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Uncharted 4: A Thief's End

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Nice, but where's the trigger?

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Uncharted 4: A Thief's End
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Official PS4 Cover
Release Date: 2016
Developer: Naughty Dog
Publisher: Sony
Series: Uncharted
Platforms: Playstation 4
Genre: Third-person shooter



Uncharted 4: A Thief's End is the fourth entry in the Uncharted video game series and the first Playstation 4 entry (not counting the remaster). Set several years after his last adventure, the game follows retired fortune hunter Nathan Drake, who is forced back into the world of thieves. with the stakes much more personal. The 2016 video game has Drake embarking on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. His greatest adventure will test his physical limits, his resolve, and ultimately what he’s willing to sacrifice to save the ones he loves.


The following weapons appear in the video game Uncharted 4: A Thief's End:




Pistols

Beretta 8000 Cougar

Sam Drake main pistol he uses throughout the game is a Beretta 8000 Cougar with walnut grips. It's referred to as "Aegis 9mm" in-game. A Beretta 8000 Cougar Inox was seen in the second teaser for the game being handled by Nathan Drake.

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Beretta 8000 Cougar F - 9x19mm
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Sam Drake with a Beretta Cougar early into the game.
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He sheds a tear as he sees that the hammer is actually cocked! Ye gads it took time but we finally got there.
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Reloading. Drake's about to insert a new mag. While the mag is fairly detailed, there are no bullets in it, the follower however can be seen.
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Reloading. Just about to rack the slide.
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Sam Drake is handed a Beretta Cougar.
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The Beretta Cougar in Sam's small of the back holster.
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Sam with is Beretta Cougar in a cutscene.
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The Sam Drake wielding his Beretta Cougar whilst taking cover.
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Beretta 8000 Cougar F Inox with walnut grips - 9x21mm
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A fairly good look at the side of the Beretta Cougar Inox.
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Nathan performs a brass check on the Beretta Cougar Inox.

Colt Rail Gun/M1911A1 Hybrid

The first full-size 1911 to appear in an Uncharted game, it goes by the name "Para .45" in-game and is a rather odd hybrid between a Colt Rail Gun with the Colt M1913 Picatinny rail, Novak rear sight, slanting front and rear slide serrations, and the black finish. But it has an M1911A1 spur-hammer, front sight, trigger, lanyard loop, and non-beaver-tailed grip safety. It incorrectly holds 12 rounds in a 7-round magazine.

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Colt Rail Gun - .45 ACP
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World War II Colt M1911A1 Pistol - .45 ACP
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Note the rather strangely shaped cocked hammer.
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Also note that the ejection port is wider than on an actual 1911.
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Reloading the 1911 shows off its rather oversized guide rod. As with the Cougar, the magazine is empty.
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Racking the slide, the bullet appears to be fully in the chamber.
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Somehow Nate's 1911 doesn't jam as he's going through the mudslide of the century.
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Nate about to pull the Mozambique drill.

Colt M1911

Rafe's personal sidearm is a nickel plated and heavily engraved Colt M1911 with pearl grips.

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Nickel plated and heavily engraved Colt M1911 with pearl grips - .45 ACP
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Rafe holding his snazzy M1911, pondering whether to shoot the man with the awful haircut besides him or Nate.
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A closer look at Rafe's 1911 in the model viewer. Like with the Colt Rail Gun/M1911A1 hybrid, the ejection port is wider than on an actual 1911.
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Beretta 92FS Brigadier Inox

The Beretta 92FS Brigadier Inox appears once again in Uncharted 4, this makes it one of the few weapons to appear in all main games in the series. It can't be used by the player in-game.

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Beretta 92FS Brigadier Inox - 9x19mm
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The first time we lay our eyes on the classic stainless 92FS is on a table in Nathan's hotel room.
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Elena's 92FS Brigadier Inox in her holster. This has been her main sidearm throughout the games. It's missing the right side safety switch as it did in every game in the series.
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Elena shooting away at some bad dudes, demonstrating her terrible grip.
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The 92FS in the model viewer, note that the safety is off.
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Here you can clearly see the lack of a safety switch meant for lefties.

Fake Beretta 93R (Beretta 92FS Brigadier Inox)

A Beretta 92FS Brigadier Inox standing in for a real Beretta 93R is modified with a Beretta 93R folding foregrip, an extended magazine, a extended frame with a built-in barrel weight, a longer four slot muzzle braked barrel, and the ability to fire in 3-round bursts. It is called the "Raffica" in-game.

