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Darkest Hour: Europe '44-'45

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Darkest Hour: Europe '44-'45 for current discussions. Content is subject to change.


Darkest Hour: Europe '44-'45
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Loading Screen
Release Date: 2006
Developer: Jackboot Games
Publisher: Steam (online)
Series: Red Orchestra
Platforms: Microsoft Windows
Genre: Tactical first-person shooter


Darkest Hour: Europe '44-'45 is a popular and critically-acclaimed game mod for Red Orchestra: Ostfront 41-45. A free DLC, Darkest Hour transforms the action from the Eastern Front to the European Theatre of Operations (ETO), adding new features such as:

1) New Armies and Campaigns: Players can control American, British and Canadian soldiers battling across Normandy, jumping into occupied Holland and holding the line against the German counterattack in Belgium.

2) New Weapons and Vehicles: Over a dozen new weapons and vehicles can be used, including several new Wehrmacht weapons.

3) More Classes: Players can call in artillery from the front lines with the help of Artillery Officers and Radio Telephone Operators (RTO's), and deploy playable mortars for fire support.

4) New Gameplay Features: Players under fire can hear supersonic ballistic cracks, suffer dehabilitating bullet suppression, be temporarily dazed by artillery and explosions, suffer wounds specific to body parts (i.e, getting shot in the legs impedes movement), mantle walls and, in some maps, parachute in from the skies.

The following firearms appear in the video game Red Orchestra 2: Ostfront 41-45:


Allied Weapons

Sidearms

Colt M1911A1

The Colt M1911A1 is the main sidearm for the US faction in-game. It is carried by Sergeants, Snipers, Support Gunners, Machine Gunners, Artillery Officers, Anti-tank soldiers Riflemen and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry a back-up .45.

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Colt M1911A1 - .45 ACP
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The Colt M1911A1 in Darkest Hour: Europe '44-'45.
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Aiming down the M1911A1 ironsights.
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The melee in action.
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Loading a new magazine into the .45.

Enfield No.2 Mk. I*

The Enfield No.2 Mk. I* appears in-game as the sidearm for British and Canadian troops, carried by Corporals, Snipers, Machine Gunners, Artillery Officers, Tank Hunters and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry the revolver as a back-up weapon.

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Enfield No.2 Mk.1* - .38 S&W
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The Enfield No.2 Mk.1* in Darkest Hour: Europe '44-'45.
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Looking down the sights.
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"Pistol-Whipping" with the butt.
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Reloading a new cylinder.

Submachine Guns

M1A1 Thompson

The M1A1 Thompson is the main submachine gun for the US faction in-game and a secondary for the British and Canadian factions. It is carried by Sergeants, British and Canadian Corporals, Lance Corporals and Tank/Reconnaissance Vehicle Commanders. It fires from a 20-round magazine and can switch between semi-automatic or full-automatic.

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M1A1 Thompson - .45 ACP
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The M1A1 Thompson in Darkest Hour: Europe '44-'45.
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Looking down the ironsights.
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Meeleing with the butt.
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Loading a new magazine.

M3A1 "Grease Gun"

The M3A1 "Grease Gun" appears in-game as a secondary submachine gun for the US faction. It often appears as an alternative to the M1A1 Thompson or the M1 Carbine. It can be carried by Sergeants, Anti-Tank soldiers, Combat Engineers, RTO's and Tank/Reconnaissance Vehicle Commanders.

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M3A1 "Grease Gun" - .45 ACP
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The M3A1 "Grease Gun" in Darkest Hour: Europe '44-'45.
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Looking through the ironsights.
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The melee in action.
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Loading a new magazine. Note the .45 ACP rounds.

Sten Mk II

The Sten Mk II is the main submachine gun for the British and Canadian factions. It can be switched between semi-automatic and full-automatic. It is carried by Corporals, Lance Corporals, Tank Hunters and Tank/Reconnaissance Vehicle Commanders.

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Sten Mk II - 9x19mm
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The Sten Mk II in Darkest Hour: Europe '44-'45.
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Aiming with the ironsights.
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The Melee in action.
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Loading a new magazine.

