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User:Closet-Warlock/Sandbox
Since the work on this page is not eligible as a main article, being a mobile game, I'll work on it here. Every screencap of the game is done using my own mobile phone and game account, meaning if some of you play the game and don't see one peculiar T-Doll, it just means I haven't dropped it yet :).
- As promised, I shall finish what you started.
Work In Progress This article is still under construction. It may contain factual errors. See User talk:Closet-Warlock/Sandbox for current discussions. Content is subject to change. |
Girls' Frontline
Girls’ Frontline (known as Dolls' Frontline in Japan) is a 2016 mobile strategy game developped by MICA Team and published in 2018 worldwide by Sunborn Network Technology.
The game is set in the late 21st century where, following a worldwide ecological catastrophe and a resulting third World War, androids called Dolls have been created to replace a severely reduced human population as laborers and soldiers. Players incarnate a newly-minted field commander working for the Griffin & Kruyger Security Firm (G&K), a private military company. G&K’s main mission is to fight off Sangvis Ferri (SF), a rival PMC gone rogue following the company’s takeover by their AI system, as well as other parties who have either a stake in the G&K/SF conflict or their own agenda.
The following weapons appear in the video game Girls' Frontline:
Overview
Players field squads, called "Echelons", of up to five T-Dolls (combat androids, identifying themselves as the gun they use, both including functioning models used by armed forces as well as prototypes) obtained as rewards for completing missions or by using a gacha mechanic, fighting Sangvis Ferri’s troops in tactical battles. Missions are usually won by capturing the enemy command post on each map, but additional or special objectives can pop up from time to time. In addition to battles, players must manage their base by training T-Dolls, composing Echelons, expanding facilities, building new T-Dolls or repairing damaged ones and sending Echelons on logistic missions to acquire ressources needed for construction and missions.
Depending on their rarity and capacities, T-Dolls are separated in five "levels" differencied by stars and background color: Common (2 stars, white background), Rare (3 stars, blue background), Epochal (4 stars, green background), Legendary (5 stars, yellow background) and Extra (1 star, purple background). T-Dolls can be upgraded by raising their stats, leveling up their skills and giving them various equipments such as optics, special ammunition and suppressors. Exclusive equipment for several T-Dolls can be either bought in-game, obtained as rewards from missions or gained by maxing out said T-Doll.
Handguns
Handgun-equipped T-Dolls (HG) play a support role with powerful buffs as well as extended visual range during night battles and providing a line of physical defense to their squad’s rear lines; this is balanced by their lackluster combat stats. Their passive buffs affect all T-Dolls.
Astra 357
The Astra 357 appears as a Rare HG T-Doll, going by the name "Astra Revolver" outside of the English server and simply "Astra" on it; she buffs her teammates' fire rate and accuracy passively (and actively, in the case of the former).
Beretta M9
The Beretta M9 appears as a Rare HG T-Doll, improving teammates' damage and evasion. Her active skill is a stun grenade that temporarily immobilizes enemies within a fixed radius; while several other T-Dolls have this skill, M9 is the only HG unit to use it. Her exclusive equipment is a Recover Tactical BC2 Grip and Rail Adaptor (known simply as "M9 BC2 Grips" in-game) that increase her accuracy, evasion, and crit rate.
Bren Ten
The Bren Ten appears as a Common HG T-Doll, giving teammates a damage and rate of fire boost, both active and passive.
CZ 52
The CZ 52 appears as a Rare HG T-Doll, boosting allies' evasion and damage (the former passively, the latter both passively and actively).
FN FNP-9
The FN FNP-9 appears as a Common HG T-Doll, giving teammates an accuracy and rate of fire boost, with her active skill lowering enmy dodge ability.
Glock 17
The Glock 17 is another Rare HG T-Doll, increasing teammates' accuracy and evasion passively, and decreasing enemies' damage actively.
Heckler & Koch USP Compact
The Heckler & Koch USP Compact appears as a Common HG T-Doll, giving allies an increased rate of fire and (as her active skill) accuracy.
