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Army of Two

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Army of Two (2008)

Army of Two is a 2008 third-person shooter developed by EA Montreal for the Xbox 360 and PS3. The player characters are two US Army Rangers, Tyson Rios and Elliot Salem, who join Security & Strategies Corporation, a private military company, at the request of their former commander. During their missions Rios and Salem find themselves in the middle of a conspiracy, and soon have to bring down the very company they work for. The game would be followed by two sequels, Army of Two: The 40th Day in 2010, and Army of Two: The Devil's Cartel in 2013.

The following weapons appear in the video game Army of Two:


Handguns

Beretta 92FS

The Beretta 92FS was introduced as the M92 Elite II.

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Beretta 92FS - 9x19mm
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Base Beretta 92FS.
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Tier 1 Beretta 92FS.
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Tier 2 Beretta 92FS.
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Pimped Tier 2 Beretta 92FS.

Desert Eagle Mk. VII

The Desert Eagle Mk. VII was introduced as the Deagle.

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Desert Eagle MK VII - .44 Magnum
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Base Desert Eagle Mk. VII.
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Tier 1 Desert Eagle Mk. VII.
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Tier 2 Desert Eagle Mk. VII.
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Tier 3 Desert Eagle Mk. VII.
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Tier 3 pimped Desert Eagle Mk. VII.

Glock 27

The Glock 27 was introduced as the G18C.

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Glock 27 - .40 S&W
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Base Glock 27
File:AoT GlockP.jpg
"Pimped: Base Glock
File:AoT Glock 1.jpg
Tier 1 upgraded Glock
File:AoT Glock 2.jpg
Tier 2 upgraded Glock

Heckler & Koch Mk 23 Mod 0

The Heckler & Koch Mk 23 Mod 0 was introduced as the SOCOM MK.23.

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H&K Mk 23 Mod 0 .45 ACP
File:AoT Mk23.jpg
Base Mk23
File:AoT Mk23P.jpg
"Pimped Base Mk23
File:AoT Mk23 1.jpg
Tier 1 upgraded Mk23
File:AoT Mk23 2.jpg
Tier 2 upgraded Mk23

Smith & Wesson Model 629 Classic

The Smith & Wesson Model 629 was introduced as the .44 Model 29.

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Smith & Wesson Model 629 Classic- .44 magnum
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Base Smith & Wesson Model 629.
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Tier 1 Smith & Wesson Model 629.
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Tier 2 Smith & Wesson Model 629.
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Tier 3 Smith & Wesson Model 629.
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Pimped Tier 3 Smith & Wesson Model 629.

Submachine Guns

FN P90TR

The FN P90TR was introduced as the P90.

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Fabrique Nationale P90TR 5.7x28mm
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Base P90
File:AoT P90P.jpg
"Pimped Base P90
File:AoT P90 1.jpg
Tier 1 upgraded P90
File:AoT P90 2.jpg
Tier 2 upgraded P90

Heckler & Koch MP5K

The Heckler & Koch MP5K was introduced in the game.

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Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm
File:AoT MP5K.jpg
Base MP5K
File:AoT MP5KP.jpg
"Pimped Base MP5K. A similar engraved MP5K was ordered by a Middle Eastern Monarch but was never picked up.
File:AoT MP5K 1.jpg
Tier 1 upgraded MP5K
File:AoT MP5K 2.jpg
Tier 2 upgraded MP5K

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 was introduced as the MP7.

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H&K MP7A1 4.6x30mm with Zeiss Z-Point sight
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Buyscreen picture of the MP7
File:AoT MP7P.jpg
Heavily engraved "Pimped version of the MP7.

MAC-11

The MAC-11 was introduced as the MP-11A1.

