Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Time Crisis 5

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 03:22, 9 April 2015 by Ominae (talk | contribs)
Jump to navigation Jump to search
Error creating thumbnail: File missing
The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.



Time Crisis 5
Error creating thumbnail: File missing
Time Crisis 5 (2014)
Release Date: March 2015 (Arcade)
Developer: Currently unknown
Publisher: Bandai Namco Games
Series: Time Crisis
Platforms: Arcade
Genre: Light gun shooter



The following weapons appear in the video game Time Crisis 5:


Handguns

Desert Eagle Mark XIX

VSSE agent Luke O'neil and Mark Goddard use a IMI Desert Eagle Mark XIX fitted muzzle brake.

Unlike the previous series, Both Desert Eagle is two-tone and not fitted any optics.

Error creating thumbnail: File missing
Desert Eagle Mk XIX in brushed chrome finish and with a muzzle brake - .50AE
Error creating thumbnail: File missing
VSSE agent Luke O'neil firing Desert Eagle.

Glock 17

The two-tone Glock 17 is seen holstered Wild Dog's mercenaries.

Unlike previous series, they are never use handguns, they always used full-auto AK-12s.

File:Glock 12892-1-.jpg
Glock 17 OD Green - 9x19mm
Error creating thumbnail: File missing
Glock 17 is seen holstered Wild Dog's mercenaries (right).

Heckler & Koch HK45

VSSE agent Robert Baxter (protagonist of Time Crisis II) use a Heckler & Koch HK45.

Error creating thumbnail: File missing
Heckler & Koch HK45 - .45 ACP

Mauser C96

Mauser C96 used by Wild Dog. Its same pistol in Time Crisis II.

Error creating thumbnail: File missing
Mauser C96 "Broomhandle" Commercial Version

Submachine Guns

Heckler & Koch MP5K

Wild Dog's mercenaries equipped ballistic shield, They use a Heckler & Koch MP5K without foregrip.

Robert Baxter also used same MP5K in stage 1.

Error creating thumbnail: File missing
Heckler & Koch MP5KN - updated with the Navy Trigger Group - 9x19mm.
Error creating thumbnail: File missing
VSSE agent Robert Baxter firing MP5K to "H.A.C.S".

Rifles

AK-12

A modified AK-12 fitted Aimpoint dotsight, laser sight, flash light, vertical foregrip and M4 type collapsible stock is used by the many Wild Dog's mercenaries and Protagonists.

Its modeled with a left-handed charging handle. So they pull the left side charging handle by left hand.

Like the previous game, Its referred to as "machine gun" even though this is a assault rifle.

Error creating thumbnail: File missing
AK-12 - 5.45x39mm
Error creating thumbnail: File missing
Wild Dog's mercenaries holds AK-12.

Mechem NTW-20

The heavily modified Mechem NTW-20 used by Wild Dog's mercenaries equipped powered suits and jetpacks (Called "H.A.C.S", Its same enemy of Time Crisis: Razing Storm).

Error creating thumbnail: File missing
Mechem NTW-20 - 20x83.5 mm MG151
Error creating thumbnail: File missing
"H.A.C.S" holds heavily modified Mechem NTW-20.

Shotguns

Kel-Tec KSG

Protagonists use an Kel-Tec KSG with vertical foregrip. another special weapon in the game.

Like Time Crisis 3, KSG firing semiauto. even though KSG firing at Pump-Action only.

Error creating thumbnail: File missing
Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge

Machineguns

Browning M2

The futuristic modified Browning M2 mounted on VSSE's helicopter in stage 2.

Error creating thumbnail: File missing
Browning M2HB on vehicle mount - .50 BMG
Error creating thumbnail: File missing
VSSE agent Luke O'neil firing Browning M2.

Launchers

Heckler & Koch M320

Protagonists use an Heckler & Koch M320. It replace Leuchtpistole seen in previous games. and still acts like an RPG.

Error creating thumbnail: File missing
Heckler & Koch M320 with optional telescoping stock - 40x46mm

RPG-7

The RPG-7 used by Wild Dog's mercenaries, include Wild Dog.

Error creating thumbnail: File missing
RPG-7 - 40mm