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Counter-Strike: Global Offensive

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Counter-Strike: Global Offensive
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Official Box Art
Release Date: 2012
Developer: Valve Corporation
Hidden Path Entertainment
Publisher: Valve Corporation
Series: Counter-Strike
Platforms: Microsoft Windows

Mac OS X
PlayStation 3
Xbox 360

Genre: First-person shooter



Counter-Strike: Global Offensive (also known as CS:GO) is the latest installment of the Counter-Strike series, which is scheduled to be released in 2012. The game in developed by Valve Software and Hidden Path Entertainment to the PC, Xbox 360, PS3 and Mac OS X. The most notable changes being the new weapons and that all the weapons have their ejection ports on the correct side.

The following weapons appear in the upcoming video game, Counter-Strike: Global Offensive:


Handguns

Beretta 92F

In one of the menus a terrorist is seen holding one.

Heckler & Koch P2000

The H&K USP Tactical has been replaced with the H&K P2000's 9mm variant. Unlike in the original Counter-Strike, this variant does not come with a suppressor.

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Heckler & Koch P2000 - 9x19mm
File:P2000 holding.jpg
The player holding a P2000.
File:P2000 reloaded.jpg
The player reloading a P2000.

Glock 17 Converted to Full-Auto

The Glock 17 with semi-auto and 3-round burst firemodes appears in the game as "Glock-18". It is very similar in appearance to the "G18" (also a converted G17) in Modern Warfare 2, which also had a OD frame. It seems to reuse Left 4 Dead 2 Glock model as its grip is short like in the latter game. It has an incorrect 20-round capacity, despite its grip and magazine length resembling the 15-round G19.

File:Glock 12892-1-.jpg
Glock 17 - 9x19mm
File:Glock 18 holding.jpg
The player holding a Glock 17 Converted to Full-Auto.
File:Glock 18 reloaded.jpg
The player reloading a Glock 17 Converted to Full-Auto. Note the similarities to the Left 4 Dead 2 model.

Intratec Tec-9

The Tec-9 is included in-game, firing in semi-automatic. It is the starting sidearm for some of the Terrorist factions. It boasts a nice 32 round magazine while sacrificing damage.

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Intratec TEC-9 - 9x19mm
The player holds the TEC-9 in the game.
The player holds the TEC-9 in the game.

SIG-Sauer P250 Compact

The SIG-Sauer P228 has been replaced with the P250 Compact, chambered in .40 S&W with a 13 round capacity.

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SIG-Sauer P250 Compact - 9x19mm.
File:Mpc-hc 2011-08-26 14-25-27-51.jpg
The P250 as it appears in-game.

FN Five-seveN

A current model FN Five-seveN with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies.

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FN Five-seveN USG - 5.7x28mm

IMI Desert Eagle Mark XIX

A Desert Eagle Mark XIX is included in CS:GO, as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from Left 4 Dead 2.

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Desert Eagle Mark XIX with brushed chrome finish - .50 AE
File:Desert eagle holding.jpg
The player holding a IMI Desert Eagle Mark XIX.
File:Desert eagle reloaded.jpg
The player reloading a IMI Desert Eagle Mark XIX. Note the underbarrel rail, used to attach a flashlight in Left 4 Dead 2.

Beretta M9A1

Dual Beretta M9A1 Inox handguns, referred to as "Dual Berettas", are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity.

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Beretta M9A1- 9x19mm. The pistols seen in-game are Inox models with wood grips, but are otherwise the same as seen here.

Advanced Taser M26

An Advanced Taser M26 was seen at the buying menu in the official trailer as the Zeus 27, and is used in-game for an instant quiet takedown.

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Advanced Taser M26.
File:Mpc-hc 2011-08-26 14-33-34-35.jpg
The Zeus 27 in-game.

Sub Machine Guns

Ingram MAC-10

A MAC-10 is featured in the game. The model is most likely from Left 4 Dead 2 (sans the silencer). It's advantages are through its high ROF and damage, while sacrificing range and accuracy.

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Ingram MAC-10 open bolt submachine gun - .45 ACP
File:MAC-10 (PRE-ALPHA).jpg
The player holding the MAC-10 in the game.

