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Counter-Strike: Global Offensive

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Counter-Strike: Global Offensive
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Official Box Art
Release Date: 2012
Developer: Valve Corporation
Hidden Path Entertainment
Publisher: Valve Corporation
Series: Counter-Strike
Platforms: Microsoft Windows

Mac OS X
PlayStation 3
Xbox 360

Genre: First-person shooter



Counter-Strike: Global Offensive (also known as CS:GO) is the latest installment of the Counter-Strike series, released in 2012. The game was developed by Valve Software and Hidden Path Entertainment for the PC, Xbox 360, PlayStation 3 and Mac OS X. The most notable changes from Counter-Strike: Source include the new weapons and that all of the weapons are now modeled correctly for right-handed use.

The following weapons appear in Counter-Strike: Global Offensive:


Handguns

Beretta 92F

In one of the menus a terrorist is seen holding one.

Heckler & Koch P2000

The H&K USP Tactical has been replaced with the H&K P2000's 9mm variant. It is the starting pistol exclusive for Counter-Terrorists. Unlike in the original Counter-Strike, this variant does not come with a suppressor.

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Heckler & Koch P2000 - 9x19mm
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The player holding a P2000.
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The player reloading a P2000.

Glock 17 Converted to Full-Auto

The Glock 17 with semi-auto and incorrect 3-round burst firemodes appears in the game as "Glock-18". It is the starting pistol exclusive for Terrorists. The Glock is somewhat similar in appearance to the "G18" (also a converted G17) in Modern Warfare 2, which had an OD frame while CS:GO has tan frame. It seems to be an updated Left 4 Dead 2 Glock model as its grip is short like in the latter game. It has an incorrect 20-round capacity, despite its grip and magazine length resembling the subcompact Glock models.

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Glock 17 - 9x19mm
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The player holding a Glock 17 Converted to Full-Auto.
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The player reloading a Glock 17 Converted to Full-Auto. Note the similarities to the Left 4 Dead 2 model.

SIG-Sauer P250 Compact

The SIG-Sauer P228 has been replaced with the P250 Compact, chambered in .40 S&W with a 13 round capacity.

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SIG-Sauer P250 Compact - 9x19mm, NOT .40 S&W
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The player holds the P250 in the game. Note the hammer incorrectly shown being fully cocked while the pistol works on DAO (Double Action Only) principle, meaning that the hammer is cocked and released only after the trigger has been completely pulled.
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The player reloading the P250 in the game. Note that the hammer is now uncocked.

FN Five-seveN

A current model FN Five-seveN with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies. Like before, it is exclusive for CTs.

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FN Five-seveN USG - 5.7x28mm
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The player holds the Five-seveN in the game.
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The player reloading the Five-seveN in the game.

IMI Desert Eagle Mark XIX

A Desert Eagle Mark XIX is included in CS:GO, as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from Left 4 Dead 2. The hammer is correctly cocked while in use, but oddly, is uncocked while reloading.

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Desert Eagle Mark XIX with brushed chrome finish - .50 AE
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The player holding a IMI Desert Eagle Mark XIX. It also has dryfire animation despite the reloading anim always being the same, like in Counter-Strike: Source.
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The player reloading and drawing a IMI Desert Eagle Mark XIX. Note the underbarrel rail, used to attach a flashlight in Left 4 Dead 2.

Beretta M9A1

Dual Beretta M9A1 Inox handguns with wood grips, referred to as "Dual Berettas", are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity. Notably, the hammers are always in half-cocked position. Unlike previous Counter-Strike installments, the dual pistols are no longer exclusive to Terrorists.

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Beretta M9A1- 9x19mm. The pistols seen in-game are Inox models with wood grips, but are otherwise the same as seen here.
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The player holds the M9A1 in the game. There are animations for emptying pistols, too.
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The player reloading the M9A1 with weird things happening inside the trigger guard.

Advanced Taser M26

An Advanced Taser M26 was seen at the buying menu in the official trailer as the Zeus 27, and is used in-game for an instant quiet takedown.

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Advanced Taser M26.
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The Zeus 27 in-game.

Intratec Tec-9

The Tec-9 is included in-game, firing in semi-automatic. It boasts a nice 32 round magazine and an unusual ability for a standard-caliber pistol to down an enemy with a single headshot, regardless of armor. The only other pistol that can do this is the Desert Eagle.

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Intratec TEC-9 - 9x19mm
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The player holds the TEC-9 in the game.
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The player reloading the TEC-9 in the game.

