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Talk:Ghost Recon Wildlands
M4 again, finally?
I really hope it makes the final cut and doesn't get replaced by some other "better" AR variant or removed altogether. Spartan198 (talk) 22:17, 17 June 2015 (EDT)
- Agreed. I heard that while trying to secure weapons for Rainbow Six Vegas they had a falling out with Colt or some such and that's why Ubisoft games haven't featured the M4, or any Colt for that matter, since. They got around it in Far Cry by using a Kimber for the 1911, but with this and The Division is seems like they have made an agreement and M4's are making a triumphant return. What other weapons are you hoping to see? Personally I'm hoping for a SIG Sauer Pistol, ideally the P226, and the Beretta PX4 Storm. --RedRobinAlpha (talk) 14:22, 18 June 2015 (GMT)
- Pretty much just the usuals: SCAR-H (as an actual battle rifle instead of a "PDR") and SSR, MK14 EBR, a Glock of any kind except the 18 (my pick would be a 21, because me love .45 long time), M4 Super 90, M45A1 CQBP, HK45, M16A4, MP7A2, and such. A P226 and Px4 would be fine with me, though I'd rather have a P220 Combat or P227 instead of a P226. I know it might sound boring, but I prefer the weapons to be relevant to the setting and forces involved in the plot, rather than a random list of high-tech or novelty guns that most bad guys would never get their hands on. I would personally prefer the M4 to be the newer Block II configuration, which has yet to appear in any game AFAIK, but I'll take what I can get on that front. I wouldn't mind seeing the HK417 return from Future Soldier and the G28, MK46 (I have a feeling that the "MK46" on the page is actually a MK48), MG4, and MG5/HK121 would make good additions. As a Splinter Cell fan, I'd also like to see the Five-seveN and SC4000 from Blacklist, though I don't expect to. Most of all, I just want FS' Gunsmith feature to return no matter what guns are in the game. Spartan198 (talk) 11:14, 18 June 2015 (EDT)
- Yeah the gunsmith feature was pretty huge in the last one I can't see them leaving it out of this one, I'm also hoping that no matter what weapons are in the game it's not limited to like 2 or 3 in each class, I wanna be able to play this with friends who have completely different weapons/setups each time, not everyone using the M4 or AK, just with a different scope, for me personally I want a large range of Pistols and Assault rifles, and for one of my friend who is a sniper nut I want him to be able to choose from a whole load of rifles dependent on the mission at hand. (Although personally I'm super pumped about the M40A5) --RedRobinAlpha (talk) 16:48, 18 June 2015 (GMT)
- Pretty much just the usuals: SCAR-H (as an actual battle rifle instead of a "PDR") and SSR, MK14 EBR, a Glock of any kind except the 18 (my pick would be a 21, because me love .45 long time), M4 Super 90, M45A1 CQBP, HK45, M16A4, MP7A2, and such. A P226 and Px4 would be fine with me, though I'd rather have a P220 Combat or P227 instead of a P226. I know it might sound boring, but I prefer the weapons to be relevant to the setting and forces involved in the plot, rather than a random list of high-tech or novelty guns that most bad guys would never get their hands on. I would personally prefer the M4 to be the newer Block II configuration, which has yet to appear in any game AFAIK, but I'll take what I can get on that front. I wouldn't mind seeing the HK417 return from Future Soldier and the G28, MK46 (I have a feeling that the "MK46" on the page is actually a MK48), MG4, and MG5/HK121 would make good additions. As a Splinter Cell fan, I'd also like to see the Five-seveN and SC4000 from Blacklist, though I don't expect to. Most of all, I just want FS' Gunsmith feature to return no matter what guns are in the game. Spartan198 (talk) 11:14, 18 June 2015 (EDT)
Speaking of M4, I found this in a development blog on the game's website.
Can we use it on the main page? Spartan198 (talk) 22:28, 2 December 2015 (EST)
Pic of Ghosts
On the official Ghost Recon website there's this image as a background. I noticed a couple of things.
The Cowboy-looking Ghost in the red shirt was shown in the trailer with his ballcap facing forward and there's a wrapped pistol grip showing in his thigh holster. A - I'm hoping for some kind of customization for player characters and B - from the shape of the pistol grip could that be some kind of SIG? P220 or P226?
The third Ghost has something weird that looks like it's just forward of the holo sight on his ACR/M203. Also his backpack has a callsign tape that reads FACE. Again with the customization, maybe you give your Ghost a callsign and it appears on gear? Also the suppressed pistol this Ghost has appears to have ergonomic contouring on the front of the grip, ie the HK P30 or HK45.
The Ghost on the far right has a suppressed KAC PDW over his right shoulder.
All I have. If anyone wants to integrate this into the rest of the article be my guest. I admittedly suck at it. --DeltaOne (talk) 05:50, 10 August 2015 (EDT)
- I'd say the Ghost on the far left has Remington MSR (as in Future Soldier), and the red shirted guy's machine gun could be KAC LMG ("Stoner 96" in FS). Also I think that the AKM on the page is just a standard 47, judging by the lack of AKM muzzle brake and shape of the front sight, but do correct me if I'm wrong. --CnC Fin (talk) 06:59, 10 August 2015 (EDT)
Spoop Recon: Cocain land
Here's a new trailer fresh from the fake voice over factory.
Guns i saw: M9 (could just be an 92 who knows) Remington MSR and ACR. KAC PDW and Stoner. Some AK variant. An FNP. Some other guns that i can't remember.
Ubisoft's press conferences always make me cringe my eyes out. Super edgy saying fuck, we know.--AnActualAK47 (talk) 16:33, 13 June 2016 (EDT)
New Trailers
There are a couple of new trailers on the website. Among the guns were an ornate gold-plated 1911, Minigun, and M249E2. Unfortunately PRT SCRN doesn't seem to work on my new computer, so I can't cap anything.
https://www.youtube.com/watch?v=BhopQUFkvy8 https://www.youtube.com/watch?v=7ys7VVZvTjs Spartan198 (talk) 06:29, 23 June 2016 (EDT)
Unknown AR-15
So I finally figured out how PRT SCRN works on this computer and got to work capping the above trailers. The Cartel Cinematic trailer shows a Cartel member with an AR-15 that isn't the M4 already on the page.
I'm thinking maybe a MK18 Mod 1, but it's hard to make out for sure. It's definitely some kind of SBR, though. Spartan198 (talk) 02:31, 21 September 2016 (EDT)
Singleplayer trailer
Just watched the latest single player. I couldn't pick out anything new apart from the return of the P416 that appeared in Far Cry 3/4 and GR:FS as the "Goblin". The only other weapons i could pick out were the SR25, an AK and the M4A1, when a pick up icon appears after a patrolling guard is dispatched. Will re-watch it later to see if i missed anything as it nearly 30mins long.--Forrest1985 (talk) 15:35, 21 January 2017 (EST) So after using the explosive drone, the player in the trailer accesses a weapon crate. This lists the L85a2, ACR, AK47, AK12, MK48, MP5, Stoner LMG, SR25, P416. Two of the AI squad are also shown using the ACR. Interesting to note the AK47 appears in "his" and "hers" variations. The players sidearm is briefly listed as an "M9". --Forrest1985 (talk) 15:46, 21 January 2017 (EST)
- There was an icon for a PKS-07 scope-equipped Dragunov (a la Battlefield 3) at the end screen, too. SR25 looks like the ECC model.--AgentGumby (talk) 16:05, 21 January 2017 (EST)
Yeah pretty sure when the player switches from the P416 to the SR25 it does say "SR25 ECC". --Forrest1985 (talk) 16:12, 21 January 2017 (EST)