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Syphon Filter 2

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 01:03, 25 May 2017 by Ft763 (talk | contribs)
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The below weapons were used in Syphon Filter 2.

Assault rifles

M-16

Usable in most missions.

Heckler and Koch G11

The G11 is a bizarre weapon, firing rounds from a magazine containing 50 bullets. This technically makes it a standard assault rifle, but it has a strange 'zoom' scope that allows for precision shots. This, despite its blazing fast fire rate.

"PK102"

A "PK102" can be used in game.

"K3G4"

As was the case in the first game, this is a fictional weapon which is apparently some kind of one-handed AK pistol without a handguard, but is still classified as a rifle. Also like Syphon Filter, its description repeats the media myth of the "teflon-coated bullet": while heavy AP rounds do have Teflon coatings to reduce barrel wear, the coating is mostly removed through contact with the weapon's rifling and has no effect on its penetration. Despite its armour-piercing performance in-game, it does not stop Gabe from recovering completely intact armour pickups.

File:SF2 K3G4.jpg

Carbines

Submachine guns

Heckler & Koch MP5SD

The "HK5" is now a Heckler & Koch MP5SD rather than an MP5K as it was in the first game.

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Apparently this weapon has both an integral suppressor AND an extended magazine.

Bizon

The Bizon can be used in game. As was the case in the first instalment, each magazine holds 60 rounds or more.

Shotguns

12 gauge shotgun

A single-shot weapon that is devastating up close.

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How the jolly hell does a weapon WITHOUT a magazine capacity have a maximum number of rounds?!

Daewood Precision Industries Universal Sporting Automatic Shotgun

The USAS-12 can be used; this marks the first time the Syphon Filter series contains the weapon. It would be used in all the next games. The weapon is notable for being required to defeat Jason Chance, the last boss, without accidentally destroying the helicopter.

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Once again, the USAS suffers from the very same mistake that the shotgun is also prone to: it has no magazine capacity yet there is a cap on the number of bullets one can carry.


Sniper rifles

SIG SG 550 SR

A general purpose sniper rifle may be used in the game.

SVD Dragunov

Almost exactly the same as the usual sniper rifle but this one has a night vision sight.

Pistols

Colt .45

The M1911 can be found and used.

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Apparently in this universe the year 1911 came after the year 1914. Note also the incorrect assertion that the classic M1911 design is double-action.

Glock 17

Machine pistols

Glock 18

Launchers

Tear gas canister

Possibly some version of a 'Milkor' multi-grenade launcher, this particular variant has had its scope removed and the grenades supplanted by non-lethal knockout canisters.

M-79

Explosives

Soman nerve agent

Incendiary grenade

Miscellaneous

Crossbow