Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Parasite Eve II
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Parasite Eve 2 is the second game in Square Enix's Parasite Eve series, developed for the Playstation.
The following weapons appear in the video game Parasite Eve II:
Pistols
Beretta 93R
Beretta 93R, Called the "M93R" ingame. The Beretta 93R is Aya's personal sidearm. It has two firing options, a default three-point-burst and a single shot mode.
Luger P08
Called the "P08" ingame. It can be customized with a snail magazine. Aya can purchase one after witnessing a broken pistol in a weapons rack. If she examines the rack again after buying the pistol, she realizes that the snail magazine is still intact and would take it for her pistol.
SIG-Sauer P229
SIG-Sauer P229, Called the "P229" ingame. It is automatically outfitted with a tactical light and a silencer. It is Kyle Madigan's weapon of choice, and Aya finds after defeating the Blizzard Chaser, shortly after Madigan goes missing.
Calico M950
Called the "M950" ingame. Gary Douglas gives it as a gift to Aya if she manages to save his dog, Flint, from The Burner.
Revolvers
Colt Python
Called the "Mongoose" ingame. It is Rupert Broderick's weapon of choice,
Shotguns
Franchi PA3
Called the "PA3" ingame. Aya can buy one of them earlier in the game to serve as a secondary weapon.
Franchi SPAS-12
Franchi SPAS-12, Called the "SP12" ingame. Aya finds one in the Shelter Armory, being one of the only weapons accessible inside.
USAS-12 Shotgun
USAS-12 Shotgun, Called the "AS12" ingame. Aya can buy it in Dryfield if she returns from the Shelter after solving a puzzle that would lead her to Dryfield's well.
Submachine Guns
Heckler & Koch MP5A5
Heckler & Koch MP5A5, Called the "MP5A5" ingame. It is automatically outfitted with a tactical light. Aya retrieves one from a deceased SWAT member inside the Akropolis Tower in Los Angeles, though she is forced to return it to the LAPD when she ends her mission there, though she can buy another later.
Assault Rifles
M4A1
M4A1, Called the "M4A1 Rifle" ingame. A highly versatile rifle that can be customized with many attachments, tough only one at a time, such as an extended magazine, a bayonet, an M203 Grenade launcher, a high-voltage stun gun, a flamethrower or a laser gun.
Machine Guns
M249 SAW Paratrooper
Called the "M249" ingame. Aya can buy one of them from the military in reward for saving a blinded soldier.
Grenade Launchers
M203 Grenade Launcher
Called the "M203" ingame.
Heckler & Koch HK69A1
Heckler & Koch HK69A1, Called the "Grenade Pistol" ingame. Aya retrieves one from a deceased SWAT member inside the Akropolis Tower in Los Angeles, though she is forced to return it to the LAPD when she ends her mission there, though she can buy another later.
Hawk MM1 Grenade Launcher
Hawk MM1 grenade launcher, Called the "MM1" ingame. Aya can buy one of them from the military in reward for saving a blinded soldier.
Others
M.I.S.T. Headquarters Weapons Rack
M.I.S.T. kept a large arsenal at their headquarters in Los Angeles. The weapons in the cabinets cannot be obtained, but some of them can be purchased at the armory within the facility.
Gary Douglas' Weapon Collection
Gary Douglas kept a large weapon collection inside his house at the town of Dryfield. He later lets Aya purchase some of his guns.
See Also
|