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SCP: 5K

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:SCP: 5K for current discussions. Content is subject to change.

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.



SCP: Pandemic
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Official Artwork
Release Date: Feb 2, 2022
Developer: Affray Interactive
Series: SCP
Platforms: PC
Genre: First-Person Shooter


SCP: Pandemic is an upcoming science fiction, first person, cooperative, tactical, survival horror shooter. Developed and published by Affray Interactive. The game itself is based on the SCP: 5000 timeline, where the fictional SCP (Secure Contain Protect) foundation has gone rogue, and has unleashed anomalous creatures in an attempt to destroy the world. The player is a member of the newly formed AFA (Anti-Foundation Alliance), comprising of members of the also fictitious UNGOC (United Nations Global Occult Coalition), American FBI Unusual Incidents Unit, Russian GRU Division P, and Japanese Public Security Intelligence Agency Anomalous Problems Division.

Due to the nature of its current build, the only main SCP in the game is SCP-173. The most common enemies faced in the game are zombies created by an unknown SCP entity, players will also face against surviving SCP Foundation guards (possibly Mobile Task Force operatives), as well as some surviving D-Class test subjects. All factions/groups of which are hostile one another, and can result in a three-way battle in certain situations. Later additions are expected to be added in the future, and as such, this article will be updated as soon as possible.


The following weapons appear in the video game SCP: 5K:


Overview

While the game is a work in progress, it features mostly polished, and high fidelity weapons models and animations. One interesting point is that in its infancy, the game was a modified version of Squad. The updated animations were made by some members who originally worked on the famous ISMC mod for Insurgency Sandstorm, as well as some animations having attention to detail put into them. While not every single weapon has it, it is only a matter of time until they are given a facelift. Virtually every firearm featured in this game has both an inspect and magazine check animation, (with the exception of some others that appear to not have been animated yet at the time of this entry.) these can be achieved by simply tapping "R" once on a fully loaded magazine, and a magazine check can be performed by holding said key. It can also be used to see the number of magazines that are left in reserve.

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An example of a detail: An AFA operator showing trigger discipline with a Glock 19X after a moment of ceasefire.


Handguns

The basic backup weapon. Handy in a pitch, great for personal defense or a last ditch effort. At this time, they aren't as customizable as their long arm counter parts. Depending on the handgun, the player can only add suppressors, a compensator, and a laser or light of their choice.

Glock 19X

A Glock 19X under the name of "M19X" appears as the sole starting weapon of AFA operators during the Area 12 raid. It appears sporting an FDE finish and holds 18 rounds in a magazine.

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Glock 19X - 9x19mm
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After performing a brass check, the operator bumps the rear of his slide into battery.
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The magazine and weapon runs dry, note how it has a properly modeled follower.


SIG-Sauer M18

A SIG-Sauer M18 appears as a somewhat unused weapon, it is incorrectly named "P320". At the time of writing, there currently is no way to find it in the Area 12 map, unless the player chooses to spawn with it in the Hunt or the firing range map. It carries 17 rounds in a magazine.

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SIG-Sauer XM18 MHS (The only difference between the XM18 and the adopted M18 is the controls (safety, slide release, takedown lever, and magazine release) changed to black from the original tan.)
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Much like its Austrian counterpart, the operator also bumps the slide into battery.
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Once the fresh mag is inserted, the operator then slingshots the slide forward.

FN Five-seveN Mark 2

An FN Five-seveN appears sporting an FDE finish on the frame, a standard black framed variant does exist, but seems to be unusable at this time. It carries 20 round in a magazine.

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FN Five-seveN Mark 2 FDE - 5.7x28mm
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Perfomring a mag check, notice the mag is loaded with SS197SR rounds. While fitting in the firing range map, these rounds are intended for training use only, not exactly something that would be recommended for personal defense/duty use.
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M1911A1 Variant

An M1911A1 variant appears in the game, simply referred to as a "1911" in game. It's currently a legacy weapon that can still be accessed in the Area 12 raid, and can also be found on some SCP personnel but it currently doesn't have a proper inspect or magazine check magazine. Like most pistols, it features a threaded barrel and is capable of being fitted with a suppressor.

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Colt 1991A1 Series 80 - .45 ACP seems to bear the most resemblance to the model in game.
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Taurus PT 1911 - .45 ACP
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The operator releases the slide release after inserting a fresh mag.

Beretta M9A3

A Beretta M9A3 that's simply referred to as an "M9", is shown its factory FDE finish is found in the Area 12 raid. Like the Five seveN, there exist world models in both FDE and black, but the first person model is currently FDE. The M9A3 used to sport a black finish prior to the "This Is Why" update.

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Beretta M9A3 in FDE - 9x19mm
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Beretta M9A3 with its black finish - 9x19
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Dropping the slide into battery
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In the Area 12 map, the AFA operator finds a black finished M9A3 next to its former owner. Only to end up magically being in FDE once equipped.

Smith & Wesson Model 360

A Smith & Wesson Model 360 appears as a usable weapon, under the nomenclature of "360-J". It deals more damage than its 9mm and .45 ACP counter parts. However, the operator exclusively fires it in Double-Action mode, and it only holds five rounds in the cylinder, it also is reloaded one round at a time.

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S&W Model 360 - .357 Magnum
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Checking the five-round cylinder of the S&W 360
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Currently, the reload is bugged, but it does give us a good look at the actual modeled rounds going into the cylinder.
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Very similar to the screen above, the operator beings to gently closes the cylinder, as opposed to flicking it back in place like how most games do. Which is recommended as it can potentially damage the crane.

Smith & Wesson Model 629 Stealth Hunter

A Smith & Wesson Model 629 Stealth Hunter is also a legacy weapon that has yet to be updated and lacks an inspect animation of its own, called the "Stealth Hunter". It holds 6 rounds, like a standard revolver. Unlike the Model 360, the operator uses it in Single-Action mode instead. It is the most powerful sidearm to use in terms of raw firepower. Like the above revolver, it also is reloaded one round at a time as well.

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S&W M629 Stealth Hunter .44 Magnum
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Interesting choice to make this act as an SAO as opposed to its smaller, snub-nosed cousin.
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Emptying the cylinder of the 629
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Yet again, inserting one round in the cylinder at a time...


Submachine Guns

Heckler & Koch MP5A4

An Heckler & Koch MP5A4 appears in the game, known only as an "MP5". Accurately depicted with its polymer pictogram selector marking trigger housing, and as such it is capable of semi, burst, and automatic fire modes.

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H&K MP5A4 - 9x19mm

Grand Power Stribog SP9 A1

The Grand Power Stribog SP9 A1 appears as an entry level SMG, found relatively early on in Area 12.

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Grand Power Stribog SP9 A1 - 9x19mm

FN P90 TR

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FN P90 TR - 5.7x28mm


Hecker & Koch MP7A2

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Hecker & Koch MP7A2 - 4.6x30mm

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as a mid tier SMG, known as the "UMP-45" in game. It carries 25 rounds.

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Heckler & Koch UMP 45 - .45 ACP


Assault Rifles & Battle Rifles

Mk 18 Mod 1

IWI X95 XB16L

FN SCAR-H STD

FN SCAR-H CQC

AK-103

AK-104

AK-74M

AK-105

Galil ACE 21

Galil ACE 22

AS-VAL

Shotguns

Mossberg 590

Benelli M4 Super 90

Sniper Rifles

M24A3

VSS Vintorez

Machine Guns

Knights Armament Company LAMG

Explosives

M67 Fragmentation Grenade

M67 Fragmentation Grenade