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Resident Evil 4

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Hand Guns

Handgun

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File:Biohazard 4 Incubate (frame 1451).jpg
Leon intrudes on a villager, lacking a warrant.
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Leon sees the occupant of the house he's just broken into, showing good trigger discipline.
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Leon holds a gun on the villager whose house he has just invaded.
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Leon runs dry in the middle of a fight.

Leon Kennedy's standard weapon, the Handgun is often mistaken for an HK USP. However, Ryoumura Jyoshin (the weapon designer for the Devil May Cry, Biohazard and Dino Crisis series) claims that he designed the weapon himself with no individual base model. Anatomically, the Handgun bears a very close resemblance to the Smith & Wesson Sigma, especially in the slide, magazine, and lower frame. In the game the gun has brown checked grips and a stainless steel slide. The weapon however is shown with a hammer as opposed to a striker. It also features an extended barrel, threaded for sound suppressor which is not a feature on the S&W Sigma pistols but are featured in the HK USP.

Albert Wesker uses this weapon in the Mercenaries Mini game, albeit equipped with a suppressor.

Punisher (FN Five-seveN)

Based off of Fabrique Nationale's Five-seveN handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor. The version seen in-game chambers regular 9mm Parabellum. In game the weapon has the ability to pierce shields and multiple enemies, like the real thing would.

This weapon can be purchased from the Merchant, or won in a contest after shooting ten of fifteen blue targets scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.

The gun is used by Ada in Assignment Ada and The Mercenaries, and by Leon in the main game.

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FN Five-seveN .57x28mm (modified to 9x19mm)
File:RE4 Punisher.jpg

Red 9 (Mauser C96 Red 9)

A 9mm version of the Mauser C96 handgun, one of the first automatic handguns to enter production in the world. The Red9 version was developed during World War I and chambered 9mm Parabellum to keep ammo supplies standard, but when soldiers began to load the weapon with the wrong type of ammunition, a large Red 9 was placed on the grip to differentiate the model from the standard Mauser.

This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly.

Vagrant Spaniard Luis Sera uses this as his sidearm in the main game.

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Broomhandle Mauser C96 "Red 9" 9x19mm.
File:RE4 red9.jpg

Blacktail (Springfield Armory XD-9)

Purchased from the Merchant. Ada uses this as her sidearm in the main game and Seperate ways. Leon uses it in The Mercenaries.

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Springfield Armory XD 9x19mm
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Matilda (HK VP-70)

Unlocked to be purchased from the Merchant after successfully completing the Normal difficulty of the game. Same gun Leon has in Resident Evil 2. Fires three-round bursts. The gun's name is a reference to the movie Leon The Professional, though they have spelled Mathilda's name incorrectly.

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Heckler and Koch VP-70
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Magnums

Broken Butterfly (S&W Schofield Model 3 & Colt Single Action Army Hybrid)

Notice the revolver is a top-break revolver, there are few revolvers it could be. May be found in a section of the castle after freeing Ashley, or may be purchased from the Merchant.

The weapon contains both S&W Schofield Model 3 and Colt Single Action Army features. The barrel's frame resembles Model 3, while the body frame is nearly identical to Colt S.A.A which reflect two entirely-different reloading actions: while the Model 3 supports break handle to reduce time, the S.A.A requires direct ejection for each shell from the back. Even the in-game weapon has S.A.A hammer and back loading hole, the animation shows its actual system to be Model 3's. Despite both original guns being single action, it is seen firing in double action mode.

However, no weapon like this might exist in the real world, not only because of the two different branches, but different calibers. It uses the same ammunition as Killer7 despite the modern .45 ACP is not fully interchangeable with some early .45 versions, especially between Revolvers and Pistols.

Note: There is also a variant appear in another Capcom's historic Beat-em Up video game Devil Kings (used by Lady Butterfly). Some early Colt revolvers features "Butterfly" as nicknames, contributes its official name Broken Butterfly.

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The in-game version, resembles both reference guns, double action.

Killer7 (AMT Hardballer)

May be purchased from the Merchant, the only weapon that has no exclusive ability when fully upgraded. The ingame version is equipped with a scope-style laser. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified Hardballer. The design of the gun and Wesker's use of the gun, is a Terminator homage. They look similar and both Wesker and Arnie wear sunglasses.

