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The Last of Us
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The Last of Us is an action-adventure survival horror game developed by Naughty Dog, creators of the Uncharted series. It features similar character movement through the environment and some weapons seem partially lifted from the Uncharted series. Set in a post-apocalyptic future with a lush, overgrown environment the characters must often use alternate routes to navigate the environment, evading or fighting the mutated infected and hostile survivors.
Ammunition is scarce and the game places a emphasis on the careful use of firearms. Though handguns are favored by many characters for their portability, the Last of Us accurately depicts the significantly increased effect of long arms. Holsters must be crafted to be able to carry a certain number of weapons and actively swap between them. The title's multiplayer mode, 'Factions,' offers 4v4 gameplay similar to the campaign, with a metagame where the player maintains a survivor colony. Ammunition is limited and a small amount of weaponry can be brought into a game, with a scrap-collecting mechanic for acquiring powerful 'Purchaseable' weapons and creating improved armor.
The following weapons can be seen in the video game The Last of Us:
Handguns
Beretta 92FS Brigadier
A FEDRA soldier can be seen using one after Joel, Ellie, and Tess escape the quarantine zone.
Beretta Model 70
Ellie is given a Beretta Model 70 after a shootout with hunters. The player can use the weapon as Ellie during the winter levels and it is available in the 'Left Behind' DLC. It cannot be upgraded. As Ellie is younger, physically smaller and less experienced than Joel, the weapon is realistically shown to have a fair bit more recoil shot-to-shot. It has similar punch against enemies to the 9mm pistol, however.
"Burst Pistol"
The "Burst Pistol" is unlocked by buying the Tactical Weapons Bundle, but can be used with the Suppression and Support classes. This pistol is a combination of the Heckler & Koch USP and the Glock 17 Pro. The Burst Pistol fires in three round bursts with a magazine capacity of nine shots.
Colt Defender
Ellie is occasionally seen using the Colt Defender. It is the first weapon available to Joel, and is implied to be his personal sidearm as a smuggler. The Defender is portrayed to be notably less powerful than the .357, taking three to four shots to down most assailants. It can be suppressed, though only in multiplayer. The hammer is never shown to be cocked and the player will always cycle the slide, which does not lock back when the magazine is expended.
Note: It appears to be taken directly from Uncharted 2. However, the gun is now chambered in 9x19mm and simply called the "9mm Pistol."
Desert Eagle Mark XIX
The Grounded DLC added a Desert Eagle pistol to the multiplayer mode, called the 'Enforcer.' Its stopping power and rate of fire is between that of the 9mm pistol and Revolver, and it can be suppressed.
Taurus Model 66
The Taurus Model 66 is one of the most common weapons in The Last of Us. It's implied to be Joel's personal firearm during the prologue, where he uses it briefly before giving it to his brother. An identical weapon is found off a dead soldier outside the quarantine zone as the second firearm the player can use. Simply called the Revolver, it's more powerful than the 9mm pistol and is frequently used by both enemies and allies. It is the standard handgun for moments where Joel is forced to use a firearm for story based reasons and is the only weapon which receives infinite ammo at certain points.
The trigger is always seen to be in the single-action mode, although the gun is always fired double-action. When reloading, careful attention is put into each cartridge being inserted into the cylinder, but empties are never seen ejected. In early footage, the weapon was shown with a longer (likely four-inch) barrel, in contrast to the shorter barrel seen in the campaign as well as factions multiplayer. During the E3 2012 footage, Joel was seen to strip ammunition from revolvers found off dead enemies by opening the cylinder and punching the rounds - while in the final build of the game he simply takes the entire gun.
El Diablo
"El Diablo" is a scoped, long-barreled revolver found in the beginning of the fall section. It is found on the ground within a small shack and can be easily missed. Outfitted with a low-magnification optic, it can only carry a single shot without upgrades but can usually put down a human target in a single shot. It does not share ammunition with the other revolver and casings indicate a larger caliber. Ammunition for the weapon can commonly be found from its discovery in the fall season. Soldiers at the end of the game also sometimes carry this weapon.
"El Diablo" is shown as a top-break revolver like the Webley Revolver. It is a purchaseable in multiplayer, distinguished by an instant takedown with headshots.
