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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name= | |name=PUBG: Battlegrounds | ||
|picture= PlayerUnknowns-Battlegrounds.jpg | |picture= PlayerUnknowns-Battlegrounds.jpg | ||
|caption=''PC Boxart'' | |caption=''PC Boxart'' | ||
|date= March 23, 2017 (Early Access) | |date= March 23, 2017 (Early Access) December 20, 2017 (1.0 Release) | ||
|developer=Bluehole, Inc. | |developer=Bluehole, Inc. | ||
|platforms=PC | |platforms=PC | ||
Line 11: | Line 9: | ||
|genre=First/Third-Person Survival Shooter | |genre=First/Third-Person Survival Shooter | ||
}} | }} | ||
__TOC__ | __TOC__ | ||
=Introduction= | =Introduction= | ||
'' | ''PUBG: Battlegrounds'' (formerly known as ''PlayerUnknown's Battlegrounds'') is a survival shooter designed by Brendan "PlayerUnknown" Greene, the same person who created the Battle Royale mod for ''[[Arma 3]]'' and was consulted in the creation of ''H1Z1: King of the Kill''. In ''Battlegrounds'', up to 100 players are airdropped onto a fictional locale, collect weapons and equipment randomly spawned on the map, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include: | ||
* | * Various foregrips | ||
* | * Laser Sights | ||
* Flash hider (SMG/Sniper rifle/AR,S12K): | * Flash hider (SMG/Sniper rifle/DMR/AR, S12K): reduces the weapon's muzzle flash | ||
* Suppressor (Pistol/SMG/Sniper rifle/AR,S12K): Suppresses the | * Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapon's muzzle report, but does not completely silence it, being somewhat realistic in its function. | ||
* Compensator | * Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire. | ||
* Choke: tightens the pellet spread of the shotguns. | * Choke: tightens the pellet spread of the shotguns. | ||
* Duckbill: horizontally flattens the pellet spread of the shotguns. | |||
* Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | * Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | ||
* Extended magazine (Pistol/SMG/Sniper rifle/AR,S12K) | * Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size. | ||
* Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): enhances reload speed | * Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed. | ||
* Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): combination of two above | * Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above | ||
* Cheek pad: reduces scope sway while aiming | * Cheek pad: reduces scope sway while aiming | ||
* Tactical | * Tactical stocks: improves weapon handling and recoil control | ||
* | * Folding Stock for the Uzi and Skorpion: ditto. | ||
Sights featured are the: | |||
Sights | |||
* Red dot sight | * Red dot sight | ||
* Holographic sight | * Holographic sight | ||
* 2x scope | * 2x Aimpoint scope | ||
* 4x scope | * 3x Backlit scope | ||
* 8x scope | * 4x ACOG scope | ||
* 15x scope | * 6x scope | ||
* 8x CQBSS scope | |||
* 15x PM II scope | |||
As similarly seen in the game ''[[State of Decay]]'', ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns. | Like weapons, ammunition are collected from the map, with a few different types used by different weapons. As similarly seen in the game ''[[State of Decay]]'', ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns. | ||
{{Game Title|PUBG: Battlegrounds}} | |||
=Handguns= | =Handguns= | ||
==Beretta 92F== | ==Beretta 92F== | ||
The [[Beretta 92F]] appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15. | The [[Beretta 92F]] appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15. | ||
[[File:Beretta92F LeftSide.jpg|thumb|none|300px|Beretta 92F- 9x19mm | [[File:Beretta92F LeftSide.jpg|thumb|none|300px|Beretta 92F - 9x19mm]] | ||
[[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none| | [[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|A boxart character holding a Beretta 92F in his hand.]] | ||
[[File:Beretta inventory.jpg|thumb|none| | [[File:Beretta inventory.jpg|thumb|none|500px|Inventory icon of the "P92".]] | ||
[[File: | [[File:PUBG Beretta92F spawn.jpg|thumb|none|600px|A "P92" world spawn.]] | ||
[[File:PUBG Beretta92F FPP1.jpg|thumb|none|600px|A "P92" in first person.]] | |||
[[File:PUBG Beretta92F FPP2.jpg|thumb|none|600px|Aiming down the sights of a "P92".]] | |||
[[File:PUBG Beretta92F FPP3.jpg|thumb|none|600px|Reloading the "P92".]] | |||
[[File:PUBG Beretta92F world4.jpg|thumb|none|600px|A "P92" with a Micro Red Dot attached. Note the different markings on the slide compared to the real one, and the Beretta trademark is changed to that of a heart logo.]] | |||
[[File:PUBG Beretta92F world1.jpg|thumb|none|600px|A player executes a hapless victim with his "P92". Here you can see the slide locking back, exposing the next round in the magazine.]] | |||
[[File:PUBG Beretta92F world2.jpg|thumb|none|600px|Another shot of a "P92" firing.]] | |||
[[File:PUBG Beretta92F world3.jpg|thumb|none|600px|The player reloads his "P92" after dispatching a foe.]] | |||
==Chiappa Rhino 60DS== | |||
The [[Chiappa Rhino 60DS]] appears in the release version of the game as the "R45", and will be found in random locations exclusive to the maps; Miramar and Sahnok. It can be fitted with a red dot sight, a laser sight, and is apparently chambered in ".45ACP" ammo with speedloaders. | |||
[[File:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | |||
[[File:PUBG ChiappaRhino Promo1.jpg|thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual caliber, ".357 MAGNUM".]] | |||
[[File:PUBG ChiappaRhino menu1.jpg|thumb|none|500px|Inventory icon of the "R45".]] | |||
[[File:PUBG ChiappaRhino spawn.jpg|thumb|none|600px|A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.]] | |||
[[File:PUBG ChiappaRhino FPP1.jpg|thumb|none|600px|A "R45" in first person.]] | |||
[[File:PUBG ChiappaRhino FPP2.jpg|thumb|none|600px|Aiming down the sights of a "R45".]] | |||
[[File:PUBG ChiappaRhino FPP3.jpg|thumb|none|600px|Reloading the "R45".]] | |||
[[File:PUBG ChiappaRhino world2.jpg|thumb|none|600px|A player reloads her "R45" with a speedloader, which appears to be chrome-plated.]] | |||
[[File:PUBG ChiappaRhino world3.jpg|thumb|none|600px|The Twitch Streamer with her "R45" at the ready. Here you can see what appears to be hollow-pointed .357 magnum bullets through the front of the cylinder.]] | |||
[[File:PUBG ChiappaRhino world1.jpg|thumb|none|600px|Nonplussed about violating holy sanctuary, another player continues the [[ArmA_3#Chiappa_Rhino_60DS|ArmA III]] tradition of bringing a Chiappa into church.]] | |||
==Colt M1911A1== | ==Colt M1911A1== | ||
The [[Colt M1911A1]] appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7. | The [[Colt M1911A1]] appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7. | ||
[[File: | [[File:NickelM1911A1.jpg|thumb|none|300px|Satin Nickel M1911A1 - .45 ACP]] | ||
[[File:PUBG1911icon.jpg|thumb|none| | [[File:PUBG1911icon.jpg|thumb|none|500px|Inventory icon of the "P1911". It originally had wooden grips, but it has since been updated with a noticeable nickel finish and black grips.]] | ||
[[File: | [[File:PUBG1911Model.jpg|thumb|none|500px|Old world model of the "P1911".]] | ||
[[File:PUBG M1911 spawn.jpg|thumb|none|600px|A "P1911" with spare boxes of .45 ACP sits at the bottom of a derelict jacuzzi, amongst the trash and badly rendered cockroaches.]] | |||
[[File:PUBG M1911 FPP1.jpg|thumb|none|600px|A "P1911" in first person.]] | |||
[[File:PUBG M1911 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "P1911".]] | |||
[[File:PUBG M1911 FPP3.jpg|thumb|none|600px|Reloading the "P1911".]] | |||
[[File:PUBG M1911 world4.jpg|thumb|none|600px|A player reloads his newly acquired "P1911".]] | |||
[[File:PUBG M1911 world2.jpg|thumb|none|600px|A "P1911" equipped with a suppressor and magazine speed plate floating in the player's invisible holster. Note the factory markings on the suppressor indicates that it is manufactured by "GG TECH", a possible spoof of the real-life Gemtech Suppressors company.]] | |||
[[File:PUBG M1911 world3.jpg|thumb|none|600px|The S.T.A.L.K.E.R holds his "P1911" fitted with an extended magazine, suppressor and Micro Red Dot.]] | |||
==Desert Eagle Mark XIX== | |||
The [[Desert Eagle]] was added in the June 2019 update and goes by its common moniker, "Deagle" but somehow fires ".45ACP" ammunition. It is a rare spawn in all maps and can also be equipped with all magazine variants, laser sights and red dot or holographic optics. Extended magazines raises the magazine size to 10 cartridges from its original 7 which is consistent with the .50 AE variant, although the cartridges that eject from it appear to be thinner .357 Magnum rounds. | |||
[[File:Desert Eagle Ported.jpg|thumb|none|300px|Magnum Research Desert Eagle Mark XIX w/ stainless finish, railed frame, and railed and ported barrel - .50 AE]] | |||
[[File:PUBG_DesertEagle_Promo1.jpg|thumb|none|500px|An officially released render of the Deagle in-game model, courtesy of the PUBG Steam Game Update #30 page. Note the nine loose .357 Magnum rounds which hints at the weapon's true caliber and magazine size.]] | |||
[[File:PUBG_DesertEagle_Icon1.jpg|thumb|none|500px|Inventory icon of the Deagle.]] | |||
[[File:PUBG_DesertEagle_FPP1.jpg|thumb|none|600px|A Deagle in first person.]] | |||
[[File:PUBG_DesertEagle_FPP2.jpg|thumb|none|600px|Aiming down the sights of the Deagle.]] | |||
[[File:PUBG_DesertEagle_FPP3.jpg|thumb|none|600px|Reloading an empty Deagle in first person.]] | |||
[[File:PUBG_DesertEagle_world1.jpg|thumb|none|600px|A player stylishly flicks a hefty Desert Eagle magazine out sideways while picking up a fresh mag from her pouch. The weapon is equipped with a laser sight and speed plates on its mags.]] | |||
==Glock 18C== | ==Glock 18C== | ||
The [[Glock 18C]] was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. | The [[Glock 18C]] was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a laser sight, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated. | ||
[[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm | [[File:Glock 18C.jpg|thumb|none|300px|Glock 18C (3rd Generation) - 9x19mm]] | ||
[[File:PUBG G18CMenu1.jpg|thumb|none| | [[File:PUBG G18CMenu1.jpg|thumb|none|500px|Inventory icon of the "P18C".]] | ||
[[File:PUBG Glock18C spawn.jpg|thumb|none|600px|A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.]] | |||
[[File:PUBG Glock18C FPP1.jpg|thumb|none|600px|A "P18C" in first person.]] | |||
[[File:PUBG Glock18C FPP2.jpg|thumb|none|600px|Aiming down the sights of a "P18C".]] | |||
[[File:PUBG Glock18C FPP3.jpg|thumb|none|600px|Reloading the "P18C". Note that the fire selector is now on the full-auto setting.]] | |||
[[File:PUBG Glock18C world3.jpg|thumb|none|600px|A player's "P18C" locks empty after rapidly expending all 17 rounds, due to its extreme fire rate of 1000 RPM.]] | |||
[[File:PUBG Glock18C world4.jpg|thumb|none|600px|He then reloads his sidearm. Here you can see the compensated barrel through the openings on the top of the slide.]] | |||
[[File:PUBG Glock18C world1.jpg|thumb|none|600px|A masked player retaliates with her "P18C" equipped with an extended magazine.]] | |||
[[File:PUBG Glock18C world2.jpg|thumb|none|600px|Despite meeting a grisly fate, the corpse of the player still has an iron grip on the polymer pistol. A detailed look at the pistol's slide reveals the lack of the Glock trademark as well as the "AUSTRIA" markings being changed to that of "BLUEHOLE", the original development team of the game.]] | |||
==Nagant M1895== | ==Nagant M1895== | ||
The [[Nagant M1895]] appears as the "R1895", and can be found in random | The [[Nagant M1895]] appears as the "R1895", and can be found in random areas exclusive to the maps; Erangel and Sahnok. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well. | ||
[[File:Nagant-1895.jpg|thumb|none|300px|Nagant M1895- 7.62x38mmR Nagant | [[File:Nagant-1895.jpg|thumb|none|300px|Nagant M1895 - 7.62x38mmR Nagant]] | ||
[[File:PUBG1895Icon.jpg|thumb|none| | [[File:PUBG1895Icon.jpg|thumb|none|500px|Inventory icon of the "R1895"]] | ||
[[File:PUBG1895SilencedIcon.jpg|thumb|none| | [[File:PUBG NagantM1895 spawn.jpg|thumb|none|600px|A world spawn of a "R1895" next of a box of clearly rifle-sized "7.62mm" rounds that still manages to fit into the revolver anyway.]] | ||
[[File: | [[File:PUBG NagantM1895 FPP1.jpg|thumb|none|600px|A "R1895" in first person.]] | ||
[[File:PUBG NagantM1895 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "R1895".]] | |||
[[File:PUBG NagantM1895 FPP3.jpg|thumb|none|600px|Reloading the "R1895" by ejecting spent rounds with the extractor.]] | |||
[[File:PUBG NagantM1895 world1.jpg|thumb|none|600px|A player fires a "R1895" creating an impressive muzzle blast. Note that the hammer is not ''quite'' hitting the firing pin despite having already fired the round.]] | |||
[[File:PUBG NagantM1895 world2.jpg|thumb|none|600px|A player ejects the spent cartridges first before replacing them with new ones.]] | |||
[[File:PUBG NagantM1895 world3.jpg|thumb|none|600px|After painstakingly reloading all 7 chambers, he pushes the loading gate back into the locked position.]] | |||
[[File:Nagant M1895 Suppressed.jpg|thumb|none|400px|Nagant M1895 with Bramit suppressor (modern replica) - 7.62x38mmR Nagant]] | |||
