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Vietcong 2

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Nice, but where's the trigger?

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Vietcong 2 is the sequel of the tactical first person shooter "Vietcong". As in the first edition, the player will take the lead of a Special Force's team of the US army during the Vietnam War, as the Captain Daniel Boone. Differently from is predecessor, this time is possible to play as vietcong in a short secondary campaign. Both US and vietcong campaign wil take place during the "Tet offensive" in the Januar '68, around the city of Hue.

Arsenal mangement:
During the single player campaigns the player is allowed to transport a knife, a handgun, two primary weapon and a lot various equipment (two type of handgrenades, C4 explosves, LAW and a first-aid kit).With few exception, the non-playing character haven't a "fixed" weapon but a casually selected weapon: it's easily notable that the most part of the enemy may be equipped with different guns each time you play a mission. Also can be noted some "weapon groups" for this variations: earlier Viet Cong may spaw armed with a SKS or a MAT-49 or a PPSh-41, NVA soldier and later Viet Cong are armed with a SKS or a Vzor 58 or an AK-47, VC machinegunners may have a Vzor 59 or a RPD-44 for example.The exceptions are the teammate, the snipers, the RPG gunners and the Viet Cong armed with the IZH-43. However these last two gunman drop a casually generated handgun.
Another notably odd (and ghastly) thing is that the most part of the weapon are chambered with a wrong caliber, but all these error will be described in the weapon details.


The following list contains all the weapons that can be used or see in Vietcong 2:


US Army/ARVN weapons

The most part of this weapon are obviously of US manufacture, but due the presence of Australian army soldiers in game (the team's medic Cobber is australian) is possible see (and use) english weapons of Australian ordnance

Handguns

Colt M1911A1

Main U.S. pistol, is a standard equipment in most missions of the U.S. single player campaign. Rare see it used by U.S. Army soldiers in single player but the Viet Cong armed with shotgun or RPG-7 may drop it after their killing. As in Vietcong is the most common siederarm for the U.S. multiplayer classes.

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S&W model 27

Special forces siderarm, it's really accurate and seems to be reloaded using speedloaders. Despite in multiplayer it's described correctly as a .357 Magnum, the ammo found for it are named .38 Special (useble without problem on thi gun, but notoriously less powerfull) but still have more stopping power than a standard Colt .45. As the M1911A1 it may be dropped by some Viet Cong and in multy player is the pistol equipped to U.S. "Infanterist" and "Medic" classes and Viet Cong "Fighter" and "Medic" classes.

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S&W Mark 22 Model 0 "hush puppy"

Appear as "S&W Mod.39(sil.)" and is equipped with a silencer. Oddly it shares the .45ACP ammunition of the M1911A1 instead of the correct 9x19 NATO, same error made in Vietcong. It is equipped in a few mission in the U.S. campaign and is the standard pistol for the U.S. sniper in multiplayer.

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Smith & Wesson mod. 39, civilian model - 9x19mm


Machine pistols/Submachine-gun

Thompson M1A1

Carl Gustaf M45

Sterling L34 A1

Sten MarkIIS

MAC Ingram M10


Battle/Assault rifles

Colt XM177E2

Assault carbine used by U.S. Special forces, equipped in five mission during the single player campaign and issued to the ARVN's Hac Bao riflemen during the last mission. While using the iron sight is notable the absence of the rear sight in the carring handle. Shares the magazine with the M16.

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XM177E2 - 5.56x45mm. This was the last variant of the XM177 rifle used in the Vietnam War.

Colt XM16E1

Main U.S. assault rifle, appear as "M16". Used by the U.S. Marines throughout the game. Use 20 round magazines loaded with 18 rounds, probably to avoid jamming(the guns never jamm in Vietcong 2). Is avaible a second version fitted with an experimental Colt XM148 grenade launcher.

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XM16E1 - 5.56x45mm.

Enfield L1A1

Australian battle rifle. Despite the real rifle is capable of semiautomatic fire only, in game can switch fire mode between automatic and semiautomatic, as the M14. Cobber (the medic) use it in the last mission but the player never use it, while in multiplayer is available only for the U.S. "Infanterist" class. Share ammunition reserve with M14 and the XM21.

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L1A1 with wooden furniture

Springfield A. M14

U.S. battle rifle, used in game by the U.S. Marines aside the M16. Despite the strong recoil, it isn't much more powerfull than the M16 and the XM177.

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M14 rifle - 7.62x51mm NATO


Machine guns

Browning BAR M1918A2

Saco Defence M60

Browning M1919A4

Browning M2HB


Shotgun

Remington M870


Sniper/bolt-action rifles

Winchester model 70

Remington M40

Springfield A. M21


Grenades/Explosives

M18 smoke grenade

M26 fragmentation grenade

Springfield A. M79

M72-A2 LAW

M18-A1 "Claymore"



Viet Cong/NVA weapons

As in its predecessor, the vietnamese resistance uses mostly soviet-made weapons, but this time ther are several exception as the french MAT-49 and the german StG-44.

Handguns

PM

Model 1905 with integral silencer

Mauser C-96 model 1912

APS


Machine pistols/Submachine-gun

Samopal Vzor 61

M.A.T. Mle.49

PPSh-41


Carbines/Assault rifles

SKS-45

Samopal Vzor 58V

AK-47

StG-44


Machine guns

DP-28

Univerzální Kulomet Vzor 59

RPD-44

ZB53/Vzor 37


Shotguns

Flintlock blunderbuss

Baikal IZH-43


Sniper/bolt-action rifles

Mosin-Nagant model 1938

SVD-63


Explosives

Chicom type 67 stick grenade

RPG-7V

Explosive booby-traps