Intratec TEC-9
The Intratec TEC-9 is a Rare HG T-Doll, with passive buffs to allies' fire rate and an active skill that decreases enemies' damage (especially at night). Going by her in-game stats (namely her high rate of fire compared to other HGs) and her chibi animations, her TEC-9 is apparently converted to full-auto.
Izhmekh MP-446 Viking
The Izhmekh MP-446 Viking appears as a Common HG T-Doll, increasing allies' damage passively, and decreasing enemies' rate of fire passively.
Izhmekh MP-448 Skyph
The Izhmekh MP-448 Skyph, a somewhat obscure 90s-era modernized variant of the Makarov PM, appears as a Rare HG T-Doll; her passive buffs increase teammates' damage and fire rate, while her active skill decreases enemies' evasion.
Luger P08
The Luger P08 appears as a Rare HG T-Doll, increasing allies' accuracy, damage, and evasion, with the former two being passive buffs, and the latter being her more-effective-at-night active skill.
M1911
The M1911 appears as another Common HG T-Doll, giving allies increased accuracy and fire rate; her active sill is a smoke grenade, reducing enemies' rate of fire and movement speed in a given radius. She carries a mismatched pair of secondary-manufacturer 1911-type pistols, akin to Dante from Devil May Cry, with one being black with silver accents, and the other being stainless with wood grips and gold accents; while neither are clear enough to make a positive ID, they resemble Springfield Armory's 1911s.
Mauser C96
The Mauser C96 appears as a Rare HG T-Doll, buffing teammates' accuracy and evasion stats; her active skill is a nighttime-only flare that increases teammates' accuracy substantially.
Nagant M1895
The Nagant M1895 (named "M1895" in the English version) appears as a Common HG T-Doll, giving allies an increased critical hit rate and damage; her active skill decreases enemy damage, especially during night missions. Her exclusive equipment, obtained by reaching her maximum level, is an exclusive suppressor.
Norinco QSZ-92
The Norinco QSZ-92 appears as a Rare HG T-Doll (under the name "Type92"), boosting allies' accuracy and evasion (passively) and damage and fire rate (actively).
Tokarev TT-33
The Tokarev TT-33 appears as another Rare HG T-Doll, known simply as "Tokarev". Her passive skills increase teammates' accuracy and fire rate, while her active skill increases their evasion.
Walther P38
The Walther P38 appears as a Common HG T-Doll, giving allies an increased rate of fire and accuracy. Her active skill is a flare gun, only usable during night missions, which gives a massive accuracy buff to allies.
Walther PPK
The Walther PPK appears as a Common HG T-Doll, giving allies an increased rate of fire and damage, both passively and with an active skill. Her exclusive equipment, obtained in a special in-game shop, is an exclusive suppressor.
Rifles
Rifle-equipped T-Dolls (RF) act as damage dealers, with powerful attacks mitigated by mediocre rate of fire and low evasive skills, requiring other T-Dolls to soak up damage for them. Uniquely, they also target the furthest enemies in their range first (rather than the closest ones like most other T-Dolls), allowing them to directly attack harder-hitting enemies protected by tankier units. Their passive buffs affect T-Dolls carrying handguns. While only used for military rifles at first, recent updates added civilian rifles to this category.
Beretta BM59
The Beretta BM59 is a common RF T-Doll (going by "VM59" in the English version of the game, and "BM59" elsewhere), reducing allies' skill cooldowns and increasing her own rate of fire. Her unique equipment is a heavier barrel, increasing her accuracy, crit rate, and rate of fire (the latter being explained as something allowed by the barrel, rather than directly caused by it).
FN FN-49
The FN Model 1949, going by the alternate name "FN-49" (or, in the English version, "FF FN-49"), is another common RF T-Doll, decreasing handgun units' skill cooldowns passively and buffing her own damage actively.
Gewehr 43
The Gewehr 43 appears as a Common RF T-Doll, reducing allies' skill cooldowns and giving herself an increased rate of fire, especially during night missions.
