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Hitman: Blood Money

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 23:30, 13 August 2010 by Mazryonh (talk | contribs) (→‎Heckler & Koch MP7: New text and screenshots added.)
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The following weapons are used in the video game Hitman: Blood Money:

Hitman: Blood Money (2006)

Handguns

AMT Hardballer Custom

The AMT Hardballer appears in the game as the "Silverballer," Agent 47's signature handgun. While ostensibly chambered in .45 ACP, it is not possible to use other bullets of this caliber in the Silverballers (such as that for the HK USP in this game), since Agent 47 modified them to accept only custom ammo. The stock magazine capacity is 9 rounds.

There are a host of modifications available for this weapon, including two types of sound suppressors, a double capacity magazine, a laser sight, a longslide modification, a reflex sight, a scope, and a modification to allow fully automatic fire. A second "Silverballer" can also be purchased, allowing the player to dual wield them (though already-purchased modifications do not have to be applied again to the second gun as they would in real life). The grips on the "Silverballer" are reminiscent of the Pachmayr American Legend grips.

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AMT Hardballer with 5" barrel, .45 ACP
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Heavily modified "Silverballer"
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Gunning down costumed Security Guards with two Silverballers. These variants have advanced suppressors, red dot sights, double-length magazines, and laser sights.
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"I can do whatever I'm paid to."
Agent 47 takes centre stage with his "captive audience." This Silverballer variant is the longslide type with a scope, a laser sight, and a double-length magazine. For balance reasons, the longslide modification is not compatible with any kind of sound suppressor.

Custom 1911

Used by Mark Parchezzi III in "Amendment XXV" and Leland "Jack" Alexander in "Requiem". The gun has ornate engraved ivory grips and 3 dot sights. While it cannot be retained while playing the game normally, this weapon can be added to the player's collection by editing the save file, either with a hex editor or Action Replay-style disc on console versions. This pistol is the most accurate weapon in the game, with the shots hitting the very centre of the player's crosshairs with no spread. Least a on the pc vercion, if the player kills Leland, may collect and use, has only nine rounds into the magazine without extra ammo

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Colt Combat Elite with Pachmayr grips, .45 ACP

Desert Eagle

The Desert Eagle is found throughout the game. The ingame magazine capacity of 9 rounds implies that it is chambered for the .357 magnum round.

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Desert Eagle, .357 Magnum
File:HITMANBLOODMONEYPISTOL.jpg

Heckler & Koch USP

The H&K USP appears in the game as the "SLP .40". It is the most common pistol throughout the game, and it is found in almost all the levels. It is used by the New Orleans Police, U.S. Marines, Secret Service, FBI, gangsters, and various other private security companies. A suppressed version is carried by assassin Angelina Mason in "The Murder of Crows" and by the South African white supremacist Hendrick Schmutz in "A House of Cards". It has a magazine capacity of 12 rounds.

It's worth noting that while the name of the gun is the "SLP.40," its ammo labelled as .45 ACP, and then the after-mission newspaper report claims the rounds fired from this gun are 9mm caliber. The magazine capacity of 12 rounds, however, seems to confirm that the weapon is chambered for .45 ACP rounds. Two other clues to the weapon's true caliber are the magazine floorplate that is visible on the inventory screen (a feature unavailable to the .40 S&W and 9x19mm models of the USP), and the angled forward portion of the trigger guard, which definitively rules out the possibility that it is the USP Compact--only the full-sized USP has the angled trigger guard that mirrors the pictured gun in the game.

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Heckler & Koch USP .45 ACP.
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"Beautifully Executed."
Note: The above was an actual tagline used in the publicity campaign heralding the release of this game.
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The HK USP sitting on a security guard's desk.

Mauser C96

The Mauser C96 appears in the game as the "WW1 Pistol". It is only found in the mission "Curtains Down", in which an actor uses one loaded with blanks to "execute" the player's target during the Opera rehearsal. The player can swap the prop gun with a real one when no one is looking to cause a fatal accident. The weapon can be added to the player's collection on the PC using a hex editor, or on the PS2 version by using an Action Replay Max CD.

