The following guns were used in the video game Conflict: Denied Ops:
Contrary to the previous installments in the series, none of the enemy weapons appearing in the game are not usable by the player(s), and their own weapons have infinite ammunition.
FN Minimi SPW is Lang's main weapon throughout the game, appearing as "5.56mm LMG". Its first upgrade is a 40mm grenade launcher, then a 200-round belt and then a rapid-fire mechanism, which increases the rate-of-fire by 25%.
Knight's Armament SR-25
SR-25 is Graves' main weapon throughout the game, appearing as "7.62mm SR". Its first upgrade is a mounted camera, which allows Graves to shoot behind corners without exposing himself. The second upgrade is a mounted M26 MASS shotgun, and the third is a suppressor.
Mk 153 Mod 0 SMAW appears as "HEAT-RL", and is used by Lang for anti-vehicle purposes.
M26 MASS
M26 MASS is mounted on Graves' SR-25 as its second upgrade. It holds an incorrect seven rounds, and even more incorrectly can fire in fully automatic after an upgrade.
40mm grenade launcher
A 40mm grenade launcher (without a trigger...) is an upgrade for the FN Minimi SPW. Its model slightly resembles a Heckler & Koch AG36, while its icon shows an M203 grenade launcher.
AK-47 is a common enemy weapon throughout the game. Another version with synthetic furniture appears, possibly standing in for the AK-103 and AK-74M, and is used by some allies.
SVD Dragunov
SVD Dragunov is used by enemy snipers, and Paul Foley (from previous Conflict games) grabs one when he is found. While it has the overall appearance of an SVD, the magazine is placed right in front of the trigger guard as in FPK / PSL Sniper Rifle.
An FN FAL 50.61 Paratrooper appears in some cutscenes, used by Venezuelan military. The weapons seem to lack the carrying handle.
AK-74M
An actual AK-74M appears in some cutscenes, used by Russian Marines and others. The AK used by private Yelkin switches to AK-47 with synthetic furniture in the mission.