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Ingram MAC-11 .380 ACP.
File:AoT MAC10.jpg
Base MAC 11
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"Pimped Base MAC 11
File:AoT MAC10 1.jpg
Tier 1 upgraded MAC 11
File:AoT MAC10 2.jpg
Tier 2 upgraded MAC 11

Skorpion SA Vz. 61

The Skorpion SA Vz 61 was introduced as the Skorpion.

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Skorpion SA Vz 61 - .32 ACP
File:AoT Vz61.jpg
Base Scorpion
File:AoT Vz61P.jpg
"Pimped" base Scorpion
File:AoT Vz61 1.jpg
Tier 1 upgraded Scorpion
File:AoT Vz61 2.jpg
Tier 2 upgraded Scorpion

Assault Rifles

M4A1 Carbine

The M4A1 Carbine was introduced as the S-SYSTEM.

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M4A1 Carbine - 5.56x45mm
File:AoT SSystem.jpg
base M4A1
File:AoT SSystemP.jpg
Heavily engraved "Pimped' version of the M4A1
File:AoT SSystem 1.jpg
Tier 1 upgrades on the M4A1.
File:AoT SSystem 2.jpg
Tier 2 Upgrades on the M4A1

Heckler & Koch G36C

The Heckler & Koch G36C was introduced as the HK36.

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Heckler & Koch G36C 5.56mm
File:AoT G36.jpg
Base G36C
File:AoT G36P.jpg
"Pimped version of the G36C
File:AoT G36 1.jpg
Tier 1 upgraded G36C. Barrel, Stock, and magazine have been upgraded. The Vertical Forward Grip is unlockable for all assault rifles.
File:AoT G36 2.jpg
Tier 2 upgraded G36C. Barrel, Stock, and magazine have been upgraded. The Shotgun mounted on the weapon is called the 870 MCS Masterkey in game and is available for all assault rifles.

FAMAS G1

The FAMAS G1 was introduced as the Felin 2C.

File:FAMAS F2.jpg
FAMAS-G1 5.56mm. Notable changes are the full grip guard instead of a trigger guard.
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Base FAMAS
File:AoT FAMASP.jpg
"Pimped" base FAMAS
File:AoT FAMAS 1.jpg
Tier 1 upgraded FAMAS. Barrel and Magazine have been upgraded.
File:AoT FAMAS 2.jpg
Tier 2 upgraded FAMAS. Barrel has been upgraded.

AK-47

The AK-47 was introduced in the game as the AK-47. It is by far the cheapest weapon in the game.

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AK-47 (Type III) - 7.62x39mm
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World model of the AK-47.

Steyr AUG A2

The Steyr AUG was introduced as the AUG.

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Steyr AUG A2 - 5.56x45mm
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An SSC operative taking a nap with his Steyr AUG.

M16A2

A spray-painted barrier at the U.S. army base in Iraq depicts a skull with two crossed M16A2 rifles.

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Colt M16A2 Rifle - 5.56x45mm
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The barrier depicting crossed M16A2 rifles.

Sniper Rifles

M21

The M21 was introduced as the M14.

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M21 Designated Marksman Rifle 7.62x51mm NATO
File:AoT M14.jpg
Base M14
File:AoT M14p.jpg
Pimped Base M14
File:AoT M14 1.jpg
Tier 1 upgraded M14
File:AoT M14 2.jpg
Tier 2 upgraded M14

Heckler & Koch PSG-1

The Heckler & Koch PSG-1 was introduced as the MSG-90.

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Heckler & Koch PSG-1 - 7.62x51mm NATO
File:AoT MSG90.jpg
Base MSG90
File:AoT MSG90P.jpg
Pimped Base MSG90
File:AoT MSG90 1.jpg
Tier 1 upgraded MSG90
File:AoT MSG90 2.jpg
Tier 2 upgraded MSG90

DSR-1

The DSR-1 was introduced in the game as the DSR-1.

