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Call of Duty: Modern Warfare 2

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons are used in the video game Modern Warfare 2, also known as Call of Duty: Modern Warfare 2:

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Modern Warfare 2 (2009)

Handguns

Heckler & Koch USP45

The Heckler & Koch USP45 has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.

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Heckler & Koch USP - .45ACP

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Reloading the USP during a CTF.

This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.

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USP with Silencer and a tactical knife.

Beretta M9

Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.

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Beretta 92FS - 9x19mm
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Player with M9 pistol.
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M9 pistol is under SPAS-12's pistol grip.
File:Mw2 m9 ego idle.jpg
Beretta M9 in egoview.

Springfield Armory Professional 1911

It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.

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Springfield Armory Pro Tactical, this is an airsoft replica of the real model
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Captain "Soap" MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.
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A militiaman attempting to arrest Faust drops his M1911 after being shot.
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M1911 in egoview.

IMI Desert Eagle

Faust carries a Desert Eagle with a laser aiming module attached it. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.

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Desert Eagle Mark XIX - .50 AE Black finish
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Desert Eagle, as unlocked in Create a Class at Level 62.
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The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.
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A Brazilian militant aims and fires a Desert Eagle in the trailer.
File:Moder warfare 2 deagle 2.jpg
A bigger picture and a clear look at the laser module.
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Desert Egale in egoview, with rail on the slide and twotone style.

Colt Anaconda .44

Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story.

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Colt Anaconda .44

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File:Mw2 44 ego idle.jpg
Colt Anaconda .44 in egoview.

Machine Pistols

Beretta 93R

A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.

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Beretta 93R, 9x19mm
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Beretta 93R as the M93 Raffica
File:Mw2 93r ego idle.jpg
Beretta 93R in game.
  • It appears to be a converted 92, by the slide-mounted safety.

Glock 18

The Glock 18 appears in the game under the name of the "G18". It uses an extended magazine holding 33 rounds and is often used by Brazilian militia fighters, who sometimes use is as their "Last Stand" weapons. It is quite hard to control due to the high rate of fire, and therefore should be fired in short bursts. A strange fact is that it fires dramatically slower when using it on a Snowmobile.

This may actually be a converted Glock 17, as evdienced by the lack of selector switch on the slide. The Wierd It 12:40, 14 November 2009 (UTC)
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Glock 18 - 9x19mm
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A Glock 18 fired by "Roach" on a snowmobile in Mission "Cliffhanger". Note olive-drab frame.
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The Glock 18 known as "G18" in the create a class menu.
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The Glock 18 in egoview, idle.

Brügger And Thomet MP9

This Swiss-made Steyr TMP variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).

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B&T MP9 - 9x19mm
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B&T MP9 is under SPAS-12's barrel.
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B&T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.

PP-2000

Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.

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PP-2000 9x19mm
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PP 2000 is under M9 pistol.
File:Mw2 p2000 ego.jpg
PP 2000 with Reflex (Doctor?) in Egoview

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IMI Mini-Uzi

Seen in the "Infamy" trailer. Used by militia and Iraqi terrorists. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.

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Mini Uzi with stock folded - 9mm
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Mini Uzi ingame.
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Mini UZI in egoview.

Sub-machine Guns

Heckler & Koch MP5K

The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.

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Heckler & Koch MP5K - 9x19mm
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MP5K R.I.S. System (modeled after an ICS Airsoft RAS)
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Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.
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MP5K In Create a Class Menu
File:MW2-MP5K-1.jpg
MP5K in action during Flag Runner mode.

Heckler & Koch UMP 45

Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.

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Heckler & Koch UMP - .45 ACP
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Two terroists with an UMP.
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One of the Rangers in this pic is seen with the UMP with an EoTech sight attachment.
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The UMP in game.

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TDI Vector

The May 24th trailer shows a brief scene of the TDI Vector being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.

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TDI Vector - .45 ACP
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A russian ultranationalist with a TDI Vector.
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TDI Vector equipped with a suppressor and a red dot sight in multiplayer.

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FN P90TR

Used by Russians in singleplayer.

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FN P90TR
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The FN P90TR is under Steyr AUG.
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FN P90 with Reflexsight (Doctor?) in egoview

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Assault Rifles

FN F2000

An FN F2000 Tactical (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.

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FN F2000 Tactical - 5.56x45mm NATO
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The FN2000 Tactical with "Masterkey" shotgun.
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FN F2000 Tactical is on the right of WA2000.
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FN2000 Tactical with infraredscope, egoview.

FAMAS F1

The FAMAS F1 is seen in the game. It can only fire in bursts, and is used mostly by Russians.

