gulf War US forces. A grenadier variant is also available. As per usual, it is capable of semi auto and three-round burst. | ||
[[File:M16A2.jpg||thumb|none| | [[File:M16A2.jpg||thumb|none|450px|M16A2 - 5.56x45mm NATO]] | ||
[[File:M16A2 Render.jpg|600px|thumb|Word to the motherfuckin' street, yo!]] | [[File:M16A2 Render.jpg|600px|thumb|none|Word to the motherfuckin' street, yo!]] | ||
[[File:OHD M16A2.jpg|600px|thumb|none|The M16A2 in all its glory, we should all be fairly familiar with how this rifle works.]] | [[File:OHD M16A2.jpg|600px|thumb|none|The M16A2 in all its glory, we should all be fairly familiar with how this rifle works.]] | ||
[[File:OHD M16A2irons.jpg|600px|thumb|none|A look through the irons, not as obstructive as some games incorrectly depict them being.]] | [[File:OHD M16A2irons.jpg|600px|thumb|none|A look through the irons, not as obstructive as some games incorrectly depict them being.]] | ||
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==M16A1== | ==M16A1== | ||
The [[M16A1]] is available to the Vietnam era US forces. | The [[M16A1]] is available to the Vietnam era US forces. | ||
[[File:M16A1.jpg|thumb|none| | [[File:M16A1.jpg|thumb|none|450px|M16A1 - 5.56x45mm NATO]] | ||
[[File:M16A1 render.jpg|600px|thumb|none|An unused variant with a Colt 3x20 scope can also be found in the SDK.]] | [[File:M16A1 render.jpg|600px|thumb|none|An unused variant with a Colt 3x20 scope can also be found in the SDK.]] | ||
[[File:OHD M16A1.jpg|600px|thumb|none|GI Joe with his M16A1 in the rice paddies. He just needs to keep an ear open for the trees.]] | [[File:OHD M16A1.jpg|600px|thumb|none|GI Joe with his M16A1 in the rice paddies. He just needs to keep an ear open for the trees.]] | ||
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==AK-74== | ==AK-74== | ||
An [[AK-74]] is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant. | An [[AK-74]] is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant. | ||
[[File:AK-74 NTW 12 92.jpg|thumb|none| | [[File:AK-74 NTW 12 92.jpg|thumb|none|450px|AK-74 - 5.45x39mm <br>A proper Russian made AK-74 for comparison]] | ||
[[File:BulgarianAK-74.jpg|thumb|none| | [[File:BulgarianAK-74.jpg|thumb|none|450px|A Bulgarian produced AK-74. <br>It seems to bear a significant resemblance to the one in-game.]] | ||
[[File:AK74render.jpg|600px|thumb|none|Render of the AK-74 in the game's SDK.]] | [[File:AK74render.jpg|600px|thumb|none|Render of the AK-74 in the game's SDK.]] | ||
[[File:OHD AK74.jpg|600px|thumb|none|The AK-74 in the hands of a Russian soldier deployed somewhere in the Middle East or in Central Asia.]] | [[File:OHD AK74.jpg|600px|thumb|none|The AK-74 in the hands of a Russian soldier deployed somewhere in the Middle East or in Central Asia.]] | ||
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[[File:Simonov-Russian-SKS45.jpg|450px|thumb|none|Simonov SKS - 7.62x39mm]] | [[File:Simonov-Russian-SKS45.jpg|450px|thumb|none|Simonov SKS - 7.62x39mm]] | ||
[[File:SKSRender.jpg|600px|thumb|The render of the SKS in the SDK.]] | [[File:SKSRender.jpg|600px|thumb|none|The render of the SKS in the SDK.]] | ||
[[File:OHD SKS.jpg|600px|thumb|none|Guarding a delicate village with an SKS.]] | [[File:OHD SKS.jpg|600px|thumb|none|Guarding a delicate village with an SKS.]] | ||
[[File:OHD SKS SingleReload.jpg|600px|thumb|none|If you haven't expended the entire magazine, the player character is capable of reloading it one round at a time.]] | [[File:OHD SKS SingleReload.jpg|600px|thumb|none|If you haven't expended the entire magazine, the player character is capable of reloading it one round at a time.]] | ||