[[File:PUBG1895SilencedIcon.jpg|thumb|none|500px|Inventory icon of the "R1895" with the suppressor attached.]] | |||
[[File:PUBG NagantM1895 world4.jpg|thumb|none|600px|A player holds up his "R1895" fitted with a suppressor. It is unclear how this is possible on an unmodified revolver without barrel threading.]] | |||
==Orion Flare Gun== | |||
The [[Orion Flare Gun]] was initially added to the game in March 2018 during an Event Mode, but as of 2019, it was integrated into the main game as a rare spawn pickup. It occupies the sidearm slot and uses propriety "Flare" ammunition but does no damage to players or vehicles. It can only be used by firing straight up into the air which then calls in an airdrop containing several crate weapons and equipment, or an armored UAZ-469 if the user is within or outside the Blue Zone. | |||
[[File:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 gauge]] | |||
[[File:PUBG_FlareGun_spawn.jpg|thumb|none|600px|A world spawn of the Flare Gun along with a box of supposedly five extra 25mm flares, which is blatant false advertising when in actuality only contains a single 12-gauge shell.]] | |||
[[File:PUBG_FlareGun_world3.jpg|thumb|none|600px|The player reloads a newly acquired Flare Gun.]] | |||
[[File:PUBG-FlareGun-1.jpg|thumb|none|600px|A player character about to shoot a flare. This one-handed firing animation only appears if the player aims upwards while not aiming down the sights.]] | |||
[[File:PUBG_FlareGun_world2.jpg|thumb|none|600px|The projectile erupting from the barrel.]] | |||
=Submachine Guns= | =Submachine Guns= | ||
== | ==FN P90 Tactical== | ||
The [[ | The [[FN P90 TR]] is a SMG that was released in September 2021 Update 13.2 and fires exclusive "5.7mm" ammunition in standard 50-round magazines. It is a Supply Drop exclusive weapon that comes with a steady supply of its own proprietary 5.7x28mm ammunition, and is the only gun in the game so far to be be chambered in that round. It comes with fixed attachments comprising of a holographic scope with a unique 2X magnifier, a laser sight mounted on a M-LOK handguard and suppressor; none which can be removed or others added to it. | ||
[[File: | |||
[[File: | ''Trivia: in the mobile edition, the P90 TR appears as an uncommon drop in the Livik map, where it can be customized with any SMG muzzle attachment, laser sight and scopes up to 6x, but is unfortunately incorrectly chambered in 9mm'' | ||
[[File: | [[Image:P90 tact d 500px.jpg|thumb|none|400px|FN P90 Tactical - FN 5.7x28mm]] | ||
[[File:PUBG_P90_Promo1.jpg|thumb|none|500px|An officially released render of the F90 in-game model, courtesy of the official PUBG Game #Update 13.2 page. Note the transparent magazine that has visibly depleting rounds as the weapon is fired. Also visible are the two plastic rollers at the end of the magazine; they assist the follower in keeping tension to push the rounds through the P90's spiral feed ramp.]] | |||
==Heckler & Koch MP5KA4== | |||
The [[Heckler & Koch MP5KA4]] was added in the March 2019 Update #27, appearing exclusive to the Vikendi map, replacing all [[TDI Vector]] spawns there. It is chambered in "9mm" and can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, the tactical stock, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30. | |||
[[File:MP5KA4.jpg|thumb|none|325px|Heckler & Koch MP5KA4 with 15-round magazine - 9x19mm]] | |||
[[File:MP5K-UMP.jpg|thumb|none|400px|Heckler & Koch MP5K-PDW fitted with a UMP-style stock - 9x19mm]] | |||
[[File:PUBG MP5K promo.jpg|thumb|none|500px|An officially released render of the MP5K in-game model, courtesy of the PUBG Steam Game Update #27 page. Note the short RIS rails and the adapted UMP stock made by Brügger & Thomet.]] | |||
[[File:PUBG_MP5K_Icon1.jpg|thumb|none|500px|Inventory icon of the MP5K.]] | |||
[[File:PUBG_MP5K_FPP1.jpg|thumb|none|600px|A MP5K in first person.]] | |||
[[File:PUBG_MP5K_FPP2.jpg|thumb|none|600px|Aiming down the sights of the MP5K.]] | |||
[[File:PUBG_MP5K_FPP3.jpg|thumb|none|600px|Reloading a MP5K by pulling the charging handle first.....]] | |||
[[File:PUBG_MP5K_FPP4.jpg|thumb|none|600px|.... then inserting a new magazine followed by the trademark 'HK slap'.]] | |||
[[File:PUBG_MP5K_world1.jpg|thumb|none|600px|A player rounds a corner with his MP5K, fitted with a suppressor, holographic sight and 40-round extended magazine with speed plates.]] | |||
[[File:PUBG_MP5K_world2.jpg|thumb|none|600px|Another player fires his MP5K, this one fitted with a UMP-style "tactical stock", lightweight foregrip, red dot sight and 40-round extended magazine.]] | |||
==Heckler & Koch UMP45== | |||
The [[Heckler & Koch UMP45]] replaces the original "UMP-9" brother since the March 2019 Update #27, and is chambered in ".45ACP" ammunition. It can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 35 cartridges from its original 25. | |||
[[File:UMP45 RIS.jpg|thumb|none|400px|Heckler & Koch UMP45 with Picatinny rails - .45 ACP]] | |||
[[File:PUBG_UMP45_Icon1.jpg|thumb|none|500px|Inventory icon of the UMP45.]] | |||
[[File:PUBG_UMP45_spawn.jpg|thumb|none|600px|A world spawn of the UMP45.]] | |||
[[File:PUBG_UMP45_FPP1.jpg|thumb|none|600px|A UMP45 in first person.]] | |||
[[File:PUBG_UMP45_FPP2.jpg|thumb|none|600px|Aiming down the sights of the UMP45.]] | |||
[[File:PUBG_UMP45_FPP3.jpg|thumb|none|600px|Inserting a new magazine into the UMP45 in first person.]] | |||
[[File:PUBG_UMP45_world1.jpg|thumb|none|600px|A player fires a vanilla UMP45.]] | |||
[[File:PUBG_UMP45_world2.jpg|thumb|none|600px|Another player fires a UMP45 fitted with a red dot sight, vertical foregrip, compensator and speed plates on a 25-round magazine. Note the "BG" trademark on the bolt clearly spoofing the original HK one.]] | |||
== | ==IWI Uzi Pro== | ||
The [[Micro Uzi]] | The [[IWI Uzi Pro]] has replaced the [[Micro Uzi]] since Update 4.1 in June 2019. It fires "9mm" ammunition as before and can be found in all maps as the "Micro Uzi". It can also be equipped with all magazine variants, muzzle devices, a Micro Uzi's stock, and (thanks to the presence of a top rail) a red dot or holographic sight. Despite being modeled with a 20-round magazine, the weapon holds 25 rounds by default; extended magazines raise this to 35 rounds in what seems to be a 32-round magazine. | ||
In contrast to its select-fire behavior, it is modeled after the pistol variant; the fire position on the safety acts as full-auto, and the safe position is treated as semi-auto. Additionally, the gun has the safety and lower rail of the prototype version, but the lower receiver has the diagonal lines of the production model. | |||
[[File:UZI-PRO1.jpg|thumb|none|300px|IWI Uzi Pro Pistol, prototype model - 9x19mm Parabellum]] | |||
[[File: | [[File:Uzi Pro Pistol.jpg|thumb|none|300px|IWI Uzi Pro Pistol - 9x19mm Parabellum]] | ||
[[File: | [[File:PUBG_UziPro_Icon1.jpg|thumb|none|500px|Inventory icon of the Uzi Pro. Despite the lower rail, the weapon is unable to mount a laser sight or foregrips of any kind.]] | ||
[[File: | [[File:PUBG_UziPro_spawn.jpg|thumb|none|600px|A world spawn of the Uzi Pro.]] | ||
[[File:PUBG_UziPro_FPP1.jpg|thumb|none|600px|A Uzi Pro in first person.]] | |||
[[File:PUBG_UziPro_FPP2.jpg|thumb|none|600px|Aiming down the sights of the Uzi Pro.]] | |||
[[File:PUBG_UziPro_FPP3.jpg|thumb|none|600px|Reloading the Uzi Pro by pulling the side-mounted charging handle in first person.]] | |||
[[File:PUBG_UziPro_world1.jpg|thumb|none|600px|A player fires a vanilla Uzi Pro.]] | |||
[[File:PUBG_UziPro_world2.jpg|thumb|none|600px|Meanwhile in the jungle, a player runs for cover with a much better modified Uzi Pro, equipped with a holographic sight, extended magazine with speed plates, compensator and the extended stock.]] | |||
==M1928/A1 Thompson== | ==M1928/A1 Thompson== | ||
The [[M1928A1 Thompson]] appears in the game as | The [[M1928A1 Thompson]] appears in the game as the ''Tommy Gun'', and is chambered in ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines). | ||
[[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | [[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1 - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | ||
[[File: | [[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|The inventory icon of the "Tommy Gun". Note the rather short stock.]] | ||
[[File:PUBG | [[File:PUBG Thompson1928A1 spawn.jpg|thumb|none|600px|A world spawn of a "Tommy Gun" its accompanying .45 ACP ammo.]] | ||
[[File: | [[File:PUBG ThompsonM1928 FPP1.jpg|thumb|none|600px|A "Tommy Gun" in its 1928A1 configuration in first person. Note the bolt handle; the in-game Thompson incorrectly fires from a closed bolt.]] | ||
[[File:PUBGTommyIcon.jpg|thumb|none| | [[File:PUBG ThompsonM1928 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "Tommy Gun".]] | ||
[[File:PUBG ThompsonM1928 FPP3.jpg|thumb|none|600px|Reloading the 30-round stick magazine of a "Tommy Gun".]] | |||
[[File:PUBG Thompson1928A1 world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.]] | |||
[[File:PUBG Thompson1928A1 world2.jpg|thumb|none|600px|While taking cover indoor from the randomized artillery strikes, he reloads his "Tommy Gun".]] | |||
[[File:PUBG Thompson1928A1 world3.jpg|thumb|none|600px|Another player fires his "Tommy Gun" from behind a HESCO barrier.]] | |||
[[File:M1928.jpg|thumb|none|400px|Thompson M1928 - .45 ACP]] | |||
[[File:PUBGTommyIcon.jpg|thumb|none|500px|Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default. Note the raised ladder sight, only visible in the inventory icon, which has since been patched to be lowered.]] | |||
[[File:PUBG ThompsonM1928 FPP4.jpg|thumb|none|600px|Reloading the 50-round drum magazine of a "Tommy Gun" in its original 1928 configuration.]] | |||
[[File:PUBG Thompson1928 world1.jpg|thumb|none|600px|The "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.]] | |||
[[File:PUBG Thompson world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.]] | |||
===Crossbow=== | |||
The Thompson's model is, curiously enough, also used as the basis for the game's fictional crossbow. The crossbow, which is only ever referred to as such, is fitted with a green-dot sight with drop compensation markings by default, though it can be customized with normal red-dot or holographic sights, as well as a container of arrows underneath the arms, which somehow speeds up reloading despite never being used for anything. | |||
[[File:PUBGCrossbow.jpg|thumb|none|600px|A player character with a crossbow; note the rather evident re-use of the Thompson's trigger group, pistol grip, and stock.]] | |||
==PP-19 Bizon-2== | |||
The [[PP-19 Bizon-2]] was added in the Feb 2019 patch and is only featured in the maps, Erangel and Vikendi. It is chambered in "9mm" ammunition in a 53-round helical magazine which confirms this as the 9x19mm variant. It can only be fitted with all muzzle devices and sights up to the 4x scope. | |||
[[File:Izhmashpp19bizon.jpg|thumb|none|400px|PP-19 Bizon-2 - 9x18mm Makarov]] | |||
[[File:PUBG_PP19Bizon_Promo1.jpg|thumb|none|500px|An officially released render of the PP-19 Bizon in-game model, courtesy of the PUBG Steam Game Update 25# page.]] | |||
[[File:PUBG_PP19Bizon_Icon1.jpg|thumb|none|500px|Inventory icon of the PP-19 Bizon.]] | |||
[[File:PUBG_PP19Bizon_spawn.jpg|thumb|none|600px|A world spawn of the Bizon, along with a box of 9mm and a spare Beretta 92.]] | |||
[[File:PUBG_PP19Bizon_FPP1.jpg|thumb|none|600px|A PP-19 Bizon in first person.]] | |||
[[File:PUBG_PP19Bizon_FPP2.jpg|thumb|none|600px|Aiming down the sights of the PP-19 Bizon]] | |||
[[File:PUBG_PP19Bizon_FPP3.jpg|thumb|none|600px|Reloading a PP-19 Bizon from empty by tossing aside the empty helical magazine, loading in a fresh mag, then performing a underhanded reload with the left hand.]] | |||
[[File:PUBG_PP19Bizon_world1.jpg|thumb|none|600px|A player firing his PP-19 Bizon fitted with a 4X ACOG scope. Note the glitched-out fire selector, which is currently on the 'beyond semi-auto' setting.]] | |||
[[File:PUBG_PP19Bizon_world2.jpg|thumb|none|600px|He later reloads it. Note the lack of flash hider when none is attached.]] | |||
[[File:PUBG_PP19Bizon_world3.jpg|thumb|none|600px|Going for a more stealthy approach, the player engages another with his suppressed PP-19.]] | |||
==Sa vz. 61 Skorpion== | |||
The [[Sa vz. 61 Skorpion]] is a machine pistol that appears in the game simply as the "Skorpion" and apparently chambered in "9mm" ammunition with select-fire capability, even though the firearm is modeled after a .22 LR version. It is the first full-sized machine pistol in PUBG to occupy the sidearm slot and can be found in random spawn locations. It can be equipped with the half/lightweight/vertical foregrips or a laser sight, suppressor, red dot sight, extended stock and only the extended magazine variant for pistols. Extended magazines raise the magazine size from 20-round stick magazines that can be upgraded to 40-round drum magazines. | |||
[[File:Vz61P22.jpg|thumb|none|300px|Sa vz. 61 Pistol - .22 LR]] | |||
