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Brothers in Arms: Earned in Blood

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Brothers in Arms: Earned in Blood for current discussions. Content is subject to change.



Hitman: Absolution
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Release Date: 2005
Developer: Gearbox Software
Publisher: Ubisoft
Series: Brothers in Arms
Platforms: PC
Xbox
Playstation 2
Genre: First-person shooter


Brothers in Arms: Earned in Blood is a 2005 video-game and follow-up to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".


The following weapons appear in the video game Brothers in Arms: Earned in Blood

Assault Rifle

M1A1 Carbine

The M1A1 Carbine.

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M1A1 Carbine - .30 Carbine.
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The player holds the "M1A1 Carbine".
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The player aims to "M1A1 Carbine".
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The player reloads "M1A1 Carbine".
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The player reloads "M1A1 Carbine".
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Stock attack of the "M1A1 Carbine".