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F.E.A.R.

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following guns were used in F.E.A.R.: First Encounter Assault Recon:

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F.E.A.R: First Encounter Assault Recon (2006).


Heckler & Koch USP45

The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the Rakow AT-14 and can be dual wielded, in addition, it has an incorrect magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Oddy, it's modeled with a tall target front sight and the standard height rear sight.

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Heckler & Koch USP - .45 ACP
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AT-14 as seen ingame

Special Weapons MP-10 9mm Carbine

While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the Sumak RPL

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The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock
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Heckler & Koch SL8

A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover. Ingame it is called the Rakow G2A2

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SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish
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G2A2 ingame. The receiver is definitely not the SL-8, but G3

Tavor TAR-21

An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire. Ingame it is called the Baksha ASP Rifle

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Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope

SPAS-12

A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes. Ingame it is called the Vollmer VK-12

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SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine
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Armacham 10mm HV Penetrator

Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and what not in the oddest position if you aim right.

Armacham Type 7 Particle Beam weapon

A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.

Obregon MP-50 Repeating Cannon

An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.

Andra MOD-3 Multi-Rocket Launcher

A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.