[[File:PUBG_Skorpion_Promo1.jpg|thumb|none|500px|An officially released render of the "Skorpion" in-game model, courtesy of the PUBG Steam Game Update #23 page. Note the rail attachments typical of later modernized variants, as well as a threaded barrel.]] | |||
[[File:PUBG_Skorpion_Icon1.jpg|thumb|none|500px|Inventory icon of the "Skorpion".]] | |||
[[File:PUBG_Skorpion_spawn.jpg|thumb|none|600px|A world spawn of the Skorpion next to a box of 9mm ammo.]] | |||
[[File:PUBG_Skorpion_FPP1.jpg|thumb|none|600px|A Skorpion in first person.]] | |||
[[File:PUBG_Skorpion_FPP2.jpg|thumb|none|600px|Aiming down the sights of a Skorpion.]] | |||
[[File:PUBG_Skorpion_FPP3.jpg|thumb|none|600px|Pulling the charging handle while reloading the Skorpion.]] | |||
[[File:PUBG_Skorpion_FPP4.jpg|thumb|none|600px|Reloading a Skorpion fitted with a drum magazine.]] | |||
[[File:PUBG_Skorpion_world1.jpg|thumb|none|600px|A player taking shelter with his Skorpion fitted with the extended stock and red dot.]] | |||
[[File:PUBG_Skorpion_world2.jpg|thumb|none|600px|He reloads it after realizing that he had almost fatally forgot to do so.]] | |||
[[File:PUBG_Skorpion_world3.jpg|thumb|none|600px|Taking in the sights of the somewhat-out-of-place ''Aurora Borealis'', he marches on with his Skorpion now with an additional vertical foregrip, extended drum mags and a suppressor.]] | |||
==TDI Vector== | |||
The [[TDI Vector]] appears in the game simply as the "Vector", and is now chambered in "9mm" ammunition, previously having used .45 ACP ammo before the March 2019 Update #27 . It can be fitted with half/lightweight/vertical foregrips or a laser sight, all muzzle devices, magazine variants, optics up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 33 cartridges from its original 19. | |||
[[File:KrissSuperV.jpg|thumb|none|400px|TDI Vector - .45 ACP]] | |||
[[File:PUBGVectorIcon.jpg|thumb|none|500px|Inventory icon of the Vector.]] | |||
[[File:PUBGVectorIcon2.jpg|thumb|none|500px|An Inventory icon of a fairly modded Vector, with sound suppressor, vertical foregrip, extended magazines, red dot sight and a UBR stock.]] | |||
[[File:PUBG Vector spawn.jpg|thumb|none|600px|An old world spawn of a Vector sitting atop of a military crate with a gratuitous amount of .45 ACP ammunition when it was still chambered in it.]] | |||
[[File:PUBG Vector FPP1.jpg|thumb|none|600px|A Vector in first person. Note the placement of the player character's left hand; while this would normally be okay, the in-game Vector's incorrect reciprocating charging handle makes this position a bit perilous for the user's thumb.]] | |||
[[File:PUBG Vector FPP2.jpg|thumb|none|600px|Aiming down the sights of a Vector.]] | |||
[[File:PUBG Vector FPP3.jpg|thumb|none|600px|Reloading the Vector.]] | |||
[[File:PUBG Vector world1.jpg|thumb|none|600px|A player carries a Vector equipped with a 25-round extended magazine. Note that the KRISS Vector's "V" logo is replaced with that of continuously tessellating triangles, and that the weapon's trademark on the front of the upper receiver reads "PLAYERUNKNOWNS BATTLEGROUNDS". Also note the threaded barrel.]] | |||
[[File:PUBG Vector world2.jpg|thumb|none|600px|An upgraded Vector fitted with a tan UBR stock, flash hider, an EOTech holographic sight and the extended magazine as before. The default iron sights are absent when optics are added.]] | |||
=Shotguns= | =Shotguns= | ||
==Beretta 686== | ==Beretta 686== | ||
The [[Beretta 686]] appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver | The [[Beretta 686]] appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver in-game. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once. | ||
[[File:Beretta-686-E-Evo-12-Bore-Shotgun.jpg|thumb|none|400px|Beretta 686 - 12 gauge]] | [[File:Beretta-686-E-Evo-12-Bore-Shotgun.jpg|thumb|none|400px|Beretta 686 - 12 gauge]] | ||
[[File:PUBGBerettaDoubleIcon.jpg|thumb|none| | [[File:PUBGBerettaDoubleIcon.jpg|thumb|none|500px|Inventory icon of the "S686".]] | ||
[[File: | [[File:PUBG Beretta686 spawn.jpg|thumb|none|600px|A world spawn of a "S686" next to a box of 12 gauge shells and a shotgun choke kit. Here you can make out the engravings, which includes an ''almost'' accurate Beretta trademark, but being spelt as "BERATTA".]] | ||
[[File:PUBG Beretta686 FPP1.jpg|thumb|none|600px|A "S686" in first person.]] | |||
[[File:PUBG Beretta686 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "S686".]] | |||
[[File:PUBG Beretta686 FPP3.jpg|thumb|none|600px|Inserting shells into the "S686".]] | |||
[[File:PUBG Beretta686 world1.jpg|thumb|none|600px|A huntress lines up her shot with her "S686". Here you can see the shell holders wrapped around the stock.]] | |||
[[File:PUBG Beretta686 world2.jpg|thumb|none|600px|A player runs with his "S686".]] | |||
[[File:PUBG Beretta686 world3.jpg|thumb|none|600px|A player ejects the shells of his "S686". Note the smoke emitting from the freshly fired-from barrels, even if it's a newly acquired gun.]] | |||
[[File:PUBG Beretta686 world4.jpg|thumb|none|600px|He replaces the shells one-by-one.]] | |||
==Winchester M1897 "Trench Gun"== | |||
The [[Winchester Model 1897 "Trench Gun"]] appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. | |||
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 gauge]] | |||
[[File:1897inventory.jpg|thumb|none|500px|Inventory icon for the "S1897".]] | |||
[[File:PUBG WinM1897 spawn.jpg|thumb|none|600px|A world-spawn of the Winchester, along with 2 boxes of 12 gauge shells and a bulletproof vest.]] | |||
[[File:PUBG WinM1897 FPP1.jpg|thumb|none|600px|A "S1897" in first person.]] | |||
[[File:PUBG WinM1897 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "S1897".]] | |||
[[File:PUBG WinM1897 FPP3.jpg|thumb|none|600px|Pumping the rack of the "S1897".]] | |||
[[File:PUBG WinM1897 FPP4.jpg|thumb|none|600px|Inserting shells into the "S1897".]] | |||
[[File:PUBG WinM1897 world4.jpg|thumb|none|600px|A player sprints with his newly acquired "S1897".]] | |||
[[File:PUBG WinM1897 world3.jpg|thumb|none|600px|The same player inserts 12 gauge shells into his "S1897" before running a live-fire obstacle course.]] | |||
[[File:PUBG WinM1897 world1.jpg|thumb|none|600px|Meanwhile in Miramar, another player fires his "S1897".]] | |||
[[File:PUBG WinM1897 world2.jpg|thumb|none|600px|A player racks the pump of his "S1897". An animation error shows a shell ejecting from the ejection port even if it reloaded from empty.]] | |||
== | ==Saiga 12K== | ||
The [[ | The [[Saiga 12K]] appears in the game as the "S12K", and can be found in random buildings. It can use a duckbill choke, or otherwise is able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8. | ||
[[File: | [[File:Saiga 12K.jpg|thumb|none|400px|Saiga 12K - 12 gauge]] | ||
[[File: | [[File:PUBGSaigaIcon.jpg|thumb|none|500px|Inventory icon of the "S12K".]] | ||
[[File: | [[File:PUBGSaiga.jpg|thumb|none|600px|World model of the Saiga with a box of 12 gauge lying above it.]] | ||
[[File:PUBG Saiga12K FPP1.jpg|thumb|none|600px|A Saiga 12K in first person.]] | |||
[[File:PUBG Saiga12K FPP2.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[File:PUBG Saiga12K FPP3.jpg|thumb|none|600px|Reloading.]] | |||
[[File:PUBG Saiga12K world1.jpg|thumb|none|600px|The Spetsnaz Businessman acquires a new Saiga 12K. Note the slightly longer extended magazine attached to it.]] | |||
[[File:PUBG Saiga12K world2.jpg|thumb|none|600px|Convinced that it's just a flesh wound, the player calmly reloads his shotgun. Note the spare Saiga lying in the closet behind him.]] | |||
[[File:PUBG Saiga12K world3.jpg|thumb|none|600px|Another player fires his "S12K" fitted with a magazine speed plate, just outside of the cartel mansion. Note the impressive muzzle blast.]] | |||
== | ==Standard Manufacturing DP-12== | ||
The [[ | The [[Standard Manufacturing DP-12]] was added into the Oct 2019 "Update 4.3" patch simply as the "DPS" and fires "12 Gauge" ammunition in 14-round double-tube magazines,. It is the first shotgun lootable from Care Packages only, but later was available as an uncommon world spawn for all maps in Oct 2020 "Update 9.0". It is able to fire two shells in quick succession before each pump-rack for devastating close-quarters damage. It can only equip sights up to 6X. | ||
[[File: | [[Image:Standard_Manufacturing_DP-12.jpg|thumb|none|400px|Standard Manufacturing DP-12 (black) - 12 gauge]] | ||
[[File: | [[File:PUBG_DP12_Promo1.jpg|thumb|none|500px|An officially released render of the DPS in-game model, courtesy of the PUBG PC Update 4.3 page.]] | ||
[[File: | [[File:PUBG_DP12_Icon1.jpg|thumb|none|500px|Inventory icon of the DP-12.]] | ||
[[File:PUBG_DP12_spawn.jpg|thumb|none|600px|A world spawn of the DP-12 next to a fuel canister.]] | |||
[[File:PUBG_DP12_FPP1.jpg|thumb|none|600px|A DP-12 in first person.]] | |||
[[File:PUBG_DP12_FPP2.jpg|thumb|none|600px|Aiming down the default sights of the DP-12.]] | |||
[[File:PUBG_DP12_FPP3.jpg|thumb|none|600px|Racking the pump of the DP-12 in first person.]] | |||
[[File:PUBG_DP12_world1.jpg|thumb|none|600px|A player holding a DP-12 fitted with a 2X Aimpoint scope. Note the default ironsights are flipped down.]] | |||
[[File:PUBG_DP12_world2.jpg|thumb|none|600px|Another player firing her DP-12 with a 6X ECLAN scope.]] | |||
==Sawed-off Shotgun== | |||
A [[12 Gauge Double Barreled Shotgun]] in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update. | |||
[[File:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 gauge]] | |||
[[File:PUBG SawedOff Promo1.jpg|thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | |||
[[File:PUBG SawedOff Icon1.jpg|thumb|none|500px|Inventory icon for the Sawed-off.]] | |||
[[File:PUBG SawedOff world4.jpg|thumb|none|600px|A Sawed-off mysteriously hooked onto a recently-deceased player's leg.]] | |||
[[File:PUBG SawedOff FPP1.jpg|thumb|none|600px|A Sawed-off in first person.]] | |||
[[File:PUBG SawedOff FPP2.jpg|thumb|none|600px|Aiming down the Sawed-off.]] | |||
[[File:PUBG SawedOff FPP3.jpg|thumb|none|600px|Inserting shells into the Sawed-off.]] | |||
[[File:PUBG SawedOff world1.jpg|thumb|none|600px|A player wields a Sawed-off in the Mexican desert heat. The markings on the frame is stylized as "SUPER COACH GUN".]] | |||
[[File:PUBG SawedOff world2.jpg|thumb|none|600px|The player then ejects the two shells from his Sawed-off. Both are ejected even if only one barrel was fired.]] | |||
[[File:PUBG SawedOff world3.jpg|thumb|none|600px|He then replaces both shells one-by-one.]] | |||
=Rifles= | |||
'''Note:''' As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk 14, QBU-88, SKS, SLR and VSS) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangeably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons. | |||
==AKM== | ==AKM== | ||
The [[AKM]] appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights (as it has a picatinny rail on the receiver cover plate), and muzzle devices. | The [[AKM]] appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and all muzzle devices. | ||
[[File:AKMRifle.jpg|thumb|none|400px|AKM- 7.62x39mm | [[File:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]] | ||
[[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none| | [[File:PlayerUnknowns-Battlegrounds.jpg|thumb|none|500px|The boxart character has an AKM on his back, with the barrel just sticking over his shoulder.]] | ||
[[File: | [[File:PUBGAKMIcon.jpg|thumb|none|500px|The AKM's inventory icon.]] | ||
[[File: | [[File:PUBG AKM spawn.jpg|thumb|none|600px|A world spawn of an AKM with a box of copper-jacketed "7.62mm" rounds clipping into the stock and pistol grip.]] | ||
[[File: | [[File:PUBG AKM FPP1.jpg|thumb|none|600px|An AKM in first person.]] | ||
[[File:PUBG AKM FPP2.jpg|thumb|none|600px|Aiming down the sights of an AKM.]] | |||
[[File:PUBG AKM FPP3.jpg|thumb|none|600px|Reloading the AKM. All Kalashnikov-based weapons in PUBG share the same underhanded bolt pull animation when reloading on an empty chamber.]] | |||
[[File:PUBG AKM world1.jpg|thumb|none|600px|A player wielding an AKM with a holographic sight, a suppressor, and a 40-round [[RPK]] magazine with a speed plate attached. Note the Vector on his back.]] | |||
[[File:PUBG AKM world4.jpg|thumb|none|600px|A pair of players with AKMs at the ready. The foremost player has one equipped with an Aimpoint 2X scope, a 40-round RPK mag with a speed plate, and a compensator resembling that of the [[AK-74]]. The background player has another fitted with an ACOG 4X scope and a flash hider.]] | |||
[[File:PUBG AKM world3.jpg|thumb|none|600px|A player fires her AKM. Note that it has a different flash hider, which only slightly reduces the muzzle flash.]] | |||
[[File:PUBG AKM world2.jpg|thumb|none|600px|Another player racks a magazine into her AKM fitted with an Aimpoint 2X scope. This one, unlike the one above, has a standard slanted muzzle brake.]] | |||
==Beryl M762== | |||
The [[Beryl M762]] is an assault rifle that appears in the game correctly as the "Beryl M762" and fires "7.62mm" ammunition. It can be found in random spawns locations and can also be equipped with all magazine variants, foregrips, muzzle devices a laser sight, and optics up to 6X. It features semi-auto, 3-round burst and full-auto firing modes. | |||
[[File:Beryl M762.jpg|thumb|none|400px|Beryl M762 - 7.62x39mm]] | |||