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AMT Hardballer 5in, .45ACP
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Handcannon (S&W Model 500)

Get a five-star rank with all characters on all stages (Mercenary Mode). When fully upgraded has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The in-game weapon is equipped with a laser sight.

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Smith and Wesson Model 500 .500 S&W Magnum

Sub Machine Guns

TMP (Steyr TMP)

May be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, foregrip, sawn off barrel, and laser sight in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game. DEMONICSLAYER64

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Steyr TMP 9x19mm
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(Brügger & Thomet MP9)

In The Mercenaries minigame, HUNK carries a customized TMP as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock.

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Brügger & Thomet MP9

Chicago Typewriter (M1A1 Thompson)

Unlocked by completing the sidestory assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (unique to the PS2 and Wii versions of the game), the gun will appear as the M1921 Thompson.

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M1A1 Thompson .45ACP
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Shotguns

Shotgun (Remington 870)

May be obtained in one of three ways. On Easy mode the weapon is in your inventory, on Normal modes or higher you may obtain it for free in the upstairs section of a house in the Ganados Village, or you may purchase this weapon from the Merchant.

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Remington 870 12 gauge
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  • Actually this is particularly a Remington 870 Express Turkey Pump 21" Barrel.

Riot Shotgun (Benelli M3 Super 90)

A stainless shotgun that bears great resemblance of both Benelli M3 and M4 with the collapsible stock and pump action mechanism. It is identically the same version of Assault Shotgun from Resident Evil Remake (2002). Many fans mistakenly claim this one M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon confirmed nor seen in the real world.

The weapon may be purchased from the Merchant from Chapter 3-1. It is also used by Leon in the Mercenaries.

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Benelli M4 Super 90 12 gauge
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Benelli M3 Super 90 12 gauge
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The same weapon as it appears in Resident Evil Remake (2002)

Striker (Armsel Protecta)

May be purchased from the Merchant. Upgraded to maximum it has a 100-round drum, which Leon can reload completely by putting two cartridges into it.

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Armsel Protecta
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"Striker" in Resident Evil 4. Note the lack of a winding key on the drum, making it a Protecta.

Ada's shotgun (Mossburg 500)

Ada uses this shotgun in Separate Ways; it's a shortened Mossberg 500. The gun in the game is stainless steel and the action bar is in the pistol grip style.

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Mossberg 500 12 gauge
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Rifles

Bolt Action Rifle (Springfield M1903A4)

A modified version of the Springfield rifle which fired .30-06 cartridges, while this version fires .223 caliber rounds. May be purchased from the Merchant.

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Springfield M1903A4 .30-06 (modified to .223)
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Semi-Auto Rifle (H&K SL8)

May be purchased from the Merchant. This gun is also used by Ada in Seperate Ways, and Assignment Ada, and The Mercenaries, and by Wesker in The Mercenaries.

File:H&K-SL8.jpg
Heckler and Koch SL8 5.56x45mm(.223)
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Special

Minethrower

May be purchased from Merchant. The weapon fires custom darts with explosive tips that embed themselves in an enemy and detonate after a period of time. When fully upgraded its mines will automatically home in on the nearest enemy.

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Does this not look like a TDI Vector? Yeah it does look like a TDI vector......wierd?

Bow Gun

May be purcase from Merchant in Separate Ways. The weapon has a pistol grip and fires explosive arrows.

Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)

The standard Rocket Launcher may be purchased any time from the Merchant, or you will find one in the Castle. The Special Rocket Launcher is a special-event item. The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.

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RPG-7 70mm
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Krauser's Bow

Krauser uses this weapon in Mercenaries minigame. In the main boss battle it fires explosive arrows. Possibly a reference to Rambo.He uses it in war.

Plaga Removal Laser(P.R.L.) 412

Availible after beating game in Professional mode. The weapon uses a light based laser that will annialate anyone/thing in Leon's line of site no aiming required.

Los Illuminados Gatling Gun

Used by a senior monk of the Los Illuminados cult in the Castle section of the game and by the Militia in the Island section, it has alot of barrels but it has an average supressive fire machinegun rate of fire, wich makes all those barrels redundant, it caliber is probably between 5.56 NATO and 7.62 NATO, maybe even .50 BMG. Cannot be used by the player.

GE M134 Minigun

This gun is used by J.J. (The minigun wielding Gannado) and cannot be used by the player.

Dart Rifle

A Villager uses a dart rifle to render Ada unconscious.