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==Daniel Defense Mk 18 SBR== | ==Daniel Defense Mk 18 SBR== | ||
The [[Mk 18 Mod 1|Daniel Defense Mk 18 SBR]] is available to the Squad Leader and primary Rifleman kits in the PMCs. The Squad Lead's version sports a suppressor, while the Rifleman's | The [[Mk 18 Mod 1|Daniel Defense Mk 18 SBR]] is available to the Squad Leader and primary Rifleman kits in the PMCs. The Squad Lead's version sports a suppressor, while the Rifleman's does not. The in game model appears to have Colt style markings on the lower receiver, while it has a Daniel Defense marked upper receiver. | ||
[[File:Dd-mk18-factory.JPG|450px|thumb|none|Daniel Defense SBR, to which the pistol grip and RIS are taken from]] | [[File:Dd-mk18-factory.JPG|450px|thumb|none|Daniel Defense SBR, to which the pistol grip and RIS are taken from]] | ||
[[File:Mk18Render.jpg|600px|thumb|none|The render of the Mk 18. It's fitted with the PMC special EXPS-3 holographic sight, Magpul CTR stock, TangoDown stubby grip, a DD overmolded grip and a DD A1 BUIS front sight with KAC 300m folding rear. And OKAY Industry Surefeed mags.]] | [[File:Mk18Render.jpg|600px|thumb|none|The render of the Mk 18. It's fitted with the PMC special EXPS-3 holographic sight, Magpul CTR stock, TangoDown stubby grip, a DD overmolded grip and a DD A1 BUIS front sight with KAC 300m folding rear. And OKAY Industry Surefeed mags.]] | ||
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==Custom AR-15 Variant== | ==Custom AR-15 Variant== | ||
An [[AR-15]] variant | An [[AR-15]] variant appears in-game as the "M4A1 M203 Rifle." Seemingly based on the at-the-moment unused M4A1 in the game's SDK but stretched to fit the M203 model off of the M16A2, what it ''becomes'' is a franken rifle made out of an M4 lower and an 16" Dissipator style upper fitted with a stretched M4 RAS handguard. | ||
[[File: | [[File:M16A4M203ACOG.jpg|thumb|none|400px|Artwork of an M16A4 rifle with ACOG scope, KAC M5 RIS handguard, and M203 grenade launcher - 5.56x45mm / 40x46mm]] | ||
[[File:M4A1GrenadeRender.jpg|600px|thumb|none|SDK render of the | [[File:M4A1GrenadeRender.jpg|600px|thumb|none|SDK render of the abomination. fitted with the Merc EXPS and a stretched to fit M4 RAS handguard. The lack of a relief in the front of the handguard for the 203 mounting point says this is just an M4 RAS rather than the M16A4's M5 RAS. And the texture being identical to the unused M4A1 model seen below makes it more obvious.]] | ||
[[File:OHD M4A1Grenadier (1).jpg|600px|thumb|none|Behold, the desert dustbowl and the Grenadier's abomination rifle.]] | [[File:OHD M4A1Grenadier (1).jpg|600px|thumb|none|Behold, the desert dustbowl and the Grenadier's abomination rifle.]] | ||
[[File:OHD M4A1Grenadier (2).jpg|600px|thumb|none|Hey, functional M203 though, that's nice.]] | [[File:OHD M4A1Grenadier (2).jpg|600px|thumb|none|Hey, functional M203 though, that's nice.]] | ||
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[[File:OHD M4A1Grenadier (5).jpg|600px|thumb|none|Putting in a new one...]] | [[File:OHD M4A1Grenadier (5).jpg|600px|thumb|none|Putting in a new one...]] | ||
[[File:OHD M4A1Grenadier (7).jpg|600px|thumb|none|Palming the bolt release...]] | [[File:OHD M4A1Grenadier (7).jpg|600px|thumb|none|Palming the bolt release...]] | ||
[[File:OHD M4A1Grenadier (8).jpg|600px|thumb|none|And tilting the rifle to make sure the bolt's gone home, and to question what | [[File:OHD M4A1Grenadier (8).jpg|600px|thumb|none|And tilting the rifle to make sure the bolt's gone home, and to question just what was done to this poor M4..]] | ||
==Heckler & Koch HK417== | ==Heckler & Koch HK417== | ||
