Playerunknown's Battlegrounds is a survival shooter designed by Brendan "Playerunknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:
Vertical foregrip
Angled foregrip
Thumb Grip
Light Grip
Half Grip
Laser Sight
Flash hider (SMG/Sniper rifle/DMR/AR, S12K): Hides the weapons muzzle flash
Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapons firing report, but does not completely silence it, being somewhat realistic in its function.
Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire.
Choke: tightens the pellet spread of the shotguns.
Duckbill: horizontally flattens the pellet spread of the shotguns.
Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above
Cheek pad: reduces scope sway while aiming
Tactical stock
Extended Stock for Micro Uzi
Sights include:
Red dot sight
Holographic sight
2x scope (Aimpoint)
3x scope
4x scope (ACOG)
6x scope
8x scope
15x scope
As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.
The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the maps; Miramar and Sahnok. It can be fitted with a red dot sight, a laser sight, and is apparently chambered in ".45ACP" ammo with speedloaders.
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a laser sight, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.
The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a laser sight, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.
The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the maps; Erangel and Sahnok. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
The Orion Flare Gun was added to the game in March 2018 during an Event Mode. It occupies the sidearm slot and uses propriety "Flare" ammunition but does no damage to players or vehicles. It can only be used by firing straight up into the air which then calls in an airdrop containing several crate weapons and equipment, or an armored UAZ-469 if the user is within or outside the Blue Zone. It is currently planned to be integrated into the vanilla game as a rare spawn pickup.
The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips or a laser sight, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25.
The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).
Error creating thumbnail: File missingThompson M1928A1 - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.Inventory icon of the "Tommy Gun".Error creating thumbnail: File missingA world spawn of a "Tommy Gun" on top of a stacked crate, with its accompanying .45 ACP ammo on the crate below it.Error creating thumbnail: File missingA "Tommy Gun" in it's 1928A1 configuration in first person.Error creating thumbnail: File missingAiming down the sights of a "Tommy Gun".Error creating thumbnail: File missingReloading the 30-round stick magazine of a "Tommy Gun".Error creating thumbnail: File missingA player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.Error creating thumbnail: File missingWhile taking cover indoor from the randomised artillery strikes, he reloads his "Tommy Gun".Error creating thumbnail: File missingAnother player fires his "Tommy Gun" from behind a HESCO barrier.Error creating thumbnail: File missingThompson M1928- .45 ACP.Old inventory icon of the "Tommy Gun". This is a pre-September 2017 update version of the "Tommy Gun", where it was still supply drop-exclusive and had a foregrip and 50-round drum magazine (with incorrect 100-round capacity) tacked-on by default.Error creating thumbnail: File missingReloading the 50-round drum magazine of a "Tommy Gun" in it's original 1928 configuration.Error creating thumbnail: File missingThe "Tommy Gun" with a vertical foregrip attachment, which will give it the original foregrip of the M1928 version. Note that the markings on the receiver are surprisingly accurate, being manufactured by the Auto Ordinance Corporation in New York, USA as well as the list of patents, except that their positions are reversed.Error creating thumbnail: File missingA player holds a "Tommy Gun" in the original M1928 configuration, with a drum magazine attached. The strap on the magazine indicates its "quickdraw" functionality, somehow allowing it to be reloaded faster. Also note that his left arm clips into the drum magazine.
Sa. Vz.61 E Skorpion
The Sa. Vz.61 Skorpion is an upcoming machine pistol that will appear in the game simply as the "Skorpion" and apparently chambered in "9mm" ammunition with select-fire capability, even though the firearm and its curved magazines appear to be modeled after the .32 ACP variants. It is the first full-sized machine pistol in PUBG to occupy the sidearm slot and can be found in random spawn locations. It can be equipped with the half/lightweight/vertical foregrips or a laser sight, suppressor, red dot sight, extended stock and only the extended magazine variant for pistols. Extended magazines raise the magazine size from 20-round stick magazines that can be upgraded to 40-rounds drum magazines.
