Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Project Reality
The following weapons appear in the video game Project Reality:
NOTE: For the original game, see Battlefield 2.
Pistols
Beretta M9
The Beretta M9 is the main sidearm for the U.S. Marine Corps (USMC) and U.S. Army factions in the game. It should be noted that unlike Battlefield 2, where every class has a sidearm as a backup weapon, only the Officer, Pilot, and Sniper classes are issued handguns in Project Reality, and there are no suppressed versions. It should also be noted that the M9 and all other pistols in the game do not have the slide lock back when the last round in a magazine is fired, as their real-world counterparts would.
Jericho 941
The Jericho 941 appears as the sidearm of the Israel Defense Forces (IDF) faction in the game, with underbarrel accessory rails.
Browning Hi-Power
The Browning Hi-Power serves as the sidearm for the Canadian Armed Forces in the game under the British "L9A1" designation with synthetic grips and newer sights and spurred hammer design. The in-game Hi-Power is somewhat anachronistic for the real-life Canadian Armed Forces, as they use the older Inglis Hi-Power instead of the newer Hi-Power model as depicted in the game. A Hi-Power with wood grips and ring hammer design was used by the Iraqi insurgent faction for a time, until being replaced by the Makarov PM in later versions.
SIG-Sauer P226
The SIG-Sauer P226 appears in the game as the Middle-Eastern Coalition (MEC) and British Army factions' sidearm, the British using it under the "L105A1" designation.
Makarov PM
The Makarov PM pistol is the main sidearm for the Russian Army, Iraqi Insurgent, Taliban, Hamas, and the Militia factions in the game, replacing the Iraqi insurgents' Browning Hi-Power and the inaccurate MP-444 "Baghira" from previous versons and finally eliminating the MP-444 from the game altogether.
Norinco QSZ-92
The Norinco QSZ-92 is the sidearm of the Chinese People's Liberation Army (PLA) in the game.
Heckler & Koch P8
The Heckler & Koch P8 appears in the game as the main sidearm of the German Bundeswehr faction.
Submachine Guns
Heckler & Koch MP5A3
The Heckler & Koch MP5A3, fitted with a Navy trigger group, is the main weapon of the the MEC's Vehicle Crewman class.
PPSh-41
The PPSh-41 submachine gun appears being used by the Taliban and Militia factions equipped with a 71-round drum magazine, and is probably one of the most dated weapons in the game, though it is not rare for militia forces to use old and outdated equipment.
Sa. Vz.61 Skorpion
The Sa. Vz.61 Skorpion appears being used primarily by the Iraqi Insurgent and Militia factions, with a 20-round magazine.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 appears in the game being used by the German Bundeswehr, equipped with a Zeiss Z-Point red dot sight.
Rifles
No.4 Mk.I SMLE
The No.4 Mk.I Short Magazine Lee-Enfield appears in the game, used by the Taliban faction. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment.
SKS Rifle
The SKS rifle appears in the game, used by the Taliban, Militia, and Iraqi Insurgents factions (Note the SKS used by the Iraqis has no bayonet).
Assault Rifles
AK-47
The AK-47 appears in the game being used by the Hamas, Taliban, Iraqi Insurgent, and Militia factions with an optional bayonet or GP-25 grenade launcher as mentioned below.
AKS-47
The AKS-47 appears in the game being used by the Hamas, Taliban, and Militia factions, with the option to mount a bayonet.
AK-74
The AK-74 appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions. The newer AK-74M appears as the main weapon of the Russian Army faction, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope and a bayonet. Note the smooth reciever cover; this is likely due to the in-game AK-74's being modeled off of the AK-101 from BF2, which has a smooth reciever cover.
AKS-74U
The AKS-74U appears as part of the game being used by the Iraqi Insurgent, Hamas, Militia, Taliban, and Russian Army factions.
Galil SAR
The Galil SAR rifle appears in the game used by the Vehicle Crewman and Combat Engineer classes of the IDF faction, as well as several classes of the Hamas faction.
FN FAL G Series
The FN FAL G Series appears in the game as the "FN FAL", being used by the Militia and Iraqi Insurgent factions.
Heckler & Koch G3A3
The Heckler & Koch G3A3 appears in the game as the main weapon of the MEC faction and in the hands of some classes of the German Bundeswehr faction, with an optional Ziess Z-Point red dot sight, Hensoldt Model 2 scope, bayonet, and HK79 grenade launcher, as well as RIS rails ontop of the weapon. It also appears in the hands of the Cell Leader class of the Taliban, minus the RIS rails.
