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Full Spectrum Warrior

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Full Spectrum Warrior: Ten Hammers
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Steam Header
Release Date: 2006
Developer: Pandemic Studios
Publisher: THQ
Platforms: PC/PS2/Xbox
Genre: Real Time Strategy


Full Spectrum Warrior is a real-time strategy title developed by Pandemic.

Set in the fictional country of Zekistan, the player assumes the role of the US Army as they fight to remove the Dictator of the region.

For the most part, the player has two squads, Alpha and Bravo under their command (that can be split up into 2 smaller buddy fireteams if needed) but will have the use of a Charlie Team in a few missions. Alpha/Bravo carry a standardized loadout of 3 assault rifles (one with a grenade launcher) and an LMG.

It was followed up by with Full Spectrum Warrior: Ten Hammers


The following weapons appear in the video game Full Spectrum Warrior:


Holstered Handgun

Potentially a Beretta (only visible via it's grip) appears in the holsters of several soldiers, this weapon is unusuable, even if solders run completely out of ammo for their primary weapon, they will not draw the handgun.

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The Handgun in Lt.Phillips' holster.

Rifles

Colt Model 727

The Colt Model 727 appears as the main weapon of the US Army, it is used by most members of Alpha/Bravo team and most temporary Charlie Team Members.


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Colt Model 727 - 5.56x45mm NATO
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Sgt. Mendez holds his MILES Training Model 727.
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Several US soldiers hold their Model 727, one with an M203 mounted.

AKM

The AKM is the main weapon of the enemy forces

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AKM - 7.62x39mm
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A AK dropped on the ground.


Heckler & Koch MSG-90A1

The MSG-90A1 appears being used by Delta Force Charlie Team members, it is capable of shooting enemies through cover.

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Heckler & Koch MSG90A1 with Harris bipod - 7.62x51mm NATO
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A Delta Force Charlie Team Member holds his MSG-90A1, the laser sight comes from no visible laser pointer when firing
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A Delta Force Charlie Team Member holds his MSG-90A1 with no laser in one of the "Epilogue" Extra missions. (Which were DLC for the Xbox version and included by default on PC/PS2)

Machine Guns

M249 SAW

The M249 SAW is the weapon of choice for Automatic Riflemen.

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M249 SAW (Squad Automatic Weapon) - 5.56x45mm
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A US Army Automatic Rifleman holds his M249 SAW.
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The MILES Training version of the M249 SAW.


Browning M2HB

An extremely low quality Browning M2HB appears mounted on Humvees and as part of enemy mounted machine guns.

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Browning M2HB on vehicle mount - .50 BMG.
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A Humvee with the Browning M2HB mounted on it.
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The Enemy technical-mounted Browning M2HB on some sandbags, they are blown off the vehicle once it is destroyed.
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A Browning M2HB on some sandbags, sadly they cannot be used by the player.


Explosives

Mine

An unknown Mine appears in-game as a hazard to avoid.

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Some placed mines, they are not buried and extremely oversized.

Type 69 RPG

The Type 69 RPG appears used by hostile enemies.

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Type 69 RPG - 40mm
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An enemy equipping his Type 69.
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A empty Type 69 on the back of it's former user.

FIM-92 Stinger

The FIM-92 Stinger appears as part of a weapon cache the player must capture.

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FIM-92 Stinger - 70mm.
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FIM-92 Stingers in a box while Charlie Team disables them.