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Beretta 92FS Brigadier Inox with Hogue wrap-around grips - 9x19mm
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Real Beretta 93R for comparison - 9x19mm
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Nathan holds a custom Beretta 92FS Brigadier Inox pretending to be a 93R.
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Note that the safety is on.
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Despite this Nate still manages to fire an entire magazine and starts reloading, rewarding the custom 92FS' ability to defy its own mechanics with; another empty magazine.

Heckler & Koch USP/Glock 17 Hybrid

The game's second antagonist and leader of South African PMC Shoreline, Nadine Ross, is seen with a fictional two tone hybrid of a Heckler & Koch USP and a Glock 17. For all intents and purposes, it is simply a Gen 3 Glock 17 frame fitted with a USP slide and hammer.

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Heckler & Koch USP with stainless steel slide - 9x19mm
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Glock 17 (3rd Generation) with stainless steel slide - 9x19mm
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Nadine's handgun as seen in the model viewer bonus screen. Though it is a Gen 3 Glock 17 frame, it has a Gen 4 Glock magazine release.
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Nadine holds her USP/Glock 17 hybrid.

Flintlock Pistol

Old flintlock pistols can can be found here and there, presumably belonging to some long-dead pirate. They can still be fired despite being discarded for centuries and even more ridiculously holds two rounds that are as powerful as the revolvers in-game. They can't be reloaded.

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British Heavy Dragoon Pistol - .62 caliber
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Nathan with a Flintlock pistol that's in surprisingly good shape despite being discarded in a rain forest for centuries.
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Nate pulls a really stupid face as he fires the pistol.

Thompson Center Arms Contender

The Thompson Center Arms Contender appears as the "Bishai .50 Cal" and is only available in the multiplayer as a sidearm. It's fitted with a non-removable scope.

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Thompson Center Arms Contender - .45-70

Revolvers

Smith & Wesson Model 29

A Smith & Wesson Model 29 without an ejector shroud appears early on in the game in the hands Vargas. It can never be used by the player. On closer inspection it appears to be an altered version of Sully's Smith & Wesson Model 629 Classic revolver model.

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Smith & Wesson Model 29 - .44 Magnum.
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The Smith & Wesson Model 29 revolver in Vargas's holster. Note the lack of an ejector shroud.
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Rafe takes the Model 29 from Vargas after shanking him.

Smith & Wesson Model 629 Classic

As in the previous titles the Smith & Wesson Model 629 Classic is carried by Victor Sullivan. Simply referred to as the "Revolver" in-game. It can never be used by the player.

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Smith & Wesson Model 629 Classic with custom wood grips - .44 Magnum
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The Model 629 in Sully's holster.
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Sully seriously needs to cut down on his smoking.
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Note that the trigger is in double-action mode while the hammer is in single-action. The hammer remains in SA mode even after the revolver is fired.

Mateba Model 6 Unica

One of the rarest treasures in the game (well, not really, but it should be) is the Mateba Model 6 Unica.

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Mateba Model 6 Unica, 6" barrel - .454 Casull
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Note the two tone frame, this indicates that it's chambered in .454 Casull, which explains its whooping damage.
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Nathan shows of his newly (presumably) learned revolver reloading technique as he flips out the cylinder with his right hand and actually uses the ejector rod...
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...loads the weapon with a speed loader (that is not invisible this time)...
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...and then closes the cylinder shut with his hand to the relief of all revolver fans. Note the dropped speed loader.

Smith & Wesson Model 586

A stubbed nosed Smith & Wesson Model 586 makes a brief appearance in a cutscene in the main story. It can only be used in the multiplayer, where it's called the "Jackal".

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Smith & Wesson Model 586 with 2.5" barrel - .357 Magnum
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The S&W Model 586 in the model viewer.
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Note that she has cocked the hammer.

Submachine Guns

MP34

The Steyr MP34 in the game its called the "MP34A". It appears to have the wooden stock sawed off and the magazine is connected under it instead of at the left side. The magazine itself seems to have been changed to what looks an 5.45x39mm AK quad-stack casket magazine for some reason. This old gun was used during the second World War and replaces the MP40 from the first two Uncharted games.

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Steyr-Solothurn MP34 - 9x19mm.
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Sam Drake with a newly procured MP34 he "borrowed" of a guard.
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Sam smacking in a new magazine. Note that the gun isn't rusted but rather covered in mud after falling on the ground, a nice detail. The shape of the AK casket magazine can easily be seen here.

Sa. Vz. 61 Skorpion/IMI Micro Uzi Hybrid

A Sa. Vz. 61 Skorpion with a grip layout similar to a Micro Uzi is a fairly common weapon in the game. Called "Fossa R-81" in-game.

