The following weapons appear in the video game Joint Operations: Typhoon Rising and its expansion pack Joint Operations: Escalation :
Error creating thumbnail: File missing Joint Operations: Typhoon Rising (2004)
Joint Operations: Escalation (2004)
Joint Ops and Rebels
Handguns
Colt M1911A1
Secondary weapon for all classes. Called "Colt M1911".
Error creating thumbnail: File missing World War II Colt M1911A1 - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1
Error creating thumbnail: File missing Aiming and reloading. Note the engravings on the side that match the M911A1.
Submachine Guns
FN P90
Part of the Escalation expansion pack. Available to the Medic, Rifleman and Engineer as a primary weapon.
Error creating thumbnail: File missing Fabrique Nationale P90 5.7x28mm
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Heckler & Koch MP5/10
Primary weapon for Riflemen and Medic class of both sides. Is also available suppressed.
Error creating thumbnail: File missing Heckler & Koch MP5/10, 10mm
Error creating thumbnail: File missing The MP5 without the suppressor.
Error creating thumbnail: File missing The MP5 with the sound suppressor attached.
Error creating thumbnail: File missing The MP5 is featured in multiple shelves in the armoury.
Rifles
Colt Model 654
The Colt Model 654 appears in the armoury. It is probably the only weapon in the entire game to make an appearance and be inaccessible to the player at the same time.
Error creating thumbnail: File missing Colt Model 654 - a Model 653 designed for export - 14.5" barrel and no forward Assist - 5.56x45mm
Error creating thumbnail: File missing The Model 654 on the right is found among the weapons in the armoury.
Heckler & Koch G3
Part of the Escalation expansion pack. Primary weapon for the Riflemen of both sides.
Error creating thumbnail: File missing Heckler & Koch G3A3 with wide handguard 7.62x51mm NATO
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Shotguns
Remington 870
Secondary weapon for Riflemen, Gunner And Engineer class.
Error creating thumbnail: File missing Remington 870, 12 Gauge
Error creating thumbnail: File missing The Remington is, like many other weapons in the game, reloaded off-screen.
Error creating thumbnail: File missing The Remington 870 next to a Colt Model 654 .
Sniper Rifles
L115A1
Primary weapon for Sniper class.
Error creating thumbnail: File missing Accuracy International AWSM, .338 Lapua
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Barrett M82
Primary weapon for Sniper class.
Error creating thumbnail: File missing Barrett M82A1, .50 BMG
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Error creating thumbnail: File missing Multiple M82 can be seen among the weapons in the armoury.
Launchers
M224 Mortar
Available to both sides. When the 60 mm mortar is deployed, the player aims by way of a small map in the upper left corner of the screen. The yellow circle marks the AOE. It´s size increases with greater distance from the shooter.
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FIM-92A Stinger
The only anti-air weapon, available only to the Engineer classes of both sides. An oddity during a short time after the release of the game (the developers reacted to the community criticism later on) was that the Stinger was close to obsolete over short distances: It required two missiles to take down an aerial vehicle, while the AT4 only needed one.
File:-0976t.jpg FIM-92A Stinger, 70mm
Error creating thumbnail: File missing Interestingly, this and all the other shoulder-fired launchers use the same reticule.
FGM-148 Javelin
Added with the Escalation expansion pack. Available to the Engineer class of both sides. The launcher needs to lock-on before it can be fired. The weapon was added as a countermeasure to the tanks that the expansion pack brought in.
Error creating thumbnail: File missing FGM-148 Javelin 142mm
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Explosive Devices
M67 Fragmentation Grenade
Available to all classes.
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M84 Flashbang
Available to all classes.
Error creating thumbnail: File missing M84 stun grenade
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M18 Smoke Grenade
Available to all classes.
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M18A1 Claymore
Available to all classes but the Medic.
Error creating thumbnail: File missing M18A1 Claymore anti-personnel mine
Error creating thumbnail: File missing A deployed Claymore , hidden in the grass.
Vehicle Mounted
M134 Minigun
Mounted on Joint Ops Blackhawk and Chinook and the Indonesian Puma.
Error creating thumbnail: File missing General Electric M134, 7.62x51mm
Error creating thumbnail: File missing The M134, mounted on the Blackhawk (left) and the Puma (right).
Error creating thumbnail: File missing The attack choppers, here a Littlebird, are equipped with Dillon Aero M134 with flash suppressors.
M2HB
As the .50 cal. Mounted on jeeps, dune buggies, tripods and the Stryker APC. It can also be found on the patrol boat available on multiple maps.
Error creating thumbnail: File missing Browning M2HB, .50 BMG
Error creating thumbnail: File missing The M2, mounted on one of the vehicles on the Joint Op side of "Twin Islands".
Error creating thumbnail: File missing The remote controlled turret, with an M2HB, on a Stryker Armored Personal Carrier.
Error creating thumbnail: File missing A M2HB mounted on a tripod.
Mk 19
As the Grenade Launcher. Mounted on jeeps and tripods. It can also be found on the patrol boat available on multiple maps.
