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Darkest of Days

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Darkest of Days

Darkest of Days is a first-person shooter that tells the story of Alexander Morris, a soldier fighting during Custer's Last Stand at Little Bighorn, who is suddenly dragged through time and becomes a post-22nd century agent who goes through time to find two other soldiers who are the key to the future. He travels to several different eras, including Antietam, World War 1, World War 2, and Pompeii during the Mount Vesuvius Eruption.

The following weapons appear in video game Darkest of Days:

Colt 1860 Army

First Weapon used by Alexander Morris, at the Little Bighorn battle and later used during the Antietam Campaign, it is shown to be inaccurately able to reload by breaking the barrel open and swapping the cylinders out, it can also later be upgraded to ridiculously hold more than six bullets.

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Colt 1860 Army - .44 caliber.
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In Game 1860 Army.
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Colt 1860 Army in idle.
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Colt 1860 Iron sights.

1860 Henry

Used during Antietam and Little Bighorn, the flip sight is always raised on the rifle, it is shown to be inaccurately able to reload through a side gate, when it is actually loaded from the magazine tube under the barrel.

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Henry 1860 brass-frame - .44 Rimfire (RF).
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In-Game Henry Rifle.
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Henry Rifle in Idle.
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Henry Rifle being inaccurately reloaded through a side gate.

Springfield Musket

Appears in Antietam, with a fixed bayonet that can be used, slow reload but is very accuarate, it should be noted that when reloaded a percussion cap is not placed on the gun.

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Springfield Model 1855 - .58 caliber minie ball. Note maynard tape priper and patchbox.
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Springfield Musket in Idle.
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Springfield Musket Iron Sights.
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Springfield Musket being reloaded.

Whitworth Rifle

Muzzle-loading Sniper Rifle used during the Antietam campaign, called the "Morgan James Rifle" in-game. Good for distance, but like the Springfield Musket has slow reload time. Also like the Springfield Musket, a percussion cap is never placed during the reload animation. The weapon also appears wrapped in burlap sacking to camouflage it. It uses the optional Davidson telescopic sight, except the sight is shown on top of the rifle rather than offset to the left like the real-world Whitworth. Also, the barrel is shown with a circular bore rather than the hexagonal bore of the real-world Whitworth, which shot hexagonal bullets.

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In-Game Morgan-James Rifle.

Mauser C96 "Broomhandle" Pistol

Machine pistol used by the player during World War 1. Anachronistic as the full-auto versions of the C96 did not exist until the 1920s. The reload animation has a goof. The stripper clip's rounds are stripped into the sights rather than through the ejection port into the magazine.

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Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser.
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In-Game Mauser C-96 Broomhandle.


Gewehr 1898 Rifle

German Bolt Action Rifle used during both the World War 1 and World War 2 campaigns, There is both a Infantry and Sniper version

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Mauser Gewehr 1898 7.92x57mm Mauser
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Mauser "Radfahrer Gewehr" (Bicycle Troops Rifle) 1898 with scope.
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In-Game Mauser Gewehr 98 Rifle.
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Gewehr 98 in idle.
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In-Game Mauser Gewehr 98 Sniper Rifle.
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Gewehr 98 Sniper Rifle in idle.
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Gewehr 98 being reloaded.

Luger P08

German Siderarm used during both WW1 and WW2, this version is based off of the Long Barreled Artillery Model.

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Luger P08 - 9x19mm. This is the long barreled "Artillery" model of the Luger P08 - 9x19mm
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In-Game Luger Pistol.
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Luger Pistol being fired.

Mosin Nagant

The M1891 Mosin-Nagant Infantry Rifle, or as it is referred to in-game, the Nagant, is a bolt-action, 7.62mm Rifle from the 20th century era, available in reasonable supply in any World War I level, used exclusively by the Russians, has fixed bayonet.

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Full-length, Soviet Mosin Nagant M91/30 - 7.62x54R
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In-Game Mosin-Nagant.
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Mosin-Nagant in idle.

Maxim Gun

German belt-fed Machine gun used in all of WW1 and in WW2.

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Maxim 1895 on tripod
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NPC's standing at the ready with Maxim Machine gun.
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Looking down the iron sights and firing the Maxim.

MP-34

Early Model German Sub-machinegun that is used by German troops in WW2 used with a snail magazine.

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Steyr-Solothurn S1-100/MP34 submachine gun - 9mm.
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MP-38 in idle.

DNGr Pistol

The DNGr Pistol is a post-22nd century side-arm.

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In-Game DNGr Pistol
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DNGr pistol in idle.

"Automatic Machine Pistol-60"

Futuristic flechette rifle given to the player on random occasions. Often the player uses futuristic weaponry on opponents wielding primitive weaponry such as muskets and bronze swords.

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In-Game AMP-60

"Assault Rifle-55"

Futuristic Assault Rifle, that is given to the player, to even the odds per say

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Assault Rifle 55 in idle.

"C07 Shotgun"

Futuristic semi-auto shotgun.

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In-Game C07 Shotgun
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C07 Shotgun in idle

"MA-22 Rocket Launcher"

Futuristic rocket launcher. In-game footage shows the MA-22 similar to the FGM-148 Javelin, except on steroids.

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MA-22 Rocket Launcher in Idle

Flamethrower

Futuristic Flamethrower that is wielded by the player during the Pompeii Mission

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Flamethrower in idle.