Heckler & Koch G36
The Heckler & Koch G36 appears in the game as the "G36A1", and is the main weapon of the German Bundeswehr faction with an optional AG36 grenade launcher as mentioned below. Depending on the class and kit version selected, the player can use either the red dot or 3x magnification components of the G36's ZF 3x4° dual sight system. Along with the CTAR-21 mentioned below, it is only one of two infantry rifles in the game that do not have iron sights.
L85A2
The L85A2 appears as the main weapon of the British Army faction in the game. It comes equipped in-game with a Grippod foregrip, optional ACOG or SUSAT scope, bayonet, and underslung Heckler & Koch L123A2 grenade launcher as menioned below.
L22A1
The L22A1 appears in the game as the main weapon of the British Army's Vehicle Crewman class, fitted with a SUSAT scope.
M16A1 Rifle
The M16A1 rifle appears in the game being used by the Hamas faction, fitted with both triangular handguards and A2-style round handguards, the latter being erroneously referred to as the "M16A2". It can also be fitted with an M203 grenade launcher, as mentioned below.
M16A4 Rifle
The M16A4 rifle appears in the game as the main weapon of the USMC faction, with the option to equip either the standard iron sights, M68 Aimpoint red dot or ACOG scopes, EOTech red dot sight, OKC-3S bayonet, RIS or Grippod foregrips, as well as an M203 grenade launcher as mentioned below.
C7A2 Rifle
The C7A2 rifle appears in the game as the primary weapon of the Canadian Armed Forces faction, complete with either iron sights, ELCAN scope, EOTech red dot sight, and M203 grenade launcher, depending on the class selected.
C8A3 Carbine
The C8A3 carbine appears as the main weapon of the Canadian Armed Forces' Officer and Vehicle Crewman classes, with an EOTech red dot sight or ELCAN scope.
M4/M4A1 Carbine
The M4 carbine is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, and Anti-Tank classes of the USMC faction, the Hamas faction's Marksman class, and the IDF's Medic and Grenadier classes (as well as an alternative to the Tavor CTAR-21 for other IDF classes). The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes (either TA31F or TA31RCO models), ITL MARS, Kimber Mepro, & EOTech red dot sights, RIS foregrip, Harris bipod, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses. For the United States Army & Marines in Project Reality, the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States military. However, for other factions the full-auto M4A1 is used. The M4A1's used by the IDF faction and Hamas Marksman are the only ones that do not use a RIS handguard.
Colt Model 653 Carbine
The Colt Model 653 carbine appears in the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions with an optional M203 grenade launcher as mentioned below.
Colt Model 733 Carbine
The Colt Model 733 carbine appears in the game as the "M16A1 Mekotzrar", used by the Hamas faction.
M231 Firing Port Weapon
The M231 Firing Port Weapon appears in the game. The weapon can only be fired through the two firing ports in the rear troop door of the M2A2 Bradleys used by the U.S. Army faction (the ports on the sides being blocked by armor). The weapon also has the same reloading sounds as the other M16-based weapons in the game, further reinforcing this.
Norinco QBZ-95
The Norinco QBZ-95 appears in the game being used by the Chinese PLA faction, replacing the anachronistic AK-47 used in BF2. It comes with either standard iron sights or a 4x scope, bayonet, as well as an LG-1 grenade launcher as described below.
Norinco QBZ-95B
The Norinco QBZ-95B is the main weapon for the Chinese Vehicle Crewman class.
Tavor CTAR-21
The Tavor CTAR-21 appears as the main weapon of the IDF faction, complete with ITL MARS red dot sight as well as an optional 4x magnifier mounted behind the red dot sight for some classes. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle. The CTAR-21 is one of only two non-sniper rifles in the game that does not have iron sights, the other being the Heckler & Koch G36 mentioned above.
Sniper Rifles
No.4 Mk.I(T) Short Magazine Lee-Enfield Sniper Rifle
The No.4 Mk.I(T) Short Magazine Lee-Enfield, the sniper version of the No.4 Mk.I SMLE mentioned above, appears as a sniper rifle in the game being used by the Sniper classes of the Militia, Taliban, and Hamas factions.
M21 Designated Marksman Rifle
The M21 Designated Marksman Rifle appears as part of the game, used by the U.S. Army & USMC factions (despite the real-life Marine Corps using the M14 DMR and M39 EMR instead of the M21) with an olive-drab stock and Harris bipod and either an ACOG or Leupold Mark 4 scope.
