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The House of the Dead: Overkill
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The following weapons are seen in the video game The House of the Dead: Overkill: and the PS3 Move port, The House of the Dead: Overkill Extended cut .
AMS Magnum
Standard handgun used by almost everyone in the game. Washington has two of these in the games cut scenes,(However, Agent G is using 2 in the picture below) both of them in shoulder holsters. The gun seems to be based on the Desert Eagle but with some notable differences, such as the shape of the grip and the front end of the gun, which is at less of an angle then the Desert Eagle. The guns also have AMS Research Magnum written on the slide, which could be referencing the DE, and engraved is .44 Magnum on the side again referencing it to the DE. Apparent hybrid of the Beretta 92FS and IWI/Magnum Research Desert Eagle
File:The-house-of-the-dead-overkill-20080818065613696.jpg
Unknown Revolver (Taurus Raging Bull?)
Called the "Hand Cannon" in game. Available to buy after you complete the main story mode once.(I'm starting to think this might be a Taurus Raging Bull, they both look highly similar except for the grip). This weapon can be upgraded to carry a maximum of 7 rounds, instead of the 5 it originally carried. There is also a Wii Remote adapter based on this weapon. In the extended cut version, this model is changed to the Colt Python customized similarly like Barry Burton's model in Resident Evil.
Benelli Nova Tactical Shotgun
Appears in game as the "Shotgun". Has a slow reload time and rate of fire, due to it being pump-action, but makes up for this in the damage it does. In the extended cut features a Winchester 1200 as the model
SPAS-12
In the Extended Cut trailer (the PS3 move version), a SPAS-12 is seen being pumped/reloaded. It has it's stock folded.
Steyr TMP
Called the "SMG" in game, has a nickel finish with black grips and can be purchased from the gun shop.. Does relatively low damage, but the amount of bullets fired makes up for this. The extended cut version uses a Micro Uzi with a built in foregrip and 30 round magazine. In the 3D viewer, the fire selector switch is highly detailed, with "AMS Research 9MM".
Benelli M3 Super 90
Appears in game as the Automatic Shotgun. Is by far one of the best weapons in the game, due to its immense damage rate, high rate of fire and quick reload time compared to the standard Shotgun.
Heckler & Koch XM8
The XM8 appears as the "Assault Rifle" in the game. Does very good damage, has a nice rate of fire and has a decent magazine capacity, but is very inaccurate. G and Washington are seen loading these up in the intro to the final level, "Overkill", and later use them in the cutscene before the final boss is battled, to shoot Varla Guns when she has Clements mothers brain transplanted into her head.
Hand Held Minigun
Used against the final boss. Due to a "missing reel" prank, it is unknown where Agent G and Washington get these weapons from (they were apparently just lying around). G and Washington are also seen wielding them on the poster for the level "Overkill",with Agent G wielding his one-handed(!). Once the Director's Cut of the game has been beaten, this weapon becomes available for purchase. This weapon never has to be reloaded, but can overheat quickly, and is fairly inaccurate.
Beretta 92FS
Not used in game, but Agent G is seen holding one on one of the original game posters and the cover art.
Remington 870
Seen on the same poster and cover art as the Beretta mentioned above, only being wielded by Washington.