[[File:PUBG_BerylM762_Promo1.jpg|thumb|none|500px|An officially released render of the Beryl M762 in-game model, courtesy of the PUBG Steam Game Update 20# page.]] | |||
[[File:PUBG_BerylM762_Icon1.jpg|thumb|none|500px|Inventory icon of the Beryl M762.]] | |||
[[File:PUBG_BerylM762_spawn.jpg|thumb|none|600px|A world spawn of the Beryl M762 next to its "7.62mm" boxes.]] | |||
[[File:PUBG BerylM762 FPP1.jpg|thumb|none|600px|A Beryl M762 in first person.]] | |||
[[File:PUBG BerylM762 FPP2.jpg|thumb|none|600px|Aiming down the sights of a Beryl M762.]] | |||
[[File:PUBG BerylM762 FPP3.jpg|thumb|none|600px|Reloading the Beryl M762.]] | |||
[[File:PUBG_BerylM762_world1.jpg|thumb|none|600px|A player runs with her Beryl M762 fitted with an Aimpoint 2X scope, thumb grip, suppressor and 40-round RPK magazine.]] | |||
[[File:PUBG_BerylM762_world2.jpg|thumb|none|600px|The same player fires her suppressed Beryl M762.]] | |||
[[File:PUBG_BerylM762_world3.jpg|thumb|none|600px|She then reloads her Beryl M762 as the blue zone approaches dangerously close to her.]] | |||
[[File:PUBG_BerylM762_world4.jpg|thumb|none|600px|Another player fires her Beryl M762 in burst mode, almost showering the camera with spent casings. Hers is fitted with a red dot sight and vertical foregrip instead.]] | |||
==CMMG Mk47 AKS13== | |||
The [[CMMG Mk47|CMMG Mk47 AKS13]] is an assault rifle that appears in the game; it is referred to as the "Mk47 Mutant" (a different variant) and fires "7.62" ammunition. Early trailers and renders showed it with the Krink flash hider of the real weapon, but the vanilla model lacks it. The Mk47 can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, a tactical stock and optics up to 6X. It only has semi-auto and 2-round burst firing modes (the latter being fictional, since the real weapon is either semi-auto only or semi-auto/full-auto) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments. | |||
[[File:CMMG Mk47 AKS13.jpg|thumb|none|400px|CMMG Mk47 AKS13 - 7.62x39mm]] | |||
[[File:PUBG_Mk47Mutant_Promo1.jpg|thumb|none|500px|An officially released render of the Mk47 AKS13 in-game model with 30-round Magpul magazines and M67 frag grenades lying nearby, courtesy of the PUBG Steam Game Update #21 page.]] | |||
[[File:PUBG_Mk47Mutant_Icon1.jpg|thumb|none|500px|Inventory icon of the Mk47.]] | |||
[[File:PUBG_Mk47Mutant_spawn.jpg|thumb|none|600px|A world spawn of the Mk47 AKS13 alongside a bike helmet and a M67 frag grenade.]] | |||
[[File:PUBG Mk47Mutant FPP1.jpg|thumb|none|600px|A Mk47 in first person.]] | |||
[[File:PUBG Mk47Mutant FPP2.jpg|thumb|none|600px|Aiming down the sights of a Mk47.]] | |||
[[File:PUBG Mk47Mutant FPP3.jpg|thumb|none|600px|Reloading the Mk47 by pulling the charging handle.]] | |||
[[File:PUBG_Mk47Mutant_world1.jpg|thumb|none|600px|A player holds her vanilla Mk47 with a 20-round Magpul magazines and ironsights.]] | |||
[[File:PUBG_Mk47Mutant_world2.jpg|thumb|none|600px|A player in the Training mode holds her Mk47 fitted with an 4X ACOG, 30-round extended mag, thumb grip and a suppressor. Note the default iron sights are absent when optics are added.]] | |||
[[File:PUBG_Mk47Mutant_world3.jpg|thumb|none|600px|Another player in Miramar fires his M47 fitted with a 3X scope.]] | |||
[[File:PUBG_Mk47Mutant_world4.jpg|thumb|none|600px|After losing his hat (and nearly his head), he reloads behind cover with the same Mk47, now with the addition of a thumb grip and extended magazines.]] | |||
==Daewoo K2== | |||
The [[Daewoo K2]] is an assault rifle that was added in Update 12.2 simply as the "K2" and fires "5.56" ammunition. It can be found in random spawns locations exclusive to the Taego map and can also be equipped with all magazine variants, muzzle devices and optics up to 6X. It features semi-auto, 3-round burst and full-auto firing modes. | |||
[[File:K2 rifle with scope mount and sling.jpg|thumb|none|400px|Daewoo K2 with sling, scope mount rail and DI Optical red dot scope - 5.56x45mm NATO]] | |||
[[File:PUBG_DaewooK2_spawn.jpg|thumb|none|600px|A world spawn of a pair of K2 rifles along with a plethora of 5.56 rounds.]] | |||
[[File:PUBG_DaewooK2_FPP1.jpg|thumb|none|600px|A K2 in first person.]] | |||
[[File:PUBG_DaewooK2_FPP2.jpg|thumb|none|600px|Aiming down the sights of the K2.]] | |||
[[File:PUBG_DaewooK2_FPP3.jpg|thumb|none|600px|Reloading the K2 in first person.]] | |||
[[File:PUBG_DaewooK2_world1.jpg|thumb|none|600px|A player with her K2 fitted with 2X Aimpoint scope, 30-round magazine with speed plates and a compensator.]] | |||
[[File:PUBG_DaewooK2_world2.jpg|thumb|none|600px|Another player reloads her K2 fitted with 40-round STANAG magazine, flash hider and a red dot sight.]] | |||
==FN SCAR-L== | |||
The [[FN SCAR-L]] appears as the "SCAR-L" in-game, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, and optics up to 6X. | |||
[[File:FN_SCAR-L_(Standard).jpg|thumb|none|400px|FN SCAR-L - 5.56x45mm NATO]] | |||
[[File:Scar-inventory.jpg|thumb|none|800px|Inventory icon for the SCAR-L. Note the AR-15 style flash hider.]] | |||
[[File:PUBG SCARL spawn.jpg|thumb|none|600px|A world spawn of a SCAR-L on top of a military crate next to a single box of 5.56mm rounds.]] | |||
[[File:PUBG SCARL FPP1.jpg|thumb|none|600px|A SCAR-Lin first person.]] | |||
[[File:PUBG SCARL FPP2.jpg|thumb|none|600px|Aiming down the sights of a SCAR-L.]] | |||
[[File:PUBG SCARL FPP3.jpg|thumb|none|600px|Pressing the bolt release of a SCAR-L while reloading.]] | |||
[[File:PUBG SCARL world2.jpg|thumb|none|600px|A player navigates the abandoned cartel mansion with a default SCAR-L.]] | |||
[[File:PUBG SCARL world1.jpg|thumb|none|600px|Another player fires her SCAR-L fitted with a red dot, 40-round PMAG and a flash hider (which is modelled after the SCAR-H version). Note that the default ironsights are folded down whenever any optics are added to to top rail.]] | |||
[[File:PUBG SCARL world3.jpg|thumb|none|600px|Meanwhile in Erangel, a player reloads her SCAR-L. Note that the model's magazine well is filled-in and completely solid.]] | |||
==Heckler & Koch G36C== | |||
The [[Heckler & Koch G36C]] was added in the Dec 2018 update simply as the "G36C", exclusive to the map Vikendi (replacing the SCAR-L spawns) and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices and optics up to 6X. | |||
[[File:G36CwForegrip.jpg|thumb|none|400px|Heckler & Koch G36C with vertical foregrip - 5.56x45mm]] | |||
[[File:PUBG G36C Promo1.jpg|thumb|none|500px|An officially released render of the in-game G36C model, courtesy of the PUBG Steam Game Update 24# page. Note the opaque magazines and the 40-round magazine with PMAG speed plates.]] | |||
[[File:PUBG_G36C_Icon1.jpg|thumb|none|500px|Inventory icon of the G36C.]] | |||
[[File:PUBG_G36C_spawn1.jpg|thumb|none|600px|A world spawn of the G36C.]] | |||
[[File:PUBG G36C FPP1.jpg|thumb|none|600px|A G36C in first person.]] | |||
[[File:PUBG G36C FPP2.jpg|thumb|none|600px|Aiming down the sights of a G36C.]] | |||
[[File:PUBG G36C FPP3.jpg|thumb|none|600px|Pulling the bolt of a G36C while reloading from empty.]] | |||
[[File:PUBG_G36C_world1.jpg|thumb|none|600px|A player holds a G36C fitted with a red dot sight.]] | |||
[[File:PUBG_G36C_world2.jpg|thumb|none|600px|Another player prepares for a drive-by with her G36C fitted with a 3X scope, vertical foregrip, extended quickdraw magazines and a suppressor.]] | |||
[[File:PUBG_G36C_world3.jpg|thumb|none|600px|While taking cover from a hailstorm of snow and bullets, a player reloads her G36C fitted with an extended magazine and a lightweight grip.]] | |||
==Heckler & Koch HK416== | ==Heckler & Koch HK416== | ||
The [[Heckler & Koch HK416]] appears as the "M416" | The [[Heckler & Koch HK416]] appears as the "M416" in-game, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, optics up to 6X, and the tactical stock. | ||
[[File:HK416_14.5_Current.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO | [[File:HK416_14.5_Current.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]] | ||
[[File:PUBGHK416Icon.jpg|thumb|none|800px|Inventory icon of the "M416". | [[File:PUBGHK416Icon.jpg|thumb|none|800px|Inventory icon of the "M416".]] | ||
[[File: | [[File:PUBG HK416 spawn.jpg|thumb|none|600px|A world spawn of a "M416" sits on the bottom of a drained pool with a box of 5.56mm rounds.]] | ||
[[File:PUBG HK416 FPP1.jpg|thumb|none|600px|A "M416" in first person.]] | |||
[[File:PUBG HK416 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "M416".]] | |||
[[File:PUBG HK416 FPP3.jpg|thumb|none|600px|Pressing the bolt release of a "M416" while reloading.]] | |||
[[File:PUBG HK416 world1.jpg|thumb|none|600px|A player in a firefight with her "M416". It is fitted a UBR "tactical stock", a red dot for optics, vertical foregrip and a 40-round PMAG.]] | |||
[[File:PUBG HK416 world3.jpg|thumb|none|600px|The view of the left side of the receiver. The receiver markings read "M416, MADE IN GERMANY, 5.56x45mm". On another note, the fire selector markings humorously reads: "NO PEW", "PEW" and "PEW PEW PEW".]] | |||
[[File:PUBG HK416 world2.jpg|thumb|none|600px|A desert Ghillie operator reloads a suppressed "M416". Note the 5.56 rounds in the magazine are actually modelled out in 3D.]] | |||
==IWI Galil ACE 32== | |||
The [[Galil ACE#Galil ACE (7.62x39mm)|IWI Galil ACE 32]] was added in Update 17.1. | |||
[[File:ACE 32.jpg|thumb|none|400px|IWI Galil ACE 32 - 7.62x39mm]] | |||
==L1A1 SLR== | |||
The [[L1A1]] with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. | |||
[[File:L1A1-SLR.jpg|thumb|none|400px|L1A1 SLR - 7.62x51mm NATO. This is the later, typical version of the L1A1 which used black fiberglass furniture.]] | |||
[[File:PUBG L1A1SLR Promo1.jpg|thumb|none|500px|An officially released render of the in-game SLR model, courtesy of the PUBG Twitter page. Note the shorter 10-round magazine.]] | |||
[[File:PUBG L1A1SLR Icon1.jpg|thumb|none|500px|Inventory icon of the SLR.]] | |||
[[File:PUBG L1A1SLR spawn1.jpg|thumb|none|600px|A highlighted world spawn of a SLR with a box of "7.62mm" nearby.]] | |||
[[File:PUBG L1A1 FPP1.jpg|thumb|none|600px|A SLR in first person.]] | |||
[[File:PUBG L1A1 FPP2.jpg|thumb|none|600px|Aiming down the sights of a SLR.]] | |||
[[File:PUBG L1A1 FPP3.jpg|thumb|none|600px|Pulling the charging handle of a SLR while reloading.]] | |||
[[File:PUBG L1A1SLR world1.jpg|thumb|none|600px|The 'Commando' Desert Commando runs with his SLR equipped with a 20-round extended magazine. Note the carry handle.]] | |||
[[File:PUBG L1A1SLR world2.jpg|thumb|none|600px|The player then fires his SLR. Note the spent brass and muzzle flash.]] | |||
[[File:PUBG L1A1SLR world3.jpg|thumb|none|600px|Not to be outdone, another player approaches with his own fully kitted SLR, equipped with a 20-round extended magazine, 8X scope, a cheek pad and a (now-functioning) flash hider.]] | |||
[[File:PUBG L1A1SLR world4.jpg|thumb|none|600px|The player fires his SLR. Note that the present flash hider does a better job at masking the muzzle flash than the one seen two images above.]] | |||
[[File:PUBG L1A1SLR world5.jpg|thumb|none|600px|Satisfied, he reloads his SLR while in cover.]] | |||
==M16A4== | ==M16A4== | ||
The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, sights, and | The [[M16A4]] appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices, a tactical stock and sights up to the 6X. Notably, it appears to have been based on a civilian AR-15 variant rather than a genuine M16A4, as it has "SAFE" and "FIRE" markings on its selector, and no autosear pin in the lower receiver. | ||
[[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO | [[File:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm NATO]] | ||
[[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | [[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | ||
[[File: | [[File:PUBG M16A4 spawn.jpg|thumb|none|600px|World model of the M16A4 with its accompanying boxes of 5.56mm ammunition.]] | ||
[[File: | [[File:PUBG M16A4 FPP1.jpg|thumb|none|600px|A M16A4 in first person. Without any optics, the carry handle is attached as its default ironsights.]] | ||
[[File:PUBG M16A4 FPP2.jpg|thumb|none|600px|Aiming down the sights of a M16A4.]] | |||
[[File:PUBG M16A4 FPP3.jpg|thumb|none|600px|Pressing the bolt release of a M16A4 while reloading.]] | |||
[[File:PUBG M16A4 world1.jpg|thumb|none|600px|A Ghillie suited player fires his M16A4 fitted with a red dot sight and a 40-round PMAG. Note that the bolt in this shot is cycling and loading the next round into the chamber.]] | |||
[[File:PUBG M16A4 world2.jpg|thumb|none|600px|A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.]] | |||
[[File:PUBG M16A4 world3.jpg|thumb|none|600px|In a desert town of Miramar, a player puts an incapacitated enemy out of their misery by firing her M16A4 fitted with a holographic sight and custom compensator.]] | |||
== | ==Mk 12 Mod 0 SPR== | ||
The [[ | The [[Mk 12 Special Purpose Rifle]] is a DMR that was added in Update 12.2 simply as the "Mk12" and fires "5.56" ammunition. It can be found in random spawns locations exclusive to the Taego map and can also be equipped with all magazine variants, muzzle devices, all foregrips or a laser sight and optics up to 16X. Extended magazine attachments increases its base capacity of 20 rounds to 30. | ||