Armalite AR-10T
The Armalite AR-10T appears in the game as the main weapon of the Canadian Armed Forces' Marksman class, fitted with a Harris bipod and Badger Ordnance Stabilizer handguard as well as a Leupold or ELCAN scope.
Accuracy International Arctic Warfare Magnum
The Accuracy International AWM is used as the main weapon of the British Army & German Bundeswehr Sniper classes, fitted with a Harris bipod and designated the "L115A3" and "G22", respectively.
Izhmash SV-98 Sniper Rifle
The Izhmash SV-98 appears in the game as the main weapon of the Russian Army and Chinese PLA factions' Sniper classes, replacing the Accuracy International L96A1 from previous versions.
M24 Sniper Weapon System
The M24 Sniper Weapon System is the main weapon for the U.S. Army & IDF Sniper classes, listed as the "M24 SWS" in-game and equipped with a Harris bipod and either the regular black coloration or an overall desert tan paint. The M24A3 model from BF2 was originally used up until version 0.95 (identified via the removable 5-round box magazine), but was replaced with the M24 due to the A3 model being anachronistic to real U.S. Army & IDF snipers.
M40A3 Sniper Rifle
The M40A3 sniper rifle appears as the primary weapon of the USMC faction's Sniper class. It features a camouflage paint scheme, Harris bipod, and a Unertl 10x magnification scope (capable of variable-magnification in previous versions, but fixed to 10x magnification in version 0.91).
C14 Timberwolf
The C14 Timberwolf appears in the game as the main weapon of the Canadian Armed Forces' Sniper class. It features a camouflage paint scheme and Harris bipod.
Steyr SSG 69
The Steyr SSG 69 sniper rifle appears as the primary weapon of the MEC faction's Sniper class, referred to as the "SSG-P1" in-game and features a Harris bipod.
Norinco QBU-88
The Norinco QBU-88, with a camouflage paint scheme and the option of using iron sights or a scope, is the main weapon for the Chinese Marksman class.
Tavor STAR-21
The Tavor STAR-21 appears as part of the game, used by the Israel Defense Forces (IDF) faction's Marksman class with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat. It is also capable of automatic fire for use in CQB situations, like the original Tavor TAR-21.
Heckler & Koch G3SG/1
The Heckler & Koch G3SG/1 appears as part of the game, being used by the MEC & Bundeswehr factions' Marksman classes and supplimenting the SVD Dragunov for the Taliban Marksman, featuring the weapon's proprietary bipod and Hendsoldt ZF6x42PSG1 or Hensoldt Model 2 scope. It is one of the few DMRs in the game that feature an automatic fire mode, retained from the Heckler & Koch G3 the G3SG/1 is based upon.
SVD Dragunov
The SVD Dragunov is the main Marksman-class weapon for the Russian Army (using the newer SVD-M version), Militia, and Iraqi Insurgent factions, and an alternative primary Marksman weapon for the Hamas faction. It has been updated in version 0.95 with new-style furniture (either wood or synthetic depending on the faction) and a bipod as well as the option to use it with the PSO-1 scope removed and only the iron sights for aiming.
Shotguns
Benelli M4 Super 90
The Benelli M4 Super 90 semi-automatic shotgun appears in the game mainly used by the USMC and British Army factions, referred to as the "M1014 JSCS" and "L128A1" by the U.S. and British factions, respectively, the L128A1 being fitted with an EOTech red dot sight and loaded with both solid slugs and buckshot while the M1014 uses iron sights and buckshot only.
Mossberg 590
The Mossberg 590 appears in the game as the "Mossberg 590A1" in the hands of the U.S. Army faction, replacing the M1014 JSCS for that faction.
Norinco 982
The Norinco 982 shotgun appears in the game being used by the PLA, Russian Army, Taliban, and Hamas factions. The Hamas faction will have the Norinco 982 as a secondary weapon for some classes, loaded with breeching rounds (distinguished by the white shells versus the red shotshells of the other shotguns' buckshot).
Remington Model 870
The Remington Model 870 shotgun appears in the game being used by the Iraqi Insurgent, Hamas, Canadian Armed Forces, IDF, and German Bundeswehr factions. It features an 8-round magazine tube and is very accurate and powerful at close ranges, although relatively slow to reload. Previous versions of the game included the original BF2 version of the weapon as the "M11-87", complete with the inaccurate pump-action instead of semi-automatic fire mode, but this weapon was finally eliminated in version 0.91.
Saiga-12K
The Saiga-12K semi-automatic shotgun, fitted with an AKS-74 style side-folding stock and cheekpad, is the secondary weapon of the MEC Rifleman Specialist. Relatively weaker than the pump-action shotguns, but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy. It is also the only shotgun in the game to use a box magazine, making it quicker to reload than the other shotguns.
