This article is still under construction. It may contain factual errors. See Talk:Call of Duty 2 for current discussions. Content is subject to change.
The Luger P08 is the standard sidearm of the German Army. Holds 8 rounds and is the default pistol of the Germans in multiplayer. It is also used by German troops if they are in "last stand," which eventually inspired the Second Chance and Last Stand perks in later Call of Duty games.
The Webley Mk. VI is the sidearm of the British forces. It is the most powerful sidearm in the game but holds only 6 bullets in the cylinder and its reload is fairly slow.
The M1A1 Thompson is used by American soldiers such as Sgt. Randall. More powerful than the MP40 but holds only 20 rounds, even though it is modeled with a 30 round magazine.
The MP40 submachine gun appears with a 32-round magazine, high recoil and poor range. It is relatively effective in CQC but hitting the target from a distance can be a problem.
The PPSh-41 is the standard Soviet submachine gun. Appears with the 71-round drum magazine. The recoil of the gun is controllable, but has a short range. A very popular weapon on multiplayer servers due to its high ammo capacity and effectiveness in close quarters.
The PPS-42, an early model of the PPS-43 appears with 35-round box magazines. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.
The Sten Mk II is a very accurate (contrary to the real-life counterpart which is fairly inaccurate, surely more so than the MP40 or the Thompson) sub-machine gun for the U.K. forces. Holds 32 rounds just like the MP40.
The Winchester Model 1897 Pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.
The bolt-action Kar98k is the standard German service rifle. Holds 5 rounds and is very accurate even at large distances. German snipers use the scoped version.
The British service rifle. Called simply "Lee-Enfield", the Lee-Enfield No.4 Mk.I is better than the Kar98k because it holds 10 rounds. A scoped version can also be found and used as a sniper rifle in single player and multiplayer modes.
The Mosin Nagant is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Russian troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion, and strangely the sniper uses its own ammunition. You can't pick up 7.62x54mmR rounds from regular Mosins dropped by your comrades. The iron sights are misaligned when used, which in real life the bullet would hit above the target.
Main support for the U.K. The Bren Mk2 light machine gun is surprisingly similar to the Type 99 of Call of Duty: World at War, only manufactured by different factions. Holds 30 rounds.
M8 smoke grenades are a secondary grenade type, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.
Mills Bomb
The hand grenade used by British forces. The Mills Bomb performs just like every other grenade in the game.
Explosive charges are used to destroy German Panzer II tanks during the Russian campaign. In spite of what the game calls them, these are not No 74 ST Grenades; rather, they are improvised charges which serve a similar function.
TNT
Objectives requiring demolition generally require the use of an explosive charge. This is depicted as a bundle of four US-issue 1/2 pound TNT charges rigged with a timer.
In the level "Battle of Point du Hoc," a Flak 38 is seen firing onto advancing U.S. Army Rangers before being destroyed itself sometime after Cpl. Taylor and Sgt. Randall destroys the coastal artillery guns.
Kz 8cm GrW 42 mortars are used by German mortar teams during the campaign. As a trivia note, the Kz 8cm GrW 42 model would later reappear in the unused explosives range on the South side of the SAS base in the first level of Call of Duty 4: Modern Warfare.