RoboCop (Robert John Burke) once again carries the Beretta "Auto 9" as his main sidearm. He is seen using it at the motel against Rehab officers as well as during the chase with Rehabilitation Commander Paul McDaggett (John Castle).
In addition to his Auto-9, RoboCop also can replace his lower left arm with a multiple weapons platform. His "gun arm" consists of a modified Calico 950A mounted on its side, a custom flamethrower, and a missle launcher.
The Beretta 92FS is the standard sidearm of many of the Rehab officers. Also seen used by Security Concepts guards as they confront the Resistance fighters who try to rob the armory.
The Desert Eagle is carried by several Rehabilitation Officers. Paul McDaggett (John Castle) is seen with one a few times but one is notoriously shot out of a Rehabilitation Officer's hand and sent spinning in the air with rounds fired by RoboCop.
Security Concepts executive Fleck (Bradley Whitford) carries a Walther PPK in a shoulder holster saying he'd rather eat a bullet than jump a window if things go bad.
Detroit officer Donnelly (writer/director Shane Black in a cameo) uses a Mossberg 590 fitted with a heat shield and pistol grip in the opening shootout with the Splatterpunks.
Error creating thumbnail: File missingArmsel Striker Shotgun - 12-gauge. Strikers are identified not only by the unique 'knob' that serves as the winding key in front of the drum, but also the drum advance lever on the back of the receiver. The Cobray guns don't have this lever.Error creating thumbnail: File missingMoreno with his Armsel Striker as he and Zack try to flee from the Rehab officers.
Error creating thumbnail: File missingHigh Standard Model K-1200 Riot Deluxe Model (Catalog # 8113) FLITE KING Shotgun - 12 gauge. The Riot Deluxe Model came with an 18 1/8th inch barrel and rifle sights.Error creating thumbnail: File missingSgt. Reed defends Cadillac Heights with his High Standard Riot Shotgun.
DefTech 37mm launcher with under slung MAC-10
The DefTech 37mm launcher with under slung MAC-10 combo is used when Paul McDaggett is in the SWAT van being chased by RoboCop in the pimp-mobile. The DefTech has the forward grip removed and the MAC-10 is fitted with a muzzle shroud and mounted sideways underneath. As in many movies, the DefTech launcher is depicted as a weapon which fires HE grenades; in real life, it can only fire less-than-lethal projectiles. This exact same weapon combination is also seen in the movie Cliffhanger.
The DefTech gas gun is wielded by a Splatterpunk who uses this weapon to fire the first shot during the Cadillac Heights street battle at the end. Again like above, this weapon is wrongly portrayed as a 40mm grenade launcher.
The Uzi 9mm is one of the main weapons carried by Rehab officers throughout the film. A few of the Rehab officers carry Uzi submachine guns as they ravage Cadillac Heights.
The Ruger Mini 14 in a Muzzelite MZ14 Bullpup Stock is the Standard assault rifle of the Rehabilitation Officers throughout the movie. Their versions have a tactical flash light mounted on a rail.
A Heckler & Koch MP5A2 is seen used by Rehab officers that raid the Resistance hideout as well as a Splatterpunk in the final battle for Cadillac Heights.
The Calico M100 were seen in the Police armory during the weapons raid by the resistance and seen pulled out by the armed robber who foolishly tries to hold up a diner frequented by the Detroit police.
A Simonov SKS rifle is in the hands of a resistance fighter with a bayonet mounted underneath. He attempts to use the bayonet to stab OTOMO, the Japanese android sent by OCP.
This is not really an SKS; it's a Chinese Type 68, as you can tell by the detachable AK-style magazine. -MT2008
The XM177E2 is carried by McDaggett during the takeover of Cadillac Heights. McDaggett then uses the underslung M203 grenade launcher to disable Robocop.