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[[File:OHD HK417 (7).jpg|600px|thumb|none|Reloading properly by yanking out the mag, putting a new one in...]] | [[File:OHD HK417 (7).jpg|600px|thumb|none|Reloading properly by yanking out the mag, putting a new one in...]] | ||
[[File:OHD HK417 (11).jpg|600px|thumb|none|And give it a slap.]] | [[File:OHD HK417 (11).jpg|600px|thumb|none|And give it a slap.]] | ||
[[File:OHD HK417 (12).jpg|600px|thumb|none|..then surely enough to our surprise, he also checks if the bolt was seated correctly!]] | [[File:OHD HK417 (12).jpg|600px|thumb|none|..then surely enough to our surprise, he also checks if the bolt was seated correctly! For some reason the selector is on safe.]] | ||
[[File:OHD HK417 (13).jpg|600px|thumb|none|As part of the stow animation, he starts to close the ejection port cover.]] | [[File:OHD HK417 (13).jpg|600px|thumb|none|As part of the stow animation, he starts to close the ejection port cover.]] | ||
[[File:OHD HK417 (14).jpg|600px|thumb|none|Then in the draw animation, he opens the ejection port.]] | [[File:OHD HK417 (14).jpg|600px|thumb|none|Then in the draw animation, he opens the ejection port.]] | ||
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[[File:OHD MP5A4 (1).jpg|600px|thumb|none|The merc with relatively modified, but barebones MP5A5, maybe customization will come later?]] | [[File:OHD MP5A4 (1).jpg|600px|thumb|none|The merc with relatively modified, but barebones MP5A5, maybe customization will come later?]] | ||
[[File:OHD MP5A4 (2).jpg|600px|thumb|none|A look through the open v-notch setting on rear diopter sight.]] | [[File:OHD MP5A4 (2).jpg|600px|thumb|none|A look through the open v-notch setting on rear diopter sight.]] | ||
[[File:OHD MP5A4 (3).jpg|600px|thumb|none|Doing a quick reload here...]] | [[File:OHD MP5A4 (3).jpg|600px|thumb|none|Doing a quick reload here... (with terrible trigger discipline!)]] | ||
[[File:OHD MP5A4 (4).jpg|600px|thumb|none|Locking the bolt back, y'all know what's coming, don't you?]] | [[File:OHD MP5A4 (4).jpg|600px|thumb|none|Locking the bolt back, y'all know what's coming, don't you?]] | ||
[[File:OHD MP5A4 (6).jpg|600px|thumb|none|Inserting a topped off magazine.]] | [[File:OHD MP5A4 (6).jpg|600px|thumb|none|Inserting a topped off magazine.]] | ||
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[[File:Grease3 2.jpg|450px|thumb|none|M3A1 Grease Gun - .45 ACP]] | [[File:Grease3 2.jpg|450px|thumb|none|M3A1 Grease Gun - .45 ACP]] | ||
[[File:M3A1Render.jpg|600px|thumb|none|Behold, a Gun of Grease.]] | [[File:M3A1Render.jpg|600px|thumb|none|Behold, a Gun of Grease.]] | ||
[[File:OHD GreaseGun.jpg|600px|thumb|none|A Medic wielding his Grease Gun, feeling a bit shafted.] | [[File:OHD GreaseGun.jpg|600px|thumb|none|A Medic wielding his Grease Gun, feeling a bit shafted.]] | ||
[[File:OHD GreaseGunIrons.jpg|600px|thumb|none|A view through the peep sight.]] | [[File:OHD GreaseGunIrons.jpg|600px|thumb|none|A view through the peep sight.]] | ||
[[File:OHD GreaseGunReload.jpg|600px|thumb|none|Swapping mags.]] | [[File:OHD GreaseGunReload.jpg|600px|thumb|none|Swapping mags.]] | ||
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The [[M40]] is available to the Sniper kits of US forces both in Vietnam and Gulf War era. | The [[M40]] is available to the Sniper kits of US forces both in Vietnam and Gulf War era. | ||
[[File:M40 1.jpg|450px|thumb|none|M40 Sniper Rifle - 7.62x51mm NATO]] | [[File:M40 1.jpg|450px|thumb|none|M40 Sniper Rifle - 7.62x51mm NATO]] | ||
[[File:M40A1Render.jpg|600px|thumb|The render of the M40.]] | [[File:M40A1Render.jpg|600px|thumb|none|The render of the M40.]] | ||
