Call of Duty: Modern Warfare 3Call of Duty: Modern Warfare 3 - Internet Movie Firearms Database - Guns in Movies, TV and Video GamesCall of Duty: Modern Warfare 3
Call of Duty: Modern Warfare 3 (also known as CoD:MW3 or MW3) is the eighth installment in the Call of Duty series, and the third main entry in the Modern Warfare sub-franchise, continuing the story of Modern Warfare 2. The game has variously been developed by Infinity Ward, Sledgehammer Games and Raven Software, and was published by Activision in 2011 for the PC, PS3 and Xbox 360.
The game notably features advertising deals with various manufacturers, most obviously Remington, Leupold and EOTech.
The following weapons are featured in the video game Call of Duty: Modern Warfare 3:
The FN Five-seveN first appears in the single-player mission "Turbulence" and incorrectly holds 15 rounds instead of 20. This is likely because the "M9" (which is actually a Beretta 92SB) from the previous "Modern Warfare" games was used in the early stages of Modern Warfare 3 before being replaced by the Fn Five-seveN in the final version. It is held one handed in a manner similar to the "Glock 18" from Modern Warfare 2 and the ASP from Call of Duty: Black Ops.
Heckler & Koch USP45
The H&K USP45 returns from Modern Warfare 2 and is unlocked by default in multiplayer. In the game, there is an unusable under-barrel flashlight mounted on the pistol.
Walther P99
The P99 pistol is the sidearm of the Spetsnaz in "Iron Lady" and by a wounded Yuri in a flashback when he tried to prevent the Zakhaev airport massacre. It is unlocked at level 12 in multiplayer and holds 12 rounds, meaning that it is chambered in .40 S&W.
Glock 18C
The Glock 18C can used in the game; the model shown has a flared magazine well. It incorrectly holds 20 rounds in a 31 round magazine, and has a rather strange rear sight.
MP-412 REX
The MP-412 REX (called "MP412" in-game) is used by Spetsnaz troops and members of the Inner Circle faction and is the first Russian revolver to appear in the Call of Duty series. As in the Battlefield: Bad Company series and Battlefield Play4Free, the weapon is depicted without the automatic extractor which is supposed to operate when the frame is broken open; instead the spent casings are ejected manually by tilting the frame. The cylinder is also spun for whatever reason once the rounds are inserted, despite this serving no visible purpose other than to artificially prolong the reload. It is unlocked in multiplayer by default and has the longest reload of all the handguns in the game.
Colt Anaconda
The Colt Anaconda returns as the ".44 Mag" in the game and is unlocked at level 46 in multiplayer. It appears to have brown synthetic grips. It should be noted that the Anaconda in-game has a blued finish, which was not ever produced in real life; all Anacondas are stainless steel. The firing sound of the Anaconda reuses the firing sound of the Desert Eagle from the previous "Modern Warfare" games.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX has been seen in gameplay footage. Unlike in MW2, where it had a Picatinny-rail barrel, it has the standard Mark XIX barrel with scope mounts. The gun also has tritium night sights. It has an 8-round magazine, but is almost certainly still supposed to be chambered in .50 AE. The weapon now has a fire cap (a maximum rate of semi-automatic fire) to counter claims that it was unbalanced previously.
Springfield Armory Loaded 1911
The SA Loaded 1911 appears in the hands of Price in the Prague level.
Beretta 92FS
In Survival mode, an icon of the Beretta 92FS is used to mark the position of the Weapon Armoury, where the players can buy and upgrade their weapons.
Glock 19
A Glock 19 can be seen as the "Quickdraw" perk symbol.
Submachine Guns
Heckler & Koch MP5A2
The H&K MP5A2 is a new weapon, first seen in the Special-Ops Survival mode trailer where it was still identified as an MP5K and used hand positions for an MP5K with no front grip. In the final game it is called the MP5, and is used by Delta Force operators, disavowed members of the fictional Taskforce 141, and SAS soldiers. The MP5A2 rail system seems to be modeled after the real life Knights Armament rail system for the MP5. The fire selector for the MP5A2 is set to where "burst" would be if it had a four-setting trigger group; it doesn't, meaning the fire mode is set to "blank space between semi and auto."
Heckler & Koch UMP45
The Heckler & Koch UMP45 returns from Modern Warfare 2 and is unlocked in multiplayer by default. Unlike Modern Warfare 2, the UMP does less damage at range, but has a higher rate of fire and the penetration of LMGS and sniper rifles.