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Mauser C96 7.63x25mm Mauser

Smith & Wesson 686-4

The Smith & Wesson Model 686 appears in the game as the "Snub-Nosed" It is used by Don Fernando Delgado and actor Rex Stanton's drug-dealing agent in "A Vintage Year" and by the sailors on the steamboat in "Death on the Mississippi".

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Smith & Wesson Model 686 with 2" barrel, .357 magnum. The ones in the game have custom wood grips.

Taurus Raging Bull

The Taurus Raging Bull appears in the game as the "Bull. 480" it is used by members of the Gator Gang in "Death on the Mississippi" and by Vinnie "Slugger" Sinistra in "A New Life". The Raging Bull in the game appears to be the Model 480, chambered in .480 Ruger cartridge.

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Taurus Raging Bull Model 454, .454 Casull.
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Agent 47 with a "Bull 480."

Schofield Model 3

The Schofield Model 3 revolver appears in the game as the "Six Shooter". Guests carry it in the level "Till Death Do Us Part"

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Schofield Model 3 .45 Schofield
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The "Six Shooter" in first person view

Submachine Guns/Personal Defense Weapons

FAMAE S.A.F.

The Chilean sub-machine gun FAMAE S.A.F. appears in the game as the "SAF SMG", and it is used by the Hacienda guards in the mission "A Vintage Year." It is largely similar to the Heckler and Koch MP5 in this game, albeit a little less accurate and uncustomizable. It erroneously sports a 25-round magazine (in reality it uses a 30-round magazine), and is chambered for generic "SMG Ammo" (most likely 9x19mm rounds).

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FAMAE S.A.F, 9x19mm
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Room-clearing a guarded suburban household with the FAMAE SAF.
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Don Fernando Delgado's guards, one with an FAMAE SAF.

Heckler & Koch MP5

The H&K MP5 appears in the game as the "SMG Tactical", and modified with a large variety of accessories such as A3 and A4 buttstocks, an MP5K-style shortened barrel, laser sights, red dot sights, "jungle-style" double magazines, and sound suppressors. Delahunt's bodyguards, Secret Service agents, and the assassin Maynard John use fixed-stock MP5s. For some reason all versions of this weapon use 25-round magazines, despite the standard for MP5s being 30-round magazines.

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MP5A3, 9x19mm

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File:Hitman Blood Money SMG Custom.jpg
Heavily modified "SMG Tactical"
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The "SMG Tactical" in first person view
File:HITMANBLODMONEYMP5.jpg

Heckler & Koch MP7

An early version of the Heckler & Koch MP7A1 appears in the game. It is used by some of the FBI agents in "A New Life" and can be found on a table in the 'Torture Chamber' in "A Dance With The Devil". Possessing a 25-round magazine capacity of generic "SMG ammo," the retractable stock and folding vertical foregrip cannot be used, which gives a high amount of muzzle climb. These characteristics make it a rather inaccurate weapon despite the low recoil of the real-life version, which also uses 20- or 40-round magazines rather than 25-rounders.

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Heckler & Koch MP7A1, 4.6x30mm
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Assassinating Mark Purayah II with an MP7 as the feathers fly.
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An FBI agent with an MP7, leisurely patrolling a backyard pool.

Ruger MP9

The Ruger MP9 appears in the game. It is used by the bird-suited guards in the mission "The Murder of Crows." As with the TMP and MP7, it is not possible to use it two-handed with the stock, and it shares an ammunition type with all the other SMGs and Machine Pistols in the game.

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Ruger MP9, 9x19mm
File:HITMANBLOODMONEYMP9.jpg

Steyr TMP

The Steyr TMP appears as the "TMP." It is used by various guards throughout the "Flatline" level and is the personal weapon of Manuel Delgado in the "A Vintage Year" level. This SMG also appears in the tutorial level "Death of a Showman" but is not used by NPCs there. Like other weapons of its class, it shares ammunition with all other non-customizable SMGs, and has a magazine capacity of 25 rounds. Despite the vertical foregrip, it is not possible to use this gun two-handed.

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Steyr TMP, 9x19mm
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The Devil's own happy-happy-fun-gun (check the ammunition count).
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Apparently someone got confused about the two kinds of "cleaning" tools.

