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Call of Juarez: Bound in Blood
Note: It should be noted most guns in the game are anachronistic, seeing the game takes place 1864-1866. Call of Juarez: Bound in Blood is a prequel to the 2006/2007 game "Call of Juarez", which was released for the PC.
Upgrades
Every gun, except dynamite, can be found in four different conditions : rusty, normal, prime and superb. The rusty weapons are surprisingly rusty, weak and have slow reloads. The prime weapons are silver with wooden grips and the suberb ones are golden with pearl/ivory grips. Both are much better (concerning fire power and reload speed) than the normal and rusty guns.
Colt 1848 Dragoon
As the "Ranger," the Colt 1848 Dragoon is a large cartridge-converted revolver that has slow reloads and rate of fire, but packs serious punch. It should also be noted that in the first game the Ranger was based off the Colt Walker. The reason for this change was probably to make the gun more period accurate as the Colt Dragoon 1848 was more popular during the Civil War, moreover few Walkers were ever made, being replaced by the improved 1848 model.
Remington 1890 'Police'
Slightly modified by the removal of the lanyard ring, it is featured as the "classic gun", and provides a balance between the Quickshooter (Schofield) and Ranger (Colt Army) in terms of power, fire rate, and reload speed. It is also the most accurate handgun in game. An anachoristic pistol since it was not developed until 1890. The game takes place in 1864-1866. Though quite similar to the Colt SAA, it can be differentiated from the latter by the presence of a trimmed fin under the ejector rod, and a slightly different design of the hull and grip.
LeMat 1869
The LeMat 1869 appears as the "hybrid gun." It is relatively weak but holds 9 rounds and has a good fire rate. The Shotgun is fired as first shot and it sounds like a volcano gun, so the gun has a faster fire rate for the first two shots.
Smith and Wesson Model 3 Schofield
The Smith & Wesson Schofield appears as the "Quickshooter." It has low power but a high rate of fire and the quickest reload time, due to it's top break design. Another anachronistic gun.
This gun is always dual-wielded akimbo-style by the A.I. partner regardless if the player has bought different guns for that character.
Gatling gun
The Gatling guns can be mounted and are used rather heavily for a rare gun. Union and Confederate troops and several gangs use them, and in several levels you mount one on the wagon. In the final level there are man-portable Gatling guns (and the first Gatling gun in Chapter 7) that Ray can carry, which is a little far-fetched.
Winchester 1892 Saddle Ring Carbine
The Winchester Model 1892 is used ingame as the "classic rifle", this is seen used by Thomas on the cover. In prime condition, it has nickel finish. In superb condition, you see a brass finish, otherwise it is just blued. Seen as almost the standard issue of union troops you fight and confederate allies, anachronistic for the entire game.
Sharps 1874 Buffalo
A Sharps 1874 Buffalo appears as "heavy rifle" it downs most enemies in one shot, and can be scoped as a sniper rifle. Slow reloads, but awesome range and power.
Remington 1866 Derringer
As the "ladies gun" weak and short ranged, often taking 4-5 rounds to down an enemy even point blank. Appropriate for the setting, but not in wide usage.
Volcanic Repeater
As the "volcano gun" Juarez carries a pair, and the player can use them later in the game. Slow to reload, and fire rate is a little low, but hits like the "magnum" of the game, although the Volcanic Repeater was a rimfire target gun. It somehow fits 12 rounds into that tiny little tube.
Colt Model 1878 Double Barreled Shotgun
Availible standard or sawn off, has exposed hammers. The Shotgun is also anachronistic.
Victor Collete Pepperbox
The Victor Collete Pepperbox appears as the "peppergun," a slow shooting, slow reloading and not very powerful gun. Has a bayonet attached you cannot use.
Springfield Musket
Civil War soldiers who you cannot interact with and fight in the backgrounds use civil war era muzzle loading rifles. There were many similar designs used by both the north and south, since this is late in the war, it is likely the in-game rifles are patterned after the very common Springfield rifle (.58 cal minie ball), the rest use Winchester '92s.
Dynamite
Can only used by Ray McCall
Cannon
Used only in the first level to destroy incoming Union rafts and in the the second level to destroy a Union steamboat.