TDI Vector
The TDI Vector can be seen slung over a soldier's shoulder in a trailer. However, the weapon was taken out in the final version.
FN P90TR
The FN P90TR (Triple Rail) is one of the most common weapons in singleplayer, used both by Russian forces and Makarov's terrorists. It is unlocked in multiplayer at level 38. As is fairly normal for video games, the translucent polycarbonate magazine does not visibly empty as the weapon is fired, always appearing completely full.
Magpul FMG-9
The Magpul FMG-9 is availabe in multiplayer; in singleplayer, it is only seen in the mission "Turbulence" in the hands of terrorists trying to hijack the Russian president's aircraft. While it makes sense that they would use the easily concealed FMG-9 (along with other compact weapons like the "AK-74u"), some are rather less believably wielding AA-12 shotguns.
Minebea M-9
The Minebea M-9, called the "PM-9," is unlocked at level 56. It has an insanely fast rate of fire, which is the fastest out of any automatic weapon, and good stopping power, making it a deadly and effective weapon in close-quarter battles. In singleplayer it only appears in the level "Stronghold."
CZ Vz. 61 E Skorpion
The CZ Vz. 61 E Skorpion has been seen in footage of the Call of Duty XP Multiplayer event. In multiplayer, it is unlocked at level 36. The game classifies it as a "machine pistol" and the Scorpion no longer retains the two-hit kill and low recoil from the previous games.
PP-90M1
The PP-90M1 is one of the more common weapons in singleplayer, used by Russian forces and Makarov's terrorists. In multiplayer, it is unlocked at level 28 and uses the third-person firing sound of the PP-2000 from Modern Warfare 2 when fired from third-person.
Heckler & Koch MP7
The MP7 has been confirmed and can be seen in screenshots of the class menu. Holds 40 rounds, indicating that the extended magazine is standard. In multiplayer, it is unlocked at level 74.
Brügger & Thomet MP9
The Brügger & Thomet MP-9 returns, this time correctly called an MP9. Unlike Modern Warfare 2, the MP9 instead has a 32-round magazine in multiplayer as opposed to the extremely small 15-round magazine. It is unlocked from the start in multiplayer.
Shotguns
AA-12
A customized AA-12 shotgun with rail mounts, a zip-up bag attached to the stock, a somewhat pointless spare shell holder, and a Remington 870 MCS forend glued to its own foregrip is unlocked from the start in multiplayer. It has a much more controllable rate of fire than in Modern Warfare 2, though the rate of fire is much faster in singleplayer.
Franchi SPAS-12
The Franchi SPAS-12 is available in the game; as in the previous games, it is pump-action only with no semi-automatic fire option. The SPAS-12 strangely is missing the butt of the folding stock when viewed from third-person. It is unlocked in multiplayer by default and originally had weak damage, requiring multiple shots to kill at close range. However, the November 12 update increased the SPAS-12's damage and range, rivaling that of the SPAS-12 from Modern Warfare 2.
Winchester 1887
The sawed-off Winchester Model 1887 from MW2 has been confirmed and was seen in Survival gameplay. It has been heavily modified and now features ghost ring sights and synthetic furniture. It is unlocked in multiplayer at level 62 and has no available attachments unlike in Modern Warfare 2.
USAS-12
The USAS-12 has been seen as an option within Spec-ops mode's weapon purchase menu. Holds a low 6 rounds instead of the standard 10, and has an abnormally slow fire rate, almost like a semi-automatic.
Armsel Striker
The Armsel Striker can be seen in gameplay footage from the Call of Duty: XP event. It has an elongated barrel, as opposed to the MW2 variant's shorter barrel.
Kel-Tec KSG
The Kel-Tec KSG is a bullpup shotgun with two magazine tubes. Appears as the "KSG 12" in-game. It appears the high capacity has been balanced with absurdly low damage; despite being a 12-gauge like the other shotguns, it has been noted to sometimes require multiple shots to kill another player even at point-blank range.
Sawed-off shotgun
During the mission "Back on the Grid," Soap has a 12 gauge sawed-off shotgun strapped to his back with cloth wrapped around the action. He never uses this weapon during the level; it appears to be the "Ranger" shotgun model from the Modern Warfare 2.