[[File:OHD M40A1.jpg|600px|thumb|none|A Grunt with his sniper rifle trying to enjoy a [[Good Morning, Vietnam|good morning]].]] | [[File:OHD M40A1.jpg|600px|thumb|none|A Grunt with his sniper rifle trying to enjoy a [[Good Morning, Vietnam|good morning]].]] | ||
[[File:OHD M40A1Scope.jpg|600px|thumb|Note the slightly too modern reticle, mil-dots weren't really popular on scope designs until later in the 90's.]] | [[File:OHD M40A1Scope.jpg|600px|thumb|none|Note the slightly too modern reticle, mil-dots weren't really popular on scope designs until later in the 90's.]] | ||
[[File:OHD M40A1Bolt.jpg|600px|thumb|none|Working the bolt...]] | [[File:OHD M40A1Bolt.jpg|600px|thumb|none|Working the bolt...]] | ||
[[File:OHD M40A1Reload.jpg|600px|thumb|none|And topping off the rifle.]] | [[File:OHD M40A1Reload.jpg|600px|thumb|none|And topping off the rifle.]] | ||
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[[File:PKMRender.jpg|600px|thumb|none]] | [[File:PKMRender.jpg|600px|thumb|none]] | ||
[[File:OHD PKM.jpg|600px|thumb|none|A Russian machine gunner on a long walk in the desert, lugging his PKM with him.]] | [[File:OHD PKM.jpg|600px|thumb|none|A Russian machine gunner on a long walk in the desert, lugging his PKM with him.]] | ||
[[File:PKM PointShoot.jpg|600px|thumb|none|The Russian soldier looking around his PKM, maybe optimal for point blank engagements or just want to squeeze off a sporadic shot group?]] | |||
[[File:OHD PKMProne.jpg|600px|thumb|none|The soldier goes prone with his PKM, getting us a better look in normal gameplay.]] | [[File:OHD PKMProne.jpg|600px|thumb|none|The soldier goes prone with his PKM, getting us a better look in normal gameplay.]] | ||
[[File:OHD PKMIrons.jpg|600px|thumb|none|A look down the irons. This is actually one of the only ways to actually fire an MG in game, the alternative is point shooting.]] | [[File:OHD PKMIrons.jpg|600px|thumb|none|A look down the irons. This is actually one of the only ways to actually fire an MG in game, the alternative is point shooting.]] | ||
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[[File:M60Render.jpg|600px|thumb|none|A render of the M60.]] | [[File:M60Render.jpg|600px|thumb|none|A render of the M60.]] | ||
[[File:OHD M60.jpg|600px|thumb|none|Come on, admit it. You were expecting a Vietnam screenshot for this one.]] | [[File:OHD M60.jpg|600px|thumb|none|Come on, admit it. You were expecting a Vietnam screenshot for this one.]] | ||
[[File:M60 PointShoot.jpg|600px|thumb|none|The US Grunt decides to shoot this way, he'll just use the tracers to walk his shots in.]] | |||
[[File:OHD M60Irons.jpg|600px|thumb|none|A nice look-see of The Pig's iron sights.]] | [[File:OHD M60Irons.jpg|600px|thumb|none|A nice look-see of The Pig's iron sights.]] | ||
[[File:OHD M60Prone.jpg|600px|thumb|none|The American grunt goes prone with his M60, hope the sand doesn't cause stoppages.]] | [[File:OHD M60Prone.jpg|600px|thumb|none|The American grunt goes prone with his M60, hope the sand doesn't cause stoppages.]] | ||
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[[File:MadsenGun.jpg|600px|thumb|none|A render of a Century old classic.]] | [[File:MadsenGun.jpg|600px|thumb|none|A render of a Century old classic.]] | ||
[[File:OHD MadsenGun.jpg|600px|thumb|none|A German gunner wanders the French village with his Danish machine gun, true multiculturalism.]] | [[File:OHD MadsenGun.jpg|600px|thumb|none|A German gunner wanders the French village with his Danish machine gun, true multiculturalism.]] | ||
[[File:Madsen PointShoot.jpg|600px|thumb|none|The Imperial German soldier doing the closest thing to hip firing with his Madsen.]] | |||
