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Into the Radius VR

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Into the Radius VR for current discussions. Content is subject to change.

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Into the Radius VR (2020)

Developed by CM Games and released on July 20th, 2020, Into the Radius VR is a VR action survival game heavily inspired by the Soviet novel Roadside Picnic and the S.T.A.L.K.E.R. series. The player, an unnamed Explorer, is tasked by the shadowy UNPSC to explore and document an area of Eastern Europe known as the Pechorsk Radius, which was the site of an inexplainable disaster in 1987. Following the 'Pechorsk Event,' the previously-sleepy village was transformed into a grim, inhospitable landscape where shadowy creatures with a taste for blood and a proficiency for firearms wander amidst dangerous, reality-bending Anomalies. The Event, however, also brought about a series of powerful objects known as Artifacts, which can bestow powerful effects on their holders ranging from rapid healing to night vision. Seeking to research the Anomalies, monsters, and Artifacts of the Radius, the UNPSC contracts you, the player, to investigate the alien landscape.

For protection against Radius fauna, the UNPSC offers (at a price) a wide selection of mostly traditional Soviet firearms for the player to use and abuse. A decent selection of Western small arms is also available, however. Ammunition management, for example using special types for certain enemies (FMJ, Subsonic, AP, Overpressure) and manually reloading magazines, play a large part in the game. The player is also capable of repairing their firearms, which grow dirty with continuous use, and modifying them to add attachment points for various extra parts, including lasers, red dots, suppressors, and grenade launchers.


The following weapons appear in the video game Into the Radius VR: