Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Arma: Armed Assault
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
ArmA: Armed Assault (also known as ArmA: Combat Operations in North America and simply referred to as "ArmA") is the first installment of the ArmA series, considered as the spiritual successor to the original Operation Flashpoint. It was released in North America on May 4, 2007.
The storyline revolves around a war in the fictional island of Sahrani, which was divided into two regimes; Democratic Republic of Sahrani - DRS in the north, and Kingdom of South Sahrani in the south. The player takes the role of a United States Army soldier fighting with his platoon and collaborating with the Royal Army Corps of Sahrani (RACS) against the Sahrani Liberation Army (SLA). Like Operation Flashpoint, the campaign also allows players to fight as a Special Forces Operative, a Main Battle Tank crewman and a Helicopter Transport/Attack pilot.
An expansion pack called ArmA: Queen's Gambit was released on September 28 in the same year and features new weapons, new characters (including mercenaries), new missions, two new storylines and gameplay improvement.
The following weapons appear in the video game ArmA: Armed Assault and it's expansion pack, ArmA: Queen's Gambit:
Sidearms
Beretta M9
The Beretta M9 is the standard issue sidearm for US and RACS forces, firing a 15-round magazine. A suppressed version is also available for Special Forces operatives.
Makarov PM
The Makarov PM, firing from an 8-round magazine, appears as the standard sidearm for the SLA.
Makarov PB
The suppressed Makarov PB is used by SLA commandos. It is referred to as the 69P in-game.
Submachine Guns
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 is the standard-issue weapon for the RACS Helicopter and Vehicle crewman, with the ability to fire semi-automatic, with three-round bursts or full-automatic.
Heckler & Koch MP5SD6
The suppressed Heckler & Koch MP5SD6 is used by RACS Royal Commando's, firing semi-automatic, with three-round bursts or full-automatic.
Rifles
M16A2
The M16A2 is the standard-issue weapon of the RACS in-game, available with only standard ironsights, although it can be fitted with an M203 Grenade Launcher. It can be fired at either semi-automatic or with three-round bursts.
M16A4
The M16A4 is introduced with the 1.04 update, and standard in the Queen's Gambit expansion pack, where it is used primarily by the USMC. It can be fitted with a Trijicon ACOG or standard ironsights and the M203A2 Grenade Launcher, although all models are equipped with the AN/PEQ-2 IR Designator.
M4 Carbine
The standard-issue weapon for the US in-game is the original M4 Carbine, which fires in either semi-automatic or with three-round bursts, unlike the later M4A1 which can fire at full-automatic. It is available with either standard ironsights, M68 Aimpoint CCO or a Trijicon ACOG, as well as the M203A1 Grenade Launcher.
M4A1 Carbine
The full-automatic M4A1 Carbine also appears in-game, mounting either standard ironsights, the M68 Aimpoint CCO or a Trijicon ACOG, as well as the M203A1 Grenade Launcher. The M4A1 Carbine used by Special Forces operatives also mounts a KAC QDSS-NT4 suppressor and a Surefire Tactical Flashlight. All models except the latter are fitted with an AN/PEQ-2 IR Designator.
Heckler & Koch G36
The Heckler & Koch G36, fitted with a ZF 3x4° dual optical sight, is carried by the RACS Royal Marksman class. It can be fired at semi-automatic, in three-round bursts and full-automatic.
Heckler & Koch G36K
The Heckler & Koch G36K, fitted with a ZF 3x4° dual optical sight, is used by the Mercenary Team Leader class. It can be fired at semi-automatic, in three-round bursts and full-automatic.
Heckler & Koch G36C
The Heckler & Koch G36C, fitted with a ZF 3x4° dual optical sight, is used by the RACS Royal Guard class. It can be fired at semi-automatic, in three-round bursts and full-automatic.
AK-74
The AK-74 is the main weapon of the SLA. It can be fitted with a GP-25 Grenade Launcher. It fires at semi-automatic or full-automatic.
AKS-74
The AKS-74 is introduced in the 1.04 update. It is fitted with a PSO-1 scope and used by the SLA Especas Marksman class.
AKS-74U
The AKS-74U is used by SLA Helicopter and Vehicle Crewman, as well as by Especas operatives. The Especas Saboteur class use a model referred to as the AKS-74UN and fitted with a PBS-4 Cound suppressor. It is erroneously listed as a "submachine gun" in-game, although understandable due to it's small length compared to most assault rifles or carbines.
Sniper Rifles
Mk 12 Special Purpose Rifle
The Mk 12 Special Purpose Rifle is used by US and Mercenary designated marksmen.
M24 Sniper Weapon System
The M24 Sniper Weapon System is the standard-issue sniper rifle for the US and RACS forces in-game.
Barrett M107
The Barrett M107 was introduced in the 1.04 update.
SVD Dragunov
The SVD Dragunov is the standard-issue sniper rifle for the SLA in-game.
KSVK
The KSVK was introduced in the 1.04 patch as the counterpart to the Barrett M107.