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Syphon Filter 2
The below weapons were used in Syphon Filter 2.
Assault rifles
M-16
Usable in most missions.
Heckler and Koch G11K2
The game rather bizarrely classifies the Heckler & Koch G11 as a sniper rifle rather than an assault rifle, despite the weapon featuring fully-automatic fire. The weapon is modelled as a G11K2, but incorrectly uses a 50-round magazine: this was only used on the K1 and earlier models, with the K2 using a 45-rounder. The fixed-magnification optic mounted on the weapon is usable.
"PK102"
A "PK102" can be used in game.
"K3G4"
As was the case in the first game, this is a fictional weapon which is apparently some kind of one-handed AK pistol without a handguard, but is still classified as a rifle. Also like Syphon Filter, its description repeats the media myth of the "teflon-coated bullet": while heavy AP rounds do have Teflon coatings to reduce barrel wear, the coating is mostly removed through contact with the weapon's rifling and has no effect on its penetration. Despite its armour-piercing performance in-game, it does not stop Gabe from recovering completely intact armour pickups.
Carbines
Submachine guns
Heckler & Koch MP5SD
The "HK5" is now a Heckler & Koch MP5SD rather than an MP5K as it was in the first game. It is used by both the player and enemies, including Emergency Defense personnel sent into the Agency Bio-labs to stop Gabe from escaping, as well as Jason Chance, an undercover operative apparently working for the Chemical Biological and Defense Command (but in fact employed by the Agency), when he shoots Teresa Lipan before the last mission.
Bizon
The Bizon can be used in game. As was the case in the first instalment, each magazine holds 60 rounds or more.
Shotguns
12 gauge shotgun
A single-shot weapon that is devastating up close.
Daewoo Precision Industries Universal Sporting Automatic Shotgun
The USAS-12 can be used; this marks the first time the Syphon Filter series contains the weapon. It would be used in all the next games. The weapon is notable for being required to defeat Jason Chance, the last boss, without accidentally destroying the helicopter. Coincidentally, Chance himself wields the same firearm despite being armed with an MP5 in the cutscene immediately before this mission.
Sniper rifles
SIG SG 550 SR
A general purpose sniper rifle may be used in the game.
SVD Dragunov
Almost exactly the same as the usual sniper rifle but this one has a night vision sight.
Pistols
Colt .45
The M1911 can be found and used.
Glock 17
Machine pistols
Glock 18
Launchers
DefTech 37mm launcher
A DefTech 37mm launcher firing CS gas grenades can be used. Oddly, the maximum number of rounds that can be carried is 5, meaning Gabe cannot even fully load the 6-round cylinder.
Tru Flite 37mm Super Long Range Gas Gun
The weapon called the "M79" in-game is actually a Tru Flite 37mm Super Long Range Gas Gun incorrectly shown as able to launch high-explosive grenades.