Brügger & Thomet MP-9

A Brügger & Thomet MP-9 is one of the available Sub-Machine Guns in-game, distinguished by its rails and folding stock. Unlike Counter-Strike, this variant does not come with a built in suppressor and instead behaves as the counter-terrorist equivalent to the MAC-10

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Brügger & Thomet MP-9 - 9x19mm.
File:CSGOMP9.jpg
The Brügger & Thomet MP-9 as seen in the official trailer.

Izhmash PP-19 Bizon-2

A Izhmash PP-19 Bizon-2 chambered in 9x18mm Makarov is an available SMG, with low damage, high ROF, controllable recoil and a very high 64-round capacity. The game refers to it as "PP-Bizon".

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PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov
File:Pp bizon holding.jpg
The player holding a Izhmash PP-19 Bizon-2.
File:Pp bizon reloaded.jpg
The player reloading a Izhmash PP-19 Bizon-2.

Heckler & Koch UMP45

A Heckler & Koch UMP45 is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, firerate, and recoil. The in game menus show this to be equipped with an EO-Tech sight but this is not found in game.

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Heckler & Koch UMP - .45 ACP
File:Ump 45 holding.jpg
The player holding a Heckler & Koch UMP45.
File:Ump 45 reloaded.jpg
The player reloading a Heckler & Koch UMP45.

FN P90TR

The FN P90TR is seen in CS:GO, with rail-mounted iron sights.

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FN P90 - 5.7x28mm

Heckler & Koch MP7

The MP7 is an available SMG, it is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 30-round magazine. It fills the same role as the previous games' H&K MP5, even recycling the same weapon sound used in previous games.

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Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
File:Mp7 holding.jpg
The player holding a Heckler & Koch MP7.
File:Mp7 reloaded.jpg
The player reloading a Heckler & Koch MP7.

Rifles

CQB-R / Mk. 18 Mod 0

A CQB-R / Mk. 18 Mod 0 fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the "M4A4", but the killfeed and buying menu icon is incorrectly the M4A1 with carry handle from Counter-Strike: Source. Note than unlike previous Counter-Strike games, it does not include a detachable suppressor.

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Mk. 18 Mod 0 - 5.56x45mm NATO
File:M4a1 holding.jpg
The player holding a Mk. 18
File:M4a1 reloaded.jpg
The player reloading a Mk. 18

AKM

The AK-47 in the game is actually an AKM, with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from Left 4 Dead 2.

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AKM - 7.62x39mm
File:Ak-47 holding.jpg
The player holding a AKM.
File:Ak-47 reloaded.jpg
The player reloading a AKM. Note that is even uses the same plastic magazines like in L4D2.

Steyr AUG A3

Replacing the Steyr AUG A1 is the more recent A3 variant, with a Trijicon ACOG providing a low zoom level and allowing for precise shots.

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Steyr AUG A3 - 5.56x45mm NATO
File:Mpc-hc 2011-08-26 14-27-32-21.jpg
AUG A3 in-game.

FAMAS G2

A FAMAS G2 is featured in-game, with a 25-round capacity and both full-auto and 3-round burst modes.

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FAMAS G2 - 5.56x45mm NATO

IWI Galil ACE 21

The Galil ARM is replaced by the new Galil ACE, specifically the model 21, identified by its short barrel. It is referred to as the "Galil AR". On the build used during the US vs Euro faceoff, the model featured a usable MePro sight. In the final game this weapon does not feature the sight.

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Galil ACE 21 with Kimber Mepro sight - 5.56x45mm
File:Mpc-hc 2011-08-26 14-25-13-48.jpg

SIG SG 556

The SG 556 with a usable Trijicon ACOG and green furniture is included in game. It is incorrectly referred to as the "SG 553".

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SIG SG 556 Classic - 5.56x45mm with polymer magazine and SIG-Sauer STS-081 red dot scope
File:SG 556 (PRE-ALPHA).jpg
The player holding the SG 556.

Sniper Rifles

Unlike Counter-Strike, players cannot quick scope. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.

Accuracy International Arctic Warfare

An Accuracy International Arctic Warfare is featured in-game, and true to its reputation, has very high accuracy and power. It is incorrectly referred to as the "AWP".

