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Talk:War Rock
The following weapons appear in the video game War Rock:
Pistols
Star Firestar
The Star Firestar appears in the game as a starter pistol chambered in .45 Calibre and carrying 8 bullets per magazine with 5 additional magazines. Despite being called the "Colt .45" it is not a 1911, but rather a Star Firestar made to look like one with furnishings usually found on modern day 1911 handguns.
Glock 18
The Glock 18 is featured in the game simple called the "Glock", it is one of the sidearms in the game equipped with 17 rounds per magazine of 9x19mm Parabellum rounds and the capability of firing full auto. This version seems to look like one of the early Glock 18's, that weren't equipped with compensator's by standard.
IMI Desert Eagle .44
The IMI Desert Eagle .44 is featured in the game simple under the name, Desert Eagle. It packs 7+1 rounds of .44 Magnum bullets per magazine with additional an 5 magazines to spare. It fires rather rapidly for a handgun of this size not to mention the shots are relatively powerful and accurate. Many claim the weapon has accuracy of a sniper rifle when fired in single shots.
S&W M29
The Smith & Wesson M29 revolver is featured in the game simply called the .357 Magnum, it features a synthetic grip and a stainless steel finish with a 6.5" barrel. It carries 6 shots of .357 Magnum rounds with an additional 5 clips, despite the power of the .357 Magnum round it is comparatively weak compared to that of the Desert Eagle. It also is incredibly difficult to aim as each shot has tremendous recoil and is slow to reload. It is however very accurate when in a crouched or prone position.
Beretta M92 Elite
The Beretta M92 Elite is featured in the game in an Akimbo setup, firing 9x19mm Parabellum rounds from 15 round magazines, but totalling to 30 for both weapons. Simply called the Dual Beretta's the weapon takes a homage to Counter Strike games where the Elite's are commonly revered as a Noob Gun for the act of being "cool". While in-game they serve limited purposes, often only being useful as surprise weapons as like Counter Strike, they share and equally long reload time and poor accuracy and damage.
Sub-Machine Guns
MP5K
The H&K MP5K is featured in the game as a sidearm option in place of a normal pistol. It fires 9x19mm Parabellum rounds from a 20 round magazine. It is sufficiently faster in rate of fire than the Glock and does more damage but comes at cost of low range and accuracy. It is not uncommon to see an SMG in the place of a pistol as many Special Forces and Counter Terrorist agencies employ the use of a SMG as a replacement to most semi-automatic sidearms.
H&K MP5N
The H&K MP5 Navy is featured in the game as the "MP5" and is the main and starter weapon used by Medic and Engineer classes. Like the MP5K it fires the 9x19mm round but has a 30 round magazine, higher range and higher accuracy at the expense of damage.
B&T MP9
The Brugger and Thomet MP9, called the TMP9 in-game is a fully automatic machine pistol carried by Medic and Engineer classes. It carries 32 rounds a magazine firing 9x19mm bullets. It has similar accuracy to the MP5K but with more range and a higher damage output with almost twice the rate of fire.
Vz. 82 Scorpion
The Vz. 82 Scorpion or called "Dual Skorpions" in game is another akimbo weapon firing 9x18 Marakov ammunition from 21 round magazines totalling to 42 rounds.
FN P90
The FN P90 is another weapon that can be carried by the Medic or Engineer classes. It carries 50 rounds and has a really high rate of fire. It's usual reflex sight is unusable in-game. When fired in game, cartridges are erroneously shown being ejected from the side of the gun next to the charging handle, rather than the rear where it suppose to be.
IMI UZI
The Uzi is used by the Medic or Engineer classes. It carries 32 rounds, has slightly more damage and recoil than the MP5. Most players shun this weapon in favor of more intimidating weapons like the P90 or even the MP5. Sometimes known as the "Crapzi" by some players.
MP7A1
Generally regarded as the best sub-machine gun by players in the game. It's stats are generally similar to the P90. Requires the player to be highly leveled to purchased in-game
MAC10
A .45 calibre Machine Pistol with a 32 round magazine.
