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S.T.A.L.K.E.R.: Shadow of Chernobyl
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The following weapons were used in the video game S.T.A.L.K.E.R.: Shadow of Chernobyl
Makarov PM
The Makarov PM appears in the game as the PMm, it is the most common handgun in the first half of the game, used by the Bandits, early "Duty" members and rookie S.T.A.L.K.E.R.s alike. It cannot be fitted with a silencer.
Official description: The most widespread pistol in the Zone. It is a legacy of the Soviet era. It is relatively reliable and cheap, has low magazine capacity, low power and an unsatisfactory grouping of shots. It is the main weapon of a beginning stalker. Accuracy 10.83% Damage 5.83% Handling 98.33% Rate of Fire 15.00% Average 32.50% Weight 0.73 kg
PB / 6P9 Silenced
The PB silenced pistol appears in the game as the "PB1s", it is used by rookie and experienced STALKERs. It is not very powerful, but is the first silenced weapon the player will come across.
Official description: A pistol with an integrated silencer, it was used by Soviet special forces. It is now outdated, but in skillful hands, still very effective. Accuracy 13.33% Damage 5.00% Handling 91.67% Rate of Fire 16.67% Average 31.67% Weight 0.97 kg
Fort-12
The Fort 12 appears in the game as the "Fort-12Mk2", it is used by members of the Ukranian Army and on several occasions, by rookie STALKERs. There is also a 15 round version in the game called the "Fort-15" that is used by Major Kuznetkov. It can also be fitted with a silencer.
Official descriptions: A police pistol of Ukranian production, replaced the PMm. In comparison with the other pistols, it has improved accuracy, ergonomics and a larger magazine, but it is less reliable. Accuracy 16.67% Damage 6.67% Handling 99.17% Rate of Fire 16.67% Average 34.79% Weight 0.83 kg
Experimental prototype of the Fort gun. Accuracy 16.67% Damage 6.67% Handling 99.17% Rate of Fire 16.67% Average 34.79% Weight 0.83 kg
Walther P99
The Walther P99 pistol appears in the game as the "Walker P9m", it is often carried by experienced S.T.A.L.K.E.R.s and others both friendly and hostile. There is also a unique 9x18 Makarov firing version carried by a friendly S.T.A.L.K.E.R. called Mole. The standard model can be bought in the Bar.
Official descriptions: An excellent pistol. Highly reliable with a high capacity magazine and a good fire accuracy, especially in the case of the model designed for the 9 mm FMJ round. Accuracy 16.67% Damage 6.67% Handling 100.00% Rate of Fire 17.50% Average 35.21% Weight 0.88 kg
Modification of the gun for ability to use bullets of the 9x18mm calibre. Accuracy 16.67% Damage 6.67% Handling 100.00% Rate of Fire 17.50% Average 35.21% Weight 0.69 kg
Beretta M92FS
The Beretta M92F appears in the game as the "Martha", it is one of the most rare weapons in the game and only a "Dutier" from the Duty faction named Vasko Magnate in the Dark Valley (though sometimes at the Duty outpost in the garbage) carries it. It is one of the most unreliable weapons in the game, and degrades very quickly. Looking at the description, it is likely it was moddeled after the M9, instead of the 92FS.
Official description:
Adopted by the American army and police, as well as many military and police units all over the world. It is also very popular among the criminals for its high-powered round and its high-capacity magazine. Accuracy 16.67% Damage 31.67% Handling 95.00% Rate of Fire 15.00% Average 39.58% Weight 1.00 kg
Colt 1911A1
The M1911A1 appears in the game as the "Kora-919", it is an extremely rare weapon, as only a small part of the more elite S.T.A.L.K.E.R.s use it. A silenced version is carried by the S.T.A.L.K.E.R. called "Sparrow" in the game.
Official descriptions: A nice gun, which was presented in all the conflicts of the 20th century with honor and entered the new century with confidence. Its small-size magazine is partially compensated by the use of a high-powered round. Accuracy 10.83% Damage 10.83% Handling 91.67% Rate of Fire 16.67% Average 32.50% Weight 1.10 kg
Weapon of hired assassins. Good old reliable kora, comes with a non-replacable muffler. Accuracy 10.83% Damage 11.67% Handling 91.67% Rate of Fire 16.67% Average 32.71% Weight 1.10 kg
Sig Sauer P220
The SIG P220, appears in the game as the "SIP-t M200", it is sometimes used by more experienced members of the "Duty" faction.