[[File:OHD MadsenGunIrons.jpg|600px|thumb|none|A view through the Madsen's sights.]] | [[File:OHD MadsenGunIrons.jpg|600px|thumb|none|A view through the Madsen's sights.]] | ||
[[File:OHD MadsenGunReload.jpg|600px|thumb|none|The German soldier swapping out the magazine on his Madsen.]] | [[File:OHD MadsenGunReload.jpg|600px|thumb|none|The German soldier swapping out the magazine on his Madsen.]] | ||
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==Chauchat Mle. 1915== | ==Chauchat Mle. 1915== | ||
The [[Chauchat]] appears available to the US WWI Machine Gunner kit. | |||
[[File:Chauchat without sights.jpg|350px|thumb|none|Chauchat Mle 1915 - 8x50mmR Lebel]] | [[File:Chauchat without sights.jpg|350px|thumb|none|Chauchat Mle 1915 - 8x50mmR Lebel]] | ||
[[File:ChauchatRender.jpg|600px|thumb|none]] | [[File:ChauchatRender.jpg|600px|thumb|none|SDK render of the model.]] | ||
[[File:OHD Chauchat.jpg|600px|thumb|none|A Doughboy wanders a French field with his French automatic rifle, being slightly less multicultural.]] | [[File:OHD Chauchat.jpg|600px|thumb|none|A Doughboy wanders a French field with his French automatic rifle, being slightly less multicultural.]] | ||
[[File:Chauchat PointShoot.jpg|600px|thumb|none|The Doughboy sweeps through the trenches with his Chauchat, not exactly the right weapon for the job.]] | |||
[[File:OHD ChauchatIrons.jpg|600px|thumb|none|The sights kinda leave a lot to be desired, but you have to make do with what you've got.]] | [[File:OHD ChauchatIrons.jpg|600px|thumb|none|The sights kinda leave a lot to be desired, but you have to make do with what you've got.]] | ||
[[File:OHD Chauchat reload.jpg|600px|thumb|none|The Doughboy reloading his Chauchat.]] | [[File:OHD Chauchat reload.jpg|600px|thumb|none|The Doughboy reloading his Chauchat.]] | ||
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[[File:RPDRender.jpg|600px|thumb|none|RPD with the bipod deployed.]] | [[File:RPDRender.jpg|600px|thumb|none|RPD with the bipod deployed.]] | ||
[[File:OHD RPD.jpg|600px|thumb|none|Papa-san guards his rice paddy with his RPD.]] | [[File:OHD RPD.jpg|600px|thumb|none|Papa-san guards his rice paddy with his RPD.]] | ||
[[File:RPD PointShoot.jpg|600px|thumb|none|An NVA soldier pointing his RPD around looking for any GIs.]] | |||
[[File:OHD RPD Irons.jpg|600px|thumb|none|Aided by a decent enough sight picture.]] | [[File:OHD RPD Irons.jpg|600px|thumb|none|Aided by a decent enough sight picture.]] | ||
[[File:OHD RPD Prone.jpg|600px|thumb|none|And by getting down and dirty in the mud.]] | [[File:OHD RPD Prone.jpg|600px|thumb|none|And by getting down and dirty in the mud.]] | ||
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[[File:MG42Render.jpg|600px|thumb|none]] | [[File:MG42Render.jpg|600px|thumb|none]] | ||
[[File:OHD MG42.jpg|600px|thumb|none|A beleagured German gunner wanders the outskirts of Monte Cassino with his MG42.]] | [[File:OHD MG42.jpg|600px|thumb|none|A beleagured German gunner wanders the outskirts of Monte Cassino with his MG42.]] | ||
[[File:MG42 PointShoot.jpg|600px|thumb|none|The German machine gunner practicing the (probably) unorthodox point shooting with his buzzsaw.]] | |||
[[File:OHD MG42Irons.jpg|600px|thumb|none|Squatting down with his MG, lining up the sights.]] | [[File:OHD MG42Irons.jpg|600px|thumb|none|Squatting down with his MG, lining up the sights.]] | ||
[[File:OHD MG42Prone.jpg|600px|thumb|none|And firing wildly into the mud, because why not?]] | [[File:OHD MG42Prone.jpg|600px|thumb|none|And firing wildly into the mud, because why not?]] | ||
Line 382: | Line 387: | ||
[[File:Browning1919Render.jpg|600px|thumb|none|Someone stole my stock!]] | [[File:Browning1919Render.jpg|600px|thumb|none|Someone stole my stock!]] | ||