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FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.
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Russian ultra-nationalist with a FAMAS assault rifle.
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FAMAS assault rifle first person.
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Reloading the FAMAS. This is unlike the first game, Roach is reloading with his finger OFF the trigger.

IMI Tavor TAR-21

The IMI Tavor TAR-21 weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)

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IMI Tavor TAR-21 - 5.56x45mm
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IMI Tavor TAR-21 on the wall.
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The IMI Tavor TAR-21 known as the "TAR-21" seen in the create a class menu

.

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IMI Tar 21 with EoTech signt in egoview
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In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.
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How an Tavor/M203 combo SHOULD look like for comparison.

M4A1 Carbine

Colt M4 variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.

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Colt M4A1 with 6 position collapsible stock - 5.56x45mm.
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S.I.R. System
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M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.
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Captain Soap MacTavish with M4A1 S.I.R.
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US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.
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Ghost with his M4A1 S.I.R
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M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.
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M4A1 in egoview.
  • A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.

M16A4

Seen in the "Infamy" trailer. Correctly depicted as the standard weapon of the National Guard. Like the M4A1, many of these have M203 grenade launchers.

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M16A4 Modular Weapon System
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US Army Soldier with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.
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M16A4 with M203 in "Infamy" trailer
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M16A4 with ACOG in Egoview

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AK-47

The AK-47 variant a variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight.

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AK-47 - 7,62x39mm
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AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.
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Captain "Soap" MacTavish with an AK-47.
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The AK-47 with a Red Dot Sight on Mission "Cliffhangar".
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AK-47 with underbarrel shotgun on the bottom right corner of the wall.

Bushmaster ACR

Used by Roach in the gameplay demonstration at the E3's Microsoft conference. It is chambered in Remington's 6.8x43mm SPC and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the "Cliffhanger" mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.

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Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm
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Bushmaster ACR used by "Roach" in Mission "Cliffhangar".
File:MW2ACRReloading.jpg
Racking the action on the Bushmaster ACR on Mission "Cliffhangar".

FN FAL

FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope.

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FN FAL - 7.62x51mm NATO
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DSArms SA58 OSW Carbine - 7.62x51mm NATO
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R.I.S.
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Brazilian militia with FN FAL
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FN FAL in egoview.

FN SCAR-H CQC

Seen in game trailers and magazines. One of the primary rifles of Task Force 141, and occasionally used by Americans. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.

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FN SCAR-H CQC (third generation) - 7.62x51mm
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Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.
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FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight .
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The FN SCAR-H in action during the video of Flag Runner mode.

Heckler & Koch G3A4

Appears in trailers and early screenshots, but appears to have been dropped.

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H&K G3A4 7.62x51mm


FN SCAR-L

In the background image of multiplayer, we see a soldier carrying an SCAR-L but it was never used in the game

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Sniper Rifles

M14 EBR

This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer.

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Mk 14 Mod 1 - 7.62x51 NATO
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Soap with the M14 EBR with a suppressor on his back.
Soap with the M14 EBR. Note the Magpul CTR stock.
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M14 EBR in egoview.

Walther WA 2000

Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.

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Walther WA 2000
File:WA2000.jpg
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Walther WA 2000 is on the right of TAR-21.
Walther WA 2000 in game trailer.
Walther WA 2000 in game trailer.
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Walther WA 2000 in egoview.

Dragunov SVD

The Dragunov SVD is only featured in campaign.

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SVD Dragunov sniper rifle - 7.6x54mm R
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Brazilian militia with a SVD sniper rifle.
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SVD in egoview.

Cheyenne Tactical M-200 Intervention

Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.

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Chey-Tac M-200, .408
File:Interventionm200mw2.png
M200 in class menu with PP-2000 Below
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Cheytech M200 I in egoview.

Accuracy International Arctic Warfare

Seen in Multiplayer Menu Background art.

Barrett M82

Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).

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Barret M82 .50.
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The Barret M82 in the sacred room.

Machine Guns

Steyr AUG Hbar

A Steyr AUG H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.

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Steyr AUG Hbar - 5.56mm
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Russian ultra-nationalist with an Steyr AUG Hbar with A1 Scope installed.
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Soap throwing a man armed with a Steyr AUG Hbar over his shoulder.
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Steyr Aug with A1 scope and olive body in egoview.

L86A1 LSW

Seen in the "Afganistan" MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.

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L86A1 Light Support Weapon 5.56mm
File:Mw2l86lswbling.png
L86 LSW
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L86 in Egoview.

M60E3

Seen in Concept Art.

M60E3 machine gun 7.62x51mm NATO

M240

Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from Aliens is entirely coincidental... yeah right).

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M240B 7.62x51mm NATO with newer style lower handguard
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M240 machine gun held by a Russian terrorist.
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M240 with Heartbeat sensor

RPD Light Machine Gun

The RPD light machine gun known as the "RPD" is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.