Machine Guns
M249 SAW
The paratrooper version of the M249 SAW appears in the hands of the USMC & U.S. Army factions, equipped with optional ACOG and M145 MGO scopes respectively as well as the Product Improvement Package which replaces the old tubular telescoping stock with an M4-style stock and adds a RIS foregrip and heat shield over the barrel. It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto (except when being used for suppressing fire), making short 1-4 shot bursts more effective. The player can also deploy the SAW's bipod to increase long-range accuracy. It also ejects spent shells directly to the right instead of ejecting them at a downward angle. The full-size M249 SAW appears in fixed defensive positions at U.S. bases, though is fitted with the tubular telescoping stock for some reason. The non-fixed versions of the SAW have been updated with 100-round woodland camo cloth ammo bags instead of the 200-round plastic boxes used in previous versions.
FN Minimi Para
The FN Minimi Para, the paratrooper version of the original FN Minimi, appears in the game as the "L110A1", and is the main weapon of the British Army faction's Automatic Rifleman class, fitted with a 100-round, DPM-camo cloth ammo bag (replacing the 200-round plastic ammo box in previous versions) and optional SUSAT scope. The L110A1 also can be found in fixed defensive mountings at British positions, with a 200-round ammo drum instead of the 100-round soft bag.
FN C9A2 Light Machine Gun
The FN C9A2 light machine gun appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and optional ELCAN scope as well as a 100-round woodland camo cloth ammo bag. It can also be found in fixed defensive positions at Canadian strongholds (with a 200-round plastic drum and full-length barrel) and serves as the primary armament of the Canadian G-Wagen light vehicles, fitted with a Transparent Armor Gun Shield (TAGS) in front of the weapon to protect the gunner from enemy small-arms fire.
MG3 Machine Gun
In some of the maps, the player can control Canadian & German Leopard 2A6 tanks which use an MG3A1 machine gun coaxially mounted next to the main gun, as well as on the Loader's hatch (though it is usable by the Tank Commander in-game as the Loader position doesn't exist). The MEC faction also uses the original man-portable MG3, with a 75-round ammo drum and optional ELCAN scope. It also appears in fixed positions at MEC and German bases, feeding from a 200-round ammo box instead of a 75-round drum.
Heckler & Koch MG4 Machine Gun
the Heckler & Koch MG4 appears in the game as the Bundeswehr's light machine gun, equipped with either a Zeiss Z-Point red dot sight or a G36V-style 4x scope/carry handle assembly. It also serves as a coaxial weapon on the Puma armored personnel carrier and the primary armament on their G-Wagen light vehicles.
Norinco QBB-95
The Norinco QBB-95 is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret and mounted on Fast Attack Vehicles for the front passenger on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a 4x scope. It can also operate in semi-automatic mode, allowing for greater long-range accuracy, especially when using the integral bipod.
L86A2 Light Support Weapon
The L86A2 Light Support Weapon appears as part of the game, being used by the British Army faction and fitted with an optional SUSAT scope. Despite the L86A2 technically being a squad automatic weapon, the L86A2 is issued as the main weapon of the British Army's Designated Marksman class, as in the real-life British Army.
IMI Negev
The IMI Negev appears as part of the game, used primarily by the Israel Defense Forces (IDF) faction. It features a 200-round cloth ammo bag and optional ACOG scope. An interesting note about the Negev is that it is one of only two machine guns in the game with a semi-automatic fire mode (and the only belt-fed machine gun with this ability) which, when coupled with the ACOG scope, gives it the ability to act as a makeshift Designated Marksman Rifle when used with the bipod deployed.
PKM/PKT Machine Gun
The PKM machine gun appears in the game, being used by the Taliban, Hamas, Iraqi Insurgent, and Russian Army factions as well as in fixed defensive positions in Iraqi Insurgent, Hamas, & Russian Army strongholds. The BTR-60, BTR-80, BTR-80A, MT-LB 6MB & BMP-3 APC's, BRDM-2 scout vehicles, as well as T-62, T-72, and T-90 tanks also use PKT machine guns in a coaxial mounting next to the main armament. The BMP-3's coaxial PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers. The MT-LB APC used by the MEC and Russian Army use the PKT as their primary weapon in a small turret on the front-right corner of the vehicle's roof. It should be noted that the PKM is one of only two light machine guns in the game that is not equipped with any kind of optic, using the standard iron sights instead (the other being the M60). Also, the in-game PKM uses disintegrating link belts instead of non-disintegrating links like the real PKM.