Official description: A model developed back in 1975 but still popular all around the world. Its magazine has low capacity, but its mechanism is absolutely reliable. Its second advantage is the use of the high-powered Kora round.Accuracy 20.00% Damage 17.50% Handling 97.50% Rate of Fire 15.00% Average 37.50% Weight 0.72 kg
Heckler & Koch USP Compact
The Heckler & Koch USP45 Compact appears in the game as the "UDP Compact", it is often used by members of the "Freedom" faction. It can be bought from Skinflint in the Freedom base.
Official description: A reliable weapon. As a quality compact close-range weapon, it is very popular among the Zone veterans.Accuracy 16.67% Damage 20.00% Handling 99.17% Rate of Fire 17.50% Average 38.33% Weight 0.72 kg
IMI Desert Eagle
The Desert Eagle appears in the game in two versions, the "Big Ben", using 9x39mm SP-5, SP-6 or PAB-9 ammunition and the "Black Kite", that fires 45. ACP ammunition. It can also be fitted with a silencer. The .45ACP ammunition is unrealistic, as the Desert Eagle can only fire .41, .44, .357 and .50AE rounds.
Also of note, the version firing 9x39mm is also incredibly unrealistic, even more so than the one firing .45ACP.
Official descriptions: A real gun for real heroes. It is big, heavy and very destructive. It is not very popular in the Zone due to its price and size. After all, you don't go hunting for elephants every day!Accuracy 1.67% Damage 29.17% Handling 55.83% Rate of Fire 14.17% Average 25.21% Weight 1.70 kg
A gun that is already powerful, reworked to fit rifle bullets. Truly a killing machine for close-range combat. Accuracy 1.67% Damage 49.17% Handling 60.83% Rate of Fire 14.17% Average 31.46% Weight 1.70 kg
Winchester 1300 Defender
The Winchester 1300(Maverick 88?) appears in the game as the "Chaser 13", it is quite common in the game,though only found in the later parts of the game. There is a version of it called the "Combat Chaser" which has a piece of the artifact "Gravi" built into the barrel meaning an increase in the speed of the pellets flight and increased damage, at the cost of a lower magazine size. It is a unique gun, but it is easy to get as it is carried by a STALKER called "Father Diodor" that you can get an optional mission from Sidorvich to assassinate. It can fire normal 12-gauge shells, 12-gauge slugs and 12-gauge darts, like all shotguns. The "Chaser 13" can be purchased from Professor Sakharov in the mobile lab in the Yantar area. Altough it's called the "Chaser 12" in the game, it's actually modelled after a Maverick 88 shotgun.
Official descriptions: An smooth-bore pump-action rifle made for use in the most hostile environment. It is very reliable. All its details are covered with anticorrosive coating. Accuracy 15.83% Damage 69.17% Handling 27.50% Rate of Fire 6.67% Average 29.79% Weight 3.00 kg
Variation of the Chaser. A small fragment of the artifact "Gravi" was built into the barrell, positioned in such a way as to increase the speed of the bullet's flight. Accuracy 15.83% Damage 76.67% Handling 27.50% Rate of Fire 6.67% Average 31.67% Weight 3.00 kg
TOZ-66 Sawn-off Double Barreled Shotgun
The most common shotgun in the game is the Sawn-off Shotgun, it is frequently used by rookie STALKERs, Bandits, and even Duty faction members (some of the guards at the checkpoint in the Garbage use them). It can fire normal 12-gauge buckshot shells, 12-gauge slugs and 12-gauge darts. Official description:
A sawn-off BM 17 rifle. It is lighter and more compact then the original two-barrel rifle, but it is effective only at a close range. One of the weapons most commonly used by beginners. Accuracy 13.33% Damage 58.33% Handling 82.50% Rate of Fire 29.17% Average 45.83% Weight 1.90 kg
Franchi SPAS-12
The SPAS 12 shotgun appears in the game as the "SPSA14", it is somewhat rare and only carried in rare cases by zombified STALKERs, members of the Monolith faction inside the Chernobyl Plant Sarcophagus and it can also be found in a secret stash. There is also a "SPSA14" with a threaded barrel, it is one of the rarest guns in the game, as it is carried by Poker who is the target in a extremely bugged mission and that makes it almost impossible to find. It can fire normal 12-gauge shells, 12-gauge slugs and 12-gauge darts.
