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Fallout Tactics
Fallout Tactics is (also know as Fallout Tactics: Brotherhood of Steel) is a real-time tactics role-playing game (RTT-RPG) based on the post-apocalyptic Fallout universe.
It is a PC-exclusive title, developed by Micro Forté and published by 14 Degrees East.
OVERVIEW:
- Almost every weapon in the game can fire in burst mode. This means that the character fires in short bursts, and not that the actual weapon is capable of firing in burst mode! (The most common burst mode is the 3-round burst, but some weapons can fire in 5- or 8-round burst.)
- Fully automatic fire mode in not available.
- Each item (weapon, ammunition, consumable,...) has a certain weight.
- There is a large range of ammunition types available for the weapons: For example the Beretta 92FS can fire 9mm Ball, 9mm JHP and 9mm AP bullets. There are also fictional ammunition types, like the .50DU (Depleted Uranium) for the Desert Eagle or the EMP Shells for the shotguns.
The following weapons make an appearance in the game Fallout Tactics:
Handguns
Beretta 92FS
The Beretta 92FS makes an appearance in this game. It is the starting weapon of Farsight and Stitch. It has a 15-round magazine and can fire all 3 types of 9mm ammo. Incorrectly appears as "M92FS" in the game.
The description of the weapon in the inventory: One of the more common 9mm pistols, the Beretta is popular due to its reliability, 15 round magazine and good looks.
Mauser C96
The Mauser C96 appears as "HSI Mauser" in the game. Holds 7 rounds (instead of 10) and the characters cannot be ordered to fire it in short bursts. It's a rare weapon in the game.
The description of the weapon in the inventory: A Mauser M/96 in 9x19mm Parabellum. In excellent condition. Extremely accurate.
Browning HP
The Browning Hi-Power. Comes with a 12-round mag but it weighs 6 pounds unloaded.
The description of the weapon in the inventory: Browning High Power Pistol. Originally made in Belgium, construction of North American models had a renaissance in the early 2010s.
Calico M950
The Calico liberty 100 is based off the real world calico m950.
Casull Revolver
In game it's a .44 magnum revolver of unusual power. In real life these are chambered in a much more powerful .454 cassull round.
Colt M1911A1
The classic Colt M1911 A1. Easy to use, accurate and with tremendous stopping power, this weapon will not let you down.
IMI/Magnum Research Desert Eagle Mark XIX
Perhaps the only game in the world where the the Mark XIX appears as "Desert Eagle Mark XIX" and not just simply as "Desert Eagle". The most powerful non-fictional sidearm in the game.
SIG-Sauer P220 Pistol
P220 Sig Sauer. A Swiss designed pistol, the Sig Sauer benefits from compact and lightweight construction. It carries nine rounds of 9mm rounds in a magazine.
Smith & Wesson Model 29
The Smith & Wesson Model 29 appears in Fallout Tactics under it's own name.
Zip Gun
In real world, "Zip gun" is a generic term for improvised firearms, put together from available materials and made to fire (usually small-caliber) scavenged ammo.
Submachine Guns
Heckler & Koch MP5SD1
The Heckler & Koch MP5SD1 appears as "MP5 H&K" in Fallout: Tactics. It is the starting "automatic" weapon in the game. Holds 30 rounds. Firing it in bursts is very effective, because the characters always fire 6 bullets after every mouse click.
The description of the weapon in the inventory: MP5 H&K. Probably the most widely used and trusted sub-machinegun of the late 20th century.
MP38
The MP38 is another usable submachine gun in the game. The in-game description is incorrect, because Hugo Schmeisser had nothing to do with the MP38's development.
The description of the weapon in the inventory: The Schmeisser MP-38 9mm Machine pistol was introduced as the standard sub machine gun of the German Army in 1938. Cheap and reliable.
Česká Zbrojovka SA Vz.61 "Skorpion"
The Sa. Vz.61 Skorpion machine pistol appears as Scorpio and erroneously holds 32 rounds. It is used by many Raiders in the first part of the game.
Sten
Although the Sten has less range compared to other common submachine guns, it makes up for this deficiency with its slightly higher damage. It is a very rare weapon in the game.
Tommy Gun
Called by it's nickname "Tommy Gun", the Thompson M1928 appears once again. Fires ".45 Caliber" rounds from a 50-round drum. The burst mode means 10 rounds per click for this weapon.
The description of the weapon in the inventory: This Thompson M1928 submachine gun is a sinister looking weapon; every time you hold it, you have an urge to put on a fedora hat and crack your knuckles. The Thompson is well-fed by a large 50 round drum magazine.