M60 Machine Gun
The M60 machine gun appears as the secondary light machine gun of the Militia faction, supplimenting the PKM in this role. It also appears mounted on the bow of the RIBs (Rigid Inflatable Boats), replacing the M249 SAW. Like other machine guns in the game, the M60's bipod can be deployed to increase the weapon's accuracy. Along with other alternate kits, it can be picked up by right clicking the desired kit in the supply crate.
RPK Light Machine Gun
The RPK light machine gun appears in the game used as a secondary automatic rifle, used by the Iraqi Insurgent, Hamas, and Taliban factions.
Mounted Weaponry
RPK-74 Light Machine Gun
The RPK-74 light machine gun appears in the game mounted on pickup trucks used by the Militia, Iraqi Insurgent, Hamas, and Taliban for the front passenger to fire through the windshield, fitted with an anachronistic 75-round drum magazine; the weapon and the vehicle being recycled from the original BF2. It can be distinguished from the RPK mentioned above by the muzzle brake, a feature absent from the original RPK.
Type 85 Heavy Machine Gun
The Type 85 heavy machine gun appears as the Chinese heavy machine gun, mounted on Type 98 tanks, some WZ551 APC's, Fast Attack Vehicles, and the Changhe Z-8 helicopter, and in Chinese HMG nests.
M61 Vulcan
The M61 Vulcan cannon appears in the game as the secondary armament of U.S. & IDF F-16C Fighting Falcon fighters, and can be used to engage both airborne and ground targets. It also appears in an M167 Vulcan Air Defense System (VADS) anti-aircraft turret mounting in some maps.
GAU-8/A Avenger
The General Electric GAU-8/A Avenger appears in the game as the secondary weapon of the U.S. A-10A Thunderbolt II ground-attack aircraft.
Mauser BK-27
The Mauser BK-27 appears in the game as the secondary armament of the British and German factions' Eurofighter Typhoon and Tornado IDS. Since PR reuses the Typhoon model from BF2, the BK-27 is mounted in the wrong location on that aircraft.
Gryazev-Shipunov GSh-30-1
The Gryazev-Shipunov GSh-30-1 appears in the game as the secondary weapon of the MiG-29 Fulcrum fighter used by the MEC and Russian Army factions.
Gryazev-Shipunov GSh-30-2
The Gryazev-Shipunov GSh-30-2 appears in the game as the secondary weapon of the Su-25 Frogfoot ground-attack aircraft used by the Russian Army and MEC factions.
M197 Vulcan
The M197 Vulcan cannon, the three-barreled version of the aforementioned M61 Vulcan, appears in the game as the secondary armament of USMC AH-1Z Viper attack helicopters.
Shipunov 2A42
The Shipunov 2A42 appears in the game as the secondary armament of the Mi-28 Havoc helicopter used by the Russian Army and MEC factions' BMP-3, and as the primary armament on both factions' BMP-3, the Russians' BTR-80A, and the MEC's MT-LB 6MB APC's, the BMP-3 having it mounted parallel to the 100mm gun. It can also be seen mounted on disabled BTR-90 & BMD-2 APC's on some maps.
Browning M2HB Heavy Machine Gun
The Browning M2HB heavy machine gun is mounted on most U.S. Army & Marine Corps land vehicles including the M1A1 & M1A2 Abrams and the Humvee, the USMC Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire (some Humvees replace the manually-fired M2HB with a CROWS remote mounting). The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. The M2HB equips several other vehicles, including the Merkava Mk IV tank and M113 & Namer Armored Personnel Carriers of the Israel Defense Forces faction, the British Army faction's Land Rover jeep & Challenger 2 tank (despite the real-life Challenger never being equipped with this weapon), the USMC's AAV7A1 Armored Personnel Carrier, and the U.S. Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker, Namer, AAV7A1, and some Humvees are the only vehicles in the game that do not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle. The British, Canadian, IDF, German, and both U.S. factions can set up machine gun nests furnished with a tripod-mounted M2HB. It should be noted that unlike BF2 where most fixed and vehicle-mounted automatic weapons have infinite ammo supplies, Project Reality gives them a limited ammo supply, though automatic weapons are still subject to overheating and becoming temporarily inoperable if the player fires in prolonged bursts.
