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Vietcong 2

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Nice, but where's the trigger?

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Vietcong 2 is the sequel of the tactical first person shooter Vietcong. As in the first edition, the player will take the lead of a Special Force's team of the US army during the Vietnam War, as the Captain Daniel Boone. Differently from is predecessor, this time is possible to play as vietcong in a short secondary campaign. Both US and vietcong campaign wil take place during the "Tet offensive" in the Januar '68, around the city of Hue.

Arsenal mangement:
During the single player campaigns the player is allowed to transport a knife, a handgun, two primary weapon and a lot various equipment (two type of handgrenades, C4 explosives, LAW and a first-aid kit).With few exception, the non-playing character haven't a "fixed" weapon but a casually selected weapon: it's easily notable that the most part of the enemy may be equipped with different guns each time you play a mission. Also can be noted some "weapon groups" for this variations: earlier Viet Cong may spaw armed with a SKS or a MAT-49 or a PPSh-41, NVA soldier and later Viet Cong are armed with a SKS or a Vzor 58 or an AK-47, VC machine gunners may have a Vzor 59 or a RPD-44 for example.The exceptions are the teammate, the snipers, the RPG gunners and the Viet Cong armed with the IZH-43. However these last two gunman drop a casually generated handgun.
Another notably odd (and ghastly) thing is that the most part of the weapon are chambered with a wrong caliber, but all these error will be described in the weapon details.


The following list contains all the weapons that can be used or see in Vietcong 2:


US Army/ARVN weapons

The most part of this weapon are obviously of US manufacture, but due the presence of Australian army soldiers in game (the team's medic Cobber is Australian) is possible see (and use) english weapons of Australian ordnance

Handguns

Colt M1911A1

Main U.S. pistol, is a standard equipment in most missions of the U.S. single player campaign. Rare see it used by U.S. Army soldiers in single player but the Viet Cong armed with shotgun or RPG-7 may drop it after their killing. As in Vietcong is the most common siederarm for the U.S. multiplayer classes.

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Smith & Wesson Model 27

Special forces sidearm, it's really accurate and seems to be reloaded using speed loaders. Despite in multiplayer it's described correctly as a .357 Magnum, the ammo found for it are named .38 Special (usable without problem on this gun, but notoriously less powerfull) but still have more stopping power than a standard Colt .45. As the M1911A1 it may be dropped by some Viet Cong and in multiplayer is the pistol equipped to U.S. "Infantryman" and "Medic" classes and Viet Cong "Fighter" and "Medic" classes.

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Smith & Wesson Mark 22 Model 0

Appear as "S&W Mod.39(sil.)" and is equipped with a silencer. Oddly it shares the .45ACP ammunition of the M1911A1 instead of the correct 9x19 NATO, same error made in Vietcong. It is equipped in a few mission in the U.S. campaign and is the standard pistol for the U.S. sniper in multiplayer.

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Smith & Wesson mod. 39, civilian model - 9x19mm


Machine pistols/Submachine-gun

Thompson M1A1

U.S. submachine gun, generally see in the hands of the ARVN soldiers. Accurate and powerfull it feature a 30 rounds magazine, despite the 3D models resemble a 20 rounds magazine. In multiplayer is quiet common see it in the hand of expert player.

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M1A1 Thompson with 30-round magazine .45 ACP

Carl Gustaf M/45

Swedish submachine gun used by special forces. The player start equipped with it during the first mission. It features a 36 round magazine and high rate of fire (despite the real one had a somewhat slow rate of fire), is enought common throughout the ARVN soldiers during the first tow mission of the Viet Cong single player campaign.

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Carl Gustav M/45 - 9x19mm‎

Sterling L2A3

English submachine gun, used only by Cobber in several missions. Use 34 rounds magazine and as the M/45 feature a fire rate higher than its real counterpart. Share ammo with the M/45.

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Sterling L2A3 - 9mm

Sten Mark IIS

Another english submachine gun, fitted with silencer. The Sten isn't used by any character, not even is a starting equipment in any mission but one may be found in the second mission while entering in the building occupied by Viet Cong in front of the bridge. Share the same 9x19mm ammunition of the M/45 and of the Sterling.

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Sten Mark IIS - 9x19mm

Ingram MAC-10

U.S. machine pistol. Teorically it was used by the U.S. Special Forces, but in game it isn't used by any character and cannot be find durind any missions. It may be used in multiplayer or selected as primary weapon in the "Single Mission" mode. Oddly its ammunition result to be the 7.65mm Browning, the same of the Vz.61 (probably for more direct comparison between the two guns), moreover both M10 and Vz.61 have the same shoot sound.

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Military Armament Company M10 - .45 ACP


Battle/Assault rifles

Colt XM177E2

Assault carbine used by U.S. Special forces, equipped in five mission during the single player campaign and issued to the ARVN's Hac Bao riflemen during the last mission. While using the iron sight is notable the absence of the rear sight in the carring handle. Shares the magazine with the M16.

