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Time Crisis IV

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Nice, but where's the trigger?

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The following guns can be seen in the 2006 video game Time Crisis IV:

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Time Crisis IV(2007)






Heckler & Koch USP Expert

VSSE agent Giorgio Bruno and Evan Bernard use a heavily modified Heckler & Koch USP Expert with a Laser Aiming Module style weapon light. Like the previous game, Evan's USP is two-tone while Giorgio's is not.

The U.S. Military also use normal one, with weapon light. which is not used by the military in reality.

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H&K USP expert
VSSE agent Giorgio Bruno and his heavily modified H&K USP expert.
VSSE agent Evan Bernard and his heavily modified H&K USP expert.
Captain William Rush and his H&K USP expert.
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U.S. Military soldiers fire their Heckler & Koch USP Experts.

Heckler & Koch G36C

A heavily modified Heckler & Koch G36C with a weapon light, and stock removed, is used by the Protagonists and is referred to as "machine gun" even though this is a assault rifle.

This gun is hold insane 80 rounds in FPS mode.

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Heckler & Koch G36C - 5.56x45mm
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In loading screen of FPS mode. Capt.William Rush with his G36C.
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In FPS mode, Capt.William Rush draws out his G36C.
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Capt.William Rush reloading his G36C.(H&K style selector are visible.)

Mossberg 590 Compact Cruiser

Protagonists use an Mossberg 590 Compact Cruiser with a iron sight, and weapon light. another special weapon in the game.

It's very effective at killing flying terror bites and pushing back heavily-armored machine gunners from using their knives on you at close range.

This gun is hold 8 rounds in FPS mode.

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Mossberg 590 "Compact Cruiser"
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In FPS mode, Capt.William Rush hold his 590 Compact Cruiser.

M249 Paratrooper SAW

The heavily armored machine gunners use M249 Paratrooper SAWs with carrying handles and are first seen in Stage 1. They switch to meleeing with their knives when at close range. The player gets to use one to defeat the boss player in Stage 1.

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M249 SAW 5.56x45mm paratrooper version with 200 round ammo drum

MG42 (with DShk grips)

The helicopter in several stages has an MG42 fitted with the spade grips and back parts of a DShK and explosive rounds.

In stage 1, used by Giorgio Bruno. In stage 3, used by Evan Bernard.

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MG42 with bipod extended - 7.92mm Mauser
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A Russian DShKM in 12.7x108mm on Tripod
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The MG42 machine gun.

Mk 19 Grenade Launcher

The helicopter in several stages has an Mk 19 Grenade Launcher.

In stage 1, used by Evan Bernard. In stage 3, used by Giorgio Bruno.

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Mk 19 grenade launcher with ammo box on M3 tripod - 40x53mm

SR25

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Browning M2

The M51 Quad Anti-Aircraft vehicles in several stages are armed with dual mounted Browning M2s.

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Browning M2HB on vehicle mount - .50 BMG
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The M51 Quad Mounted system

Mk 2 hand grenade

In the FPS mode, where players play as Captain Rush, He equipped with Mk 2 hand grenades, and used by several enemies. They drop some when they are hit.

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Mk 2 High-Explosive Fragmentation hand grenade

M26 hand grenade

U.S. Military soldier in biginning FPS stage, They are equipped M26 hand grenade. When they are hit, they drop Mk 2 hand grenades.

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M26 High-Explosive Fragmentation hand grenade

Mauser C96

Used by Wild Dog and his disciple Wild Fang use to battle Protagonists. Its same pistol in Time Crisis II.

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Mauser C96 "Broomhandle" Commercial Version

Gun arm

Wild Dog lost his left arm in the first game, thus he replaced it with the gun arm. It received upgrades, thus it does not only function as a Gatling gun, a flamethrower, or a rocket launcher (which were seen in Time Crisis 3), but also grappling hooks and tractor beams.