IMI Uzi
The Uzi appears with a 25-round magazine in the game. Using the burst mode sends 5 rounds at the target.
The description of the weapon in the inventory: UZI 9mm. A classic amongst drug runners and elderly folk during the early stages of the 21st century, the UZI is cheap, light and jams only occasionally.
Fabrique Nationale P90
The P90 appears as FN P90c in the game. Has a 50-round magazine but incorrectly fires 9mm bullets.
The description of the weapon in the inventory: The Fabrique Nationale P90c was just coming into use at the time of the war. The weapon's bullpup layout, and compact design, make it easy to control. The durable P90c is prized for its reliability, and high firepower in a ruggedly-compact package.
Walther MPL
The Walther MPL holds 32 rounds and is one of the best SMG's in the game. Appears without the wire stock.
Shotguns
Beretta 470 Silver Hawk
The Beretta 470 Silver Hawk is a powerful double-barreled hunting shotgun. Its only drawback is the 2-shell capacity. It is possible to shoot both barrels at the same time.
Heckler & Koch CAWS
The Heckler & Koch CAWS holds 10 shells and appears as "HK CAWS" in the game.
NeoStead 2000
The NeoStead 2000 Combat Shotgun is available in the game and is incorrectly shown as semi-automatic, while the real weapon is pump-action. It is called "Neostead Combat SG" and has a 12-round magazine.
The description of the weapon in the inventory: An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a flamethrower.
Pancor Jackhammer
The Pancor Jackhammer combat shotgun reappears in Fallout Tactics. It holds 10 shells. The characters can be ordered to fire a single shell, or five shells at a time. It is one of the most powerful weapons in the game, however "targeted shots" are not possible with it.
The description of the weapon in the inventory: The Jackhammer, despite its name, is an easy to control shotgun even when fired on full automatic. The popular bullpup design, which places the magazine behind the trigger, makes the weapon well balanced and easy to control.
Pump-Action Shotgun
A generic pump-action shotgun of unknown make and model. It carries five shells of 12 gauge.
The description of the weapon in the inventory: Found everywhere, the 12 gauge pump is a popular means of self-defense due to its wide area of effect and large ammunition capacity.
Assault Rifles
AK-47
After the Great War, AK-47s were produced by different workshops and remaining factories throughout the Wasteland.
Incorrectly depicted as firing 7,62x51mm NATO instead of 7,62x39mm (although it could be possible that post-War produced copies were intentionally made to fire more common (in USA) 7,62mm NATO that could be recovered from many surviving pre-war ammo stocks)
FN FAL
The FN FAL is another returning weapon to the fallout universe. It fires the 7.62mm ammo and costs 4000 dollars.
Steyr AUG A1
Called Steyr in the game. Has a 40-round magazine and is very accurate.
M14
The M-14 succeeded the M1 Garand as the standard US Army Rifle. It chambered the NATO standard 7.62mm round and like its predecessor, was noted for its reliability and ease of operation. Incorrectly depicted as firing .303 British instead of 7,62mm NATO
Colt M16A1
The M16A1 was the chief rifle used by the US marines during the start of the 21st century, and was later to be replaced by the M4 carbine. Composed of durable aluminum alloy and hearty plastic. It is incorrectly said to fire the 7.62mm rounds but based on the picture shown on the wiki, it looks more like an AR-10 that does in fact fire the 7.62mm NATO rounds.
Ruger AC556F
The Ruger AC556F is a development of the Ruger Mini 14, a 5.56 mm assault rifle originally used only by police forces, but also popular on the open market. A large magazine and full auto fire makes this weapon a real crowd pleaser.
XL70E3
This weapon is superior to both the AK47 and the M16A1, but the magazine is inferior to both rifles.
In our reality, the XL70 was a prototype of the L85/L86 family of weapons.
Heavy Weapons
Browning M2
A heavy machine gun developed in 1918 and still in use right up until the outbreak of war. This weapon is still widely used in the United States Military as a mounted machine gun on light vehicles, such as the "Humvee" and the Mine Resistant Ambush Protected troop carrier. (MRAP)
M60
The Classic M60 GPMG makes its appearance in Fallout Tactics.
M249 SAW
The Belgian made M249 SAW (Squad Automatic Weapon) was adopted widely in the late 20th Century as a squad level machine gun, vastly increasing the firepower available to individual squads. The real life Minimi M249 SAW uses the 5.56mm round, rather than the 7.62mm it is chambered for in Fallout Tactics. Perhaps, it should be a Mk 48 Mod 0, which is a re-chambered version of the original Minimi on request of the U.S. NAVSPECWAR and issued to U.S. Navy SEALs and U.S. Marines.