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XM177E2 - 5.56x45mm. This was the last variant of the XM177 rifle used in the Vietnam War.

Colt XM16E1

Main U.S. assault rifle, appear as "M16". Used by the U.S. Marines throughout the game. Use 20 round magazines loaded with 18 rounds, probably to avoid jamming(the guns never jamm in Vietcong 2). Is avaible a second version fitted with an experimental Colt XM148 grenade launcher.

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XM16E1 - 5.56x45mm.

L1A1

Australian battle rifle. Despite the real rifle is capable of semiautomatic fire only, in game can switch fire mode between automatic and semiautomatic, as the M14. Cobber (the medic) use it in the last mission but the player never use it, while in multiplayer is available only for the U.S. "Infanterist" class. Share ammunition reserve with M14 and the XM21.

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L1A1 with wooden furniture

Springfield Armory M14

U.S. battle rifle, used in game by the U.S. Marines aside the M16. Despite the strong recoil, it isn't much more powerfull than the M16 and the XM177.

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M14 rifle - 7.62x51mm NATO


Machine guns

Browning Automatic Rifle M1918A2

Old U.S. squad automatic weapon, alternative weapon to the M60 for the U.S. machinegunner. Quite easy to find along both campaign, it work like a "empowered" M14, with hight fire rate and more reserve magazines (the BAR allow to carry 15 magazines against the 6 of the M14/L1A1). Unrealistically it fire the same 7.62x51 ammunition of the M60 and appear that it do not have a proper type of magazine (when killed, a BAR gunner drop the same ammunition pouches of the M60)

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Browning Automatic Rifle M1918A2 - .30-06

Saco Defense M60

Main U.S. general purpose machine gun also nicknamed "the Pig" or "the Hog". It is obviously the signature weapon of Stone, the U.S. machinegunner and moreover the Vietnamese machine gunner Tran use it during the first mission of the Viet Cong campaign (the night assault on a ARVN compound). The model seen in game feature the rear sight raised and the bipod removed. It may be used by the player as individual weapon (using 100 round pouches, for a maximal number of 400 round) or mounted on fortified positions and patrol Jeeps, with unlimited ammunition.

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Saco Defense M60 - 7.62x51mm NATO

Browning M1919A4

Medium machine gun. Can be used in multiplayer by "Machine gunner" class of both teams as a diplaceble tripod-mounted support weapon. It feature unlimited ammunition, but is affected by barrel overheating.

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Browning M1919 on M2 tripod - .30-06

Browning M2HB

Classic heavy machine gun. Common along both campaign, mostly seen mounted over U.S. vehicle such as M-133 APC, armed REO trucks and UH-1 transport helicopters. In multiplayer is usable by U.S. machine gunners in similar manner to the M1919A4: compared to its .30 caliber sister the M2 have a slower fire rate but a major stopping power.

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Browning M2HB on vehicle mount - .50 BMG
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Browning M2HB on M3 tripod - .50 BMG.


Shotgun

Remington M870

U.S. pump action shotgun, commonly used by the radioman Tommyboy and is seen in the hand of the ARVN Captain Soat. Extremely powerful at short and short/medium range, it feature synthetic furniture istead of the wood one's in use at that time. Its worst drawback are the slow rate of fire and the long reload time.

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Remington 870 Police Magnum - 12 Gauge


Sniper/bolt-action rifles

Winchester Model 70

Remington M40

Springfield Armory XM21


Grenades/Explosives

M18 smoke grenade

M26 fragmentation grenade

Springfield Armory M79

Colt XM148

M72A2 LAW

M18A1 Claymore



Viet Cong/NVA weapons

As in its predecessor, the Vietnamese resistance uses mostly soviet-made weapons, but this time ther are several exception as the french MAT-49 and the German StG-44.

Handguns

During the U.S. campaign each one of these pistols may be dropped randomly by the vietnamese fighter armed with the Baikal Izh-43 and the RPG-7V (along the Colt .45 and the S&W mod.27). No one of these pistol uses the right ammunition type!

PM

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PM - 9x18mm 57-N-181S

Model 1905

Mauser C96 Model 1912

APS

Russian pistol with selective fire, may fire in semiautomatic or fully automatic mode. It is chambered for the .45 ACP, shares ammunition whit the M1911A1 and the Mark 22. However it stil the most versatile handgun of the game

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APS - 9x18mm 57-N-181S


Machine pistols/Submachine-gun

Samopal Vzor 61

MAT-49

PPSh-41


Carbines/Assault rifles

SKS-45

SA vz. 58V

AK-47

StG-44


Machine guns

DP-28

UK Vz. 59

RPD-44

Vzor 37


Shotguns

Flintlock Blunderbuss

Baikal IZH-43


Sniper/bolt-action rifles

Mosin-Nagant model 1938

SVD-63


Explosives

Chicom type 67 stick grenade

RPG-7V

Explosive booby-traps