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DSR-1 .338 Lapua.
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Base DSR1
File:AoT DSR1P.jpg
Pimped Base DSR1
File:AoT DSR1 1.jpg
Tier 1 upgraded DSR1
File:AoT DSR1 2.jpg
Tier 2 upgraded DSR1

SVD Dragunov

An SVD Dragunov loaded with the magazine of an FPK / PSL Sniper Rifle is included as the SVD.

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SVD Dragunov sniper rifle - 7.6x54mm R
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Romanian FPK/PSL sniper rifle - 7.62x54mm R. Note "X" shaped stamping on the magazine.
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Base SVD Dragunov.
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Tier 1 SVD Dragunov.
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Tier 2 SVD Dragunov.
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Pimped Tier 2 SVD Dragunov.
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World model of the SVD Dragunov.

Barrett M107

The Barrett M107 was introduced as the "M107 Light 50".

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Barrett M107 - .50 BMG
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The Barrett M107
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Pimped Barrett M107.

Shotguns

Armsel Protecta

The Armsel Protecta was introduced as the DAO-X. Unlike the other shotguns it has no upgrades.

Armsel Protecta - 12 gauge
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The Armsel Protecta.
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Pimped Armsel Protecta.
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World model of the Armsel Protecta.

Benelli M3 Super 90

The Benelli M3 Super 90 was introduced as the M3 Super 90.

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Benelli M3 Super 90 - 12 gauge
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World model of the Benelli M3 Super 90.

Franchi SPAS-12

The Franchi SPAS-12 was introduced as the FSPS-12.

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Franchi SPAS-12 12-gauge with optional screw-on choke
File:AoT SPAS12.jpg
base SPAS 12
File:AoT SPAS12P.jpg
"Pimped" base SPAS 12
File:AoT SPAS12 1.jpg
Tier 1 SPAS 12
File:AoT SPAS12 2.jpg
Tier 2 SPAS 12
File:AoT SPAS12 3.jpg
Tier 3 SPAS 12

Knights Armament Masterkey

A Knights Armament Masterkey is one of three under barrel options for assault rifles, along with a foregrip and an M203 Grenade Launcher.

Machine Guns

PK Machine Gun

The PK Machine Gun was introduced as the PKM.

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Hungarian Version of the PKM - 7.62x54R
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base PKM
File:AoT PKMP.jpg
"Pimped" base PKM
File:AoT PKM 1.jpg
Tier 1 PKM
File:AoT PKM 2.jpg
Tier 2 PKM
File:AoT PKM 3.jpg
Tier 3 PKM

M249-E2

The M249-E2 was introduced as the M249 SAW.

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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with 200 round ammo drum.
File:AoT M249.jpg
base M249
File:AoT M249P.jpg
"Pimped" base M249
File:AoT M249 1.jpg
Tier 1 M249
File:AoT M249 2.jpg
Tier 2 M249
File:AoT M249 3.jpg
Tier 3 M249

GE M134 Minigun

The GE M134 Minigun was introduced as the M134. Ali Yousef, a terrorist in Iraq responsible for killing one of the officers from your old Ranger unit wields this weapon. For $175,000 it can be yours (or you can just beat the game on any difficulty setting), the custom gold and silver plating will set you back an extra $10,000. Like most video game Gatling guns it fires at a slow rate but has considerably higher damage than other automatic weapons, and in this game, Aggro. It fires at 600 rounds per minute and has a magazine capacity of 200 rounds that are loaded by invisible magazines inserted into the spade grip. Standard loadout gives you 600 spare rounds to play with but you can carry up to 800 plus what is loaded in the weapon. Like most games the gun must "spin up" first before it begins feeding and firing ammunition. Unlike most games the barrel cluster doesn't even rotate completely defeating the point of the "spin up." Due to the third person view and how the character holds the weapon it is difficult to see that the barrels don't rotate but from certain angles you can see that they in fact do not. Despite how the game prides itself with insane weapon customization, this gun has no upgrades, not even a GE or DA type flash suppressor.

