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Mercenaries: Playground of Destruction

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Nice, but where's the trigger?

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Mercenaries: Playground of Destruction
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Offical Boxart
Release Date: 2005
Developer: Pandemic Studios
Publisher: Lucasarts
Series: Mercenaries
Platforms: PlayStation 2, Xbox, Windows
Genre: Third-Person Shooter


Rifles

Colt Model 727

The Colt Model 727 appears ingame as the Carbine (although Jennifer incorrectly identifies it as an M4A1 carbine in the opening cutscene). It is the standard rifle for the Allied Nations (AN) and South Korean forces, and one is also carried by the North Korean Queen of Clubs. It has two jungle taped magazines and holds 30 rounds. It originally had an ACOG Scope which can be seen on the game's cover art and in the plane at the beginning of the game.

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Colt Model 727 - 5.56x45mm NATO
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The ACOG scoped Model 727 before turning into into a scopeless one when picked up.

Norinco Type 56

Bizarrely referred to as both a Type 56 and an AKM in text. The weapon is most likely a Norinco Type 56. Appears ingame as the "Assault Rifle" and is the standard rifle for the KPA, PLA and Russian Mafia. It correctly holds 30 rounds.

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Norinco Type 56 - 7.62x39mm
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Heckler & Koch G36

The G36 appears in game as the "Prototype Rifle", despite the fact that the G36 already well into production at the time of the game's release. The developers might have confused it for an XM8 or an MG36, probably the latter considering it holds a whopping 100 rounds, despite being modeled with a 30 round magazine. The weapon can be purchased from the Merchant of Menace, and is carried by operatives from the South Korean ROKA 707th Commando Unit, as well as some AN and regular, South Korean soldiers, and it is also used by the game's main antagonist, General Song Choi.

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Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm
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SVD Dragunov

The SVD Dragunov is the game's basic sniper rifle. Simply called "Sniper Rifle," it holds 10 rounds and is used by the KPA and PLA, but is also given in a supply drop and at the start of some missions.

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SVD Dragunov - 7.62x54mm R
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KSVK

The KSVK is a second sniper rifle that appears ingame. Referred to as the "Anti-Armor Rifle," it correctly holds 5 rounds and is used by both the KPA and strangely the Allied Nations, possibly a substitute for a Barrett M95.

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KSVK sniper rifle - 12.7x108mm
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Submachine Guns

Norinco Type 85

The Norinco Type 85 is the most common SMG in the game. Used by the KPA, PLA and the Russian Mob. Referred to as the "Submachine Gun" and inaccurately holds 45 rounds.

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Norinco Type 85 - 7.62x25mm Tokarev
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Heckler & Koch MP5SD3

The MP5SD3 is the second SMG available in the game. Called the "Covert SMG," it holds 30 rounds and is only used by South Korean forces. It can be acquired from a few missions however.

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Heckler & Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm
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AEK-919K Kashtan

The AEK-919K Kashtan with a suppressor appears ingame as a "cheat" weapon called the "Street Sweeper." It is essentially a handheld aircraft gun holding 3000 rounds per magazine and is able to kill any enemy or destroy any vehicle with ease. Early promotional screenshots show it was originally intended to be used by the Russian Mafia but was cut.

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AEK-919K Kashtan with silencer - 9x18mm Makarov

Machine Guns

RPD

The RPD is the game's only handheld machine gun. Simply called the "Light Machine Gun," it holds 100 rounds and is carried by most of the Deck of 52 members, as well as regular KPA soldiers, the PLA, and the Russian Mafia.

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RPD - 7.62x39mm
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A render of the game's RPD.

PKM

The KPA Sungri scout has a mounted PKM on top.

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PKM with classic (most commonly seen) version of the flash hider - 7.62x54mmR
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The Sungri Scout on a loading screen, with a mounted PKM in the gunner's position.

M60

AN M1 Abrams tanks have mounted M60s on top. At one point in development, the HMWWVs also had M60s on top, before they were changed to M2HBs.

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M60 machine gun with bipod extended - 7.62x51mm NATO
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An Allied M1 Abrams tank with an M60 pintle-mounted on the turret.

Browning M2HB

Browning M2HB machine guns can be found mounted on various AN and South Korean Vehicles.

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Browning M2HB - .50 BMG
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A South Korean HMWWV on a loading screen with its mounted M2HB visible.

DShKM

DShKM machine guns can found mounted on some KPA and PLA vehicles.

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DShKM on tripod - 12.7x108mm
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A PLA Type 80 tank with a DShK on top of its turret.

General Electric M134 Minigun

M134 Miniguns can be seen as door guns on UH60 Blackhawk helicopters. Oddly, they appear to have some kind of drum magazine, similar to an RPD's belt box.

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General Electric M134 - 7.62x51mm NATO
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A South Korean UH60 with its M134 Miniguns visible. Note the odd drum/belt box, which would probably be good for about one second's worth of continuous fire at a proper M134's 2,000-6,000 RPM.

Shotguns

Maruzen CA870 CQB

The game's only shotgun looks similar to a Maruzen CA870 CQB airsoft gun, judging by the fact that it is depicted with a detachable box magazine. It is only used by the Russian Mafia. Oddly in the PS2 version there is a bug where the Shotgun lacks a firing sound and promotional render show a Remington 870, it's likely the shotgun was changed to the airsoft model since it would let it re-use animations for magazines from other firearms.

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Maruzen CA870 CQB
The promotional render Shotgun
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The actual ingame Shotgun

Launchers

Type 69 RPG

The Type 69 RPG is the most common rocket launcher available ingame. Simply called the "RPG," It is used by the KPA, PLA and Russian Mafia.

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Chinese Type 69 RPG - 40mm
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FIM-92 Stinger

The FIM-92 Stinger appears ingame simply as the "Anti-Air Rocket." It is most useful for destroying helicopters, but it can inaccurately be fired as a conventional rocket launcher. It is used by the AN and South Korean soldiers and strangely by KPA and PLA soldiers.

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FIM-92 Stinger with IFF interrogator - 70mm

Mk 153 SMAW

The Mk 153 SMAW appears as the "Anti-Tank Missile." It is the strongest rocket launcher ingame, and is carried by the AN and strangely the KPA and PLA. It is incorrectly reloaded from the front instead of the back.

A "cheat" version of the SMAW named the Portable Airstrike is available with the cheat weapons drop. It has 999 missiles, doesn't need to be reloaded and fires F-15E Strike Eagle missiles which are ridiculously powerful. The missiles it fires are massive in comparison to the weapon and don't even appear to come from the launcher's barrel.

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Mk 153 Mod 0 SMAW - 83mm
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Handguns

Beretta 92SB

What appears to be a poorly modeled Beretta 92SB appears as a cheat weapon called the "Pocket Artillery." It holds 50 rounds and fires out explosive artillery shells. Unfortunately, the player doesn't have animations for holding a pistol, so it is instead held as if it were a shotgun. It appears in various pieces of Concept art and Sergei waves one around during a briefing, it may have been a cut weapon like the Kashtan, possibly because both weapons would require unique animations.

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Beretta 92SB - 9x19mm