Rifles

M1903A4 Springfield

The M1903A4 Springfield, fitted with an M84 scope, is used by the US faction Sniper class.

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M1903A4 Springfield with M84 scope - .30-06
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An M1903A4 Springfield fitted with an M84 scope in Darkest Hour: Europe '44-'45.
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Looking through the scope. Note that, unlike most games, the scope view is limited: a consequence of not being able to completely press the scope against the eye on account of the buttstock.
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The melee in action.
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Working the bolt.
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Loading a new .30-06 round.

M1 Garand

The M1 Garand is the main battle rifle of the US in-game. It can be fitted with an M7 bayonet. It is the standard weapon of the Corporal, Rifleman, Artillery Officer, RTO and Mortar Observer classes.

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M1 Garand - .30-06
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The M1 Garand in Darkest Hour: Europe '44-'45.
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Looking down the ironsights.
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Meeleeing with the weapon.
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Fixing the M7 bayonet to the barrel.
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Loading a new en-bloc clip.

M1 Carbine

The M1 Carbine is also used by the US faction. It is mainly issued to the Ant-Tank Soldier, Combat Engineer and Mortar Operator classes, and some maps allow it as an alternative weapon for the Tank/Reconnaissance Vehicle Commander, Rifleman and RTO classes. Note that the animation includes the twin-magazine pouch on the buttstock.

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M1 Carbine - .30 Carbine
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The M1 Carbine in Darkest Hour: Europe '44-'45.
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Aiming down the ironsights.
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The melee in action.
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Loading a new magazine.

Lee-Enfield No.4 Mk.I

The Lee-Enfield No.4 Mk.I is the main weapon for the British and Canadian faction. It can be fitted with a "pigsticker" bayonet. It is carried by the Rifleman, Combat Engineer, Artillery Officer, RTO, Mortar Observer and Mortar Operator classes.

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Lee-Enfield No.4 Mk.I - .303 British
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The Lee-Enfield No.4 Mk.I in Darkest Hour: Europe '44-'45.
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Looking down the ironsights.
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The melee in action.
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Fixing the "pigsticker" bayonet.
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Working the bolt.
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Loading a new stripper clip.

Lee-Enfield No.4 Mk.I(T)

The Lee-Enfield No.4 Mk.I(T) is used by the British and Canadian Sniper class, fitted with a No.32 Mk.I scope.

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Lee-Enfield No.4 Mk.I(T) with No.32 Mk.I scope - .303 British
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The Lee-Enfield No.4 Mk.I(T), fitted with a No.32 Mk.I scope, in Darkest Hour: Europe '44-'45.
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Looking through the scope.
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The melee in action.
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Chambering the new round.
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Loading a new .303 British round into the chamber.

Machine Guns

M1918A2 Browning Automatic Rifle

The M1918A2 Browning Automatic Rifle is used by the US faction Squad Machine Gunner class. It can be fired from the hip, or deployed on a bipod with rear leaf sights for stable firing. The player can also choose to fire at a controlled 450 rpm, or at the full 600 rpm.

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M1918A2 Browning Automatic Rifle - .30-06

Bren Mk1

The Bren Mk1 appears in-game as the squad machine gun for the British and Canadian armies. It can be fired from the hip, or deployed on a bipod. It is also mounted in the bow of the Universal Carrier.

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Bren Mk1 - .303 British

Browning M1919A4

The Browning M1919A4 appears in-game, used by the US, British and Canadian faction Machine Gunner classes. Oddly enough, it is fitted with a deployable bipod despite the real-life M1919A4 using an M2 tripod - although it is clear the weapon in the game is not the later Browning M1919A6. The M1919A4 is also mounted on the turret of the M3A1 Halftrack, and pintle-mounted on the M8 Greyhound, M5 Stuart and the M4A1 and M4A3 Sherman tanks.

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Browning M1919A4 - .30-06 Springfield

Besa Machine Gun

The Besa Machine Gun is mounted coaxially and at the Radio Operators seat on the Cromwell Mk.IV.

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Besa Machine Gun - 7.92×57mm Mauser