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Cry of Fear
From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 18:35, 21 July 2016 by AnActualAK47(talk | contribs)(Created page with "{{WIP}} {{Infobox Video Game|{{PAGENAME}} |name = Cry of Fear |picture = |caption=Cover |date=2012 |developer=Team Psykskallar |platforms=PC |publisher=Team Psykskallar |genr...")
This article is still under construction. It may contain factual errors. See Talk:Cry of Fear for current discussions. Content is subject to change.
Cry of Fear
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Cover
Release Date:
2012
Developer:
Team Psykskallar
Publisher:
Team Psykskallar
Platforms:
PC
Genre:
Survival horror, First-person shooter
Cry of Fear is a stand-alone mod built of the GoldSrc (or GoldSource), the same engine that powers the first Half-Life. Development for the game started in 2008 and after four years of development, it had its first release in 2012 on the popular modding site moddb. After successfully being voted for releases through steam greenlight, it hit steam in 2013.
The game follows Simon as he wakes up in an alley in an unnamed city (that bears very strong resemblance to Sweden's capital, Stockholm)
The following weapons appear in the video game Cry of Fear:
Cry of Fear is more of a survival horror game than a straight up shooter. The player has limited inventory space, must use morphine to regenerate health, can only save via a tape recorder (on Nightmare difficulty one must have a tape that can only be used five times in order to save, somewhat similar to the use of type writers and ink in the first Resident Evil). Ammo and firearms are also fairly rare, and the player will probably end up using more melee weapons than firearms throughout the story.
A small but interesting detail is how the game handles ammo. When reloading a firearm with a removable magazine that still has ammo in it, those rounds will be lost instead of magically added to the players reserve ammo pool as in most video games. This means that one must consider potentially wasting ammo in favor of a faster reload during gameplay.
Pistols
Glock 17
The Glock 17 is the most common firearm in the game, being the very first gun Simon gets his hands on. It's incorrectly labeled as a Glock 19 in-game (it even has Glock 19 markings). It can however be identified as a Glock 17 due to its size. It holds 15 rounds, which would be correct for a Glock 19 magazine, but is 2 rounds less than a Glock 17 mag.
The Glock is used by the "Suicider" enemy, making it the only enemy to use firearms sans bosses.
Heckler & Koch VP70
The Heckler & Koch VP70 with its distinctive stock is a fairly rare weapon in-game. Due to the fact that it can't be dual-wielded with a light source, is locked to fire in three-round bursts (leading to strong recoil) and its ammo being somewhat rare, makes it a rather useless weapon.