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Call of Duty: World at War

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game Call of Duty: World at War (Wii version should be the same)

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Call of Duty: World at War (2008)


United States Marine Corps

M1 Garand

The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Marines. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.

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M1 Garand - .30-06
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M1 Garand in-game
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A marine raider holding his M1 Garand rifle.


M1 Carbine

The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.

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WW2 era M1 Carbine with spare magazine pouch - .30 Carbine
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M1 Carbine in-game
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A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.

Thompson Submachine Gun

The M1A1 Thompson is Roebuck's Primary Weapon. Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.

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M1A1 Thompson - .45 ACP
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M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP
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M1A1 Thompson in-game
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A marine firing his Thompson.

Browning Automatic Rifle

The M1918A2 Browning in single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level Hard Landing, and it can also be found in the trenches in Burn 'em Out and on some allied Marines in Breaking Point and Relentless.

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Browning Automatic Rifle - .30-06
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BAR in-game
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Sgt. Roebuck with a BAR.

Winchester M1897

The Winchester Model 1897 is unlocked immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.

Referred to in-game as the "M1897 Trench Shotgun" Also, the 1897 trench gun can "gib" enemies (blowing off body parts), which makes this gun a fatal nightmare. The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.

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Winchester Model 1897 Trench Gun - 12 gauge
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A Marine holding a Winchester M1897.
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A Marine advancing with a Winchester M1897.

M1903A1 Sniper Rifle

The M1903A1 Sniper Rifle is never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accommodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.

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M1903A1 Springfield sniper variant of the M1903 Springfield with Unertl scope - .30-06
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M1903A1 Sprngfield un-scoped in-game
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M1903A1 Springfield scoped in-game
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Marine Raider "Denny" holding a M1903A1 Springfield.

M1911A1 pistol

The M1911A1 pistol is the sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber). Standard-size 8-round magazines from Wilson Combat were not available until the 1980s. A variant called the "Holy Pistol" can be used in Nazi Zombies Map "Nacht Der Unoten" on the PC, by using the "Give All" PC Command. It's basically an M1911A1 that fires grenade bullets.

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World War 2 issued Colt M1911A1 Pistol - .45 ACP.
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M1911A1 in-game
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A marine aiming his M1911 pistol at a Japanese officer.
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The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.
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Holy Pistol in-game

Smith & Wesson Model 27

The most powerful handgun in the game, is the Smith & Wesson Model 27, it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.

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Smith & Wesson Model 27 - .357 Magnum.
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A .357 Magnum revolver unlockable at level 49, probably a Smith & Wesson Model 27
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Smith & Wesson Model 27 in-game

Mk 2 hand grenade

The Mk 2 hand grenade is the standard American grenade in single player. It is the only frag grenade in multiplayer.

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Mk 2 hand grenade
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A Marine with some Mk 2 hand grenades on his gear.

M2 Flamethrower

You first take the M2 Flamethrower from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'

M2 Flamethrower
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M2 Flamethrower in-game
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A M2 Flamethrower model of the game.
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A Marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.


M9A1 Bazooka

You pick up the M9A1 Bazooka to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class

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M9A1 "Bazooka" - 2.36 inch
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A Marine taking cover behind a truck with his M9A1 Bazooka.

Browning M1919

A mobile machine gun, you first use the Browning M1919 in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard. In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also erroneously shown as the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.

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Browning M1919 on M2 tripod - .30-06
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Browning M1919 machine gun in-game
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A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.
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A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.
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A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.

Browning M2

The Browning M2 is seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.

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Browning M2 - .50 BMG
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A Browning M2 machine gun mounted on a PBY Catalina flying boat

M7 Grenade Launcher

The M7 rifle grenade is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired. In addition, the rifle would have to be braced with the stock against the ground before firing; the player doesn't even have to crouch to use the weapon.

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M7 grenade launcher
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Two M1 Garand rifles with M7 Grenade Launchers mounted.

Oerlikon 20mm Cannon

In "Black Cats," the player's Catalina is armed with twin Oerlikon 20mm Cannons under the bow turret. This is not part of any standard Catalina fit, but was reported as a field modification to "Black Cat" Catalinas in the Pacific; however, it required the removal of the twin M1919s in the bow turret, which are still present on the game's Catalina.

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Oerlikon cannon - 20mm

Imperial Japanese Army

Type 99 rifle

The Type 99 rifle is the main rifle for the Japanese. Also used by Banzai attackers with the Model 30 bayonet attached as the Arisaka Bayonet. A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.

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Arisaka Type 99 Rifle - 7.7mm Arisaka
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Type 99 Rifle in-game
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A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.
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BANZAI!!!

Type 100 Submachine gun

The Type 100 submachine gun is the main SMG for the Japanese.

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Arisaka Type 100 submachine gun (1944 - 1945 model) - 8mm
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An imperial Japanese soldier with his Type 100 submachine gun.
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An imperial Japanese soldier with a Type 100 submachine gun.

Type 99 Light Machine Gun

The Type 99 Light Machine Gun is the main LMG (Light-Machine-Gun) for the Japanese.

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Nambu Type 99 light machine gun - 7.7mm Arisaka
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Type 99 in-game
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A Japanese soldier holding his Type 99 LMG.

Nambu Type 14 Pistol

The Nambu Type 14 Pistol is first seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier's Katana, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.

Nambu Type 14 pistol - 8mm
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Nambu in-game

Type 97 hand grenade

The Type 97 hand grenade is the hand grenade for the Japanese.