The M4A1 model used in the game features flip-up iron sights, a Magpul MOE Carbine Stock, a Magpul 20-round STANAG magazine and a customized charging handle. It can be equipped with a SureShot reflex sight, EOTech EXPS3 Holographic sight, EOTech flip-to-side magnifier and / or a RIS foregrip. On the cover, it is also shown with a Magpul AFG (angled foregrip), though in game it uses a standard one. Some NPCs seen in the 'Reveal' trailer were instead carrying the M4A1 model used in Modern Warfare 2, though this is likely to simply have been a recycled model used during development. As in many games, the fire selector is shown on semi-auto even though the weapon fires in full-auto.
Recent footage shows the player will be able to manually operate the flip-to-side magnifier at will.
Colt M16A4
The M16A4 appears in the trailer for Spec-ops mode.
Colt CM901
The Colt CM901 was first seen used by the player character in the Spec-Ops' Survival mode trailer, later seen used in gameplay footage of the Call of Duty: XP event. It is seen fitted with a shorter barrel, EOTech EXPS3 Holographic sight, EOTech flip-to-side magnifier, and a Magpul 20LR PMAG.
Custom AK-47
A custom AK-47 can be seen in the hands of Russian soldiers.
"AK-74u"
The fake AKS-74U from Call of Duty 4: Modern Warfare seems to have returned to its second sequel. The mix and mash of different Kalashnikovs appears in game still being incorrectly referred to as an "AK-74u", which doesn't exist, and is incorrectly dubbed a submachine gun. It is modeled on the JG "AK Beta-F" airsoft rifle, which is an AKS-47 with a very, very short front end, an AKS-74U gas block/front sight, flash hider, and rear sight, and black polymer furniture with an RIS rail on the handguard. The version in game appears to have bakelite magazines, which led to some to believe it actually was a 74, however the curve of the magazine give away that it is in fact based on a 47.
Remington ACR
The Remington ACR has been spotted in the recent trailer for Call of Duty's 'Elite' service. In the Spec Ops Survival trailer, "ACR 6.8" is listed as a purchasable weapon, implying that the in-game version is chambered in 6.8mm SPC.
Heckler & Koch G36C
A H&K G36C is seen shortly after the armory list is shown in the trailer for Spec-Ops' Survival mode. It is seen using opaque magazines as opposed to the standard translucent magazines it used in Call of Duty 4.
Hybrid G36 KV / G36V
The Heckler & Koch G36KV is used as an LMG in the game and is incorrectly dubbed the "MG36". As in Far Cry, it features a 4-vent K-variant handguard with a full-length G36 barrel sticking out of it. The weapon features abnormally raised sights instead of the standard front post/rear aperture sights the standard G36 uses.
FAD Assault Rifle
A FAD Assault Rifle, a Peruvian proposal for a new bullpup rifle, can be used in the game, and is seen in the hands of African militiamen in Sierra Leone. It fires in 3-round burst mode when the fire button is tapped, while holding produces fully automatic fire. The magazine well has "Cal 5.56 NATO 6.8 SPC" printed on it, presumably meaning the rifle is somehow magically chambered for both.
FN SCAR-L
The FN SCAR-L is confirmed seen in the Call of Duty XP event.
Mk14 Mod 0 EBR
The Mk 14 Mod 0 EBR appears in the Multiplayer mode as the "MK14," and can be seen in singleplayer in the hands of NPCs.
Mk 14 Mod 1 EBR
A Mk 14 Mod 1 EBR can be seen in concept art and in the single player campaign. It appears in-game as the "M14 EBR".
QBZ-95
A QBZ-95 is a confirmed weapon. Fires in 3-round burst mode, while the real weapon fires in either semi or full auto.
Sniper Rifles
Remington MSR
A Remington MSR can be seen in the multiplayer world premiere trailer.
Remington RSASS
A Remington RSASS can be seen in screenshots of the class menu.
Barrett M107
The Barrett M107 can be seen in footage of the the Call of Duty XP Multiplayer event. It is incorrectly modeled with ejection ports on both sides of the receiver. It can also be seen in the introduction to the mission "Blood Brothers," despite that it is not the sniper rifle actually used during the mission.