[[File: | [[Image:Mk12Mod0.jpg|thumb|none|400px|Mk 12 Mod 0 SPR with A2 buttstock, A.R.M.S. #40 flip-up rear BUIS, PRI flip-up front BUIS, Leupold Mark 4 3.5-10x40mm LR/T M3 Illum. Reticle scope, and Harris bipod - 5.56x45mm]] | ||
[[File: | [[File:PUBG_Mk12SPR_spawn.jpg|thumb|none|600px|A world spawn of the Mk12.]] | ||
[[File: | [[File:PUBG_Mk12SPR_world1.jpg|thumb|none|600px|A player fires her Mk12, fitted with an 8X scope and flash hider.]] | ||
[[File:PUBG_Mk12SPR_world2.jpg|thumb|none|600px|Another player aiming her Mk12, fitted with a 4X ACOG scope, vertical foregrip, 30-round Magpul magazine and flash hider.]] | |||
[[File:PUBG_Mk12SPR_world3.jpg|thumb|none|600px|A pair of players with their Mk12 rifles. The foreground player has a 4X ACOG scope, thumbhole grip, 30-round MAGPUL magazine and suppressor, while the background player has an 8X scope, vertical foregrip, 30-round Magpul mag with speed plates and a compensator.]] | |||
==Mk 14 Mod 0== | |||
The [[Mk 14 Mod 0]] Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto. | |||
[[File:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]] | |||
[[File:PUBG Mk14 Promo1.jpg|thumb|none|500px|An officially released render of the in-game Mk 14 model, courtesy of the PUBG Twitter page.]] | |||
[[File:PUBG Mk14 menu1.jpg|thumb|none|800px|Inventory icon of the "Mk14". Here you can see the bipod folded-in.]] | |||
[[File:PUBG Mk14 FPP1.jpg|thumb|none|600px|A "Mk14" in first person.]] | |||
[[File:PUBG Mk14 FPP2.jpg|thumb|none|600px|Aiming down the sights of a "Mk14".]] | |||
[[File:PUBG Mk14 FPP3.jpg|thumb|none|600px|Pulling the charging handle of a "Mk14" while reloading.]] | |||
[[File:PUBG Mk14 FPP4.jpg|thumb|none|600px|Deployed bipod when prone with the "Mk14".]] | |||
[[File:PUBG Mk14 world3.jpg|thumb|none|600px|A "Mk14" with an ACOG attached to the top rail. The markings on the receiver indicates it as an "EBR CHASSIS STOCK" being manufactured by a fictional "MASON INTERNATIONAL LTD.".]] | |||
[[File:PUBG Mk14 world2.jpg|thumb|none|600px|A player pulls the charging handle of his "Mk14" while reloading.]] | |||
[[File:PUBG Mk14 world1.jpg|thumb|none|600px|A Ghillie sniper in his shrubby element fires his "Mk14" at an unsuspecting victim. Here it is attached with an ACOG scope, note the ejected brass casing in front of the helmet visor.]] | |||
==QBZ-95-1== | |||
The [[QBZ-95-1]] was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the [[QBZ-97]] is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the [[FN SCAR-L]] there), and can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, and optics up to 6X. | |||
[[File:QBZ-95-1 Picatinny Rail.jpg|thumb|none|400px|QBZ-95 and QBZ-95-1 with custom Picatinny rail system - 5.8x42mm]] | |||
[[File:PUBG QBZ95 promo.jpg|thumb|none|500px|An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.]] | |||
[[File:PUBG QBZ95 Icon1.jpg|thumb|none|500px|Inventory icon of the QBZ95.]] | |||
[[File:PUBG QBZ95 spawn.jpg|thumb|none|600px|World spawn of the QBZ95. Note that it is one of the few weapons in the game to spawn without a magazine in the well.]] | |||
[[File:PUBG QBZ95 FPP1.jpg|thumb|none|600px|A QBZ95 in first person.]] | |||
[[File:PUBG QBZ95 FPP2.jpg|thumb|none|600px|Aiming down the sights of a QBZ95.]] | |||
[[File:PUBG QBZ95 FPP3.jpg|thumb|none|600px|Reloading the QBZ95.]] | |||
[[File:PUBG QBZ95 world1.jpg|thumb|none|600px|A female player runs with her QBZ95 on hand. It is fitted with a 3X scope and a vertical foregrip.]] | |||
[[File:PUBG QBZ95 world2.jpg|thumb|none|600px|The same player fires her QBZ95 from cover. Note the Micro Uzi stock sticking out from her holstered weapon.]] | |||
[[File:PUBG QBZ95 world3.jpg|thumb|none|600px|Another player reloads her QBZ95, this one with an ACOG 4X scope, vertical foregrip, 40-round extended magazine with speed plates and suppressor attached. Apparently trigger discipline in PUBG is slowly becoming a thing.]] | |||
[[File:PUBG QBZ95 world4.jpg|thumb|none|600px|A player fires his QBZ fitted with a red dot sight, vertical foregrip, speed plates on his magazine and a compensator. Note the stock of the QBU-88 sticking from his back.]] | |||
==OTs-14-1A Groza== | ==OTs-14-1A Groza== | ||
The [[OTs-14 Groza]] was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights and a suppressor. | The [[OTs-14 Groza]] was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor. | ||
[[File:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A-01 Groza - 7.62x39mm]] | [[File:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A-01 Groza - 7.62x39mm]] | ||
[[File:PUBG GrozaMenu1.jpg|thumb|none| | [[File:PUBG GrozaMenu1.jpg|thumb|none|500px|Inventory icon of the OTs-14-1A Groza.]] | ||
[[File:PUBG Groza | [[File:PUBG Groza FPP1.jpg|thumb|none|600px|A Groza in first person.]] | ||
[[File:PUBG Groza FPP2.jpg|thumb|none|600px|Aiming down the iron sights.]] | |||
[[File:PUBG Groza FPP3.jpg|thumb|none|600px|Rechambering the Ots-14 from empty.]] | |||
[[File:PUBG Groza world5.jpg|thumb|none|600px|A default Groza still held by its dying owner.]] | |||
[[File:PUBG Groza world3.jpg|thumb|none|600px|Back during happier times, a prone player fires his recently-acquired Groza fitted with an EOTech holographic sight and a 40-round RPK magazine.]] | |||
[[File:PUBG Groza world4.jpg|thumb|none|600px|He reloads his Groza while still prone. Note his terrible trigger discipline.]] | |||
[[File:PUBG Groza world1.jpg|thumb|none|600px|Another player in Miramar leans while firing her Groza fitted with a red dot sight and an RPK-style 40-round magazine. Note the AWM on her back.]] | |||
[[File:PUBG Groza world2.jpg|thumb|none|600px|The same player reloads her Groza after putting it to good use.]] | |||
==Ruger | ==Ruger AC556== | ||
The [[Ruger | The folding stock variant of the [[Ruger AC556]] appears in the September 2017 update as the "Mini 14". It indeed functions like a Ruger Mini-14 as it can only be fired in semi-automatic mode, but is modeled with (an unused) selector switch at the back of the receiver, which identifies it as an AC556. It fires "5.56mm" ammunition and accepts muzzle and magazines attachments, as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds. | ||
[[ | [[File:RugerAC556 ss Folder.jpg|thumb|none|400px|Stainless Steel Ruger AC556 Carbine with Factory Folder Stock - 5.56x45mm]] | ||
[[File:PUBG Mini14 Render.jpg|thumb|500px|none|An officially released render of the in-game | [[File:PUBG Mini14 Render.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
[[File:PUBG Mini14 Icon1.jpg|thumb|none|800px|Inventory icon of the "Mini 14"]] | [[File:PUBG Mini14 Icon1.jpg|thumb|none|800px|Inventory icon of the "Mini 14".]] | ||
[[File:PUBG Mini14 | [[File:PUBG RugerMini14 spawn.jpg|thumb|none|600px|A "Mini 14" sits at the bottom of a cartel mansion's empty pool. This is one of the few weapons in the game that spawns without a magazine in the well.]] | ||
[[File:PUBG Mini14 FPP1.jpg|thumb|none|600px|The Ruger in first person.]] | |||
[[File:PUBG Mini14 FPP2.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[File:PUBG Mini14 FPP3.jpg|thumb|none|600px|Pulling the charging handle after an empty reload.]] | |||
[[File:PUBG RugerMini14 world2.jpg|thumb|none|600px|A jacketed player sweltering in the desert heat holds an AC556 fitted with an Aimpoint 2X scope and the default 20-round magazine. Note the selector switch behind the charging handle]] | |||
[[File:PUBG RugerMini14 world3.jpg|thumb|none|600px|A player fires his rifle fitted with an ACOG 4X scope and an extended 30-round magazine with speed plates attached from the confines of a house. Note the bolt locking back with the next round visible.]] | |||
[[File:PUBG RugerMini14 world1.jpg|thumb|none|600px|A player with atrocious trigger discipline racks a fresh 30-round magazine into his Ruger.]] | |||
==SKS== | |||
The [[SKS]] rifle can be found in random buildings. In-game, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips or a laser sight, scopes, a cheek pad and magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition. | |||
[[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|400px|SKS fitted with a Tapco Intrafuse stock - 7.62x39mm]] | |||
[[File:Sks_inventory.jpg|thumb|none|500px|Inventory icon for the SKS.]] | |||
[[File:PUBG SKS spawn.jpg|thumb|none|600px|A world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.]] | |||
[[File:PUBG SKS FPP1.jpg|thumb|none|600px|A SKS in first person.]] | |||
[[File:PUBG SKS FPP2.jpg|thumb|none|600px|Aiming down the default sights of a SKS. Note the lack of the rear sight, making this impossible to aim with in reality (although the player seemingly uses the length of the rail to compensate for this somehow).]] | |||
[[File:PUBG SKS FPP3.jpg|thumb|none|600px|Reloading the SKS.]] | |||
[[File:PUBG SKS world1.jpg|thumb|none|600px|A player fires her SKS fitted with an 8X scope. Note the bolt cycling and the next round in the magazine ready to be pushed into the chamber. ]] | |||
[[File:PUBG SKS world2.jpg|thumb|none|600px|The same player reloads her SKS. Note her newly acquired vertical foregrip which clips into her magazine mid-reload. In addition, the extended mag attachment is represented with the SKS being loaded with beige-colored magazines that correctly holds 20-rounds instead of the default black ones that only hold 10 for some reason.]] | |||
==Steyr AUG A3== | |||
The [[Steyr AUG A3]] with a custom lower rail appears simply as the "AUG" and since Update 22.2 it was removed from the Care Packages an reintroduced as a regular world spawn weapon. It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips or a laser sight, optics up to the 6X and muzzle devices. | |||
[[File:STEYR_AUG_A3_16.jpg|thumb|400px|none|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]] | |||
[[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | |||
[[File:PUBG AUGA3 Icon2.jpg|thumb|800px|none|Inventory icon of the AUG.]] | |||
[[File:PUBG AUGA3 FPP1.jpg|thumb|none|600px|An AUG in first person.]] | |||
[[File:PUBG AUGA3 FPP2.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[File:PUBG AUGA3 FPP3.jpg|thumb|none|600px|Reloading the AUG.]] | |||
[[File:PUBG AUGA3 world1.jpg|thumb|none|600px|A vanilla AUG held by its off-screen dying owner. While the world model of weapons are correctly rendered with its attachments, they are automatically discarded into the inventory upon death.]] | |||
[[File:PUBG AUGA3 world2.jpg|thumb|none|600px|A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.]] | |||
[[File:PUBG AUGA3 world3.jpg|thumb|none|600px|Another player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope (no longer possible due to balance changes) and an extended 42-round magazine with speed plates, but it only holds 40 rounds.]] | |||
[[File:PUBG AUGA3 world4.jpg|thumb|none|600px|Having never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.]] | |||
==Winchester 1894== | |||
The [[Winchester 1894]] appears in the release version of the game as the "Win94". It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. In November 2019, the Winchester 1894 received an updated model that permanently fixes a 2.7x scope to the rifle. It has a capacity of 8 rounds. | |||
[[File:PheonixentWinchester1894.jpg|thumb|none|400px|Winchester 1894 - .30-30]] | |||
[[File:PUBG Winchester1894 Promo1.jpg|thumb|none|500px|An officially released render of the older Winchester 1894 in-game model, courtesy of the PUBG Twitter page.]] | |||
[[File:PUBG Winchester1894 Icon1.jpg|thumb|none|500px|Old inventory icon of the "Win94".]] | |||
[[File:PUBG Win1894 spawn.jpg|thumb|none|600px|A world spawn of a "Win94" next to two boxes of .45 ACP ammunition.]] | |||
[[File:PUBG Winchester1894 FPP1.jpg|thumb|none|600px|A "Win94" in first person.]] | |||
[[File:PUBG Winchester1894 FPP2.jpg|thumb|none|600px|Aiming down the scope of a "Win94".]] | |||
[[File:PUBG Winchester1894 FPP3.jpg|thumb|none|600px|Reloading the "Win94".]] | |||
[[File:PUBG Win1894 world1.jpg|thumb|none|600px|The player reloads his "Win94" by thumbing rounds into the breech.]] | |||
[[File:PUBG Win1894 world2.jpg|thumb|none|600px|After taking shelter, the player cocks the lever-action of his rifle in relative safety.]] | |||
=Sniper Rifles= | =Sniper Rifles= | ||
== | ==Accuracy International AWM== | ||
The [[ | The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). | ||
[[File: | [[File:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM - .300 Winchester Magnum]] | ||
[[File:PUBG | [[File:PUBGAWMIcon.jpg|thumb|none|500px|Inventory icon of the AWM.]] | ||
[[ | [[File:PUBGAWMModel.jpg|thumb|none|600px|The AWM on player characters back.]] | ||
[[ | [[File:PUBG AWM FPP1.jpg|thumb|none|600px|An AWM in first person.]] | ||
[[File:PUBG AWM FPP2.jpg|thumb|none|600px|Aiming down the sights of an AWM. Note that it has neither a rear nor front sight in its default state, rendering it impossible to aim with in reality.]] | |||
[[File:PUBG AWM FPP3.jpg|thumb|none|600px|Cycling the bolt of the AWM.]] | |||
[[File:PUBG AWM world3.jpg|thumb|none|600px|A player in Miramar holds her newly acquired AWM fitted with an 8X scope.]] | |||
