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Metal Gear Solid
Metal Gear Solid is the classic 1998 Playstation game [later ported to the PC in 2000 and PS3 in 2008] that bought the previously obscure Metal Gear franchise up to date and made "stealth gameplay" the gimmick every game felt it needed to copy. Starring an agent named Solid Snake working for a secret special operations unit called FOXHOUND, the story finds him ordered to infiltrate a nuclear disposal facility to rescue hostages and deal with terrorists. However, soon things prove to be far more complex as the series' titular Metal Gear, a nuclear-armed bipedal armoured vehicle, becomes involved.
Metal Gear Solid: The Twin Snakes is a 2004 remake released exclusively for the Gamecube. Released after the formal sequel, Metal Gear Solid 2: Sons of Liberty, it uses the same graphics engine and has vastly improved visuals, and incorporates almost all the gameplay improvements of the sequel, such as first-person aiming, as well as including tranquilizer weaponry. Since the base game isn't changed, the net result is to make the game excessively easy compared to the original; it was also criticised for featuring a series of extremely stupid additional cutscenes where Snake performs cartoonish feats including surfing on a missile and throwing a hand grenade down a tank's gun barrel by pitching it like a baseball.
The following weapons appear in the video game Metal Gear Solid and its remake Metal Gear Solid: The Twin Snakes:
Beretta 92FS
In Twin Snakes only, Snake carries a modified Beretta 92FS, stated to be an M9. It serves as a special tranquilizer gun. It comes with a suppressor and a laser sight. Snake must cock the gun manually after every shot. Genome soldiers with riot shields use the standard version of this gun.
H&K Mk 23 Mod 0
The H&K Mk 23 Mod 0, as the "SOCOM," is Solid Snake's weapon of choice throughout the game. It comes with a LAM unit and can accept a suppressor.
FAMAS G2
The FAMAS rifle is the standard issue weapon of the Genome Army. It comes equipped with a laser sight. In Twin Snakes the Genome soldiers in the Warhead Storage Building have underbarrel M203 grenade launchers attached. These launchers are loaded with non-lethal ring airfoil projectiles; this replaces them simply using bullets in the original game, causing radiation leaks that resulted in unavoidable death if they fired even a single shot. Solid Snake, Meryl, and Liquid Snake also use the FAMAS.
Desert Eagle
The Desert Eagle appears in the game as Meryl's weapon of choice.
Colt Single Action Army
The Colt Single Action Army appears as Revolver Ocelot's weapon of choice; he has the ability to precisely bounce shots off multiple walls to hit targets in cover with it. He refers to it as "the greatest handgun ever made," and enjoys reloading it just a little too much.
Nikita
Remote controlled missile launcher. Used by Solid Snake.
H&K PSG-1
The Heckler & Koch PSG-1 sniper rifle is used by Solid Snake and Sniper Wolf. In Twin Snakes a tranquilizer variant is available, called the PSG-1T.
FIM-92A Stinger
The FIM-92A Stinger surface-to-air missile launcher capable of locking on to various targets. Used by Solid Snake.
M61A1 Vulcan Cannon
When encountered for the second time, instead of a tank Vulcan Raven attacks Snake with a hand-held M61 Vulcan rotary gun with a chainsaw grip clearly inspired by the minigun in Terminator 2: Judgment Day. The M61A1 is supposedly taken from a crashed F16; he wears the ammo drum as a backpack, but it isn't explained precisely what's supposed to be powering it.
Mk 2 hand grenade
The Mk 2 hand grenade is used by the Genome Soldiers, resulting in Snake's infamously silly line that "They're armed with five five sixers and pineapples."
M18A1 Claymore
The M18A1 Claymore mine is used against Solid Snake. The player can add it to his inventory by crawling over it.
M60
The M60 was shown during Snake's escape.
Browning M2HB and M240 Machine gun
In the original game, Vulcan Raven's M1A1 Abrams is depicted with M2s on both the commander's and loader's hatches. In Twin Snakes it is correctly shown with an M240 on the loader's hatch and a Browning M2 on the commander's hatch. It's easy to see the Abrams is an M1A1 due to the lack of the A2 package's Commander's Independant Sight [CIS, also CITV for "Commander's Independant Thermal Viewer"] ahead of the loader's hatch.