Accuracy International Arctic Warfare Magnum
An Accuracy International Arctic Warfare Magnum can be seen in the Call of Duty XP Multiplayer event. It is incorrectly called a "L118A" ingame. It is not, as previously suggested, a regular Arctic Warfare, as it has a folding stock and a fluted barrel, both lacked by the conventional AW.
Accuracy International AS50
The Accuracy International AS50 can be seen in screenshots. It is incorrectly modeled with its ejection port on the left side.
SVD Dragunov
A SVD Dragunov can be seen in the class menu list and in the latest multiplayer trailer. Unlike in previous Modern Warfare games, it actually has an approximation of the proper PSO-1 scope reticule.
M21
The camouflaged, suppressed M21 Sniper Rifle used in the mission "All Ghillied Up" in Modern Warfare can be seen in the briefing for the mission "Return to Sender."
Machine Guns
M60E4
The M60E4 appears as an option on a list of purchasable weapons in the Spec-ops trailer. It is unlocked at level 72 in multiplayer and has the slowest reload out of all the LMGs; it also transitions to its iron sight view very slowly.
PKP Pecheneg
The PKP Pecheneg can be seen in the hands of Russian soldiers. The weapon is reversed, with the belt feeding from left-to-right rather than right-to-left; presumably, this is to make the belt more visible.
M249 Para / Mk 46 Mod 0 Hybrid
Despite being called "MK46" in-game, this weapon is actually an FN M249 Para with the RIS handguard. The single-player and multi-player versions of this weapon have different rates of fire, with the SP version having the Mk 46's slower ROF, and the MP version having the M249's faster ROF.
FN M240B
The M240B machine gun was seen in pre-release screenshots, but ultimately does not appear in multiplayer at all, while in the singleplayer campaign it is only seen in the hands of NPCs.
L86A1 Light Support Weapon
The L86A1 LSW returns from the previous game, and can be found with either a sight / carrying handle or SUSAT optic.
Launchers
AT4
A pickup icon for the M136 AT4 has been seen in gameplay trailers.
RPG-7
An RPG-7V rocket can be seen in air, in the Paris level, indicating the presence of the RPG-7 in the game.
Heckler & Koch XM-25
The player character starts the first mission with a Heckler & Koch XM25. It is shown very inaccurately, simply firing proximity / impact detonated rounds with none of the real weapon's HEAB functionality, and rather than being semi-automatic it is bolt-action with the player character operating the charging handle after every shot.
Mk 153 Mod 0 SMAW
The Mk 153 Mod 0 SMAW can be seen in gameplay footage from the Call of Duty: XP event.
FGM-148 Javelin
The FGM-148 Javelin returns from the previous Modern Warfares, still as a usable weapon. In singleplayer it is encountered at the end of the mission "Iron Lady", where it has infinite ammunition and no reloading animation. Tanks are engaged in top-attack mode while helicopters use the direct fire flight profile (which still begins with a steep climb).
FIM-92A Stinger
The FIM-92A Stinger appears in multiplayer and Special Ops mode.
Heckler & Koch M320
A standalone Heckler & Koch M320 grenade launcher can be used, called the "M320 GLM;" the weapon can also be mounted to the G36C and SCAR-L. The mounted M320 has no front grip and even lacks the fitment point, though it still has the downward-pointing guard in front to show it is not an XM320.
M203A2 Grenade Launcher
The M203A2 Grenade Launcher was seen on the "Reveal" trailer, attached to MSG "Sandman"'s M4A1. It should be noted that the same M4A1 is actually the model from Modern Warfare 2, probably putted as a place holder for the early development.
Westbrook destroys a Russian jamming tower using a bundle of four AN/M14 incendiary grenades attached together with duct tape and rigged with a detonator. A similar rig is attached, for absolutely no discernable reason, to the bow hatch of the Oscar II-class submarine in the Special Ops mission "Over Reactor."
M18 Smoke Grenade
The M18 smoke grenade is a common sight on friendly NPCs' uniforms, though they are only used by the player to mark locations for airstrikes.
M26 hand grenade
Though never used in the game itself, an image of an M26 hand grenade appears in the list of gear Price requests during the briefing for the mission "Stronghold." During the mission itself, he still uses the M67.
M67 Hand Grenade
The M67 hand grenade is the main grenade used by all factions. Unusually for a game, the pin is actually detached during the throw animation, and thrown grenades lack pins and safety levers.
M84 Stun Grenade
Generally the player character's alternate grenade during the campaign will be the M84 stun grenade.