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RPD light machine gun - 7.62x39mm
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The RPD light machine gun and M136 AT4 in the create a class menu.
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Russian special force with a RPD light machine gun.
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RDP with Reflexsight in egoview.

Heckler & Koch MG4

Used by Russians in some levels.

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Heckler & Koch MG4-5.56x45mm NATO
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Robert Bowling showing the artbook of the prestige edition.
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MG4 in egoview.

Shotguns

Winchester 1200

A Winchester 1200 shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.

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A Heavily Modified Winchester 1200, used by the Marine Corps in the game
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A Russian Internal Troop with a Winchester 1200 with extended magazine.

Winchester Model 1887

Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a sawn-off barrel and stock and enlarged lever loop, most likely a reference to the iconic weapon from Terminator 2: Judgement Day.

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Winchester Model 1887 shotgun in 12 Gauge
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The Winchester Model 1887 wielded by a russian ultranationalist.
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Winchester Model 1887 in Egoview.
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Winchester Model 1887 chambering a new round in Egoview.

Sawn Off Double Barrel Shotgun

An unknown brand of double barrel shotgun is shown as the "Ranger" ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.

File:Ranger.jpg
Sawn Off Shotgun, Hammerless
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Ranger in egoview.

Armsel Striker

Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.

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SWD/Cobray Street Sweeper 12-gauge.
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A russian terrorist with an Armsel Striker type shotgun.
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Armsel Striker with Reflexsight (Doctor?) in egoview.

Franchi SPAS-12

Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.

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Franchi SPAS-12 12-gauge with optional screw-on choke
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Suppressed SPAS-12 shotgun.
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SPAS-12 is under TAR-21.
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SPAS 12 in egoview.

Benelli M4 Super 90

Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.

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Benelli M4 Super 90 12 gauge also known as the M1014 shotgun.
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Benelli M4 Super 90 in Special Ops.

AA-12

Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.

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AA-12 (Auto Assault-12) with 8 round magazine.
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The AA-12 shotgun shown in the first multiplayer video.
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Reloading AA-12.
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AA-12 is under FN-2000.

Launchers

RPG-7

Seen in the "Infamy" trailer.

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RPG-7 70mm Grenade Launcher
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A Midle East Insurgent with RPG-7 ingame.
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RPG idle in egoview.

AT4

The M136 AT4 unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a "AT4-HS". "HS" most likely is abbreviated for "Heat-Seeking" and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares.

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M136 AT4 Anti-Tank rocket launcher - 84mm
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The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.

M79 grenade launcher

Issued with a black stock and grip and called the "Thumper".

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M79 grenade launcher - 40mm
File:MW2m79.jpg
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M79 "Thumper" in egoview.

FIM-92A Stinger

Used in "Wolverines!" campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.

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FIM-92A Stinger, 70mm
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FIM-92 Stinger Launcher
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Stinger in game.

FGM-148 Javelin

A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.

I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in War of the Worlds and Cloverfield). However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--Wildcards 19:16, 16 November 2009 (UTC)
FGM-148 Javelin, 142mm
File:Javelin.jpg
File:Mw2 javelin ego idle.jpg
Javelin, ingame.

Attachments

M203 grenade launcher

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M203 grenade launcher 40mm
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M203 Launcher attatcht to a M4A1, ready to fire.
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M203 Launcher attatcht to a M4A1, during reloading.

Knight's Armament Masterkey

The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.

File:M4masterkey01.jpg
Example of a Masterkey shotgun fitted to a M4
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Masterkey shotgun displayed in class customization menu.
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Masterkey shotgun attached to an AK47 ready to fire in egoview.
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Masterkey shotgun during reloading in egoview.

Grenades

M67 hand grenade

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M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.
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Brazilian militia with a M67 fragmentation grenade on his chest.

Mounted

GE M134 Minigun

GE M134 Minigun's are mounted on Humvees and is used by the player. In the "Wolverines!" level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in the Afghanistan safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.

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Dillon Aero M134 with flash suppressor - 7.62x51mm.
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First person view. Check out the soldiers with cell phones.
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M134 on Humvees.
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Another good view of the M134 used in the game.

Mark 19 Mod 3 Automatic Grenade Launcher

A lone Mark 19 Mod 3 automatic grenade launcher is seen on the ground next to a Humvee under repair in the "S.S.D.D." level, but is not usable in-game.

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Mk 19 grenade launcher 40mm with ammo box on M3 tripod

M2 Browning Machine gun

Seen mounted on a Brazilian Technical truck during the levels where Brazilian Militia are encountered. Can be used in one instance of killing the former users but is near suicidal to do so. Like many mounted weapons, it will overheat on continuous fire.