HEZI SM-1
The HEZI SM-1, a somewhat obscure Israeli bullpup conversion of the M1 Carbine, appears as a Rare RF T-Doll, under the name "SM-1". Like other RF units, she reduces allies' skill cooldowns passively; her active skill boosts her rate of fire, already one of her stronger traits compared to other members of her class (as opposed to her damage, which is somewhat lacking compared to other RF units - this makes sense, as the .30 Carbine cartridge is known for being light-recoiling and somewhat weaker than many other intermediate rifle rounds). While the SM-1 was generally a select-fire rifle, SM-1 in-game only seems to fire semi-auto; this could either mean that she simply chooses not to fire in full-auto, or that she uses one of the never-mass-produced civilian variants of the SM-1.
Izhmash SV-98
The Izhmash SV-98 appears as a Rare RF T-Doll, with the class's standard skill cooldown reduction tile buffs; her active skill, "Interdiction Shot", is another "bamboo", charging up over time to deal a single powerful attack to the closest enemy.
LaRue Tactical OBR
The LaRue Tactical OBR appears as a Rare RF T-Doll, known simply as "OBR" in-game. Her passive buffs reduce allies' skill cooldowns, while her active skill raises her own fire rate and accuracy; however, unused animations in the game files suggest that at one point she was meant to instead use a rifle grenade.
M1 Garand
The M1 Garand appears as a Rare RF T-Doll, complete with the usual tile buffs that reduce allies' skill cooldowns; her active skill is another "bamboo", the "Locked Shot", which differs from others in that it targets whatever enemy she was already targeting, rather than making the user switch targets. Somewhat amusingly, her in-battle chibi sprites do depict her rifle ejecting an en-bloc clip every eight shots (complete with the iconic "ping" sound); one side effect of the way this is coded is that her targeting resets to the back row of enemies after every shot, rather than only re-checking for the furthest-back enemy when she moves or kills her current target like other RF units do.
RT-20
The RT-20, a lesser-known Croatian recoilless anti-materiel rifle/cannon ("RT" is short for "Ručni Top", which means "Handheld Cannon"), appears as a Rare RF T-Doll. Aside from the usual passive skill cooldown buffs (and the high damage one would expect from a 20mm cannon), her active ability is a charge-up "Interdiction Shot" like SV-98's; however, seeing as the damage of the Interdiction Shot (and other such "bamboo" skills) is a function of the Doll's base damage stat, RT-20's is markedly more effective.
SKS
The SKS is another Common RF T-Doll, known as "Simonov" (the second "S" in "SKS") outside the English version; aside from reducing adjacent HGs' skill cooldowns, she can actively buff her own rate of fire. For whatever reason, she also occasionally appears in place of the standard target when conducting skill training.
Springfield Armory M1A
Despite what her name would imply, the Rare RF T-Doll "M14" actually uses a Springfield Armory M1A, the civilian variant of the M14. Her tile buffs are the class's expected skill cooldown reduction, while her active skill increases her own damage.
Springfield Armory M21
The Springfield Armory M21 appears as a Rare RF T-Doll, under the name "M21" (a name which would seemingly imply the original military-issued M21 SWS; however, unlike her sister M14, M21's name is non-specific enough to allow for either). Her tile buffs are, like most other RFs, a skill cooldown reduction; her active skill is another charge-up "bamboo" attack, the "Aimed Shot", which specifically targets the closest enemy. Her unique equipment is a Leatherwood ART II scope (called the "ART2" in-game) that increases her damage and crit rate.
Steyr Scout
The Steyr Scout is another Rare RF T-Doll, going by "Scout" in-game (on the English-speaking server, at any rate; she uses the rifle's full name on other servers); her passive buffs reduce allies' skill cooldown times, while her active ability raises her own damage.