Rheinmetall "9-Bang" stun grenade
In the mission "Black Tuesday" Westbrook is ordered to use a "9-Bang" grenade. These multi-shot flashbang grenades actually exist, and are typically used prior to storming a heavily defended room.
M18A1 Claymore
The M18A1 Claymore was seen in the newest trailer of Spec-Ops' Survival mode.
Mounted Weapons
FN M240C
M1A1 Abrams tanks can be seen mounting M240C machine guns coaxially.
MG3 machine gun
German Leopard 2 A7+ tanks in Berlin are armed with coaxial MG3A1 machine guns.
Kalashnikov PKT
The PKT machine gun is mounted coaxially on Russian T-72 and T-90 main battle tanks, along with some (but not all) BTR-80A IFVs.
Browning M2HB Heavy Machine Gun
A Browning M2HB heavy machine gun can be seen mounted on an M1126 Stryker APC during the first mission. M2s are later seen mounted on technical trucks in Sierra Leone, and on German Leopard 2 A7+ tanks in Berlin. The latter is not strictly correct; while arms fairs have shown the A7+ variant fitted with a Browning M2HB in its RWS, the final version is planned to use a 40mm automatic grenade launcher.
DShK Heavy Machine Gun
The DShK heavy machine gun was first seen in the 'Reveal' trailer, mounted on a Russian T-90 main battle tank (despite the real-life T-90 being equipped with either the NSV or Kord heavy machine guns) during a huge battle in Germany. Mounted DShKs are also seen on a variety of vehicles, and can sometimes be used when found mounted on monopods.
Dillon Aero M134 Minigun
The Dillon Aero M134 Minigun returns from the previous Modern Warfare titles, and was seen first in the "Reveal" trailer, later on E3's gameplay demo. it should be noted that the minigun is incorrectly mounted on the right doorway of the UH-60 Black Hawk instead of directly on its right window. This mistake also appears in Modern Warfare 2. The Minigun can be also seen mounted as an M5 sentry gun auto-turret like in Modern Warfare 2 and Call of Duty: Black Ops.
The M197 Vulcan cannon can be seen mounted on AH-1W Supercobra attack helicopters.
General Dynamics GAU-12/U
The AC-130U "Spooky II" gunship in "Iron Lady" is armed with a General Dynamics GAU-12/U 25mm cannon as its lightest armament. Unlike previous games, the AC-130U has equal levels of zoom on all weapons and can for the first time use a standard day camera rather than being restricted to thermal only.
Shipunov 2A42
Mi-28 Havoc attack helicopters use the Shipunov 2A42 cannon in their chin mounting. The Shipunov can also be seen mounted on BTR-80A IFVs.
M230 Chain Gun
The M230 Chain Gun can be seen mounted on AH-64 Apache attack helicopters.
General Electric GAU-8/A Avenger
A-10 Thunderbolt II ground-attack aircraft seen in the game are armed with a General Electric GAU-8/A Avenger as their gun armament.
Gryazev-Shipunov GSh-30-2
Hind helicopters in the game seem to be a fictional hybrid of the export Hind-E (Mi-35M) and the Mi-24P, armed with both a chin-mounted single-barrel GSh-23 23mm cannon and a twin Gryazev-Shipunov GSh-30-2K mounted on the right-hand side of the fuselage.
Mk 19 Grenade Launcher
The Mk 19 Grenade Launcher was spotted in the newest trailer of Spec-Ops' Survival mode, mounted on a stand which can be moved by the player character.
Mk 47 Mod 0 Grenade Launcher
While extracting Soap, Yuri takes command of an unmanned ground vehicle armed with an M134 minigun and a Mk 47 Mod 0 Grenade Launcher.
Bofors 40mm
In the introduction to the mission "Iron Lady" a wireframe AC-130U "Spooky II" gunship can be seen, visibly armed with a Bofors 40mm L/60 gun and an M102 howitzer.
M102 105mm Howitzer
In the introduction to the mission "Iron Lady" a wireframe AC-130U "Spooky II" gunship can be seen, visibly armed with a Bofors 40mm L/60 gun and an M102 howitzer.
M2 Mortar
During the mission "Back on the Grid," a militia group in Sierra Leone use an M2 Mortar to bombard Price, Soap and Yuri, the latter taking control of it later on to destroy a number of technicals.