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Brothers in Arms: Earned in Blood
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Brothers in Arms: Earned in Blood is a 2005 video-game and follow-up to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beacheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".
The following weapons appear in the video game Brothers in Arms: Earned in Blood
M1 Garand
The M1 Garand is one of the most common weapons. Joe "Red" Hartsock uses this in almost all levels.
M1A1 Thompson
The M1A1 Thompson is the main weapon of Desola and Red. You learn that Red prrefers this weapon in Brothers in Arms: Hells Highway.
M1A1 Carbine
Some paratroopers are seen using M1A1 Carbines and on the D-Day jump you use one.
M1918 Browning Automatic Rifle
The Browning Automatic Rifle is commonly used in the game, you start with it in a few levels.
M3 Grease Gun
The M3 Grease Gun is only used in a few levels.
MP40
The MP40 is the main sub-machinegun of the Germans.
Karabiner 98k
The Karabiner 98k is the main rifle of the Germans.
Sturmgewehr 44
The Sturmgewehr 44 is used in a few levels by the Germans.
FG42
The FG 42 is a select-fire battle rifle. There's no fire selector in-game, so it always fires automatic if the trigger is held down.