[[File:PUBG AWM world1.jpg|thumb|none|600px|Another player fires her AWM fitted with an ACOG, a flash hider and a extended magazine with a speed plate. Note that the muzzle flash is reduced, but not completely eliminated; the intended effect of equipping a flash hider.]] | |||
[[File:PUBG AWM world2.jpg|thumb|none|600px|A Ghillie sniper in Erangel pulls the bolt and ejects a cartridge from his AWM equipped with an ACOG.]] | |||
==Gepard GM6 Lynx== | |||
The [[Gepard GM6 Lynx]] was added in Update 12.1, as the game's first anti-materiel rifle. It can only be found in crates and is referred to as the Lynx AMR. It fires generic ".50 Caliber" ammunition from an (incorrect) 10-round magazine (although it originally had 5 rounds), with no way to reload it (unless you are playing the mobile edition as there it correctly has 5-round mags with 10 rounds given to you). It is the most powerful weapon in the game, able to destroy BDRM's and pierce the windows, allowing you to kill the occupants. One to three shots are all you need to destroy other vehicles, with larger vehicles requiring more shots (e.g. one shot for a motorcycle, two for a Dacia, three for a boat). Level 3 armor gets destroyed in one shot. | |||
[[Image:GepardM6.jpg|thumb|none|400px|Gepard M6 Lynx - .50 BMG]] | |||
[[File:PUBGLynxPromo.jpg|thumb|none|500px|Promotional artwork for the Lynx.]] | |||
[[File:PUBG_GepardLynx_FPP1.jpg|thumb|none|600px|A Lynx AMR in first person.]] | |||
[[File:PUBG_GepardLynx_FPP2.jpg|thumb|none|600px|Aiming down the sights of the Lynx AMR.]] | |||
[[File:PUBG_GepardLynx_FPP3.jpg|thumb|none|600px|A Lynx AMR with bipod deployed in a prone position. The bipod prongs are currently bugged and do not visually connect back to the base properly.]] | |||
==Karabiner 98k== | |||
The [[Karabiner 98k]] appears in the game as the "Kar98k", and can be found as a random world spawn. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon. | |||
[[File:Karabiner-98K.jpg||thumb||none||400px|Karabiner 98k - 7.92x57mm Mauser]] | |||
[[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98k".]] | |||
[[File:PUBG Kar98K spawn.jpg|thumb|none|600px|A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.]] | |||
[[File:PUBG Kar98K FPP1.jpg|thumb|none|600px|A "Kar98k" in first person.]] | |||
[[File:PUBG Kar98K FPP2.jpg|thumb|none|600px|Aiming down the sights of a "Kar98k".]] | |||
[[File:PUBG Kar98K FPP3.jpg|thumb|none|600px|Reloading the "Kar98k" with loose rounds.]] | |||
[[File:PUBG Kar98K FPP4.jpg|thumb|none|600px|Reloading the empty "Kar98k" with a 5-round stripper clip.]] | |||
[[File:PUBG Kar98K world1.jpg|thumb|none|600px|A pair of snipers on overwatch with their "Kar98k" rifles at the ready. The foremost player has a 8X scope attached to its top rail as well as a compensator somehow screwed onto the muzzle while the background player's rifle has an ACOG and a cheek pad on its stock.]] | |||
[[File:PUBG Kar98KL world3.jpg|thumb|none|600px|A player pulls the bolt and ejects a round of her "Kar98K"]] | |||
[[File:PUBG Kar98KL world2.jpg|thumb|none|600px|An opposing sniper loads her "Kar98K" round-by-round. Note a visual bug in the form of a stripper clip clipping into her left leg pants.]] | |||
[[File:PUBG Kar98KL world4.jpg|thumb|none|600px|A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.]] | |||
[[File:PUBG Kar98KL world5.jpg|thumb|none|600px|The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on the bolt handle and safety tab indicates 'No. 879'.]] | |||
==M24 SWS== | ==M24 SWS== | ||
The [[M24]] appears in the game as the "M24", and | The [[M24 SWS]] appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a muzzle attachments, all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition. | ||
[[File: | [[File:M24-2.jpg|thumb|none|400px|M24 sniper rifle with 10-round detachable magazine - 7.62x51mm NATO]] | ||
[[File:PUBGM24Icon.jpg|thumb|none| | [[File:PUBGM24Icon.jpg|thumb|none|500px|Inventory icon for the M24.]] | ||
[[File:PUBGM24Model.jpg|thumb|none| | [[File:PUBGM24Model.jpg|thumb|none|600px|A highlighted world model of the M24 with a box of "7.62mm" rounds.]] | ||
[[File:PUBG M24 FPP1.jpg|thumb|none|600px|An M24 in first person.]] | |||
[[File:PUBG M24 FPP2.jpg|thumb|none|600px|Aiming down the sights of the M24. Note that it does not have any rear sight in its default state, rendering it impossible to properly aim with in reality.]] | |||
[[File:PUBG M24 FPP3.jpg|thumb|none|600px|Cycling the bolt of the M24 while reloading.]] | |||
[[File:PUBG M24 world3.jpg|thumb|none|600px|The Streaker Sniper runs with her equally naked M24.]] | |||
[[File:PUBG M24 world4.jpg|thumb|none|600px|A player peeks from behind a tree with her suppressed M24, equipped with a cheek pad, 8X scope, extended magazine and suppressor.]] | |||
[[File:PUBG M24 world1.jpg|thumb|none|600px|A female player ejects a spent round from her M24 fitted with a 6X scope, compensator, extended magazine and a cheek pad. Note the adjustable stock pad clipping into the vest.]] | |||
[[File:PUBG M24 world2.jpg|thumb|none|600px|Another player in Miramar reloads his M24 fitted with an 8X scope.]] | |||
== | ==Mosin Nagant Rifle== | ||
The [[ | The [[Mosin Nagant Rifle]] was added to the game in Update 7.1 as the "Mosin-Nagant" and fires "7.62" ammunition. It can be found in equal measure as the Kar98k in all maps as it has the same stats as well as attachment options. It can mount all of the sights, as it will mount picatinny rail above the original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon. | ||
[[File: | [[Image:M9130.jpg|thumb|none|400px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]] | ||
[[File: | [[File:PUBG_MosinNagant_spawn.jpg|thumb|none|600px|A world spawn of the Mosin Nagant.]] | ||
[[File: | [[File:PUBG_MosinNagant_FPP1.jpg|thumb|none|600px|A Mosin Nagant in first person.]] | ||
[[File:PUBG_MosinNagant_FPP2.jpg|thumb|none|600px|Aiming down the sights of the Mosin Nagant.]] | |||
[[File:PUBG_MosinNagant_FPP3.jpg|thumb|none|600px|Reloading the Mosin Nagant in first person. When reloading from empty, the player uses stripper clips.]] | |||
[[File:PUBG_MosinNagant_world1.jpg|thumb|none|600px|A player prones in the grass with his Mosin Nagant equipped with a 6X scope, compensator and bullet loops on the stock for speedier reloads.]] | |||
[[File:PUBG_MosinNagant_world2.jpg|thumb|none|600px|The player rechambers his Mosin Nagant. The bullet loops can be seen clearer in this shot.]] | |||
== | ==QBU-88/KBU-97A== | ||
The [[ | The [[QBU-88]] is a designated marksman rifle added in the July 2018 update and appears in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the [[Ruger Mini-14]] there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. | ||
[[File: | [[File:Qbu-88-0.jpg|thumb|none|400px|QBU-88 - 5.8x42mm]] | ||
[[File: | [[File:PUBG QBU88 Promo1.jpg|thumb|none|500px|An officially released render of the "QBU" in-game model, courtesy of the PUBG Steam Game Update 18# page.]] | ||
[[File: | [[File:PUBG QBU88 Icon1.jpg|thumb|none|500px|Inventory icon of the QBU. Here you can see the bipod folded-in.]] | ||
[[File:PUBG QBU88 spawn.jpg|thumb|none|600px|World spawn of the QBU with its accompanying boxes of 5.56mm ammunition. Note the different earth finish on the receiver and a holographic sight clipping in-between the pistol grip and magazine.]] | |||
[[File:PUBG QBU88 FPP1.jpg|thumb|none|600px|A QBU in first person.]] | |||
[[File:PUBG QBU88 FPP2.jpg|thumb|none|600px|Aiming down the sights of a QBU.]] | |||
[[File:PUBG QBU88 FPP3.jpg|thumb|none|600px|Pulling the charging handle of the QBU while reloading.]] | |||
[[File:PUBG QBU88 FPP4.jpg|thumb|none|600px|Deployed bipod of the QBU.]] | |||
[[File:PUBG QBU88 world1.jpg|thumb|none|600px|A player reloads his QBU with a compensator and ironsights flipped up.]] | |||
[[File:PUBG QBU88 world2.jpg|thumb|none|600px|The same player runs with his QBU fitted with a 4x ACOG scope. Note that the built-in ironsights are now flipped down, which happens when sights are attached.]] | |||
[[File:PUBG QBU88 world3.jpg|thumb|none|600px|Safe from the blue zone, he takes a prone position within a hut. The bipod is seen here deployed.]] | |||
==VSS Vintorez== | ==VSS Vintorez== | ||
The [[VSS Vintorez]] appears in the game as | The [[VSS Vintorez]] appears in the game simply as "VSS" and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It is classified as a designated marksman rifle, therefore it can only be equipped with a cheek pad and AR/DMR or SR magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1-1 scope. It also has semi-auto and full-auto firing modes. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta 92 or the 9mm Vector, even though it uses 9x39mm ammunition in real life. | ||
[[File:Vss1.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | [[File:Vss1.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | ||
[[File: | [[File:PUBG VSS Icon1.jpg|thumb|none|500px|Inventory icon for the VSS.]] | ||
[[File:PUBG VSS spawn.jpg|thumb|none|600px|A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious caliber difference.]] | |||
[[File:PUBG VSS FPP1.jpg|thumb|none|600px|A VSS in first person.]] | |||
[[File:PUBG VSS FPP2.jpg|thumb|none|600px|Aiming down the PSO-1-1 scope of a VSS, which has the correct range-finding markings zeroed-in for 9x39mm projectiles.]] | |||
[[File:PUBG VSS FPP3.jpg|thumb|none|600px|Pulling the charging handle of the VSS while reloading.]] | |||
[[File:PUBG VSS world1.jpg|thumb|none|600px|A player holds his VSS.]] | |||
[[File:PUBG VSS world2.jpg|thumb|none|600px|The same player reloading the VSS by unceremoniously tossing aside the magazine.]] | |||
=Machine Guns= | =Machine Guns= | ||
==DP-28== | |||
The [[Degtyaryov DP-28]] machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification. | |||
[[File:DP-28.jpg|thumb|400px|none|Degtyaryov DP-28 machine gun - 7.62x54mm R]] | |||
[[File:PUBG DP-28 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | |||
[[File:PUBG DP28 Icon1.jpg|thumb|none|500px|Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.]] | |||
[[File:PUBG DP28 spawn.jpg|thumb|none|600px|A DP-28 world spawn with a generous amount of "7.62mm" ammo boxes and the oh-so-totally-helpful SMG magazine upgrade.]] | |||
[[File:PUBG DP28 FPP1.jpg|thumb|none|600px|A DP-28 in first person. Similar to [[Red Orchestra 2: Heroes of Stalingrad]], the D-ring on the magazine revolves as the rounds are expended giving a visible indicator on the rounds left.]] | |||
[[File:PUBG DP28 FPP2.jpg|thumb|none|600px|Aiming down the sights of a DP-28.]] | |||
[[File:PUBG DP28 FPP3.jpg|thumb|none|600px|Reloading the pan magazine of a DP-28.]] | |||
[[File:PUBG DP28 FPP4.jpg|thumb|none|600px|Deployed bipod of the DP-28.]] | |||
[[File:PUBG DP28 world1.jpg|thumb|none|600px|A well-dressed marauder fires her DP-28 with a holographic sight attached to the rails. Neat bits of detail is that its spent casings are correctly depicted ejecting from the bottom of the weapon but for some reason the bipod freely wobbles on every shot.]] | |||
[[File:PUBG DP28 world3.jpg|thumb|none|600px|Another player replaces the pan magazine of his DP-28 fitted with an ACOG.]] | |||
[[File:PUBG DP28 world4.jpg|thumb|none|600px|A player riding on her team's motorbike's sidecar with the DP-28 at the ready. It is fitted with an Aimpoint 2X scope.]] | |||
==M249 SAW== | ==M249 SAW== | ||
The [[M249-E2 SAW]] appears | The [[M249-E2 SAW]] appears in-game as the "M249", and fires the "5.56MM" ammunition from a 75-round belt pouch. Prior to Update 39, this weapon could only be found in crates and only accepted optics up to the 6x scope, but can now accept magazine and tactical stock attachments. Extended mags give it a 150-round plastic box, while the tactical stock turns it into the Para variant. While in reality the cloth pouches and plastic boxes can hold 100 and 200 rounds respectively, the capacity was most likely reduced for gameplay balance purposes. | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW- 5.56x45mm NATO.]] | [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249 SAW - 5.56x45mm NATO]] | ||
[[File:PUBGSAWIcon.jpg|thumb|none| | [[File:M249ParaWAmmo.jpg|thumb|none|400px|M249 Paratrooper with Picatinny rail and 200-round drum - 5.56x45mm]] | ||
[[File: | [[File:PUBGSAWIcon.jpg|thumb|none|500px|Inventory icon of the "M249".]] | ||
[[File:PUBG M249 spawn.jpg|thumb|none|600px|A world spawn of the M249. Note the shorter barrel from the Para variant and the full plastic stock.]] | |||
[[File:PUBG M249 FPP1.jpg|thumb|none|600px|A M249 in first person.]] | |||
[[File:PUBG M249 FPP2.jpg|thumb|none|600px|Aiming down the sights of a M249.]] | |||
[[File:PUBG M249 FPP3.jpg|thumb|none|600px|Reloading the M249.]] | |||
[[File:PUBG M249 FPP4.jpg|thumb|none|600px|Deployed bipod of the M249.]] | |||
[[File:PUBG M249 world1.jpg|thumb|none|600px|Hoping to turn the tide of the final battle at Miramar, a player retrieves a M249 and attaches a 4X ACOG to it. Note that the older in-game model of the M249 had a full length barrel.]] | |||