Tokarev SVT-40
The Tokarev SVT-40 is the fifth and final Common RF T-Doll; oddly, despite wielding an SVT-40, the Doll herself is named "SVT-38". Like other RF T-Dolls, she decreases the skill cooldown times of handgun units (in front of her, in this case); her active skill is an "Aimed Shot", one of several so-called "bamboo" skills that charges up over time, yielding an increasingly-powerful single attack on the closest enemy.
ZVI Falcon
The ZVI Falcon is the game's final Rare RF T-Doll, simply named "Falcon". Her tile buffs are the expected skill cooldown reductions for HGs; her skill, "Sunset Falcon", on the other hand, is nowhere near as simple. It consists of several components, both passive and active: she has a fixed fire rate of one shot per second, with each normal shot dealing 1.5 times her actual base damage stat (which begs the question of why that stat even exists in the first place), and her RoF stat instead determining the speed at which she reloads (an action which occurs every two shots, accurately reflecting the weapon's two-round internal magazine); uniquely, this makes her the only RF unit that has a reloading mechanic like the SGs and MGs. On top of this, she acquires one "Special Bullet" every ten seconds (the first one coming 6 seconds after the start of a battle), of which she can carry two, with each one she carries passively increasing her damage and accuracy; activating the skill consumes one of these to deal a damage-boosted shot to the enemy with the highest health.
Submachine Guns
Submachine gun-equipped T-Dolls (SMG) act as "evasion tanks", relying on their high dodge stat to protect their allies from enemy attacks, while their other stats are mediocre or average. Their passive buffs generally affect T-Dolls carrying assault rifles.
Beretta Model 38A
The Beretta Model 38A appears as a common SMG T-Doll, under the name "M38" on the English server and "Beretta Model 38" elsewhere; her passive buffs increase allies' rate of fire and damage, while her active skill is a stun grenade that temporarily disables enemies within a radius.
Carl Gustav m/45
The Carl Gustav M/45 appears as another Common SMG T-Doll, known simply as "m45" in-game; she increases allies' evasion and fire rate passively, with a smoke grenade that temporarily debuffs enemies' RoF and movement speed as an active skill.
M3 "Grease Gun"
Known only as "M3" in-game, the M3 "Grease Gun" is a Common SMG T-Doll, buffing allies' evasion and accuracy; her active skill is a hand grenade, which (as one would expect) damages enemies in a set radius. Her unique equipment is a special "OSS" suppressor (modeled after the special integrated suppressor developed and used by the OSS during WWII), which increases her evasion, critical hit rate, and (for no obvious reason) damage.
MP40
The MP40 appears as a Common SMG T-Doll, increasing allies' accuracy and evasion; her active skill is an incendiary grenade, dealing both immediate splash damage and afterburn damage in a set radius.
Norinco Type 64
The Norinco Type 64 appears as a Common SMG T-Doll, buffing rate of fire passively, with a stun grenade as an active skill.
Parker Hale PDW
The Parker Hale PDW, an obscure British prototype submachine gun, somewhat oddly appears as a Common SMG T-Doll, going by the name "IDW" (the name of the original Bushman prototype, prior to the project being picked up by Parker Hale). Her passive buffs increase allies' evasion, while her active skill temporarily increases her own.
IDW has achieved a fair deal of notoriety among the game's community, due to her sharing a production timer (1 hour and 10 minutes) with the far rarer, more desirable T-Doll Grizzly MkV, as well as being quite common in general, and being quite possibly the single loudest character in the entire game.
PP-2000
The PP-2000 appears as a Common SMG T-Doll, increasing allies' accuracy and damage; for an active skill, she has a hand grenade.
PPSh-41
The PPSh-41 appears as a Common SMG T-Doll, boosting damage and rate of fire. Her active skill is a hand grenade doing splash damage to enemies.
SITES Spectre M4
The SITES Spectre M4 appears as the final Common SMG T-Doll, buffing allies' damage passively and her own evasion actively.
Assault Rifles
Assault rifle-equipped T-Dolls (AR) have average stats all around, making them polyvalent. Their passive buffs affect T-Dolls carrying submachine guns. Due to balance and design reasons, AR T-Dolls can use either assault or battle rifles; likewise, short-barreled assault rifles and carbines are sometimes classified as submachine guns in game for the same reasons.