Sub Machine Guns

Ingram MAC-10

A MAC-10 is featured in the game. The model is from Left 4 Dead 2 (sans the silencer). It's advantages are through its high ROF and damage, while sacrificing range and accuracy.

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Ingram MAC-10 - .45 ACP

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The player holds the MAC-10 in the game.
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The player reloading the MAC-10 in the game. This magazine actually has bullets, like L4D2 model.

Brügger & Thomet MP-9

A Brügger & Thomet MP-9 is one of the available Sub-Machine Guns in-game, distinguished by its rails and folding stock. Unlike Counter-Strike, this variant does not come with a built in suppressor and instead behaves as the counter-terrorist equivalent to the MAC-10

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Steyr TMP - 9x19mm
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The player holds the MP-9 in the game.
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The player reloading the MP-9 in the game.

Izhmash PP-19 Bizon-2

A Izhmash PP-19 Bizon-2 chambered in 9x18mm Makarov is an available SMG, with low damage, high ROF, controllable recoil and a very high 64-round capacity. The game refers to it as "PP-Bizon".

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PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov
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The player holds the Bizon in the game.
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The player reloading the Bizon in the game.

Heckler & Koch UMP45

A Heckler & Koch UMP45 is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, firerate, and recoil. The in game menus show this to be equipped with an EO-Tech sight but this is not found in game.

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Heckler & Koch UMP - .45 ACP
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The player holds the UMP45 in the game.
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The player reloading the UMP45 in the game.

FN P90TR

The FN P90TR is seen in CS:GO, with rail-mounted iron sights.

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FN P90 TR - 5.7x28mm
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The player holds the P90TR in the game.
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The player reloading the P90TR in the game.

Heckler & Koch MP7

The MP7 is an available SMG, it is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 30-round magazine. It fills the same role as the previous games' H&K MP5, even recycling the same weapon sound used in previous games.

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Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
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The player holds the MP7 in the game.
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The player reloading the MP7 in the game.

Assault rifles

CQB-R / Mk. 18 Mod 0

A CQB-R / Mk. 18 Mod 0 fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the "M4A4". The killfeed still incorrectly shows the M4A1 with carry handle from Counter-Strike: Source. Note than unlike previous Counter-Strike games, it does not include a detachable suppressor. The model might be the one appeared in many Left 4 Dead/Left 4 Dead 2 artworks, only without the scope.

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Mk. 18 Mod 0 - 5.56x45mm NATO
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The player holds the Mk. 18 in the game.
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The player reloading the Mk. 18 in the game.

AKM

The AK-47 in the game is actually an AKM, with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from Left 4 Dead 2.

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AKM - 7.62x39mm
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The player holds the AKM in the game.Note the ribbed receiver cover and the side rails.
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The player reloading the AKM in the game. Note the detail on the magazine, and incorrect "7.62x30".

Steyr AUG A3

Replacing the Steyr AUG A1 is the more recent A3 variant, with a Trijicon ACOG providing a low zoom level and allowing for precise shots. The rifle's in-game model visibly has a 40-round magazine, despite it having a 30-round capacity gameplay wise.

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Steyr AUG A3 - 5.56x45mm NATO
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The player holds the Steyr AUG A3 in the game.
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The player reloading the Steyr AUG A3 in the game.

FAMAS G2

A FAMAS G2 is featured in-game, with a 25-round capacity and both full-auto and 3-round burst modes.

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FAMAS G2 - 5.56x45mm NATO
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The player holds the FAMAS G2 in the game.
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The player reloading the FAMAS G2 in the game.

IWI Galil ACE 22

The Galil ARM is replaced by the new Galil ACE, specifically the model 22, identified by its medium-length barrel. It is referred to as the "Galil AR". On the build used during the US vs Euro faceoff, the model featured a usable MePro sight. In the final game this weapon does not feature the sight.

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Galil ACE 22 - 5.56x45mm
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The player holds the Galil ACE in the game.
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The player reloading the Galil ACE in the game.

SIG SG 556

The SG 556 with a usable Trijicon ACOG and green furniture is included in game. It is incorrectly referred to as the "SG 553".

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SIG SG 556 Classic - 5.56x45mm with polymer magazine and SIG-Sauer STS-081 red dot scope
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The player holds the SG 556 in the game.
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The player reloading the SG 556 in the game.

Sniper Rifles

Unlike Counter-Strike, players cannot quick scope. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.