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Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
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M134 on the buyscreen, note that this gun is also modeled with the half-circle attachment point used for the underbarrel M60 foregrip in Predator.
File:AoT M134P.jpg
Whoreable looking "Pimped out" M134.

XM312

The XM312 is the primary weapon on the hovercraft. It is also the main mounted turret throughout the game.

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XM312 - .50 BMG
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Tyson Rios attempts to showcase the XM312 as a Taliban insurgent takes an opportunity to photobomb this screenshot.

Browning M2

The Browning M2 appears only in the Somalia level where Salem and Rios use them to help fight off the enemy so the helicopter can land for extraction. It replaces the hovercraft's XM312 in cutscenes.

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Browning M2 - .50 BMG
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Tyson Rios checks out the Browning M2s in their only appearance in gameplay.

Launchers

M203 Grenade Launcher

The M203 Grenade Launcher is an available underbarrel option for assault rifles.

Milkor MGL Mk 1L

The Milkor MGL Mk 1L was introduced as the "MGL MK-X". It is notable that while you carry the actual payload of the MGL Mk 1L, you only have three spare rounds compared to the minimum two full reloads found on real life Grenadier's vests.

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Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
File:AoT MGL.jpg
Buyscreen shot of the MGL MK-X
File:AoT MGLP.jpg
"Pimped" out gold plated Grenade Launcher

RPG-7

The RPG-7 was introduced as the RPG-7 V1.

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RPG-7 70mm
File:AoT RPG7.jpg
Buyscreen picture of the RPG7.
File:AoT RPG7P.jpg
Gold and chrome plated "Pimped" version of the RPG7.

FIM-92A Stinger

The FIM-92A Stinger was introduced as the FIM92 Stinger.While in real life this missile system is Death to helicopters. In game the weapon uses multiple rounds to destroy an unarmored transport helicopter. The only time it should be used by a player is during the Dam fight in China. It is used in the Dalton's demise cutscene.

File:-0976t.jpg
FIM-92 Stinger
File:AoT FIM92.jpg
Buyscreen Image of the Underpowered FIM92 Stinger.
File:AoT FIM92P.jpg
You know what, why the hell not?

FGM-148 Javelin

The FGM-148 Javelin makes its only appearance in a cutscene where Philip Clyde attempts to kill Rios and Salem only to destroy Cha Min Soo's plane.

FGM-148 Javelin 142mm

Explosives

M67 Hand Grenade

The M67 Hand Grenade is the standard grenade used in the game. Interestingly enough, they are similar in appearance to the grenades used in Counter-Strike: Global Offensive, insofar as having a yellow band around the center. The grenade indicator depicts a Mk. 2 Fragmentation Grenade, while the inventory slot shows the M61 Grenade.

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M67 Hand Grenade
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View of the M67 hand grenades in game.

M18 Smoke Grenade

Taliban insurgents are seen with M18 Smoke Grenades on their bodies.

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M18 Smoke Grenade
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Some M18 Smoke Grenades on a dead Taliban insurgent.

C4

When in Afghanistan, Rios and Salem use C4 to destroy M11 missile sites.

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Tyson Rios plants C4 on an M11 missile.

Mk. 2 Hand Grenade

Taliban Martyrs are seen with Mk. 2 Hand Grenades strapped to them along with a belt of dynamite.

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Mk. 2 Hand Grenade
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A view of some Mk. 2 Hand Grenades on a dead Taliban insurgent.

Dynamite

Taliban Martyrs are seen with a belt of dynamite strapped to them.

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A view of the dynamite belt on a dead Taliban insurgent.

Proximity Mine

At various points in the game, a fictional proximity mine is used by enemies. Triggering one will reduce the player character's health to the bare minimum, or even incapacitating them.

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View of the proximity mines.

See Also

Army of Two series
Army of Two  •  Army of Two: The 40th Day  •  Army of Two: The Devil's Cartel