Official descriptions: The SPSA14 smooth-bore rifle was developed in the late 1970th. This weapon is very reliable and flexibly used. It is however relatively big, expensive and its mechanism is too complex. Probably, this is the best close range gun in the Zone.Accuracy 3.33% Damage 65.00% Handling 9.17% Rate of Fire 10.00% Average 21.88% Weight 4.40 kg
UNIQUE WEAPON. This shotgun model has a rifled bore which greatly increases its accuracy when firing darts or slugs. However, using shot is more difficult.Accuracy 11.67% Damage 65.00% Handling 9.17% Rate of Fire 10.00% Average 23.96% Weight 4.40 kg
== Heckler & Koch MP-54 == (MP5?)
The Heckler & Koch MP-54 appears in the game as the "Viper 5", it is often used by rookie STALKERs and Bandits. It is an early 1960s prototype of the MP5, evidenced by the straight box magazine, and body design. There is also a unique 9x18mm Makarov version hidden in a train tunnel in the Garbage area and a Silenced version carried by a STALKER called Vampire. The weapon can also be fitted with a silencer separately. Official description:
variation on a basic model. A non-replacable muffler is added.
Accuracy 20.83% Damage 6.67% Handling 88.33% Rate of Fire 85.00% Average 50.21% Weight 2.50 kg One of the best weapons in the submachine gun class. During the last decades of the 20th century it was adopted by the army and police special forces units in many countries. When it was gradually replaced with more up-to-date models, it appeared on the black market, and then in the Zone. Accuracy 13.33% Damage 6.67% Handling 88.33% Rate of Fire 85.00% Average 48.33% Weight 2.50 kg
Light, compact, and now redone to fit a more wide-spread caliber, this machine gun is a true find for beginning shooters.Accuracy 13.33% Damage 6.67% Handling 88.33% Rate of Fire 85.00% Average 48.33% Weight 2.50 kg
Kalashnikov AKS-74N
The AKS-74N appears in the game as the "Akm-74/2", it is the most common assault rifle in the game, it is used by Ukranian Army soldiers, Mercenary snipers in the Wild Territory when you first arrive there, experienced STALKERs, members of the Duty faction and occasionally members of the Monolith faction. It can be fitted with a silencer, a PSO-1 scope and a GP-25 Kostyer grenade launcher. There is also a modified version in Strelok's hidden stash in the Agroprom Underground with a higher rate of fire.
Official descriptions:
Assault rifle with a folding butt, 1974 model, uses 5.45x39 mm ammunition. It is a simple and reliable weapon, but the cheapness of its production affected its ergonomy and accuracy. In the Zone, it is the main weapon of the military stalkers and of many solo fighters. Accuracy 35.83% Damage 11.67% Handling 45.83% Rate of Fire 45.00% Average 34.58% Weight 4.80 kg
The modified closing system increases the speed of shooting. Accuracy 55.83% Damage 11.67% Handling 45.83% Rate of Fire 96.67% Average 52.50% Weight 3.30 kg
Kalashnikov AKS-74U
The AKS-74U appears in the game as the "Akm-74/2U", it is carried by many S.T.A.L.K.E.R.s, "Dutiers" and Bandits in the early parts of the game. There is a special version carried by a STALKER called Bes with an integrated silencer.
