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EndWar

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Revision as of 04:06, 26 August 2023 by PyramidHead (talk | contribs) (ahhh, early 2000s visions of the future. Where's my power armor?)
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Tom Clancy's EndWar
Cover art from Tom Clancy's EndWar (2008)
Release Date: 2008
Developer: Ubisoft Shanghai
Publisher: Ubisoft
Series: EndWar
Platforms: PlayStation 3
PC
Xbox 360
PSP
Nintendo DS
Genre: Real-time tactics

(turn-based for handhelds)


Tom Clancy's EndWar is a real-time tactics game designed by Ubisoft Shanghai for the PlayStation 3, Xbox 360 and Windows platforms. The Nintendo DS and PlayStation Portable versions feature turn-based tactics instead of the real-time tactics of their console counterparts. It was released on November 4, 2008 in the United States, November 6, 2008 in Canada, and November 8, 2008 in Europe. A Windows version was released on February 24, 2009.

The game's plot focuses on a World War III scenario in the then-future year of 2020 after a massive global energy crisis, where the superpowers of the United States, the European Federation and Russia battle for supremacy. Each nation has its own elite special forces unit: the United States, the Joint Strike Force (JSF); the European Federation, the European Federation Enforcer Corps (EFEC); and the Russian Federation the Spetsnaz Guard Brigade (SGB).


The following weapons appear in the video game EndWar:


Assault Rifles

M16A2

An M16A2 with an underbarrel grenade launcher is used by the US Army. The underbarrel grenade launcher doesn't look like an M203, looking instead like the fake underbarrel grenade launcher M203 mockup used in the film Predator.

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Colt M16A2 Rifle - 5.56x45mm
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Faux M203 launcher (39mm) attached to M16/SP1 (5.56x45mm) configured as seen in Predator
US Army soldier with an M16A2.

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8, named XM9 in-game, was intended to be used by US JSF soldiers and appeared in various pieces of concept art and one of the trailers, but was replaced in gameplay by the FN SCAR-H because the developers felt it was overused.

In real life, the XM8 was turned down by the US Army for its high cost, bare minimum improvement over the M16/M4, and the ineffectiveness of variant configurations (particularly the automatic rifle/light machine gun version) when compared with their purpose-designed counterparts in the same class.

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Older version of Heckler & Koch XM8 - 5.56x45mm NATO
XM9 concept art
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A JSF Ghost wielding an XM9 in the JSF's victory cutscene

FN SCAR-H

The FN SCAR-H chambered in 6.8x43mm appears as the "SCAR A1" and is the standard combat rifle of JSF troops. The design of it is a hybrid with the trigger unit of the prototype 1st gen model while the rest of the design is the production 3rd gen model. A similar hybrid model later appeared in Splinter Cell: Conviction. The in-game SCAR is not produced by Fabrique Nationale de Herstal, because US officials declared it to be a different design with its own patent and handed the contracts to American manufacturers. It was previously claimed on the game website that JSF Engineers used a compact carbine version called the "SCAR A1C", but in-game they instead use the standard model. The rifle is equipped with an Aimpoint red dot sight and a vaguely M203-ish grenade launcher.

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Fabrique Nationale First Gen SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO
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FN SCAR-H STD - 7.62x51mm NATO
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Close up of the SCAR A1.
A JSF Ghost with a SCAR A1

FAMAS

The FAMAS is used by the European Federation's Army. It is called the "FMS AG2" in-game and is also said to be chambered for the "7mm" round.

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Airsoft FAMAS SV (Tokyo Marui AEG version of the G1) - (fake) 5.56x45mm NATO
A European Federation Army soldier with a FAMAS

FN F2000

The European Federation Enforcer Corps Kommandos and Grenadiers use a heavily customized FN F2000 chambered for the "7mm" round, dubbed "E3000 Carbine" in-game. It is customized with a scope (possibly an FCS). Artwork and the game's (now defunct) website claims it features an FN GL1 grenade launcher, but in-game it appears fitted with some kind of rectangular foregrip instead.

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FN F2000 - 5.56x45mm NATO with FN GL-1 - 40mm
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Close up of the E3000.
An EFEC Kommando with E3000.
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An EFEC Kommando with E3000 in the game's artwork.