[[File:PUBG M249 world2.jpg|thumb|none|600px|With the blue zone behind her, the player provides suppressing fire for her teammate. Here you can see the bipod deployed while she is in a prone position.]] | |||
[[File:PUBG M249 world3.jpg|thumb|none|600px|Unsuccessful at her first attempt, she replaces the belt to try again.]] | |||
[[File:PUBG M249 world4.jpg|thumb|none|600px|In Paramo, a player fires his M249 skywards. His machinegun is equipped with a 2X Aimpoint scope, 75-round cloth bag and the Para variant "tactical stock".]] | |||
==MG3== | |||
The [[MG3]] is a light-machine gun introduced in Update 8.2 under its real name and fires "7.62" ammunition. It has two firing modes; a slower 660 rpm and a faster 990 rpm, reloads from 75-round belts in a drum and is only available from Care Package drops in all maps. It can only be equipped with sights up to 6X. | |||
[[File:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]] | |||
[[File:PUBG_MG3_Promo1.jpg|thumb|none|500px|An officially released render of the MG3 in-game model, courtesy of the PUBG Steam Game Update 8.2 page.]] | |||
[[File:PUBG_MG3_FPP1.jpg|thumb|none|600px|A MG3 in first person.]] | |||
[[File:PUBG_MG3_FPP2.jpg|thumb|none|600px|Aiming down the sights of the MG3.]] | |||
[[File:PUBG_MG3_FPP3.jpg|thumb|none|600px|Reloading the MG3 in first person.]] | |||
[[File:PUBG_MG3_world1.jpg|thumb|none|600px|A player with his newly-retrieved MG3 equipped with a 2X Aimpoint scope.]] | |||
[[File:PUBG_MG3_world2.jpg|thumb|none|600px|The player reloads his MG3 as the Blue Zone catches up to him.]] | |||
[[File:PUBG_MG3_world3.jpg|thumb|none|600px|The player provides covering fire with his MG3, bipod set up while in the prone position.]] | |||
=Launchers= | |||
==M79 grenade launcher== | |||
A sawed-off [[M79 grenade launcher]] was added in Update 14.2. | |||
[[File:US M79 sawed off with 2 hornets nest rounds & a 40mm 12g adapter round.jpg|thumb|none|350px|'''Airsoft''' CAW M79 sawed off with 3 airsoft grenades.]] | |||
==Panzerfaust== | |||
The [[Panzerfaust#Panzerfaust 60/100|Panzerfaust]] was added to the game in Update 6.3 in April 2020. It is specifically the Panzerfaust 100, as evidenced by the "100m" writing on the warhead. It occupies a main weapon slot but only fires one shot before completely discarding the spent tube. The warhead has a smaller explosion radius than most other explosives in-game, but deals heavy damage and has a back-blast radius of 3 meters behind the shooter. | |||
[[File:Panzerfaust.jpg|thumb|none|400px|Panzerfaust - 44mm with 149mm warhead]] | |||
[[File:PUBG_Panzerfaust_Promo1.jpg|thumb|none|500px|An officially released promotional image of a player holding a Panzerfaust, courtesy of the PUBG Steam Game Update 6.3 page.]] | |||
[[File:PUBG_Panzerfaust_spawn.jpg|thumb|none|600px|A world spawn of the Panzerfaust. Note that the leaf sight is collapsed to the safe position.]] | |||
[[File:PUBG_Panzerfaust_FPP1.jpg|thumb|none|600px|A Panzerfaust in first person.]] | |||
[[File:PUBG_Panzerfaust_FPP2.jpg|thumb|none|600px|Aiming down the leaf sights of the Panzerfaust in the default 100m zeroing. The player will actually adjust to the correct notches when zeroing to 60m and 150m settings.]] | |||
[[File:PUBG_Panzerfaust_world2.jpg|thumb|none|600px|A player fires his Panzerfaust, the warhead can be seen with its stabilizing fins deployed mid-flight.]] | |||
=Grenades= | =Grenades= | ||
Line 205: | Line 673: | ||
==M67 Frag Grenade== | ==M67 Frag Grenade== | ||
The [[M67]] appears in game simply as the "Frag Grenade". | The [[M67]] appears in game simply as the "Frag Grenade". | ||
[[File:Baseball.jpg|thumb|none| | [[File:Baseball.jpg|thumb|none|200px|M67 hand grenade]] | ||
[[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | [[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | ||
[[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with its prospective owner standing by.]] | |||
[[File:PUBG M67Frag world1.jpg|thumb|none|600px|A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.]] | |||
[[File:PUBG M67Frag world2.jpg|thumb|none|600px|A player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet ''another'' pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.]] | |||
[[File:Pubg menu 2.jpg|thumb|none|800px|Old Early Access menu screen showing an M67 frag grenade on top of an ammo box (top right).]] | |||
==Mk | ==M18 Smoke Grenade== | ||
The [[M18 smoke grenade]] appears in-game simply as the "Smoke Grenade". Unlike the actual grenade, the M18 in-game is only available in white smoke. | |||
[[File:M18red.jpg|thumb|none|200px|M18 smoke grenade]] | |||
[[File:PUBGM18Smoke.jpg|thumb|none|500px|The inventory icon of the M18 smoke grenade.]] | |||
[[File:PUBG M18Smoke spawn.jpg|thumb|none|600px|A world spawn of a "Smoke Grenade". Note the markings.]] | |||
[[File:PUBG M18Smoke world1.jpg|thumb|none|600px|The Fashion Commissar readies her "Smoke Grenade".]] | |||
==M84 Stun Grenade== | |||
The [[M84 stun grenade]] appears in-game as the "Stun Grenade". | |||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]] | |||
[[File:PUBG M84Stun icon.jpg|thumb|none|600px|The inventory icon of the M84 stun grenade.]] | |||
[[File:PUBG M84Stun spawn.jpg|thumb|none|600px|A world spawn of a "Stun Grenade". Note the markings almost accurate to the image above.]] | |||
[[File:Pubg menu 2.jpg|thumb|none|500px|The old Early Access menu screen showing M84 stun grenades on top of an ammo box (left).]] | |||
=Unusable Weapons= | |||
==Heckler & Koch GMG== | |||
Pillar Armored Vans with several mounted [[Heckler & Koch GMG]]s, each on a CROWS-like system can be seen patrolling the streets of Haven, a season-exclusive map. A total of three such launchers are mounted on each Armored Van; one on the roof, two within the side ports. Upon detecting any player out in the open, it will redirect one of its mounted launchers to fire at the target continuously until they move out of sight or are killed. The launcher does not appear to be loaded with the usual explosive rounds; it fires solid projectiles that does rather anaemic damage per shot, considering its 40mm caliber. | |||
[[Image:HKGMG.jpg|thumb|none|400px|Heckler & Koch GMG on tripod mount - 40x53mm]] | |||
[[File:PUBG_HKGMG_world1.jpg|thumb|none|600px|A HK GMG mounted on the Armored Van.]] | |||
[[File:PUBG_HKGMG_world2.jpg|thumb|none|600px|The mounted HK GMG fires at a target. Note the seemingly loaded smoke launchers mounted on the front, although they are inert in actual gameplay.]] | |||
[[File:PUBG_HKGMG_world3.jpg|thumb|none|600px|A view of one of the side port GMGs.]] | |||
==M230 Chain Gun== | |||
A Pillar Apache with a mounted [[M230 Chain Gun]] can be seen patrolling around Haven, a season-exclusive map. However does not fire; instead the mounted searchlight locks onto any visible player below it, redirecting any nearby Armored Vans to move in and engage the marked target. | |||
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|400px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]] | |||
[[File:PUBG_Apache_world1.jpg|thumb|none|600px|A Pillar Apache with its mounted M230 Chain Gun. Note that none of its other attached armaments appear to be loaded, as evident by the empty missile pods.]] | |||
==Mk 2 Frag Grenade== | |||
[[Mk 2 hand grenade]]s appear in the Early Access menu screen, but are not usable in-game. | |||
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade]] | |||
[[File:Pubg menu 2.jpg|thumb|none|500px|A menu screen showing Mk 2 frag grenades on top of two ammo boxes (2nd and 3rd from right).]] | |||
==M26 Frag Grenade== | ==M26 Frag Grenade== | ||
Much like the Mk 2s, [[M26 hand grenade]]s appear in the Early Access menu screen, but aren't usable in game. | |||
[[File:200px-M-67handgrenade.jpg|thumb|none|400px|M26 hand grenade]] | |||
[[File:Pubg menu 1.jpg|thumb|none|500px|A menu screen showing an M26 fragmentation grenade on top of a box (right).]] | |||
=Removed Weapons= | |||
== | ==Heckler & Koch UMP9== | ||
The [[ | The [[Heckler & Koch UMP]] appeared in the game as "UMP-9", and was chambered in "9mm" ammunition, with the magazine being appropriately curved. It could be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raised the magazine size to 40 cartridges from its original 30. As of the March 2019 Update #27, the UMP-9 was wholly replaced with its .45 ACP brother, the UMP45. | ||
[[File: | [[File:UMP9 RIS.jpg|thumb|none|400px|Heckler & Koch UMP9 with Picatinny rails and vertical foregrip - 9x19mm]] | ||
[[File: | [[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9.]] | ||
[[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of its 9x19mm rounds.]] | |||
[[File:PUBG UMP9 FPP1.jpg|thumb|none|600px|A UMP9 in first person.]] | |||
[[File:PUBG UMP9 FPP2.jpg|thumb|none|600px|Aiming down the sights of a UMP9.]] | |||
[[File:PUBG UMP9 FPP3.jpg|thumb|none|600px|Pulling the charging handle while reloading the UMP9.]] | |||
[[File:PUBG UMP9 world2.jpg|thumb|none|600px|A player reloads his default UMP-9. A close look at the receiver indicates its model as "GMP", and that it was manufactured by "Böttcher & Gerst", a spoof of Heckler & Koch.]] | |||
[[File:PUBG UMP9 world3.jpg|thumb|none|600px|Reenacting the opening chase scene from [[Quantum of Solace#Heckler & Koch UMP-9|Quantum of Solace]], a female player performs a drive-by with her suppressed UMP-9 fitted with a red dot sight and speed plate on a 30-round magazine.]] | |||
[[File:PUBG UMP9 world1.jpg|thumb|none|600px|Totally-not [[Idris Elba]] wields an "UMP-9" fitted with a Holographic sight and a vertical foregrip.]] | |||
== | ==IMI Micro Uzi== | ||
The [[ | The [[Micro Uzi]] appeared in the game under its proper name, and was chambered in "9mm" ammunition. It could be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raised the magazine size to 35 cartridges from its original 25. In the Season 4.1 Update, it was wholly replaced with its modern incarnation, the [[IWI Uzi Pro]], allowing it to accept red dot and holographic sights. Despite the presence of an accessory rail below the barrel, the game did not allow lower rail attachments to be used with this weapon. | ||
[[File: | [[File:MicroUzi-2.jpg|thumb|none|350px|IMI Micro Uzi with bent trigger guard and folding stock - 9x19mm]] | ||
[[File: | [[File:PUBGUZIIcon.jpg|thumb|none|500px|The Micro Uzi's inventory icon.]] | ||
[[File:PUBGUZI.jpg|thumb|none|600px|The Micro Uzi's world model.]] | |||
[[File:PUBG MicroUzi FPP1.jpg|thumb|none|600px|A Micro Uzi in first person.]] | |||
[[File:PUBG MicroUzi FPP2.jpg|thumb|none|600px|Aiming down the sights of a Micro Uzi.]] | |||
[[File:PUBG MicroUzi FPP3.jpg|thumb|none|600px|Pulling the charging handle back while reloading the Micro Uzi.]] | |||
[[File:PUBG MicroUzi FPP4.jpg|thumb|none|600px|Firing the Micro Uzi. Note the installed folding stock.]] | |||
[[File:PUBG MicroUzi world2.jpg|thumb|none|600px|A player reloads a default Micro Uzi.]] | |||
[[File:PUBG MicroUzi world4.jpg|thumb|none|600px|Another player fires her Micro Uzi.]] | |||
[[File:PUBG MicroUzi world1.jpg|thumb|none|600px|The Twitch Biker brandishes her Micro Uzi equipped with a flash hider and magazine speed plate. Note the markings suggest that it was manufactured by a fictional "KA ARMS CO.", but correctly adds "MADE IN ISRAEL".]] | |||
[[File:PUBG MicroUzi world5.jpg|thumb|none|600px|A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.]] | |||
[[File:PUBG MicroUzi world3.jpg|thumb|none|600px|A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting its fate to be replaced with a superior Care Package weapon.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Latest revision as of 14:48, 18 October 2023
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Introduction
PUBG: Battlegrounds (formerly known as PlayerUnknown's Battlegrounds) is a survival shooter designed by Brendan "PlayerUnknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, collect weapons and equipment randomly spawned on the map, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:
- Various foregrips
- Laser Sights
- Flash hider (SMG/Sniper rifle/DMR/AR, S12K): reduces the weapon's muzzle flash
- Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapon's muzzle report, but does not completely silence it, being somewhat realistic in its function.
- Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire.
- Choke: tightens the pellet spread of the shotguns.
- Duckbill: horizontally flattens the pellet spread of the shotguns.
- Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
- Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size.
- Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed.
- Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above
- Cheek pad: reduces scope sway while aiming
- Tactical stocks: improves weapon handling and recoil control
- Folding Stock for the Uzi and Skorpion: ditto.
Sights featured are the:
- Red dot sight
- Holographic sight
- 2x Aimpoint scope
- 3x Backlit scope
- 4x ACOG scope
- 6x scope
- 8x CQBSS scope
- 15x PM II scope
Like weapons, ammunition are collected from the map, with a few different types used by different weapons. As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.