Shotguns
Winchester 1300
Assault Rifles
Daewoo K1
The shorter, assault carbine version of the K2, is used by the Medic or Engineer classes. It's stats are pretty similar to the K2, except for it's slightly higher recoil.
Daewoo K2
The K2 is the Assault class's main and starter weapon, making it one of the most used assault rifles in the game. It's stats are overall average and is a favored assault rifle by new players and pro characters alike. It is mostly put aside by players with immense amounts of dinars(the game's currency) in favor of more intimidating rifles like the FAMAS F1 or G36.
G36C
The shorter variant of the G36 family that can be wielded by all classes except for the Heavy Trooper class. It is universally shunned by most players because of it's below average stats compared to the K2.
G36C_D
A G36C equipped with Beta C-Mags. Should be classified as a machine gun. Its stats between the G36C doesn't change except for the 100-round drum.
FAMAS F1
Probably the best and most intimidating weapon in the game. It has low ammo capacity of 25 rounds, low damage, and a extremely fast rate of fire. Most of it's intimidation is it's unusual and unorthodox weapon sound when the weapon is fired. Requires your character to be highly leveled.
G36
Probably the second most used assault rifle in the game. It holds 30 rounds and has a built in x1.5 scope. According to its in-game stats, it is slightly less effective than the M4, which is cheaper, and doesn't require your character to be highly leveled.
M4 Carbine
One of the first upgrade weapons newer players encounter. It's stats are generally the same with the K2. If examined between the stats of the M4 and the G36, the M4 seem to have better stats than the costly and hard-to-obtain G36. In-game it seems to be the direct rival with the AK47, with lower damage than the AK, but with better accuracy and solid recoil.
IMI Tar 21
L85A1
AK47
One of the first upgrade weapons newer players will encounter. Has a lot more damage than the K2 or the M4 Carbine, but has a lot more recoil than the two. Because of their stat differences, the AK47 seems to be the direct rival to the M4 Carbine.
Steyr AUG
The Steyr AUG can only be used by the Sniper class, despite its assault rifle classification. This also makes it more of a designated marksman rifle. Holds 30 rounds, has average damage and rate of fire, and a x1.5 magnifying scope.
XM8
The XM8 appears in the game in its prototype model.
Machine Guns
M60
FN Minimi / M249 SAW
GE M134 Minigun "Portable"
M2HB Browning
Sniper Rifles
M24
The M24 is the Sniper class's main and starter weapon. It is generally favored by both new and pro players due to its extremely high accuracy, but suffers from low damage, making it the most used sniper rifle in the game. It is erroneously portrayed with a 5 round external magazine, when in real life, it has a internal magazine.
Steyr SSG
The Steyr SSG looks like a assault rifle (AUG A1) than a sinper rifle. This weapon is the second sniper rifle upgrade to newer players.It fires full auto that make hard to have a steady and fast kill., Although it has a greater damage difference and more ammo capacity than the M24, it universally disliked by all players because of it's poor accuracy, but can also somewhat kill moving targets easier.
AI AWM
PSG-1
Probably the second most used sniper rifle in the game. It seems to be the crossover of the M24 and the Steyr SSG, having the great accuracy of the M24 and the damage of the Steyr SSG.
SVD Dragunov
The best Spraying sniper rifle in CQC FFA games, its the best sprayer because it has the highest rate of fire, and the lowest recoil of any sniper rifle. However, it's accuracy at long ranges is very poor
M82A1
Launchers
Panzerfaust 3
The Panzerfaust 3 is the starter launcher for the Heavy Trooper class. Its damage is somewhat weak compared to the RPG-7, having to take 4-6 rounds to take out vehicles.
Milkor MGL-140
RPG-7
FIM-92 Stinger
This a missile that ONLY can able to lock on , But only on planes ,Heli e.t.c .It takes about 5 sec to lock on .