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Sa. Vz. 61 Skorpion - .32 ACP
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IMI Micro Uzi - 9x19mm
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Sam and Sullivan look on in horror at the abomination Nathan wields.
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Nathan ponders blowing it up, realizing however that holding a grenade as it explodes is a bad idea.
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Definitely not the best way to reload a small pistol-style weapon. Note the bullet at the top of the magazine.

Assault Rifles/Carbines

Robinson Armament XCR-L CQB

The Robinson Armament XCR-L CQB appears simply as the "XCR". It has no stock attached in-game and has a end-cap instead.

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Robinson Armament XCR-L CQB with EOTech 551 sight, Thermold polymer magazine, and vertical foregrip - 5.56x45mm
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You can see here that the XCR-L CQB erroneously has a paddle mag release and a charging handle on the bolt, likely so it can use the animations shared with other assault rifles.
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Inserting a new mag...
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...and then racking the charging handle. The bolt is just about to go into battery.

SIG SG 556

One of the most common rifles in the game, even more so than the AKM, is the SIG SG 556 , called the "HS39" in-game and is for some reason fitted with a CZ Scorpion Evo 3 A1 stock. It is incorrectly depicted as being a fully-automatic weapon when in reality it is limited to semi-automatic only.

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SIG SG 556 Classic with polymer magazine and SIG-Sauer STS-081 red dot scope - 5.56x45mm
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CZ Scorpion Evo 3 A1 - 9x19mm
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Here the strange stock is clearly seen.
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Note non-standard sights.
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Nathan reloading the SIG in an ill-advised way. Note the very strange magazine, part of the top of the mag is covered, which would make it unable to feed rounds to the gun.
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Drake racking the charging handle.

AKM

Going by the name "AK-47" in-game, it is actually an AKM with an AK-47 barrel (along with its front sight) instead of the typical AKM barrel with the slant compensator, it can be identified as an AKM due to the fact it has a stamped receiver, ribbed top cover (the receiver cover was smooth in earlier gameplay trailers), and the back of the receiver is squared and not slopped like the older AK-47. An interesting note is that previous Uncharted games used AK-47s that were depicted with AKM-style slant compensators. AKs with mixed and matched parts are not uncommon in the real world.

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AKM - 7.62x39mm
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Type III AK-47 with laminated stock - 7.62x39mm. To show the AK-47 barrel and front sight.
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Drake engaging an enemy with his AKM in the early gameplay presentation, due to a glitch the magazine is missing from the weapon. Note the smooth top cover.
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The AKM on Nathan's back. It only took around a decade but he finally learned to flip the fun switch off safe.
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Note that the proportions for the sight mount are slightly off, it's a bit stretched up.
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Drake about to smack out the dry magazine with a wet one...
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...after doing just that, he racks the charging handle. Note the detail inside the weapon. Also note Nate's trigger discipline, something that is on/off depending on what weapon he uses throughout the game.

IMI Romat

The IMI Romat appears as the "FAL". It's fitted with a DSA SA58 railed upper receiver and bolt with an Aimpoint CompM2 red dot sight mounted atop it. It fires in three-round bursts unlike any real FAL and incorrectly holds 30 rounds in a 20-round magazine.

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Israeli FAL "Romat" with Wooden Furniture - 7.62x51mm NATO
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Here you can easily see the DSA SA58 railed upper receiver and bolt.
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Nate ups his tacticool with a "c-clamp" grip.
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Drake's too busy trying to fit the magazine into the Israeli FAL with the incorrect method to notice his finger on the trigger and the fact that the magazine is empty.
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The reticle of the sight. Real CompM2s don't have a white ring around the red dot and the brightness setting seems to be set to very low.

Ruger Mini-14 GB

The Ruger Mini-14 GB with a jungle camo synthetic stock and ACOG-ish optic turns up here and there. It's referred to as the "Mettler M-30".

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Ruger Mini-14 GB ("Government Barrel") - 5.56x45mm
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Nathan warily holds the Mini-14 GB. Here you can see the weapon has skewed proportions, such as the 20-round magazine its fitted with being too thick and the very stubby fore-end and barrel.
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Drake loading the gun with the strangely shaped magazine that contains even strange bullets.
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Nathan ponders on the meaning of life as he racks the charging handle.
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The ACOG-ish scope's simple reticle.