Error creating thumbnail: File missing Mk 19 grenade launcher 40mm with ammo box on M3 tripod
Error creating thumbnail: File missing The Mk 19 grenade launcher mounted on a tripod in a guard tower.
Joint Ops
Handguns
Beretta M9
Secondary weapon for all classes.
Error creating thumbnail: File missing Beretta M9, 9x19mm
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Heckler & Koch Mark 23
Part of the Escalation expansion pack. Available to Gunner, Rifleman and Medic. Comes with a non-useable LAM.
Error creating thumbnail: File missing H&K Mk 23 Mod 0 .45 ACP
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Assault Rifles
Heckler & Koch G36E
Primary weapon for Medic, Rifleman and Engineer. Available in the Escalation expansion pack.
Error creating thumbnail: File missing Heckler & Koch G36E with export optical sight - 5.56x45mm
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M16A2
Primary weapon for all classes. Available with and without the M203 grenade launcher to the Rifleman class.
Error creating thumbnail: File missing M16A2 Rifle, 5.56x45mm
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M4A1
Primary weapon for Riflemen, Medic and Engineer classes. Available with and without the M203 grenade launcher to the Rifleman class.
Error creating thumbnail: File missing Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm
Error creating thumbnail: File missing The M4A1 comes with standard red-dot sight, free floating handguard and an ANPEQ laser pointer.
Error creating thumbnail: File missing The world model of the M4A1 exhibits multiple inaccuracies: From the absence of a shell ejection port to the lack of a forward assist and the fact that it was modelled with a 16" barrel.
Machine Guns
M249 SAW
Primary weapon for Gunner class.
Error creating thumbnail: File missing M249 SAW, 5.56x45mm
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Error creating thumbnail: File missing The M249 is visible within the armament box as second from the top.
Error creating thumbnail: File missing A M249 among other firearms in the armoury.
M240
Primary weapon for Gunner class.
Error creating thumbnail: File missing M240G, 7.62x51mm NATO
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M60
Primary weapon for Gunner class.
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Sniper Rifles
M24
Primary weapon for Sniper class.
Error creating thumbnail: File missing M24, 7.62x51mm NATO, .300 Winchester Magnum
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Error creating thumbnail: File missing An M24 with green paint job is displayed in the armoury.
SR-25
Primary weapon for the Sniper class.
Error creating thumbnail: File missing Knight's Armament SR-25 (Early version) - 7.62x51mm NATO
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Launchers
M203
Available as an attachment for both the M4 and M16.
Error creating thumbnail: File missing M203 grenade launcher 40mm
Error creating thumbnail: File missing The M203 mounted underneath a M4 (left) and being reloaded under the M16 (middle) and the M4 (right)
M136 AT4
Additional equipment for the Engineer class.
Error creating thumbnail: File missing M136 AT4, 84mm
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Error creating thumbnail: File missing Among the weapons in the armoury is a M136.
Rebels
Handguns
Smith & Wesson Model 686
As the .357 Magnum. Secondary weapon for all Rebel classes.
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Glock 17
Secondary weapon for all Rebel classes. Added with the Escalation expansion pack.
Error creating thumbnail: File missing Generation 3 Glock 17, 9x19mm
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Assault Rifles
Norinco Type 56
Primary weapon for all Rebel classes. Available with and without the GP-25 grenade launcher to the Rifleman class. While the developers called it an AK-47, the version in-game clearly has a hooded front sight.
Error creating thumbnail: File missing Type 56 assault rifle aka M22 - 7.62x39mm. Rather than having the under-folding pig-sticker Bayonet assembly, this has the standard Bayonet lug underneath the gas block as the AKM and later variants.
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Norinco Type 84S
Primary weapon for all Rebel classes. Available with and without the GP-25 grenade launcher to the Rifleman class. Like the alleged AK-47, this actually is a Norinco Type 84. Oddly, the magazine appears to be 5.45x39mm, which would be correct for the AK-74.
Error creating thumbnail: File missing Norinco Type 84S - 5.56x45mm
Error creating thumbnail: File missing The Norinco Type 84S is equipped with a non-removable Kobra red-dot sight by default.
FN FNC
Brought into the game with the Escalation expansion pack. Available to the Medic, Rifleman and Engineer.
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Machine Guns
RPK-47
Primary weapon for Rebel Gunner class.
Error creating thumbnail: File missing RPK, 7.62x39mm
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PKM
Primary weapon for Rebel Gunner class.
Error creating thumbnail: File missing PKM, 7.62x54mm R
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Sniper Rifles
Norinco NDM-86
Primary weapon for Rebel Sniper class.
Error creating thumbnail: File missing Norinco NDM-86 - .308 Winchester / 7.62x51mm NATO
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M21
Primary weapon for the Rebel Sniper class.
Error creating thumbnail: File missing M21, 7.62x51mm NATO
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Error creating thumbnail: File missing The M21 is visible within the armament box at the very top.
Launchers
GP-30
Available for the AK47 and AK74 as an attachment.
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RPG-7
Available as additional equipment for the Rebel Engineer class.
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Error creating thumbnail: File missing Unlike it´s Joint Op counterpart, the RPG7 actually has an on-screen reload animation.