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The Darkness II

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The Darkness II (2011)

The Darkness II is the sequel to the wildly popular 2007 video game, The Darkness. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game will feature the original's impressive normal mapping technology along with a noire-inspired cell shade. It was released on February 7th in North America, with a European release to follow on the 10th.

The following weapons appear so far in The Darkness II:


Pistols

Colt MK IV Series 70

The first weapons in the game are the Colt Series 70s. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions. It should be noted that these can be mixed and matched with other pistols and SMGs when dual weilding as they are a one handed class weapon.

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Colt 1911 Series 70 - .45 ACP
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Jackie holding his engraved pistols as he holds a hitman with the 'Demon Arm' power.
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Jackie holds one Colt as he battles hitmen in the Canal Street subway station.
A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.

Colt King Cobra

Named the Cobra in-game the Colt King Cobra is the game's only revolver and like the Colt Series 70s can be dual wielded with any one handed weapon.

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Colt King Cobra - .357 Magnum
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A bloodied Jackie holds the .357 Magnum revolver in his left hand.

Desert Eagle

The Desert Eagle appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Cobra, but with faster reloading times and higher capacity. Because of this it can be assumed that this is the .357 Magnum version.

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A matte stainless Desert Eagle MK I - .357 Magnum.
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Jackie with a Desert Eagle in his left hand. Also note the Micro Uzi in his right hand.

Submachine Guns

Micro Uzi

The Micro Uzis are the first SMG you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in game.

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Micro Uzi with 32 round magazine - 9x19mm
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The hitmen to the left and right are armed with the Micro Uzis
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Jackie holds a Micro Uzi with a surprising two-handed grip.

Heckler & Koch UMP

UMPs are called by their real world name in game and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a grander stopping power than the Micro Uzi.

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Heckler & Koch UMP - .45 ACP
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Jackie demonstrates that two guns are better than one with a UMP in his right hand.
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A half-man experiences flight along with his submachine gun after Jackie's flings a fan blade at him.

Heckler & Koch MP7

MP7s with red-dot sights are also called by their real world name in game. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the HK UMP. They are rarer than most weapons but appear in abundance in later levels. This appearance of the PDW is also one of a few games where the draw animation when using it alone is of him deploying the under barrel foregrip.

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Heckler & Koch MP7A1 - 4.6x30mm.
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Jackie hoists a thug up...
...before he turns said thug into paint. Notice how the bullets lack the bottle neck of real 4.6mm cartridges.

Shotguns

The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.

Winchester 1300

The first shotgun in the game is a Winchester 1300 called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is reversed with the ejection port on the left side.

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New Version Winchester Model 1300 Defender - 12 Gauge
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Jackie racks the pump on a plain Winchester 1300 Defender before a car hits him.

Remington 870

Remington 870 is called the Sawn off in game and looks to be based on a 14 inch model, with a shell rack and a Picatinny rail. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.

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Remington 870 - 12 Gauge
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Jackie with a customized shotgun.
Jackie firing the Remington 870.

Winchester Model 1887

The Winchester Model 1887 is called the M1887 and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.

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Winchester 1887 shotgun - 10 Gauge

Assault Rifles

AKS-74U

The AKS-74U appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.

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AKS-74U - 5.45x39mm
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Jackie with a AKS-74U.

M4A1

The M4A1 appears in game as the Carbine. More common than the Kalashnikov but only appears more in later levels. The stopping power is not much different between the two assault rifles.

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Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm

Kel-Tec RFB

The Kel-Tec RFB appears in the game as the Striker. It is a semi automatic rifle with a red dot sight and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.

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Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO
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Kel-Tec RFB as seen in-game (Game Graphic of gun). Note the missing charging handle.
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