A variant of the Ruger Mini-14 GB fitted with an Archangel Manufacturing Sparta Pistol Grip Rifle Stock and an Aimpoint CompM2 red dot sight appears as the "Copperhead SR7". This Mini-14 is erroneously shown with an extended gas tube and fitted with a Magpul PMAG, as STANAG magazines do not fit or lock into Mini-14s. It fires in full-auto which would be appropriate for an AC556, though it lacks a fire selector.

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Archangel Manufacturing Sparta Pistol Grip Rifle Stock
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Nate with a more tacticool Mini-14 GB.
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Let my aim be true...
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In with a new mag...
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...then chamber a new round.
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The "scope" reticle.

Beretta ARX-160

The Beretta ARX-160 (going by its real name surprisingly) is one of the rarer weapons to can be found in Uncharted 4. It holds 50 rounds in a 30-round STANAG magazine and it has an absurdly high fire rate, being able to empty the entire mag in about 2 seconds. It features a tan finish, a Truglo Tru-Brite holo sight, Magpul MBUS, and what appears to be a Surefire E1D LED Defender flashlight mounted to the bottom of the handguard.

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Beretta ARX-160 with M68 Aimpoint red dot sight and 11.89" barrel - 5.56x45mm
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Nate reloading his ARX with a magazine full of nothing as he makes his way through the local rave.
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Racking the charging handle. Since no character in the game is left handed it would seem like a good idea to flip over the charging handle to the left side, something that is possible to do on an ARX.

Sniper Rifles

Unknown Sniper Rifle

Snipers throughout the game use this yet to be identified sniper rifle in a H-S Precision-style stock and so can the player if they manage to procure one. Goes by the name "Mazur LDR" in-game

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Note the laser module on the rifle, now the laser isn't just coming out of nowhere like in the previous games.
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Drake cycling the bolt.
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Drake loads up the weapon with a clip inserted at a very awkward angle.
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After somehow accomplishing the clip feeding, Nathan chambers a round. Note the clip flying away.
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The reticle.
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A rather odd bug occurring on the rifle. The clip can be seen floating right below the magazine. In front of the clip are five tiny bullets. How cute.

M14

A M14 in a JAE-100 G3 stock appears in the game as the "M14 Custom".

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Springfield M1A with JAE-100 G3 stock - .308 Winchester
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Nathan holds the M14 and admires its fancy marksmen stock. Note the fire selector denoting it as a true M14.
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Drake about to chamber a new round. Here the fire selector is obvious.
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The scope reticle.

Machine Guns

Stoner 63

Grossly oversized Stoner 63s (going by its real name in-game) are shown as a mounted heavy machine gun. Certain enemies carry them in a similar fashion to the GAU-19's from Uncharted 2.

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Stoner 63 - 5.56x45mm
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Nathan with a very oversized Stoner 63.
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You can see that the weapon is fitted with a chainsaw grip meant for when it's used as a handheld machine gun.
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In the multiplayer mode it is possible to spawn AI buddies that wield the oversized Stoner's.
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For whatever reason, the handheld version of the Stoner is called a DshK (DShK being the proper way to write it) despite being the exact same model as the stationary version.
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Nate's gonna get a lot of hot brass flying into his "area".

Shotguns

Mossberg Maverick 88

The Mossberg Maverick 88 appears once again in Uncharted 4, although it only appears in Nathan's photo from Uncharted: Drake's Fortune.

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Mossberg Maverick 88 with pistol grip - 12 gauge
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The Maverick 88 seen in the intro sequence for the game.

Armscor/Rock Island Armory M30 M5 Matte Nickel

The Armscor/Rock Island Armory M30 M5 Matte Nickel appears as the "Spezzotti 12 Gauge" . It correctly holds 4 rounds and is fitted with a pistol grip and a black barrel.

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Armscor/Rock Island Armory M30 M5 Matte Nickel - 12 gauge
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Although the black section at the end of the barrel looks like a muzzle device or a added choke, it is actually just the end of the black barrel sticking out from under the nickel plated heat-shield.
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When pumping the weapon, a new shell can be seen in the chamber.
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Nate carefully loading his M30 with a new shell.
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After loading up on shells, a new shell can be seen as its chambered.

Sawn-off Over and Under shotgun

The "Pistole" makes an appearance yet again in Uncharted 4. This time the function of the weapon is far more conceivable however and is simply an excessively shortened Over & Under shotgun modified with a pistol grip.

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Sawn-off Browning Over and Under shotgun - 12 gauge
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Drake with the infamous "Pistole", wondering what that name is supposed to mean.
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This time around reloading the weapon actually makes sense for an Over & Under shotgun, to Nate's relief. Note the rare trigger discipline.