Browning M3 Heavy Machine Gun
The Browning M3 heavy machine gun appears in the game as a secondary weapon on M1097 Avenger anti-aircraft humvees used by the U.S. Army and USMC factions, and as optional armament on the U.S. Army's OH-58D Kiowa Warrior scout helicopter. It also appears as the primary armament on the MEC factions' Eurocopter EC635 scout helicopter mounted in twin HMP-400 gun pods.
GE M134 Minigun
The GE M134 Minigun appears in the game door-mounted on UH-60 Blackhawk helicopters used by the US Army and IDF in the game. It also appears as a secondary weapon mounted on AH-6 Little Bird helicopters used by the US Army & Marine Corps.
Berezin UB
The Berezin UB appears in the game as the primary weapon on the PLA factions' WZ-11 scout helicopter.
Kord Heavy Machine Gun
The Kord heavy machine gun appears in the game door-mounted on the MEC faction's Mi-17 Hip-H helicopter, Russia's Mi-8 Hip helicopter, and in MEC and Russian HMG nests. It also appears mounted on the Commander's hatch of Russian T-90 tanks.
DShK Heavy Machine Gun
The DShK heavy machine gun appears as part of the game, mounted in the backs of pickup trucks ala Black Hawk Down used by the Taliban, Militia, Hamas, and Iraqi Insurgent factions as well as on T-62 tanks and HMG nests used by the Militia faction. Some maps will feature wrecked/derelict T-62 & T-55 tanks complete with DShK mounts atop the turrets, but the machine guns themselves are removed. It should be noted that the in-game DShK's are missing the charging handle, which should be mounted horizontally below the spade grips at the rear of the weapon.
NSV Heavy Machine Gun
The NSV heavy machine gun appears in the game mounted on MT-LBVM APC's used by the MEC and Russian Army factions and the MEC's T-72 tanks, and on a few pickup trucks used by the Iraqi Insurgent faction.
M240C Machine Gun
In some maps, the player can control M1A1 & M1A2 Abrams tanks which use an M240C machine gun as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned above. The M240C also appears coaxially mounted on LAV-25 APC's, though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below. The M240C also arms the U.S. Army's M2A2 Bradley APC, the IDF's Merkava Mk IV tanks, the Canadian Armed Forces' LAV-III APC (under the Canadian "C6" designation), and the British Army's Scimitar light tanks (designated "L37A1" on the Scimitar).
L7 Machine Gun
The L7 machine gun appears as part of the game, mounted on the front passenger seat of British Army Land Rover jeeps. In the latest patch (0.96) it is usable mounted in a remote-controlled CROWS system on an Iveco LMV, similar to the one used by one of the Humvee models.
KPV Heavy Machine Gun
The KPV heavy machine gun appears in the game mounted in ZPU-4 quad anti-aircraft turrets on various maps with green or desert tan paint depending on the environment, the vehicle-mounted KPVT heavy machine gun also appears as the primary armament of the BTR-60 armored personnel carriers of the MEC & Russian Army, the Russian Army's BTR-80, and the BRDM-2 scout vehicles used by the MEC, Russian Army, Iraqi Insurgent, and Militia factions.
M242 Bushmaster Chaingun
The LAV-25 APC's and M2A2 Bradleys used by the Marines and U.S. Army factons and the Canadian Armed Forces' LAV-III come equipped with an M242 Bushmaster chaingun as their primary weapon. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 is able to switch between APDS-T (Armor-Piercing Discarding Sabot, Tracer) and HEI-T (High Explosive-Incendiary, Tracer) ammo.
L21A1 RARDEN
The L21A1 RARDEN appears in the game as the main armament of the Warrior IFV and Scimitar light tank used by the British Army faction.
M230 Chain Gun
The M230 chain gun appears in the game as the secondary armament of the AH-64 Apache helicopter used by the U.S. & British Army and IDF factions.
Hand Grenades
M18 Smoke Grenade
One of the few non-lethal grenades in the game is the M18 smoke grenade. It generates a thick cloud of smoke when thrown, the smoke ranging in color from white, red, purple, orange, green, and yellow.
RDG-2 Smoke Grenade
The RDG-2 smoke grenade appears as part of the game, being used by the Iraqi Insurgent, Militia, Hamas, Taliban, and Russian Army factions as their answer to the M18 smoke grenade. Unlike the M18, the RDG-2 can only emit large clouds of white smoke.
AN/M14 Incendiary Grenade
The AN/M14 incendiary grenade appears as part of the game, used as an anti-materiel weapon, though is capable of inflicting lethal burns on anyone too close to it while it is burning. It is also the only hand grenade to be issued across all the playable factions in the game.
M67 Hand Grenade
The M67 hand grenade appears as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army, USMC, IDF, and Canadian Armed Forces factions, the Canadians using it under the "C13" designation.