[[File:OHD Browning1919.jpg|600px|thumb|none|Ah well, a GI must make do.]] | [[File:OHD Browning1919.jpg|600px|thumb|none|Ah well, a GI must make do.]] | ||
[[File:M1919 PointShoot.jpg|600px|thumb|none|A US gunner also copies his German counterpart.]] | |||
[[File:OHD BrowningM1919Irons.jpg|600px|thumb|none|Aiming it by the power of hope and dreams.]] | [[File:OHD BrowningM1919Irons.jpg|600px|thumb|none|Aiming it by the power of hope and dreams.]] | ||
[[File:OHD Browning1919Sweep.jpg|600px|thumb|none|Reloading by opening up the top cover and sweeping the feed tray of any links. Which we technically shouldn't have with a cloth belt.]] | [[File:OHD Browning1919Sweep.jpg|600px|thumb|none|Reloading by opening up the top cover and sweeping the feed tray of any links. Which we technically shouldn't have with a cloth belt.]] | ||
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==Browning Automatic Rifle M1918A2== | ==Browning Automatic Rifle M1918A2== | ||
The classic [[M1918A2 BAR|Browning M1918A2]] available to the US Auto Rifleman. | |||
[[File:BAR.jpg|350px|thumb|none|Browning M1918A2 - .30-06 Springfield]] | [[File:BAR.jpg|350px|thumb|none|Browning M1918A2 - .30-06 Springfield]] | ||
[[File:BARRender.jpg|600px|thumb|none|none]] | [[File:BARRender.jpg|600px|thumb|none|none]] | ||
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[[File:OHD GP30Reload.jpg|600px|thumb|none|Inserting a new VOG shell. ]] | [[File:OHD GP30Reload.jpg|600px|thumb|none|Inserting a new VOG shell. ]] | ||
==M79 Grenade Launcher== | |||
The [[M79]] is available to the US Vietnam forces, only accessible to the Grenadier kit. | |||
[[File:M79-Grenade-Launcher.jpg|450px|thumb|none|M79 Grenade Launcher - 40x46mm]] | |||
[[File:OHD M79.jpg|600px|thumb|none|The GI with his Thumper back in the jungle.]] | |||
[[File:OHD M79Irons.jpg|600px|thumb|none|Strangely enough, the leaf sights aren't usable here.]] | |||
[[File:OHD M79Reload.jpg|600px|thumb|none|Dumping the spent shell...though the primer hasn't been struck at all.]] | |||
[[File:OHD M79Reload2.jpg|600px|thumb|none|Inserting a new 40mm shell.]] | |||
==M136 AT4== | ==M136 AT4== | ||
Line 520: | Line 533: | ||
[[File:AKMRifle.jpg|thumb|450px|none|AKM - 7.62x39mm]] | [[File:AKMRifle.jpg|thumb|450px|none|AKM - 7.62x39mm]] | ||
[[File:AKMRender.jpg|600px|thumb|none]] | [[File:AKMRender.jpg|600px|thumb|none]] | ||
==AK-105== | |||
[[File:AK-105.jpg|thumb|none|450px|AK-105 5.45x39mm]] | |||
[[File:AK-105Render.jpg|600px|thumb|none]] | |||
==AS Val== | ==AS Val== | ||
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[[File:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester 1897 - 12 Gauge]] | [[File:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester 1897 - 12 Gauge]] | ||
[[File:1897Render.jpg|600px|thumb|none]] | [[File:1897Render.jpg|600px|thumb|none]] | ||
[[Category:Video Game]] | |||
[[Category:First-Person Shooter]] | |||
[[Category:War]] |
Latest revision as of 17:27, 31 December 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Operation: Harsh Doorstop for current discussions. Content is subject to change. |
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Operation: Harsh Doorstop is a free-to-play, tactical, first person shooter made as sort of tribute to games similar to the likes of Insurgency, Rising Storm 2: Vietnam, and Project Reality. It is also being advertised as a type of sandbox game for the modding community, everything can be configured to the user's desire in the SDK. The current released build features multiple factions of various time periods, such as the Imperial German Army, North Vietnamese Army, and Middle Eastern Insurgents.