Shotguns
Mossberg 500
The Mossberg 500 is commonly used by Joel, hunters, scavengers, Fireflies, and the military throughout the game. The weapon is given to Joel by another survivor early in the game and is one of the few firearms he is seen to wield in cutscenes. When carried by enemies, it can easily kill Joel if he's caught in the open. The Mossberg is still portrayed as being slightly shorter-ranged than would be realistic; performing moderately at longer than room distances, while at close range it can dramatically dismember enemies. It is also a purchaseable in the multiplayer mode.
Shorty Shotgun
This compact shotgun appears vaguely similar to the 'Pistole' weapon of the Uncharted series. It's similar in size to a Serbu Super shorty, though semi-automatic and fed by a detachable box magazine similar to that on a Hawk detachable-magazine shotgun. Recoil is realistically extremely harsh and it has an abysmal range. It can only hold two rounds in its stock configuration. Found midway into the game, it is implied to be the personal weapon of 'Ish.' The player has multiple opportunities to retrieve the weapon if missed initially, and it is sporadically seen carried by enemies to the end of the game. It is classified as pistol-type weapon in the game and can replace the standard handguns in multiplayer.
Sawed-off Double Barreled Shotgun
A double-barrel shotgun is available as a purchaseable in multiplayer. It's been shortened and the grip is wrapped with electrical tape. It's portrayed as being similar to the Shorty Shotgun, taking two shots to put down a player even at point-blank range.
Rifles
M16A4
The M16A4 is the only assault rifle found in the game. It is seen in the first level as the standard rifle of the FEDRA soldiers and then at the end of the game equipped by the Fireflies. It is modified with an M4A1-style collapsible stock and converted to fully automatic fire. It is equipped with an underbarrel flashlight and an LMT rear sight. It is the last weapon that Joel acquires in the game and cannot be customized. It is a very accurate and high ROF weapon but as with most of the weapons in The Last of Us ammunition for it is scarce. It serves as a late-game purchaseable in MP.
Winchester Model 70
The Winchester Model 70 is acquired by Joel early on in the game. When first acquired the weapon has a maximum shell capacity of one, forcing the player to rack the bolt back and re inserting a new bullet into the chamber after each shot. However confusingly when the magazine capacity is increased, the number of rounds inside the weapon increases, but the ROF changes from a bolt action sniper rifle to a semi-automatic sniper rifle. A scope can be added onto the weapon for increased zoom (of which the player can choose to use the third person perspective or optical zoom). This is also the first weapon that Ellie is given by Joel and is prominently used by her during the winter section. It's a standard weapon unlocked early on in multiplayer, always scoped.
Military Sniper
The 'Military Sniper' is a bolt-action rifle used by an antagonistic survivor in the campaign and briefly by Joel in a set-piece event. It is shown to be bolt action and ammunition is unlimited. Its sight has two levels of magnification and it kills with a single shot. The weapon plays a more prominent role in multiplayer as one of the last purchaseable unlocks. Despite being the exact same rifle seen in the campaign and being reloaded like a bolt-action, it fires semi-automatically. Headshots will dramatically execute enemy players instead of simply dropping them.
Ruger Mini-14
The Ruger Mini-14 is used at one point by Firefly soldiers, a stainless model outfitted with a Butler Creek folding stock. It cannot be used by Joel. The 'Semi Auto Rifle' is a very common weapon in multiplayer, where it can also be suppressed.
AK Variant
The 'Variable Rifle' appears to be a .308 AK-type rifle with a thumb-hole stock and wooden furniture. It was added in the Treacherous Territories DLC, exclusively for multiplayer.
Burst Rifle
A hybrid rifle is one of the long arms in the 'Factions' multiplayer mode. It has a magazine release and box somewhat resembling that of a FAL, has a side-folder skeleton stock and a short muzzle. It has a small capacity and fires in bursts. An update later added a fully-automatic version of this weapon with an AR-type carry handle and a larger magazine.
Galil SAR
The 'Specter,' a Galil SAR with a suppressor is only available in multiplayer. It has a higher rate of fire than the other automatic weapons. It was added with the 'Grounded' DLC.
Marlin Model 1894
The "Frontier Rifle" is the only lever action rifle in the game and is unlocked by buying the Tactical Weapons Bundle. It is a compact version of the Marlin Model 1894.