Shotguns

Remington 870

The Remington 870 appears in the game as the "Shotgun" it is used by vineyard guards in the mission "A Vintage Year" and a member of the Gator gang. It is also placed in the tutorial level "Death of a Showman"

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Remington 870 in black finish
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Agent 47 with a Remington 870 after killing a gangster
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SPAS-12

The SPAS-12 appears in the game as the "SP12 Shotgun", it can be modified with a large variety of accessories, such as a buttstock, an Aimpoint sight, a detachable box magazine and even a sound suppressor.

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Franchi SPAS-12, 12-gauge
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47 shoots his way out. Note FBI agent doing backflips after being hit by the shotgun.

Assault Rifles/Battle Rifles

FN F2000

The FN F2000 is in the game in the security room in "Death on the Mississippi" and carried in a briefcase by a CIA Agent in "A Dance with the Devil"

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FN F2000, 5.56x45 NATO

M4A1 Carbine

The M4A1 Carbine appears in the game, it can modified with a large variety of accessories, such as a Beta C-MAG, a red dot sight, an ACOG scope, sound suppressors, and a vertical foregrip. It is the only assault rifle in the game that can use 30 round magazines--all others are forced to use 20 round magazines.

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Colt M4A1 Carbine with 6 position collapsible stock - 5.56x45mm. Note slight difference in shape of stock compared to older model M4 (above). - 5.56x45mm
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Agent 47 with an M4A1 with Beta C-Mag, pistol grip and ACOG

M14

The M14 is used by U.S. Marines in the mission "Amendment XXV". It appears to have a 10 round magazine, yet holds 20 rounds.

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M14, 7.62x51mm NATO

SIG SG 552

The SIG SG 552 appears in the game as the "SG552". This weapon can be found in Mark Puriyah Jr.'s command room in the mission "Murder of Crows"

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SIG SG 552 5.56mm

Short Magazine Lee Enfield Mk.III

The Lee Enfield can be seen in the mission "Curtains Down", it is seen being used as a prop and cannot be fired. However, by using a hex editor or Action Replay CD to add this weapon to the armoury, it can be used as a weapon. It uses assault rifle ammunition and is fairly inaccurate.

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SMLE, .303

Sniper Rifles

Browning BAR Mk. II Safari

The Browning BAR can be found mounted on a gun rack in Pappy LeBlanc's home in "Till Death Do Us Part". Referred to in-game as the "Elephant Gun".

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Browning BAR Mk. II Safari, .30-06 Springfield

Sako TRG-42

The Sako TRG-42 appears in the game as the "Kazo TRG" it is the rifle of choice for the assassin Raymond Kulinsky when he tries to kill the Secretary of the Interior.

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Sako TRG-42, .338 Lapua Magnum
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Agent 47 sniping with the "Kazo TRG"
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SVD Dragunov

The SVD Dragunov is used in the mission "Death of a Showman" to kill 3 gangsters. It can also be found in a briefcase next to the laptop in "A Dance with the Devil."

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SVD Dragunov, 7.62x54mm R
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Walther WA 2000

The Walther WA 2000 is the main sniper rifle in the game, it can be fitted with better scopes, a lightweight frame, a barrel replacement, various suppressors, magazine extensions, and a bolt-action conversion. While Agent 47 will manually load a new round into the chamber if the reload key is pressed in First Person View and the bolt-action modification is equipped, he will still reload by replacing the (now redundant) magazine if the reload key is pressed in Third Person View. This weapon is also the only rifle that can be concealed in a case Agent 47 can bring with him into a mission--while two others can be concealed in cases of their own, Agent 47 must instead find them himself in two missions.

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Walther WA 2000, 7.62x51mm NATO, 300. Winchester Magnum and 7.5x55mm Swiss.
File:HITMANBLOODMONEYWA2000.jpg
47 with his WA 2000.

Other

Beeman Break Barrel

This pneumatic child's toy can be found in the mission "A New Life." It can be loaded with non-lethal tranquilizer rounds, and is a break-open breach-loading single-shot weapon. If you bring this air gun on another mission, you only get a few rounds, due to the game only giving 2 extra "magazines" for each non-customizable weapon brought into a mission, which translates into very few darts for this weapon.