The following weapons appear in the video game PUBG: Battlegrounds:
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.
Chiappa Rhino 60DS
The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the maps; Miramar and Sahnok. It can be fitted with a red dot sight, a laser sight, and is apparently chambered in ".45ACP" ammo with speedloaders.
Colt M1911A1
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.
Desert Eagle Mark XIX
The Desert Eagle was added in the June 2019 update and goes by its common moniker, "Deagle" but somehow fires ".45ACP" ammunition. It is a rare spawn in all maps and can also be equipped with all magazine variants, laser sights and red dot or holographic optics. Extended magazines raises the magazine size to 10 cartridges from its original 7 which is consistent with the .50 AE variant, although the cartridges that eject from it appear to be thinner .357 Magnum rounds.
Glock 18C
The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a laser sight, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.
Nagant M1895
The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the maps; Erangel and Sahnok. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
Orion Flare Gun
The Orion Flare Gun was initially added to the game in March 2018 during an Event Mode, but as of 2019, it was integrated into the main game as a rare spawn pickup. It occupies the sidearm slot and uses propriety "Flare" ammunition but does no damage to players or vehicles. It can only be used by firing straight up into the air which then calls in an airdrop containing several crate weapons and equipment, or an armored UAZ-469 if the user is within or outside the Blue Zone.
Submachine Guns
FN P90 Tactical
The FN P90 TR is a SMG that was released in September 2021 Update 13.2 and fires exclusive "5.7mm" ammunition in standard 50-round magazines. It is a Supply Drop exclusive weapon that comes with a steady supply of its own proprietary 5.7x28mm ammunition, and is the only gun in the game so far to be be chambered in that round. It comes with fixed attachments comprising of a holographic scope with a unique 2X magnifier, a laser sight mounted on a M-LOK handguard and suppressor; none which can be removed or others added to it.
Trivia: in the mobile edition, the P90 TR appears as an uncommon drop in the Livik map, where it can be customized with any SMG muzzle attachment, laser sight and scopes up to 6x, but is unfortunately incorrectly chambered in 9mm
Heckler & Koch MP5KA4
The Heckler & Koch MP5KA4 was added in the March 2019 Update #27, appearing exclusive to the Vikendi map, replacing all TDI Vector spawns there. It is chambered in "9mm" and can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, the tactical stock, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
Heckler & Koch UMP45
The Heckler & Koch UMP45 replaces the original "UMP-9" brother since the March 2019 Update #27, and is chambered in ".45ACP" ammunition. It can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 35 cartridges from its original 25.
IWI Uzi Pro
The IWI Uzi Pro has replaced the Micro Uzi since Update 4.1 in June 2019. It fires "9mm" ammunition as before and can be found in all maps as the "Micro Uzi". It can also be equipped with all magazine variants, muzzle devices, a Micro Uzi's stock, and (thanks to the presence of a top rail) a red dot or holographic sight. Despite being modeled with a 20-round magazine, the weapon holds 25 rounds by default; extended magazines raise this to 35 rounds in what seems to be a 32-round magazine.
In contrast to its select-fire behavior, it is modeled after the pistol variant; the fire position on the safety acts as full-auto, and the safe position is treated as semi-auto. Additionally, the gun has the safety and lower rail of the prototype version, but the lower receiver has the diagonal lines of the production model.
M1928/A1 Thompson
The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered in ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).
Crossbow
The Thompson's model is, curiously enough, also used as the basis for the game's fictional crossbow. The crossbow, which is only ever referred to as such, is fitted with a green-dot sight with drop compensation markings by default, though it can be customized with normal red-dot or holographic sights, as well as a container of arrows underneath the arms, which somehow speeds up reloading despite never being used for anything.
PP-19 Bizon-2
The PP-19 Bizon-2 was added in the Feb 2019 patch and is only featured in the maps, Erangel and Vikendi. It is chambered in "9mm" ammunition in a 53-round helical magazine which confirms this as the 9x19mm variant. It can only be fitted with all muzzle devices and sights up to the 4x scope.
Sa vz. 61 Skorpion
The Sa vz. 61 Skorpion is a machine pistol that appears in the game simply as the "Skorpion" and apparently chambered in "9mm" ammunition with select-fire capability, even though the firearm is modeled after a .22 LR version. It is the first full-sized machine pistol in PUBG to occupy the sidearm slot and can be found in random spawn locations. It can be equipped with the half/lightweight/vertical foregrips or a laser sight, suppressor, red dot sight, extended stock and only the extended magazine variant for pistols. Extended magazines raise the magazine size from 20-round stick magazines that can be upgraded to 40-round drum magazines.
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is now chambered in "9mm" ammunition, previously having used .45 ACP ammo before the March 2019 Update #27 . It can be fitted with half/lightweight/vertical foregrips or a laser sight, all muzzle devices, magazine variants, optics up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 33 cartridges from its original 19.
Shotguns
Beretta 686
The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver in-game. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.
Winchester M1897 "Trench Gun"
The Winchester Model 1897 "Trench Gun" appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.
Saiga 12K
The Saiga 12K appears in the game as the "S12K", and can be found in random buildings. It can use a duckbill choke, or otherwise is able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
Standard Manufacturing DP-12
The Standard Manufacturing DP-12 was added into the Oct 2019 "Update 4.3" patch simply as the "DPS" and fires "12 Gauge" ammunition in 14-round double-tube magazines,. It is the first shotgun lootable from Care Packages only, but later was available as an uncommon world spawn for all maps in Oct 2020 "Update 9.0". It is able to fire two shells in quick succession before each pump-rack for devastating close-quarters damage. It can only equip sights up to 6X.
Sawed-off Shotgun
A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.
Rifles
Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk 14, QBU-88, SKS, SLR and VSS) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangeably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and all muzzle devices.
Beryl M762
The Beryl M762 is an assault rifle that appears in the game correctly as the "Beryl M762" and fires "7.62mm" ammunition. It can be found in random spawns locations and can also be equipped with all magazine variants, foregrips, muzzle devices a laser sight, and optics up to 6X. It features semi-auto, 3-round burst and full-auto firing modes.
CMMG Mk47 AKS13
The CMMG Mk47 AKS13 is an assault rifle that appears in the game; it is referred to as the "Mk47 Mutant" (a different variant) and fires "7.62" ammunition. Early trailers and renders showed it with the Krink flash hider of the real weapon, but the vanilla model lacks it. The Mk47 can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, a tactical stock and optics up to 6X. It only has semi-auto and 2-round burst firing modes (the latter being fictional, since the real weapon is either semi-auto only or semi-auto/full-auto) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments.
Daewoo K2
The Daewoo K2 is an assault rifle that was added in Update 12.2 simply as the "K2" and fires "5.56" ammunition. It can be found in random spawns locations exclusive to the Taego map and can also be equipped with all magazine variants, muzzle devices and optics up to 6X. It features semi-auto, 3-round burst and full-auto firing modes.
FN SCAR-L
The FN SCAR-L appears as the "SCAR-L" in-game, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, and optics up to 6X.
Heckler & Koch G36C
The Heckler & Koch G36C was added in the Dec 2018 update simply as the "G36C", exclusive to the map Vikendi (replacing the SCAR-L spawns) and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices and optics up to 6X.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "M416" in-game, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, optics up to 6X, and the tactical stock.
IWI Galil ACE 32
The IWI Galil ACE 32 was added in Update 17.1.
L1A1 SLR
The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
M16A4
The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices, a tactical stock and sights up to the 6X. Notably, it appears to have been based on a civilian AR-15 variant rather than a genuine M16A4, as it has "SAFE" and "FIRE" markings on its selector, and no autosear pin in the lower receiver.
Mk 12 Mod 0 SPR
The Mk 12 Special Purpose Rifle is a DMR that was added in Update 12.2 simply as the "Mk12" and fires "5.56" ammunition. It can be found in random spawns locations exclusive to the Taego map and can also be equipped with all magazine variants, muzzle devices, all foregrips or a laser sight and optics up to 16X. Extended magazine attachments increases its base capacity of 20 rounds to 30.
Mk 14 Mod 0
The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.
QBZ-95-1
The QBZ-95-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the QBZ-97 is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the FN SCAR-L there), and can be equipped with all magazine variants, foregrips or a laser sight, muzzle devices, and optics up to 6X.
OTs-14-1A Groza
The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.
Ruger AC556
The folding stock variant of the Ruger AC556 appears in the September 2017 update as the "Mini 14". It indeed functions like a Ruger Mini-14 as it can only be fired in semi-automatic mode, but is modeled with (an unused) selector switch at the back of the receiver, which identifies it as an AC556. It fires "5.56mm" ammunition and accepts muzzle and magazines attachments, as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.
SKS
The SKS rifle can be found in random buildings. In-game, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips or a laser sight, scopes, a cheek pad and magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.
Steyr AUG A3
The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" and since Update 22.2 it was removed from the Care Packages an reintroduced as a regular world spawn weapon. It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips or a laser sight, optics up to the 6X and muzzle devices.
Winchester 1894
The Winchester 1894 appears in the release version of the game as the "Win94". It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. In November 2019, the Winchester 1894 received an updated model that permanently fixes a 2.7x scope to the rifle. It has a capacity of 8 rounds.
Sniper Rifles
Accuracy International AWM
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).
Gepard GM6 Lynx
The Gepard GM6 Lynx was added in Update 12.1, as the game's first anti-materiel rifle. It can only be found in crates and is referred to as the Lynx AMR. It fires generic ".50 Caliber" ammunition from an (incorrect) 10-round magazine (although it originally had 5 rounds), with no way to reload it (unless you are playing the mobile edition as there it correctly has 5-round mags with 10 rounds given to you). It is the most powerful weapon in the game, able to destroy BDRM's and pierce the windows, allowing you to kill the occupants. One to three shots are all you need to destroy other vehicles, with larger vehicles requiring more shots (e.g. one shot for a motorcycle, two for a Dacia, three for a boat). Level 3 armor gets destroyed in one shot.
Karabiner 98k
The Karabiner 98k appears in the game as the "Kar98k", and can be found as a random world spawn. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.
M24 SWS
The M24 SWS appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a muzzle attachments, all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.
Mosin Nagant Rifle
The Mosin Nagant Rifle was added to the game in Update 7.1 as the "Mosin-Nagant" and fires "7.62" ammunition. It can be found in equal measure as the Kar98k in all maps as it has the same stats as well as attachment options. It can mount all of the sights, as it will mount picatinny rail above the original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.
QBU-88/KBU-97A
The QBU-88 is a designated marksman rifle added in the July 2018 update and appears in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the Ruger Mini-14 there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
VSS Vintorez
The VSS Vintorez appears in the game simply as "VSS" and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It is classified as a designated marksman rifle, therefore it can only be equipped with a cheek pad and AR/DMR or SR magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1-1 scope. It also has semi-auto and full-auto firing modes. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta 92 or the 9mm Vector, even though it uses 9x39mm ammunition in real life.
Machine Guns
DP-28
The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.
M249 SAW
The M249-E2 SAW appears in-game as the "M249", and fires the "5.56MM" ammunition from a 75-round belt pouch. Prior to Update 39, this weapon could only be found in crates and only accepted optics up to the 6x scope, but can now accept magazine and tactical stock attachments. Extended mags give it a 150-round plastic box, while the tactical stock turns it into the Para variant. While in reality the cloth pouches and plastic boxes can hold 100 and 200 rounds respectively, the capacity was most likely reduced for gameplay balance purposes.
MG3
The MG3 is a light-machine gun introduced in Update 8.2 under its real name and fires "7.62" ammunition. It has two firing modes; a slower 660 rpm and a faster 990 rpm, reloads from 75-round belts in a drum and is only available from Care Package drops in all maps. It can only be equipped with sights up to 6X.
Launchers
M79 grenade launcher
A sawed-off M79 grenade launcher was added in Update 14.2.
Panzerfaust
The Panzerfaust was added to the game in Update 6.3 in April 2020. It is specifically the Panzerfaust 100, as evidenced by the "100m" writing on the warhead. It occupies a main weapon slot but only fires one shot before completely discarding the spent tube. The warhead has a smaller explosion radius than most other explosives in-game, but deals heavy damage and has a back-blast radius of 3 meters behind the shooter.
Grenades
M67 Frag Grenade
The M67 appears in game simply as the "Frag Grenade".
M18 Smoke Grenade
The M18 smoke grenade appears in-game simply as the "Smoke Grenade". Unlike the actual grenade, the M18 in-game is only available in white smoke.
M84 Stun Grenade
The M84 stun grenade appears in-game as the "Stun Grenade".
Unusable Weapons
Heckler & Koch GMG
Pillar Armored Vans with several mounted Heckler & Koch GMGs, each on a CROWS-like system can be seen patrolling the streets of Haven, a season-exclusive map. A total of three such launchers are mounted on each Armored Van; one on the roof, two within the side ports. Upon detecting any player out in the open, it will redirect one of its mounted launchers to fire at the target continuously until they move out of sight or are killed. The launcher does not appear to be loaded with the usual explosive rounds; it fires solid projectiles that does rather anaemic damage per shot, considering its 40mm caliber.
M230 Chain Gun
A Pillar Apache with a mounted M230 Chain Gun can be seen patrolling around Haven, a season-exclusive map. However does not fire; instead the mounted searchlight locks onto any visible player below it, redirecting any nearby Armored Vans to move in and engage the marked target.
Mk 2 Frag Grenade
Mk 2 hand grenades appear in the Early Access menu screen, but are not usable in-game.
M26 Frag Grenade
Much like the Mk 2s, M26 hand grenades appear in the Early Access menu screen, but aren't usable in game.
Removed Weapons
Heckler & Koch UMP9
The Heckler & Koch UMP appeared in the game as "UMP-9", and was chambered in "9mm" ammunition, with the magazine being appropriately curved. It could be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raised the magazine size to 40 cartridges from its original 30. As of the March 2019 Update #27, the UMP-9 was wholly replaced with its .45 ACP brother, the UMP45.
IMI Micro Uzi
The Micro Uzi appeared in the game under its proper name, and was chambered in "9mm" ammunition. It could be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raised the magazine size to 35 cartridges from its original 25. In the Season 4.1 Update, it was wholly replaced with its modern incarnation, the IWI Uzi Pro, allowing it to accept red dot and holographic sights. Despite the presence of an accessory rail below the barrel, the game did not allow lower rail attachments to be used with this weapon.