Official description: Enhanced machine gun. Comes with a non-replacable muffler. Accuracy 20.00% Damage 7.50% Handling 80.83% Rate of Fire 45.00% Average 38.33% Weight 2.70 kg
The weight and size of the Akm 74/2U are similar to those of a submachine gun, but its operation mode and the ammunition it uses place it into the class of the assault rifles. Its advantages are its small dimensions very useful when fighting inside a building or in a thick forest and relatively high piercing capabilities. Its main disadvantages are a limited accuracy range and quick overheating when firing bursts. Accuracy 20.00% Damage 7.50% Handling 80.83% Rate of Fire 45.00% Average 38.33% Weight 2.7 kg
Nikonov AN-94 Abakan
The AN-94 Abakan appears in the game as the "Obokan", it is often carried by members of the Duty faction, by Monolithians, and the Military. It cannot be fitted with a GP-25 Kostyer Grenade launcher, but it can mount a PSO-1 scope. There is also a version of the "Obokan" called the "Storming Obokan" with integrates a GP-25 Kostyer Grenade Launcher with the weapon (Also part of an optional mission requiring you to get the "enhanced cannon"), and also a "sniper" Okoban.
Official descriptions:
The weapon of the elite troops in the Russian army. It was designed as a replacement for the outdated Akm 74/2. Not only the Abakan's internal mechanisms but also its receiver and its barrel are moveable, which decreases the recoil and increases accuracy.
Accuracy 40.83%
Damage 16.67%
Handling 41.67%
Rate of Fire 45.00%
Average 36.04%
Weight 3.90 kg
Machine gun supplied with a modified optic sight for carrying out sniper fire. The optics embedded into the body of the weapon has a higher resolution than the standard model.
Accuracy 45.00%
Damage 12.50%
Handling 41.67%
Rate of Fire 45.00%
Average 36.04%
Weight 3.90 kg
Given machine gun has an integral grenade launcher to go under the barrell, which makes this an even more universal weapon.
Accuracy 40.00%
Damage 12.50%
Handling 41.67%
Rate of Fire 45.00%
Average 34.79%
Weight 3.9 kg
Lee Enfield L85A1
The Enfield L85A1, also known as the SA-80, appears in the game as the "IL 86", . There are two special versions of the "IL 86", the Balanced IL 86 with reduced recoil carried by a STALKER named "Scarecrow", and the Lightened IL 86 which is lighter and has an integrated silencer that is carried by a STALKER called "Master". Contrary to what the game says, it CANNOT be fitted with a M203 grenade launcher or a silencer.
Official descriptions: With a few modifications the effect of the throwing up of the barrell was diminished. Accuracy 48.33% Damage 17.50% Handling 30.00% Rate of Fire 54.17% Average 37.50% Weight 5.00 kg
After the British army replaced this rifle with the German-made GP 37, it appeared in large quantities first on the black market and then in the Zone. The IL 86's main advantages are a standard 4-x scope and the high accuracy of the first shot. In burst mode, its accuracy decreases greatly, and the main mechanisms of the rifle are not reliable enough. Accuracy 36.67% Damage 17.50% Handling 30.00% Rate of Fire 54.17% Average 34.58% Weight 5.00 kg
Weapon comes with an integrated muffler. Many parts are replaced with lighter analogues, which makes the weapon significantly lighter. Accuracy 36.67% Damage 17.50% Handling 30.00% Rate of Fire 54.17% Average 34.58% Weight 3.00 kg
Heckler & Koch G36K
The Heckler & Koch G36 appears in the game as the "GP37", it is used by seasoned members of the Freedom Faction. It cannot be fitted with a M203 grenade launcher, although the game says it can, nor can a silencer be fitted on it. It is a fairly common weapon in the last third of the game, and is accurate and powerful.
Official description: A German assault rifle. It is a first-grade specimen of the modern weaponry: it is light, reliable, and ergonomic. Accuracy 55.00% Damage 29.17% Handling 70.83% Rate of Fire 96.67% Average 62.92% Weight 3.60 kg
SIG SG-550
The SIG SG 550 appears in the game as the "SGI 5k", it is largely used by the Freedom and Mercenary factions. It can be fitted with a M203 grenade launcher, and a unique SGI can fit a scope as well. There are also two examples of a sniper version with a special SUSAT scope with enhanced zoom, it is used by two Freedom members named "Twig" and "Leshiy", who can be found guarding the main gate at Freedom's base.