The following weapons appear in the video game Operation: Harsh Doorstop:
Pistols
M1911A1
An M1911A1 appears as a primary weapon for the Squad Leaders for the (anachronistic for the era) WWI US Army faction, and as sidearm for the WWII and Vietnam era US forces.
Walther P38
The Walther P38 incorrectly appears under the nomenclature of "Luger P38" and is the sole weapon for the Squad Leader kit of the Imperial German Army faction, a more accurate choice would have been an actual Luger P08, or a Mauser C96. However, it is more accurately depicted as the sidearm for the Wehrmacht.
Beretta M9
A Beretta 92F (distinguished by the slighlty more curved dust cover), standing in for the military issue Beretta M9 appears as the sidearm to the Gulf War era US Army faction. Available only to Squad Leader and Marksman kits.
Makarov PM
The Makarov appears as the sidearm available to the NVA, Russian military, and Insurgent factions. Much like the M9, it's also exclusive to Squad Lead and Marksman kits.
Glock 19 Gen 5
A Glock 19 appears exclusively as a sidearm for the PMC faction at the date of this writing. Appropriately named "Triarc" in game, due to it sporting an aftermarket Triarc slide. For obvious reasons, it lacks animations as far as engaging the safety or cocking the hammer is concerned.
Rifles & Carbines
M16A2
The M16A2 is correctly depicted as the standard issue rifle for the Gulf War US forces. A grenadier variant is also available. As per usual, it is capable of semi auto and three-round burst.
M16A1
The M16A1 is available to the Vietnam era US forces.
AK-74
An AK-74 is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant.
M1 Garand
The M1 Garand is available to the US WWII era faction. Available to the Rifleman and Grenadier kits.
M14
The M14 is usable by the US Vietnam Squad Leader kit, it is also capable of being fired in full auto as well.
M1A1 Paratrooper Carbine
The M1A1 Carbine also appears available to the Medic kit
Springfield M1903
The Springfield M1903 is used as the main service rifle of the WWI era US forces, and used by the Sniper kit in the WWII US faction.
Karabiner 98k
The Karabiner 98k is anachronistic, seen being used by the Imperial German Army. More accurately, it is also used by the Rifleman, Medic, Grenadier, and Sniper kits in the Wehrmacht.
FG42/II
The FG42 appears available to the Auto Rifleman kit in the Wehrmacht faction.
AK-47 Type II
The AK-47 Type II appears available to the NVA, Insurgents, and Russian military factions.
SKS
Available to the NVA and Insurgent teams, the SKS is used by the NVA Squad Leader and Marksman and exclusive to the Insurgent AT Rifleman.
DSA SA-58 OSW
Exclusive to the PMC team, the DSA SA-58 OSW appears as the primary weapon to the alternate Rifleman kit.
Daniel Defense Mk 18 SBR
The Daniel Defense Mk 18 SBR is available to the Squad Leader and primary Rifleman kits in the PMCs. The Squad Lead's version sports a suppressor, while the Rifleman's does not. The in game model appears to have Colt style markings on the lower receiver, while it has a Daniel Defense marked upper receiver.
