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Receiver

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Receiver (2012)

Receiver is a first-person shooter video game developed by Wolfire Games that attempts to emulate real gun handling. Bullets need to be inserted into magazines in order for guns to be reloaded, and bullets also have realistic physics when fired. Every element of the guns included is handled through different presses, such as cocking the hammer, pulling back the slide, and toggling the safety.

The following weapons are used in the video game Receiver:


Colt M1911

The primary gun in the game, featured on all promotional material, is an Auto-Ordnance M1911A1.

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Auto-Ordnance M1911A1 - .45 ACP.
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The M1911A1 cocked and ready.
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The M1911A1 with the safety toggled off.
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The M1911A1's slide pulled back.
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The M1911A1 with the slide pulled back and a bullet in the chamber.
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The M1911A1 with the slide pulled back and the chamber empty.
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The M1911A1 in the inventory on the bottom left.
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The M1911A1's magazine

Glock 17

Another firearm featured in the game is a 1st Generation selective fire Glock 17.

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1st Generation Glock 17 - 9x19mm.
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The Glock at the ready.
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The Glock with the slide pulled back.
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The Glock with the slide pulled back and a bullet in the chamber.
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The Glock in the inventory on the bottom left.

Smith & Wesson Model 10

The only revolver in the game is a Smith & Wesson Model 10 with a 5" Barrel and wooden grips.

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Smith & Wesson Model M&P Revolver with 5" Barrel - .38 Special
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The S&W with it's fully loaded cylinder opened.
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The S&W cocked and at the ready.
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The S&W in the inventory on the bottom left.