Enfield L85A1
The L85A1 appears as a Common AR T-Doll, boosting the damage and accuracy of her teammates and hers as well, alongside her rate of fire.
FN F2000
The FN F2000 is another Common AR T-Doll, going by "F2000" outside the English server and "FF F2000" on it; she passively buffs her allies' evasion and damage, with her active skill increasing the latter for herself.
Heckler & Koch G3A3
Going by "Gr G3" on the English server and "G3" elsewhere, the Heckler & Koch G3A3 is another Common AR T-Doll. Her passive buffs increase allies' accuracy and rate of fire; her active skill is an anti-personnel rifle grenade (which isn't rendered in-game until it is in flight), dealing considerable damage to enemies in a fixed radius.
IMI Galil ARM
Simply named "Galil", the IMI Galil ARM is a Common AR T-Doll, increasing allies' evasion and accuracy passively, and buffing her own accuracy substantially as an active skill.
Norinco Type 63
The seldom-seen Norinco Type 63 appears as a Common AR T-Doll; she increases allies' evasion and damage, and buffs her own accuracy.
SIG Stgw 57
The SIG Stgw 57 appears as the final Common AR T-Doll, going by the rifle series' generic name of "SIG-510". Her buff tiles increase allies' damage and rate of fire, while her skill increases her own damage. Her unique equipment is a "fire selector", taking the form of a complete select-fire trigger pack, and increasing her damage, critical hit rate, and accuracy; this would make sense if she were wielding one of the many surplussed civilian Stgw 57s on the Swiss market that had their select-fire functionality removed, but she is always seen firing full-auto in-game, regardless of whether or not she has the upgrade.
Machine Guns
Machine gun-equipped T-Dolls (MG) are the most damaging regular units with a maxed out rate of fire and high damage per shot, but suffer from weak defenses as well as only attacking in short bursts before reloading, leaving them helpless without a front line to shield them. Their passive buffs affect T-Dolls carrying shotguns. Like AR T-Dolls above, this category contains a mix of light, medium, general-purpose, and heavy machine guns, as well as the occasional light automatic rifle.
DP-28
The DP-28 appears as a Common MG T-Doll, boosting rate of fire and, as active skill, her own damage and number of bullets fired per volley.
FG42
The FG42 appears as a Common MG T-Doll; while the FG42 was meant to serve as a light machine gun, it was never particularly effective in this role, and was generally used as a battle rifle. In-game, she buffs allies' accuracy passively; her active skill is a "Hunting Impulse", a brief period wherein her accuracy is increased and all her attacks deal critical hits. Her unique equipment is a ZFG42 scope (which she is always depicted with in artwork) that increases her accuracy and crit rate at the cost of fire rate.
General Dynamics Lightweight Medium Machine Gun
Going by the considerably shorter abbreviated name "LWMMG", the General Dynamics Lightweight Medium Machine Gun is a Common MG T-Doll in-game. Well-regarded for her stats, she passively buffs allies' rate of fire and damage, with her active skill being the aforementioned "Hunting Impulse".
MAS AA-52
The MAS AA-52 appears as a Common MG T-Doll, under the name "AAT-52" (the weapon's full abbreviated name, including the oft-ignored T); she buffs allies' rate of fire passively, and her own damage actively (moreso at night).
MG34
The MG34 is the final Common MG T-Doll, boosting both allies' damage and her own (passively and actively, respectively). She is depicted using the Patronentrommel 34 double drum magazine, rather than the more common Gurtrommel 34 belt box or loose belt.
Shotguns
Shotgun-equipped T-Dolls (SG) are « meat shields » with very high health and armor reducing damage done to them as well as a chance of knocking back enemies, but all of their other stats are low and, like machine guns, they must periodically reload. Their passive buffs affect T-Dolls carrying machine guns. Due to their extremely high production cost as well as niche use, no Common-level SG exists as of today.