Official descriptions: A relatively new assault rifle for the 5.56x45 mm SS109 round. This weapon is very popular due to its accuracy, soft recoil, and high reliability. Accuracy 50.83% Damage 26.67% Handling 22.50% Rate of Fire 63.33% Average 40.83% Weight 4.00 kg
Modification of storming weaponry for firing single shots. It was assumed that it was going to be used as a cheap analog to the sniper rifle.Accuracy 50.83% Damage 26.67% Handling 22.50% Rate of Fire 63.33% Average 40.83% Weight 4.00 kg
Fabrique Nationale F2000GL
The FN F2000 appears in the game as the "FT 200M", it is used by a combatant in the Arena and by Monolith members inside the Chernobyl Plant Sarcophagus. It has an integrated scope and FN EGLM grenade launcher.
Official description:
An assault rifle combined with a grenade launcher. It is equipped with an electronic fire control module and a 40-mm grenade launcher.
Accuracy 52.50%
Damage 40.83%
Handling 70.83%
Rate of Fire 99.17%
Average 65.83%
Weight 4.60 kg
Z-M Weapons LR-300ML
The LR-300 appears in the game as the "TRs 301", it is used a lot by the Mercenaries and Freedom faction members. It is the most common NATO assault rifle in the game. There is also a sniper version with a fixed scope with enhanced zoom and reduced rate of fire. It can be modified with a M203 grenade launcher, silencer and a SUSAT scope.
Official descriptions:
Modification of storming weaponry for firing single shots. It was assumed that it was going to be used as a cheap analog to the sniper rifle. Accuracy 47.50% Damage 21.67% Handling 57.50% Rate of Fire 16.67% Average 35.83% Weight 2.70 kg
A light rifle with an effective fire range of up to 300 meters. Due its to exceptionally easy triggering, high ergonomics and low weight, the weapon is highly accurate, though it is too sensitive to dirt and is not always suitable for use under difficult field conditions. Accuracy 55.00% Damage 26.67% Handling 57.50% Rate of Fire 73.33% Average 53.12% Weight 2.70 kg
OC-14 Groza
The OC-14 Groza appears in the game as the "Tunder S14", it is often carried by members of the Duty faction. It has an integrated Grenade Launcher. in the Bar Area. The "Tunder S14 can sometimes be purchased in the Mobile Lab in the Yantar area, and a version in 5.45x39mm can be bought from Sidorvich, after the second visit.
Note: The word "Groza" actually means Thunder.
Offficial descriptions:
The given barrell is the excellent work of one of the stalker-craftsmen who managed to work the rifle to by able to fit the more widespread 5.45 mm bullet. Accuracy 28.33% Damage 38.33% Handling 77.50% Rate of Fire 73.33% Average 54.37% Weight 3.20 kg
An assault rifle combined with a grenade launcher. It is a very good type of assault rifle for the Zone conditions: it is compact, reliable, but universal and powerful. The Tunder S14 is one of the favorite rifles of the military stalkers. Accuracy 30.83% Damage 38.33% Handling 77.50% Rate of Fire 73.33% Average 55.00% Weight 3.67 kg
AS Val
The AS Val appears in the game as the "VLA", it is carried by some members of the Duty faction. It has an integrated silencer and a version can be found that can be modified with a PSO-1 scope. (Sniper VLA)
Official descriptions: This weaponry is based on the Vintar noiseless sniper rifle, but it has a folding butt, can fire bursts and has a larger magazine. It was originally designed for special forces operating in conditions demanding noiseless and flameless fire. Accuracy 45.83% Damage 38.33% Handling 71.67% Rate of Fire 54.17% Average 52.50% Weight 2.50 kg
Differs from the basic model in its ability to add an optical sight PSO-1.Accuracy 45.83% Damage 38.33% Handling 71.67% Rate of Fire 54.17% Average 52.50% Weight 2.50 kg
SVD Dragunov
The SVD Dragunov appears in the game as the "SVDm2", it is used by Monolith snipers in Pripyat and the Red Forest.You cannot sprint while wielding this weapon.
Official description:
This rifle was widely used in all operations of the Soviet and Russian armies since 1960. It proved itself to be an exceptionally reliable and handy weapon. In the Zone it is preferred by the experienced stalkers of the Duty faction which hunt mutants.