L109 Hand Grenade
The L109 hand grenade appears as part of the game, used by the British Army faction.
DM51 Hand Grenade
The DM51 hand grenade appears in the game being used by the German Bundeswehr.
Type 82 Hand Grenade
The Type 82 hand grenade, appears in the game as the issued HE-Frag grenade of the Chinese PLA faction.
F-1 Hand Grenade
The F-1 hand grenade appears in the game being used by the Hamas, Iraqi Insurgent, Taliban, Russian Army (despite the F-1 being highly anachronistic for the modern Russian Army), Militia, and MEC factions. The Taliban, Hamas, and Militia also use it as part of the "grenade trap" IED.
RKG-3 Anti-Tank Grenade
The RKG-3 anti-tank grenade appears as part of the game, used by the Hamas, Iraqi Insurgent, Taliban, and Militia factions.
Anti-Armor Weapons
BGM-71 TOW
One of several anti-tank missile launchers available in the game is the BGM-71 TOW missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC, U.S. Army, & IDF Humvees and U.S. Army M2A2 Bradleys (the Bradley being equipped with a twin launcher mounted on the left side of the turret). The tripod-mounted version appears at U.S., British, Canadian, IDF, and German bases. It can be steered towards the target after launch, and a skilled player can even engage helicopters with it at close range. Unlike the TOW launchers in BF2, those in PR require several moments to "warm up" before they are ready to fire, and the tripod-mounted TOW launchers have a limited ammo supply instead of infinite ammo in BF2. As of v0.95, all tripod-mounted ATGM launchers including the TOW can use thermal imaging to aid in target detection.
RPG-26
The RPG-26 appears as part of the game and serves as the light anti-armor weapon for the MEC, Russian Army (supplimenting the RPG-7 wth the standard HEAT rocket in version 0.95), and Militia factions.
ERYX
The ERYX is the man-portable missile launcher for the Anti-Tank class of the MEC and Canadian Armed Forces factions. The missile can be steered torwards the target by the player, but the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.
MILAN
The MILAN appears as a deployable, tripod-mounted anti-tank missile for the MEC in the game, and functions the same as the TOW mentioned above.
M72 LAW
The M72 LAW appears in the game as a light anti-armor weapon for the Canadian Armed Forces and IDF factions.
M136 AT4
The M136 AT4 appears as part of the game as one of two shoulder-launched anti-armor weapons available to the U.S. Army, USMC, and British Army factions, the second being the FGM-172 SRAW mentioned below. The U.S. factions use it under the "M136 AT4 CS" designation while the British use the "L2A1 ILAW" designation.
PF-89
The PF-89 appears as part of the game, being used by the Chinese PLA faction.
PF-98
The PF-98 appears as part of the game, used by the Chinese PLA faction. Unlike the real PF-98, which is typically tripod-mounted, the in-game PF-98 is operated as a shoulder-fired weapon.
FGM-172A SRAW
The FGM-172 SRAW is the main missile launcher for the Anti-Tank class of the U.S. Army, USMC, and British Army (the British using the "NLAW" designation, the launcher having different markings). Unlike the real SRAW which is a "fire and forget" weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.
MATADOR
The MATADOR missile launcher appears as part of the game used by the IDF faction's Anti-Tank class.
Panzerfaust 3
The Panzerfaust 3 appears in the game as the main infantry anti-amor weapon of the German Bundeswehr, equipping both the light and heavy Anti-Tank classes with DM12A1 and DM22 rockets for each role, respectively. Next to the RPG-7, it is the only other heavy anti-tank weapon that cannot be guided to its target after firing.
HJ-8 Red Arrow
Another anti-tank missile launcher available in the game is the HJ-8 Red Arrow missile launcher, tripod-mounted at Chinese PLA, Russian Army, and Iraqi Insurgent bases. Some of the WZ551 APC's, which use the BF2 model, have an HJ-8 on the side of the turret, though this launcher is inoperative since the real WZ551 does not have any anti-armor missile weaponry.
SPG-9 Recoilless Rifle
The SPG-9 recoilless rifle appears in the game tripod-mounted as well as in the back of pickup trucks operated by the Taliban, Hamas, Militia, and Iraqi Insurgent factions. It is capable of firing HE-Frag and HEAT (High-Explosive Anti-Tank) rounds.