Accuracy International Arctic Warfare

An Accuracy International Arctic Warfare is featured in-game, and true to its reputation, has very high accuracy and power. It is incorrectly referred to as the "AWP".

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Accuracy International AW - 7.62x51mm NATO
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The player holds the Accuracy International Arctic Warfare in the game.
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The player reloading the Accuracy International Arctic Warfare in the game.

Steyr SSG 08

A Steyr SSG 08 is included, replacing the Steyr Scout of the previous installments in the series. Holds 10 rounds.

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Steyr SSG 08 - 7.62x51mm NATO
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The player holds the SSG 08 in the game.
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The player reloading the SSG 08 in the game.

Heckler & Koch G3SG/1

As in previous games, the G3SG/1 fills the role as the Terrorists' DMR, opposite the CTs' SSR.

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Heckler & Koch G3SG/1 - 7.62x51mm NATO
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The player holds the G3SG/1 in the game.
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The player reloading the G3SG/1 in the game.

FN SSR

The FN SSR (Sniper Support Rifle) is included as the Counter-Terrorists' semi-auto DMR, designated as the "SCAR-20".

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FN SSR - 7.62x51mm NATO
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The player holds the SSR in the game.
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The player reloading the SSR in the game.

Shotguns

Benelli Nova

The Benelli Nova is an available pump-action shotgun, replacing the previous games' Benelli M3. Called simply “Nova", it has the tightest spread of all the shotguns.

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Benelli Nova - 12 Gauge.
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The player holds the Nova in the game.
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The player reloading the Nova in the game.

Benelli M4 Super 90

The Benelli M4 Super 90 shotgun returns as the 'XM1014', and fires at a slow full-auto fire rate if the player holds down the trigger.

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Benelli M4 Super 90 with 7-shot tube - 12 Gauge
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The player holds the Benelli M4 in the game.
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The player reloading the Benelli M4 in the game.

Remington 870

A sawed off Remington 870 is the second pump-action featured in-game, available to the Terrorist faction(s). It offers a high capacity for a sawed off shotgun (seven rounds) and fires at a fast rate, however its spread is much wider than any of the other shotguns, making it lethal at close quarters but ineffective at distance.

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Remington 870 with sawed off barrel and stock - 12 Gauge
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The player holds the Remington 870 in the game.
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The player reloading the Remington 870 in the game.

MAG-7

The MAG-7 appears in-game as the counter-terrorist equivalent to the sawed off shotgun; while its capacity is fewer than the sawed off, it is magazine fed making the reload time on the weapon faster.

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MAG-7, 12 gauge
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The player holds the MAG-7 in the game.
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The player reloading the MAG-7 in the game.

Machine Guns

The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their longer reload times

FN M249-E2 SAW

An M249 is an available LMG, has a slower ROF than the IMI Negev but higher amount of damage. When connecting to a server, a terrorist is seen wielding and customized with a foregrip,but this is not present in-game.

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M249-E2 SAW with a 200 round ammo drum - 5.56x45mm NATO
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The player holds the M249 in the game.
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The player reloading the M249 in the game.

IMI Negev

The IMI Negev is an available LMG, has a higher ROF than the M249 but less amount of damage and larger bullet spread.

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IMI Negev with 200-round cloth ammo bag - 5.56x45mm NATO
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The player holds the IMI Negev in the game.
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The player reloading the IMI Negev in the game.

Grenades

M67 Hand Grenade

The M67 hand grenade can be seen being used by a player in a video.

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M67 High-Explosive Fragmentation hand grenade
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The player holding a M67 Hand Grenade.

Flashbang M84

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The player holding a Flashbang M84.

Unknown Decoy Grenades

Decoy grenades trick the enemy team in thinking they can be one of two different type of grenades. When they are dropped they make the same sound as the flash bang forcing nearby combatants to turn away, and when they detonate they release a small puff of flame making them for a short instance feel as if they are incendiary grenades. A great tool when working as a team.

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The player holding a Unknown Decoy Grenades.

Unknown Smoke Grenades

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The player holding a Unknown Smoke Grenades.

Molotov Cocktail

Molotov cocktails are the terrorist version of incendiary grenades, while providing incremental damage to the target whilst in the flame, their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of your team, it is possible to keep the opposing team from approaching a certain area for almost a minute.

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The player holding a Molotov Cocktail.

See Also

Counter Strike (disambiguation)

Video Games: