Resident Evil: Revelations is the first "core" game of the Resident Evil video game series to appear on a handheld. This game has an episodic structure that flits between many characters but mainly focuses on Jill Valentine and Chris Redfield. It acts as a prequel to Resident Evil 5. Like always, many of the guns have appeared in previous Resident Evil games. In 2013, Revelations was ported to Playstation 3, Xbox 360, Windows and Wii U as retail and downloadable, called Resident Evil: Revelations Unveiled Edition. It contains several new features as well as full 1080P graphics.
The following weapons can be seen in the game Resident Evil: Revelations:
The Beretta 92FS is the primary sidearm of the BSAA agents in all Resident Evil games, and Revelations is no exception to that. It is used by Jill Valentine, Chris Redfield, and Keith Lumley. The starting capacity is ten rounds.
Error creating thumbnail: File missingBeretta 92FS - 9x19mmError creating thumbnail: File missingJill holds her Beretta and shows a good trigger discipline - well, at least in the pre-rendered cutscenes. She will always use the 92FS in these cutscenes, even if the player has already swapped it away for a more powerful weapon - and that will happen because this is the weakest weapon in the whole game.Error creating thumbnail: File missingChris reloads his 92FS. Like in Resident Evil 5, the game has two different reload animations for pistols, but only one for the "big" guns.Error creating thumbnail: File missingChris and Jessica draw their Berettas while investigating an icy cave. This is likely a promo image, as in the actual game Jessica carries a Glock 18C or a Smith & Wesson 3566.Error creating thumbnail: File missingChris takes aim with the 92FS.Error creating thumbnail: File missingChris opens fire on a pack of mutated wolves while waiting for Jessica to get her "sweet ass" there and help him up.Error creating thumbnail: File missingJill takes a look at her low-detail Beretta, which lacks the takedown lever, the majority of the slide release lever, and has a made-up logo on the grip. One would expect more from a HD remake...
Colt Government Model
The Colt Government Model is the primary handgun used by Jill's partner, Parker Luciani. It holds 7 rounds and shares ammo with the other handguns, such as the Beretta. It is also used by Jill briefly when Parker gets injured.
Error creating thumbnail: File missingColt Government Model - .45 ACPError creating thumbnail: File missingFBC (Federal Bioterrorism Commission) Agent Parker Luciani fires his Government Model pistol during the flashback to Terragrigia.Error creating thumbnail: File missingParker reloads the Government Model. Notice how the lower part of the slide does not move. It is possible that it is supposed to represent the guide rod, however that is also incorrect, as Colts do not have full-length guide rods, like Kimbers for example.Error creating thumbnail: File missingParker holds his signature Government pistol.Error creating thumbnail: File missingWhen Parker gets wounded, Jill takes his Government Model and uses it for a brief time. During this segment, the Gov't will act as a fourth gun in Jill's inventory and will not replace any of her actual weapons.
Colt Python
The 4" Colt Python revolver appears in both Campaign and Raid Mode. It can be compared to the Desert Eagle in terms of firepower. A similar Python was featured in Code Veronica.
The Glock 18C is a buyable weapon in Raid Mode. Has an unrealistically slow rate of fire, compared to the real G18 and the selector switch is always set to safe.
The "Lightning Hawk" is a Desert Eagle Mark XIX identical to the ones in Resident Evil 2 and Resident Evil 5. It has a non-fluted barrel, so it cannot be a "Magnum" weapon. It is similar to the Python but has a much faster firing speed.
The Smith & Wesson 3566 is another handgun for players to choose as their fallback weapon. It is used by Raymond and Jessica in the flashback level. The 3566 has lower stats compared to other handguns but makes up for it by having more customization slots. Only 200 of these were ever made. The Model 3566 Performance Center chambers .356 Team S&W rounds in real life - the one in the game uses "Handgun" ammo. The game refers to it as "PC356" - which is the airsoft version of the real 3566 by Tokyo Marui.
The "Pale Rider" is one of the four Legendary Weapons that appear in Raid Mode. It is basically a Colt Python with a very long barrel. It lacks the vent holes, like the standard Python. This is the most powerful small arm in the game.
The FN P90 is used by Parker in the flashback level and is the primary automatic firearm of the Federal Bioterrorism Commission. The P90 has a very high rate of fire, holds 60 rounds by default, and uses Machine Gun Ammo.
The "Drake" is a sawed-off side-by-side double barrelled shotgun that can be unlocked in Raid Mode. It is one of the four Legendary weapons. Like the "Hydra", it can hold more shells than the number of barrels it has.
The "Windham" is a Mossberg 500 judging by the top mounted safety switch, tube cap and pump handle design. It is worth noting that the screw placement is wrong for the M500 series though.