Kel-Tec KSG/Mossberg 500/590 Mutant

A magazine-fed pump-action shotgun with a Kel-Tec KSG frame and Mossberg 500/590 receiver shows its hideous face occasionally.

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Kel-Tec KSG with Magpul RVG foregrip - 12 gauge
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Mossberg 500 Cruiser - 12 gauge
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Drake attempts to cover the gun in mud so he don't have to witness the abomination he's holding. Note the Mossberg 500/590-style bolt/side ejection port and screw placement. Also note how the screws holding the rail system to the gun are attached to the fore-end, which begs the question of how exactly does Nathan manage to do the "pump" part of "pump action"?
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Note the railed heat shield with Magpul MBUS sights.
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Pumping the shotgun reveals that the chamber is filled with blur, unlike the less mutated Armscor M30 M5 Matte Nickel in the game.
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Inserting a new mag. Note the unused duel magazine tubes of a KSG.

Launchers

China Lake/Milkor MGL Mutant

A grenade launcher by the name "China Lake GL" is less of an actual China Lake (which would be rarer than most treasures Nathan finds in the games) and more of a strange mix of an Milkor MGL Mk 1S and a China Lake Launcher.

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China Lake Launcher - 40x46mm
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Milkor MGL Mk 1S in black finish fitted with Armson OEG reflex sight - 40x46mm
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The biggest difference between Uncharted 4's idea of a China Lake launcher and an actual one is the MGL style revolving chamber. This weapon actually reuses the same 4-shot cylinder and front cylinder cover model from the Milkor MGL Mk 1L in previous games, though the cylinder length has now been shortened to that of a Mk 1S.
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Strangely mutated firearms is something the Drake's run into very often in this particular adventure.
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Note the grenade in the chamber as the pump is racked. How this weapon works is beyond explanation.
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What's also beyond explanation is how Drake reloads the weapon. Note that he is holding one grenade as he is loading another. After loading two grenades, he will grab two more out of thin air and load those as well, assuming the weapon is empty that is. It holds four grenades.

RPG-7

The RPG-7 is a very rare weapon to run into unlike the previous games.

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RPG-7 - 40mm
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Note that the hammer is uncocked.
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Nathan's war face didn't impress anyone.
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Unlike Uncharted 2 and 3, the RPG-7 doesn't magically shrink when Nate puts it on his back.
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Nate attempts to carve a stick figure with the tip of rocket onto a box.
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Failing to do so, he loads the rocket into the RPG-7 instead.

Thrown Weapons

M26 Hand Grenade

Replacing the M67 Hand Grenade from the previous games, the M26 Hand Grenade is the standard grenade in Uncharted 4

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M26 High-Explosive Fragmentation hand grenade
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Two grenades on a crate, waiting for someone to explode them.

Miscellaneous

Wheellock Musket

A few Wheellock Muskets can be seen on gun displays in one of the later levels in the game.

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Wheellock Musket (16th/17th centuries)
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Two Wheellock Muskets is seen under the rifle.
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Wheellock Musket above all guns.

Jezail Musket

A strange, short barreled Jezail Musket can be seen on a gun display in one of the later levels in the game.

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Jezail Musket
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The chopped down Jezail Musket under the Wheellock Musket and to the right of the Blunderbuss.

Lee-Enfield No.4 Mk.I(T)

Lee-Enfield No.4 Mk.I(T) can be seen on gun displays in one of the later levels in the game.

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Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British
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A Lee-Enfield No.4 Mk.1 is trying to hide in the shadows at the bottom of the rack.
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Another Lee-Enfield of the same model is seen later on in the level.

Mosin Nagant M91/30 Sniper Rifle

Mosin Nagant M91/30 Sniper Rifle can be seen on gun displays in one of the later levels in the game.

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Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54mm R
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Among the various muskets a Mosin Nagant M91/30 can be seen.

George J Tibbert Revolving Rifle

George J Tibbert Revolving Rifle can be seen on a gun display in one of the later levels in the game.

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George J Tibbert Revolving Rifle
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George J Tibbert Revolving Rifle is seen in the center.

Blunderbuss

At least two Blunderbusses can be seen on gun displays in one of the later levels in the game.

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Blunderbuss Flintlock
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See Also

Video Games Uncharted: Drake's Fortune (2007)  •  Uncharted 2: Among Thieves (2009)   •  Uncharted 3: Drake's Deception (2011)   •  Uncharted: Golden Abyss (2012)   •  Uncharted 4: A Thief's End (2016)