AKMS

The AKMS is used by the Russian Ru-20 "drones".

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AKMS - 7.62x39mm
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AKMS in-game.
Ru-20 Russian Army "drones" with AKMS rifles.

AK-74M

Heavily-customized AK-74M rifles are used by the Russian Wolves and Bears from the Spetsnaz Guard Brigade. They're modified with GP-series grenade launchers and PK-A red dot sights.

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AK-74M - 5.45x39mm
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SGB Wolves with AK-74Ms in the game's artwork. Note the rather impossible mounting of a grenade launcher simultaneously with a bayonet.
An SGB Wolf with AK-74M.

AKS-74UB

A Russian SGB Wolf operative is depicted with a 6S1 Kanareyka, a weapon system consisting of an AKS-74UB with a 30mm BS-1 grenade launcher, in concept artwork and in the game.

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AKS-74UB with BS-1 grenade launcher - 5.45x39mm/30mm
The AKS-74UB in the game's concept art.
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An SGB Bear with the AKS-74UB and BS-1 (left).

OTs-14-4A Groza

The OTs-14-4A Groza rifle is issued to Forgotten Army terrorist forces in the "Prelude to War" chapter. It is equipped with an unknown scope and a grenade launcher.

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OTs-14-4A Groza with 40mm GP-30 grenade launcher - 9x39mm
Close up of the OTs-14-4A.
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Forgotten Army units with OTs-14-4As.

CAR-15

The CAR-15 is used by the "Forgotten Army" terrorist forces in cinematics.

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Colt Model 609 aka XM177E1 - 5.56x45mm NATO
The CAR-15 in a news roundup cinematic.

Sniper Rifles

Barrett M107

Named the M120 in-game, the Barrett M107 is used by JSF snipers.

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Barrett M107 long range sniper rifle - .50 BMG
A JSF Ghost with the M120 (right).

Mechem NTW-20

The Mechem NTW-20 sniper rifle appears as the "JO-2 .50 caliber sniper rifle" in-game, used by the EFEC Kommandos.

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Mechem NTW-20 - 20x82mm MG151
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Close up of the JO-2.
EFEC sniper aiming his JO-2 (right).

OSV-96

Known in-game as the "OSV 12.7 mm sniper rifle," the OSV-96 is used by SGB Wolves.

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OSV-96 Vzlomshchik - 12.7x108mm
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SGB Wolves posing with their weapons. The one on the right has an OSV sniper rifle.

Miniguns

"M268 SAW"

A hand-held (although used by troops wearing powered exoskeletons) self-powered Gatling gun chambered in 6.8x43mm, known in-game as the "M268 SAW", is used in the squad support role by JSF forces.

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Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
A JSF Ghost with an M268 SAW

Rocket Launchers

FGM-148 Javelin

An anti-tank rocket launcher resembling the FGM-148 Javelin is used by the JSF Pioneers as the "AT5CQ". The name suggests it may be a successor of the M136 AT4, although the AT4 is a disposable, unguided rocket launcher.

FGM-148 Javelin - 127mm
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A JSF Pioneer in the background aims his AT5CQ.

MILAN 2

A portable recoilless rocket launcher based on the MILAN 2 is known as "Milana-2" in-game and is used by EFEC grenadiers.

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Tripod-mounted MILAN launcher 115mm
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An Enforcer fires his Milana-2 at Russian forces.

RPG-7/Panzerfaust 3 hybrid

The SGB rocket launcher used by Bear engineers appears to be a hybrid between an RPG-7 and a Panzerfaust 3.

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RPG-7 - 40mm
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Panzerfaust 3 with DM12A1 rocket and standard telescopic sight - 60mm
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An SGB Bear with RPG warheads slung on his back deploying (right).
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SGB Bears defend hold an uplink site. One in the background can be seen standing with an RPG on his back.

M136 AT4

The M136 AT4 Anti-Tank recoilless launcher is used by "Forgotten Army" units.

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M136 AT4 anti-tank rocket launcher fitted with a night-vision scope - 84mm

[[File:Endwarcarlgustav.jpg|thumb|none|500px|Forgotten Army units firing the AT4].]