Error creating thumbnail: File missingCZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACPError creating thumbnail: File missingAn officially released render of the "Skorpion" in-game model, courtesy of the PUBG Steam Game Update #23 page. Note the aftermarket magazines, rail attachments typical of later modernized variants, as well as a threaded barrel.
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with half/lightweight/vertical foregrips or a laser sight, all muzzle devices, magazine variants, optics up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13.
Error creating thumbnail: File missingTDI Vector - .45 ACPInventory icon of the Vector.Error creating thumbnail: File missingAn Inventory icon of a fairly modded Vector, with sound suppressor, vertical foregrip, extended magazines, red dot sight and a UBR stock.Error creating thumbnail: File missingA world spawn of a Vector sitting atop of a military crate with a gratuitous amount of .45 ACP ammunition. Note the other Vector on the right side of the image buried under an ammo box.Error creating thumbnail: File missingA Vector in first person.Error creating thumbnail: File missingAiming down the sights of a Vector.Error creating thumbnail: File missingReloading the Vector.Error creating thumbnail: File missingA player carries a Vector equipped with a 25-round extended magazine. Note that the Kriss Vector's "V" logo is replaced with that of continuously tessellating triangles, and that the weapon's trademark on the front of the upper receiver reads "PLAYERUNKNOWNS BATTLEGROUNDS". Also note the threaded barrel.Error creating thumbnail: File missingAn upgraded Vector fitted with a tan UBR stock, flash hider, an EOTech holographic sight and the extended magazine as before. The default iron sights are absent when optics are added.
Shotguns
Beretta 686
The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.
The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.
The Saiga 12K appears in the game as the "S12K", and can be found in random buildings. It can use a duckbill choke, or otherwise is able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.
Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk 14, QBU-88, SKS, SLR and VSS) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices.
The M762 version of the Polish Kbs wz.96 Beryl is an assault rifle that appears in the game correctly as the "Beryl M762" and fires "7.62mm" ammunition. It can be found in random spawns locations and can also be equipped with all magazine variants, foregrips, muzzle devices a laser sight, and optics up to 6X. It features semi-auto, 3-round burst and full-auto firing modes.
The CMMG Mk47 Mutant is an assault rifle that appears in the game as the "Mk47 Mutant" and fires "7.62" ammunition. It can be found in all maps, at random spawn locations and can also be equipped with all magazine variants, foregrips, muzzle devices, a laser sight, and optics up to 6X. It fires in single shots and 2-round bursts only (the latter being fictional, since the real weapon is semi-auto only) from a 20-round magazine that can be upgraded to 30 rounds with extended magazine attachments.
The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices a laser sight, and optics up to 6X.
The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, a laser sight, optics up to 6X, and the tactical stock.
The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X.
The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.
The Norinco QBZ-95-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the QBZ-97 is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the FN SCAR-L there), and can be equipped with all magazine variants, foregrips, muzzle devices, a laser sight, and optics up to 6X.
Error creating thumbnail: File missingNorinco QBZ-95 and QBZ-95-1 with custom Picatinny rail system - 5.8x42mmError creating thumbnail: File missingAn officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.Inventory icon of the QBZ95.Error creating thumbnail: File missingWorld spawn of the QBZ95. Note that it is one of the few weapons in the game to spawn without a magazine in the well.Error creating thumbnail: File missingA QBZ95 in first person.Error creating thumbnail: File missingAiming down the sights of a QBZ95.Error creating thumbnail: File missingReloading the QBZ95.Error creating thumbnail: File missingA female player runs with her QBZ95 on hand. It is fitted with a 3X scope and a vertical foregrip.Error creating thumbnail: File missingThe same player fires her QBZ95 from cover. Note the Micro Uzi stock sticking out from her holstered weapon.Error creating thumbnail: File missingAnother player reloads her QBZ95, this one with an ACOG 4X scope, vertical foregrip, 40-round extended magazine with speed plates and suppressor attached. Apparently trigger discipline in PUBG is slowly becoming a thing.Error creating thumbnail: File missingA player fires his QBZ fitted with a red dot sight, vertical foregrip, speed plates on his magazine and a compensator. Note the stock of the QBU-88 sticking from his back.
OTs-14-1A Groza
The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.
The folding stock variant of the Ruger AC556 appears in the September 2017 update as the "Mini 14". It indeed functions like a Ruger Mini-14 as it can only be fired in semi-automatic mode, but is modeled with (an unused) selector switch at the back of the receiver, which identifies it as an AC556. It fires "5.56mm" ammunition and accepts muzzle and magazines attachments, as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.
The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and a laser sight as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.
Error creating thumbnail: File missingSKS fitted with a Tapco Intrafuse stock - 7.62x39mmInventory icon for the SKS.Error creating thumbnail: File missingA world spawn of an SKS with a box of "7.62mm" ammunition. Note the bayonet lug is still present despite the lack of bayonet.Error creating thumbnail: File missingA SKS in first person.Error creating thumbnail: File missingAiming down the default sights of a SKS. Note the lack of the rear sight, making this impossible to aim with in reality (although the player seemingly uses the length of the rail to compensate for this somehow).Error creating thumbnail: File missingReloading the SKS.Error creating thumbnail: File missingA player fires her SKS fitted with an 8X scope. Note the bolt cycling and the next round in the magazine ready to be pushed into the chamber.Error creating thumbnail: File missingThe same player reloads her SKS. Note her newly acquired vertical foregrip which clips into her magazine mid-reload. In addition, the extended mag attachment is represented with the SKS being loaded with beige-coloured magazines that correctly holds 20-rounds instead of the default black ones that only hold 10 for some reason.
Steyr AUG A3
The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, a laser sight, optics up to the 6X and muzzle devices.
Error creating thumbnail: File missingSteyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mmError creating thumbnail: File missingAn officially released render of the in-game model, courtesy of the PUBG Twitter page.Inventory icon of the AUG.Error creating thumbnail: File missingA AUG in first person.Error creating thumbnail: File missingAiming down the sights of a AUG.Error creating thumbnail: File missingReloading the AUG.Error creating thumbnail: File missingA vanilla AUG held by its off-screen dying owner. While the world model of weapons are correctly rendered with its attachments, they are automatically discarded into the inventory upon death.Error creating thumbnail: File missingA proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.Error creating thumbnail: File missingAnother player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope(no longer possible due to balance changes) and an extended 42-round magazine with speed plates, but it only holds 40 rounds.Error creating thumbnail: File missingHaving never quite found a spare foregrip for his AUG, the player soldiers on in search of his chicken dinner.
Winchester 1894
The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds.
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).
The Karabiner 98k appears in the game as the "Kar98k", and can be found as a random world spawn. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.
The M24A2 appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.
The Norinco QBU-88 is a designated marksman rifle added in the July 2018 update and appears in the game simply as the "QBU" and fires "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the KBU-97A is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the Ruger Mini-14 there) and comes with an attached bipod by default which promotes higher stability when prone. It can also be equipped with all the muzzle devices, sights as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
The VSS Vintorez appears in the game simply as "VSS" and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It is classified as a designated marskman rifle, therefore it can only be equipped with a cheek pad and AR/DMR or SR magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1-1 scope. It also has semi-auto and full-auto firing modes. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.
The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.
The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments.
The M67 appears in game simply as the "Frag Grenade".
Error creating thumbnail: File missingM67 hand grenadeInventory icon of the "Frag Grenade".Error creating thumbnail: File missingA world spawn of a "Frag Grenade", with its prospective owner standing by.Error creating thumbnail: File missingA "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.Error creating thumbnail: File missingA player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet another pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.Old Early Access menu screen showing an M67 frag grenade on top of an ammo box (top right).
M18 Smoke Grenade
The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.
Error creating thumbnail: File missingM84 stun grenadeThe inventory icon of the M84 stun grenade.Error creating thumbnail: File missingA world spawn of a "Stun Grenade". Note the markings almost accurate to the image above.The old Early Access menu screen showing M84 stun grenades on top of an ammo box (left).
Mk 2 Frag Grenade
Mk 2 hand grenades appear in the Early Access menu screen, but are not usable ingame.