Custom AR-15 Variant
An AR-15 variant appears in-game as the "M4A1 M203 Rifle." Seemingly based on the at-the-moment unused M4A1 in the game's SDK but stretched to fit the M203 model off of the M16A2, what it becomes is a franken rifle made out of an M4 lower and an 16" Dissipator style upper fitted with a stretched M4 RAS handguard.
Heckler & Koch HK417
A suppressed HK417 appears, available to the PMC Marksman kit. It features a Schmidt & Bender LPVO and a Trijicon RMR on the side of the scope ring on the Geissele Automatics mount.
Submachine Guns
Heckler & Koch MP5A5
The MP5A5 is available to the Medic kit of the PMC Faction.
Hecker & Koch MP7A1
Like the MP5 above, the MP7A1 is exclusive to the PMCs, but this time limited to the AT Rifleman kit
M1A1 Thompson
The iconic M1A1 Thompson is available exclusively to the US WWII era Squad Leader kit.
M3A1 Grease Gun
The M3A1 Grease Gun appears available to the Medic kit in the Vietnam US faction.
MP40
Like its American counterpart, the MP40 is also available to the Wehrmacht Squad Leader.
Sniper Rifles
SVD Dragunov
The SVD Dragunov appears as the standard rifle of the Insurgent and Russian Marksman class.
M40
The M40 is available to the Sniper kits of US forces both in Vietnam and Gulf War era.
Machine Guns
PKM
The PKM is a standard MG for the Russian armed forces, and is also used by the Insurgents.
M60
The M60 is available to the Vietnam and Gulf War US forces in the game.
Madsen Machine Gun
A Madsen appears for the Machine Gunner kit for the Imperial German Army.
Chauchat Mle. 1915
The Chauchat appears available to the US WWI Machine Gunner kit.
RPD
An RPD is currently used by the NVA faction.
MG42
The MG42 is usable to the Wehrmacht Machine Gunner kit.
Browning M1919A4
Like the MG42, the Browning M1919A4 is standard to the US WWII Machine Gunner.
Browning Automatic Rifle M1918A2
The classic Browning M1918A2 available to the US Auto Rifleman.
Launchers
M203 Grenade Launcher
The M203 appears exclusive to the Grenadier kit for 1990s US and PMC teams.
M7 Rifle Grenade Launcher
Available only to the WWII US Grenadier kit, the M7 Rifle Grenade Launcher appears as their secondary weapon.
Gewehrgranatgerat 41
Like the launcher above, the Gewehrgranatengerät is exclusive to the Wehrmacht grenadier as well.
GP-30M
The GP-30M appears as an underslung weapon on the AK-74, usable to Russian and Insurgent grenadier kits.
M79 Grenade Launcher
The M79 is available to the US Vietnam forces, only accessible to the Grenadier kit.
M136 AT4
The AT-4 is used by PMC and 1990s US Anti-Tank kits, unlike the Insurgent's RPG-7, it is a disposable launcher, and cannot be reloaded.
RPG-18
An RPG-18 is available exclusive to the Russian Anti-Tank kit
RPG-7
The RPG-7 is usable to AT kits in the NVA and Insurgent factions.
Explosives
Model 16 Stielhandgranate
The classic potato masher appears in both WWI and WWII German factions.
Mk 2 Hand Grenade
The Mk 2 Hand Grenade is usuable to both WWI US faction and their WWII incarnation.
F-1 Hand Grenade
An F-1 Hand Grenade is available to Russian and Insurgent factions.
M26 Hand Grenade
An M26 Hand Grenade is available to Vietnam era US forces.
Type 67 Stick Grenade
Available to the NVA, the Type 67 Stick Grenade is standard to most of the faction's kits.
M67 Frag Grenade
The M67 Grenade is available to the Gulf War US and PMC teams.
RDG-2 Smoke Grenade
The RDG-2 Smoke Grenade is present to most kits of the Russian, NVA, and Insurgent factions.
M18 Smoke Grenade
An M18 Smoke Grenade is available to the US Vietnam and Gulf War, as well a PMC factions.
Cut/Unused Weapons
The following weapons can be found in the SDK, but are currently not accessible by normal means.