Darkest of Days is a first-person shooter that tells the story of Alexander Morris, a soldier fighting during Custer's Last Stand at Little Bighorn, who is suddenly dragged through time and becomes a post-22nd century agent who goes through time to find two other soldiers who are the key to the future. He travels to several different eras, including Antietam, World War 1, World War 2, and Pompeii during the Mount Vesuvius Eruption.
The following weapons appear in video game Darkest of Days:
The first weapon that Morris gets to use is the Colt 1860 Army, first used at the Little Bighorn battle and later used during the Antietam Campaign. The gun's reload animation is very inaccurate as it shows Morris breaking the Colt open on a invisible hinge to swap cylinders.
The Mauser C96 pistol appears during the World War 1 segments of the game. The reload animation has a very hilarious goof as it has Morris reload the C96 by jamming the stripper clip into the rear sight rather than the ejection port.
The Mauser C96 seen in-game fires fully-automatically. The era it is used in, that being 1914, was far off from the time the Mauser M712 Schnellfeuer pistol was even developed, so the fact that the gun fires fully-automatically in-game is historically inaccurate.
The Henry 1860 rifle appears in the game, specifically during the Antietam missions and during the Little Bighorn segment. It is always seen with it's leaf sight raised and is inaccurately loaded from a side gate, as the Winchester Model 1866 "Yellow Boy", rather than from the front of the barrel.
One of the Union's many main rifles during the Civil War, the Enfield Pattern 1853 appears in the game, inaccurately called the "Springfield Musket" and is used during the Antietam missions. The gun mounts a useful bayonet and during the reload animation, Morris doesn't put a percussion cap on the nipple.
The Morgan James Rifle is used during the Antietam campaign. It's very useful for sniping, but like the Springfield Musket has a slow reload time. Also like the Springfield Musket, a percussion cap is never placed during the reload animation. The weapon also appears wrapped in burlap sacking to camouflage it.
The mainstay arm for the German Army for World War 1, the Mauser Gewehr 1898 is seen in the hands of German troops for both World War 1 and World War 2 missions. It comes in both standard infantry versions as well as a lovely Sniper version.
The Mosin-Nagant M1891, or as the game calls it, the Nagant, is the Russian counterpart to the Gewehr 1898 and is found in reasonable supply during the World War 1 missions.
The Steyr MP34 submachine gun appears during the World War 2 segments in the hands of the German troops, an odd choice as the MP40 was much more prevalent. Strangely, the in-game MP34 is equipped with Trommelmagazin 08 (32rd "snail" drum magazine) from the Bergmann MP18.
One of the many futuristic weapons in the game, the Assault Rifle 55 is given to the player at random intervals, such as during the Antietam missions or during the Pompeii missions.
Error creating thumbnail: File missingMorris doesn't question why he has been issued a futuristic assault rifle for a mission set during the Roman times.
"Automatic Machine Pistol-60"
A futuristic flechette rifle given to the player on random occasions, usually when he is facing enemies wielding muskets, or bronze spears and swords.
The standard German machine gun seen during the World War 1 and World War 2 segments is this weird Maxim Gun hybrid. It is a mix of a MG 08's sledge mount and a Maxim M1910/30's barrel jacket.
Another 22nd Century firearm given to Morris as "leverage", this time being a semi-auto shotgun the player gets during some of the World War 1 missions
During the World War 1 Missions, Morris can run into some unusable German Howitzers. It's unknown what type of howitzers they are, the best guess would be a Krupp type.