Accuracy 46.67%
Damage 70.83%
Handling 1.67%
Rate of Fire 7.50%
Average 31.67%
Weight 4.90 kg
Gauss Gun
(I am sorry, this is my first wiki, so i do not know how to do complex things) A completely fictional "pulse rifle" that has a 10 "round" magazine. You cannot sprint while wielding this weapon. It cannot be bought from any trader, although one S.T.A.L.K.E.R. pretends he has one. it is relatively common in the last quarter of the game.
Official Description:
A super-accurate weapon made by the scientists in the Zone. It is almost noiseless, because instead of gunpowder, it uses the artifact's energy for firing rather than steam gases. In spite of the Gauss gun's tremendous firepower, the recoil is insignificant. The accuracy and the killing power of this gun exceed those of all other small arms.Accuracy 86.67% Damage 100.00% Handling 55.00% Rate of Fire 1.67% Average 60.83% Weight 5.50 kg
Dragunov SVU
The SVU appears in the game as the "SVUmk2", it is used by Monolith snipers in Pripyat and the Red Forest,and also Freedom snipers. You cannot sprint while wielding this weapon.
Official description: A more up-to-date version of the sniper rifle. A compact bullpup model. It is excellent for long trips in the Zone. Accuracy 34.17% Damage 65.00% Handling 4.17% Rate of Fire 15.00% Average 29.58% Weight 4.40 kg
VSS Vintorez
The VSS Vintorez appears in the game as the "Vintar BC", it can be found in two places at the Freedom base or given by General Voronin of Duty for completing a mission. It is one of the best sniper rifles in the game, as it is only 3.20 kilos and the player can sprint with it unlike with the Dragunov. The 9x39mm SP-5 ammunition is easier to find, but SP-6 ammunition penetrates the enemy more. Also, 9x39mm ammunition is easier to find than 7.62x54R, but still somewhat difficult.
Official description: A special sniper rifle designed for noiseless and flameless sniper fire and equipped with an integrated silencer. It can pierce any bulletproof vest at a range of 400 meters. It is a weapon highly valued by stalkers of any level. Accuracy 70.00% Damage 47.50% Handling 70.83% Rate of Fire 45.00% Average 58.33% Weight 3.20 kg
RG-6 Grenade Launcher
The RG-6 appears in the game as the "Bulldog 6", it is not used by any enemies, but it can be found in the Freedom base and in a cellar in a house in an abandoned village.You cannot sprint while wielding this weapon.
Official description: A revolver-type grenade launcher. Sometimes, it is just indispensable, particularly when targeting large numbers of mutants, attacking well-guarded stationary objects or fighting especially tough creatures. Accuracy 5.00% Damage 58.33% Handling 87.50% Rate of Fire 6.67% Average 39.38% Weight 6.20 kg
RPG-7V
The RPG-7 also makes an appearance in the game. It is used by Monolith members in the Red Forest, a Mercenary when you first arrive in the Wild Territory, it can also be found in a factory in Dark Valley.You cannot sprint while wielding this weapon.
Official description: A grenade launcher developed in the 1960s. Such grenade launchers are stored in large quantities in army depots, from where they are transferred to the Zone. Such weapon is rare for stalkers: its huge dimensions and heavy weight make it unpopular, though it is indispensable for some missions. Accuracy 1.67% Damage 100.00% Handling 87.50% Rate of Fire 29.17% Average 54.58% Weight 6.30 kg
RGD-5 Hand Grenade
The most common hand grenades in the game are RGD-5 hand grenades. They have a small radius of blast damage.
Official description: An offensive hand grenade with a small radius of splinter damage. Weight 0.35 kg
F1 Hand Grenade
The second most common (and only other) hand grenades in the game are F1 hand grenades. They have larger radius of blast damage than the RGD-5 hand grenades. Official description: An offensive hand grenade with a small radius of splinter damage. Weight 0.35 kg
I am very sorry about the fact that I am a rookie at this and I don't really know how to work/use Wikis. If you want to contact me my email adress is: finnnocher@waitrose.com