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Type 97 hand grenade
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The player about to throw a Type 97 hand grenade

Type 92 Heavy Machine Gun

The Type 92 heavy machine gun is the main Heavy Machine Gun for the Japanese.

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Nambu Type 92 Heavy machine gun - 7.7 mm
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An imperial Japanese soldier firing a Type 92 HMG from a pillbox.

Red Army

Mosin Nagant

The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.

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Mosin Nagant 91/30 - 7.62x54R
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A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.
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Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.
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Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle
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Sergeant Reznov holding a Mosin-Nagant Sniper Variant.

Tokarev SVT-40 Rifle

Secondary Rifle for the Russians is the Tokarev SVT-40 Rifle.

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Tokarev SVT-40 Rifle - 7.62x54R
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SVT-40 in-game
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A US marine firing a Soviet SVT-40 in the multiplayer mode.

PPSh-41

The PPSh-41 is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.

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PPSh-41 - 7.62x25mm Tokarev
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Sergeant Reznov holding a PPSh-41 Submachine Gun. Note that the 3rd-person model is incorrectly proportioned for some reason.

Degtyaryev Light Machine Gun

Degtyaryov DP Series Machine Gun

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Degtyaryov DP Series Machine Gun (DP) Light Machine Gun - 7.62x54mmR
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A Soviet DP machine gun in the hands of a Marine Raider during a multiplayer match.

Double-barreled shotgun

A Double-barreled shotgun makes its first appearance in the Asylum, found in the kitchen, with a sawed off stock and barrel. Later in the subway, it is seen normally, and are lying around in all of the offices.

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Modern Baikal Commercial hammerless side by side shotgun - 12 Gauge
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Sawn-off double barreled shotgun - 12 Gauge
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The player (as a Red Army soldier) using a unknown double-barreled shotgun.
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A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.
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Double-Barrel in-game

PTRS-41

The PTRS-41 is always seen with a scope, despite the real rifle never being issued with one. It is first seen in single player during 'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level. It is erroneously depicted being used as a standard sniper rifle; the PTRS-41 is designed to be fired while prone against armored targets, not as a conventional rifle.

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PTRS-41 anti-tank rifle - 14.5x144mm.
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PTRS-41 in-game, Notice the Soviet insignia
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A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ridiculous depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to carry the fully assembled rifle for short distances, never mind firing it while standing up, as the immense recoil would knock him on his back.

Tokarev TT-33

The Tokarev TT-33 is used to execute German prisoners, as well as your standard sidearm until you replace it.

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Tokarev TT-33 - 7.62x25mm
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TT-33 in-game
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A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.

RGD-33 hand grenade

RGD-33

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RGD-33
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The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.

Molotov Cocktail

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The player playing as a Soviet soldier is lighting his Molotov cocktail.
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The Molotov cocktail being thrown.

B-4 M1931 howitzer

Archive footage of several of these 18-ton 203mm howitzers is present during the introduction to the Soviet campaign's Berlin levels; they are seen being used in the direct fire role, shooting down streets with their barrels level. They do not appear during gameplay.

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Soviet B-4 M1931 howitzer - 203mm

Wehrmacht

Karabiner 98k

The Karabiner 98k is the main rifle for the German Army.

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Karabiner 98k - German manufacture 1937 date - 7.92x57mm
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A German soldier losing his Kar98k rifle while shot.
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A German soldier about to fire his Kar98k rifle.

Gewehr 43

The Gewehr 43 is the secondary rifle for the Germans.

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Gewehr 43 - 7.92x57mm Mauser
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Gewehr 43 in-game
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The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.

MP40

The MP40 is the main SMG for the Germans.

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MP40 - 9mm Parabellum
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MP40 in-game
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A Wehrmacht soldier firing his MP40.
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German POW's MP40 fallen on the floor near a Soviet soldier's foot.

StG-44

The StG-44 is the main support for the Germans.

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Sturmgewehr 44 - 7.92x33mm
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The StG-44 unlockable at level 37.
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MP-44 in-game

FG 42

The FG 42 is the main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.

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FG42 - 7.92x57mm Mauser
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FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser
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FG-42 in-game
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The player using a FG42 in the War multiplayer mode as a German soldier.

Walther P38

The Walther P38 is used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.

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Walther P38 - 9mm
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P38 in-game
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The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is the Wehrmacht hand grenade.

Model 24 Stielhandgranate "Potato Masher" High-Explosive Fragmentation hand grenade
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German soldier with a Model 24 Stielhandgranate.

Panzerschreck

The Panzerschreck is the main rocket launcher for the German Army.

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Panzerschreck - 88mm
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A soviet soldier aiming a Panzerschreck.
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German soldier carrying a Panzerschreck.

MG42

The MG42 is the main turret weapon in the game.

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MG42 - 7.92 x 57mm Mauser (8mm Mauser)
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A MG42 set on a sandbag.
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The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).

Panzerfaust

In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.

Misc

Browning Hi-Power

The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the "Overkill" perk symbol.

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First model Browning Hi-Power (FN P-35) - 9x19mm
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Two Browning Hi-Powers seen in partial silhouette. If you're having trouble seeing it, the footprint-looking part is space either side of the trigger.‎

No 74 ST Grenade

Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British No 74 ST Grenade is able in the game.

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No 74 ST Grenade (aka "Sticky Bomb")
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The "sticky bomb" available in the grenade section of the multiplayer mode's class creation.

Melee Weapons

Go to the Discussion page to see the Melee Weapons used in the game.

See Also

Call of Duty franchise