RPG-7
The RPG-7 appears being used by the Iraqi Insurgents, Hamas, Taliban, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Taliban uses both the standard PG-7VM and a PG-7VR tandem shaped-charge rocket for their light and heavy Anti-Tank classes respectively, while the Russians and Militia only use the PG-7VR for their heavy Anti-Tank classes. The Russian Army faction can also use the weapon with an optional PGO-7 scope.
Anti-Air Weapons
FIM-92A Stinger
One of several SAM (Surface to Air Missiles) available in the game is the FIM-92A Stinger, mounted in a twin turret at American-controlled bases as well as a secondary weapon on M1097 'Avenger' anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the U.S. Army, USMC, Canadian Armed Forces, IDF, Bundeswehr, and British Army factions.
SA-7 Grail
The SA-7 Grail appears as part of the game being used by the Russian Army, Chinese PLA, MEC, Hamas, Taliban, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAM missiles seen in the game.
SA-18 Grouse
The second Soviet-made SAM missile seen in the game is the SA-18 Grouse, mounted in a twin turret at Chinese, Russian, and MEC bases.
Grenade Launchers
GP-25 Grenade Launcher
The GP-25 grenade launcher appears in the game mounted on the AK-47 used by the Iraqi Insurgent, Militia, & Taliban, and the Russian Army faction's AK-74M. Version 0.95 gives all underbarrel grenade launchers the ability to adjust the point of aim for grenade launchers to different ranges (50 to 250 meters) for more precise firing and also to use the grenade rounds as makeshift slugs if confronted with an enemy too close for the grenade to arm before impact (less than 50 meters).
LG-1 Grenade Launcher
The LG-1 grenade launcher appears as part of the game, mounted on Norinco QBZ-95 rifles used by the Grenadier class of the Chinese PLA faction. As with other under-barrel grenade launchers in the game, they are capable of firing both HE and smoke rounds.
Heckler & Koch HK79 Grenade Launcher
The Heckler & Koch HK79 grenade launcher appears as part of the game, mounted on the Heckler & Koch G3A3 rifles of the MEC faction's Grenadier class. As with the other grenade launchers in the game, they can fire both High-Explosive and smoke rounds.
Heckler & Koch AG36 Grenade Launcher
The Heckler & Koch AG36 grenade launcher appears mounted on the German Bundeswehr's G36 and the L85A2 of the British Army. The British version is incorrectly designated as "L17A2;" this is actually the designation for the AG-C used on British versions of the Diemaco C8, the version for the L85A2 being L123A2. As with the other grenade launchers, the AG36 can also fire HE and smoke rounds.
M203 Grenade Launcher
The M203 grenade launcher appears in the game mounted on perhaps the widest variety of weapons of any underbarrel grenade launcher in the game, including the M16A4 of the USMC, the Canadian Armed Forces' C7A2 (referred to as the "M203A1" on the C7A2), the Hamas factions' M16A1, the M4A1 carbine of the U.S. Army and IDF factions, as well as the IDF & Hamas' Colt Model 653 carbine, and is capable of firing both High-Explosive and smoke rounds.
Mk 19 Grenade Launcher
The Mk 19 grenade launcher appears in the game as one of the two main weapons on the USMC's AAV7A1 Armored Personnel Carrier.
Mines
M15 Anti-Tank Mine
One of several land mines in the game is the M15 anti-tank mine, used by the USMC, U.S. Army, British Army, Canadian Armed Forces, Chinese PLA, and German Bundeswehr. Though designed to explode when run over by any vehicle, it's possible for them to be knocked aside without detonating. In previous versions of the game, hitting an anti-tank mine would be instant death for main battle tanks, but now it only causes critical damage instead, giving the crew several seconds to bail out before the tank explodes.
TM-62 Anti-Tank Mine
The TM-62 anti-tank mine appears as part of the game, used by the Russian Army and MEC factions, with the same properties as the M15 mentioned above. TM-62 mines can also be seen in weapon caches in the insurgency game mode.
M18A1 Claymore
One of two anti-personnel mines in the game is the M18A1 Claymore, used by the USMC, US Army, British Army, Canadian Forces, IDF, and Bundeswehr factions. The Chinese PLA faction uses a domestic copy of the Claymore, the Type 66. Both the Type 66 and M18A1 in the game are command-detonated as opposed to automatically detonating when sensing enemy troops in their kill zone as in BF2. Version 0.95 also gives the player the option to plant several anti-personnel mines and select which one to detonate.
MON-50 Anti-Personnel Mine
The MON-50 anti-personnel mine appears as part of the game as the anti-personnel mine of the Hamas, Taliban, Militia, and Russian Army factions. It functions in-game the same as the M18A1 Claymore above.