Mercenaries 2: World in FlamesMercenaries 2: World in Flames - Internet Movie Firearms Database - Guns in Movies, TV and Video GamesMercenaries 2: World in Flames
Mercenaries 2: World in Flames is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like Full Spectrum Warrior or The Saboteur). It is a sequel to Mercenaries: Playground of Destruction. The game takes place in the war-torn Venezuela. The player assumes the role of a betrayed mercenary trying to get revenge on his/her employers after a set up.
The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms.
The following weapons appear in the video game Mercenaries 2: World in Flames:
Blanco carries a Smith & Wesson Model 500 with wooden grips. Can be obtained by the player after killing Blanco. Also can be obtained by players in "Blanco's Favorites" supply drop with cheats. Very powerful, often a one hit kill.
The Micro Uzi appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance.
The PP-2000 has a good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under "Fiona's Favorites" in the supply drop list. Called "PDW" in the game.
The Benelli M4 Super 90 shotgun is used by Pirates and the PLAV, and VZ officers. Can be purchased via the "CQB Kit". Holds 7 shells. A pumping sound is heard between shots, even though no pumping animation occurs.
Silhouette of an AK-47 is seen on the main menu background. The AK-47 is also used on HUD and pick-up icons of the other two Kalashnikov rifles, the AKM and the AK-103.
As in real life, the Venezuelan (VZ) military faction in the game uses AK-103 rifles. It correctly shares ammunition with the AKM. It is slightly more accurate than the AKM, but the player can carry less extra ammo for it.
The M4A1 Carbine is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. A total of 12 magazines can be carried for the M4A1.
The Heckler & Koch XM8 is the standard issue weapon of the Allied Nations faction in the game. Known as "Combat Rifle". The rifle has a 40 round magazine in game, despite only having 30 round capacity in reality.
The M249 is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box.
The QJY-88 machine gun is used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy.
The Barrett M95 is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action.
The FIM-92A Stinger is a powerful weapon that is used by all factions. Has both free-fire and lock-on firing modes. Known as the "Anti-Air Launcher" in the game.
The Milkor MGL-140 grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". It appears that the reload animation of the launcher was recycled from the M4 Super 90's, because the characters do not open the cylinder, but insert the grenades as if it had a tubular magazine.
Chinese copy of the RPO-A thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit.
GE M134 Miniguns are mounted on the "Rogue Assassin" helicopter, as the gunner's weapon on the "Diplomat Heavy Tank" and on various other vehicles and boats.
Mk 19 grenade launchers are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.
The M34 White Phosphorous grenade is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets.
The M61 Frag Grenade is used by all factions, the player's character can hold 9 grenades in total. A note of interest is that the HUD icon of the M61 is the M67, while the pick-up icon is an Mk 2 grenade.
File:6696s.jpgM61 hand grenade, improved version of the M26
M67 Hand Grenade
Silhouette of an M67 hand grenade appears on the screen each time the player unlocks a new item for purchase.