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Accuracy International AW - 7.62x51mm NATO
File:Awp holding.jpg
The player holding a Accuracy International Arctic Warfare.
File:Awp reloaded.jpg
The player reloading a Accuracy International Arctic Warfare. (Note the empty magazine)

Steyr SSG 08

A Steyr SSG 08 is included, replacing the Steyr Scout of the previous installments in the series. Holds 10 rounds.

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Steyr SSG 08 - 7.62x51mm NATO
File:Ssg 08 holding.jpg
The player holding a Steyr SSG 08.
File:De inferno0014.jpg
World Model a Steyr SSG.

FN SSR

The FN SSR (Sniper Support Rifle) is included as the Counter-Terrorists' semi-auto DMR, designated as the "SCAR-20".

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FN SSR - 7.62x51mm NATO

Heckler & Koch G3SG/1

As in previous games, the G3SG/1 fills the role as the Terrorists' DMR, opposite the CTs' SSR.

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Heckler & Koch G3SG/1 - 7.62x51mm NATO
File:G3SG1 (PRE-ALPHA).jpg
The player holding the G3SG/1.

Shotguns

Benelli Nova

The Benelli Nova is an available pump-action shotgun, replacing the previous games' Benelli M3. Called simply “Nova", it has the tightest spread of all the shotguns.

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Benelli Nova - 12 Gauge.
File:Benelli nova holding.jpg
The player holding a Benelli Nova.
File:Benelli nova reloaded.jpg
The player reloading a Benelli Nova.

Benelli M4 Super 90

The Benelli M4 Super 90 shotgun returns as the 'XM1014', and fires at a slow full-auto fire rate if the player holds down the trigger.

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Benelli M4 Super 90 with 7-shot tube - 12 Gauge

Remington 870

A sawed off Remington 870 is the second pump-action featured in-game, available to the Terrorist faction(s). It offers a high capacity for a sawed off shotgun (seven rounds) and fires at a fast rate, however its spread is much wider than any of the other shotguns, making it lethal at close quarters but ineffective at distance.

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Remington 870 with sawed off barrel and stock - 12 Gauge
File:CS GO remington.JPG
Sawed off Remington 870 in game.

MAG-7

The MAG-7 appears in-game as the counter-terrorist equivalent to the sawed off shotgun; while its capacity is fewer than the sawed off, it is magazine fed making the reload time on the weapon faster.

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MAG-7, 12 gauge
File:830px-Global Offensive Mag7.jpg
The player holding the MAG-7.

Machine Guns

The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their longer reload times

FN M249-E2 SAW

An M249 is an available LMG, has a slower ROF than the IMI Negev but higher amount of damage. When connecting to a server, a terrorist is seen wielding and customized with a foregrip,but this is not present in-game.

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M249-E2 SAW with a 200 round ammo drum - 5.56x45mm NATO
File:De inferno0012.jpg
M249 in CS:GO.

IMI Negev

The IMI Negev is an available LMG, has a higher ROF than the M249 but less amount of damage and larger bullet spread.

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IMI Negev with 200-round cloth ammo bag - 5.56x45mm NATO

Grenades

M67 Hand Grenade

The M67 hand grenade can be seen being used by a player in a video.

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M67 High-Explosive Fragmentation hand grenade
File:He grenade holding.jpg
The player holding a M67 Hand Grenade.

Flashbang M84

File:Flashbang grenade holding.jpg
The player holding a Flashbang M84.

Unknown Decoy Grenades

Decoy grenades trick the enemy team in thinking they can be one of two different type of grenades. When they are dropped they make the same sound as the flash bang forcing nearby combatants to turn away, and when they detonate they release a small puff of flame making them for a short instance feel as if they are incendiary grenades. A great tool when working as a team.

File:Decoy grenade holding.jpg
The player holding a Unknown Decoy Grenades.

Unknown Smoke Grenades

File:Smoke grenade holding.jpg
The player holding a Unknown Smoke Grenades.

Molotov Cocktail

Molotov cocktails are the terrorist version of incendiary grenades, while providing incremental damage to the target whilst in the flame, their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of your team, it is possible to keep the opposing team from approaching a certain area for almost a minute.

File:Molotov holding.jpg
The player holding a Molotov Cocktail.

See Also

Counter Strike (disambiguation)

Video Games: